2011-07-30, 23:39 | Link #33401 |
Queen of Tragedy
Join Date: Mar 2009
Location: Place of rocks and trees, and trees and rocks...and water.
Age: 33
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I think it depends on what kind of tragedy it is. Randomly killing people off for no reason but the tragedy is pretty cheap in invoking emotions in my opinion, yes. When I write tragedy, I try to think of the worst possible scenario, and most of those actually don't involve killing people, hehe .
Half the time, it's the unstated implications that the reader realizes in Fridge Moments that are the true tragedy .
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2011-07-31, 00:29 | Link #33406 | |
GregOS Offline
Join Date: Jan 2011
Location: Philippines
Age: 36
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Quote:
And Jail's gonna have a hard time finding the Heart... and taking it is another different matter if he does figured it out where is it... Coz' he'll be at the receiving end of many rank A-S+ bombardment spells...
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2011-07-31, 00:44 | Link #33407 |
Overgrown Kid
Join Date: Sep 2006
Location: Under a rock...
Age: 43
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I think most of the time we see tragedy being used as a motivator to the characters, rather than an end to them.
Angel Beats used the tragedies of the chars as a the reason they ended up in the purgatory, Tokyo Magnitude 8 used it as a means to show growth, etc. Tragedy for the sake of tragedy is something I don't really look forward to see/read, but if it's used to character development, I think it's a great tool, even if sometimes it feels cheap, like killing off a char just for the sake of it by the end of the episode, like they did at the beggining of Bokurano. Of course, by the middle of it got better but the begging was... urg. Few people realize that a tragedy doesn't equal death or phisical/emotional injury, but sometimes a simple loss can be a tragedy. Of course, it's weighted down by the fact that 'no one dies', but is still a tragedy nonetheless. Losing a house and forced to live on the streets, falling into drug abuse, losing contact with loved ones, etc. can all be tragedies on their own right but most of the time it's not used. Sorry if my idea didn't pass up right, I'm on my 6th shot of the second bottle.
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2011-07-31, 00:58 | Link #33409 | |
Overgrown Kid
Join Date: Sep 2006
Location: Under a rock...
Age: 43
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Quote:
Has anyone ever read "The Alchemist" by Paulo Coelho? This whole conversation reminded me of it.
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2011-07-31, 01:10 | Link #33411 |
Overgrown Kid
Join Date: Sep 2006
Location: Under a rock...
Age: 43
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The concept of 'signs' sent to anyone who to attain his 'happiness' is something that deeply interests me. Even if the work itself is wroten as fiction, the idea and concept are real for Alchemists. That was one of the ideas that generated a few bunnies in my head some time ago, but I have yet to write anything using it.
(sorry for using the terms 'signs' and 'happiness', it's just that I don't know how they were called in the english translation of the book)
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2011-07-31, 01:20 | Link #33413 |
Overgrown Kid
Join Date: Sep 2006
Location: Under a rock...
Age: 43
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Yeah, but most of those would turn the Nanohaverse into something more akin to FMA, so it's hard to do it without making it seem like it's a ripoff. -.-
Well, one of the ideas was to use the signs that guide your life to happiness, using a slight different approach. It would be more befitting an AU or a crossover than a normal nanoha story, tough.
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2011-07-31, 01:48 | Link #33414 |
Burst Mode
Author
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Tragedy is something to overcome, not a point to end on. It feels like everything the character went through was a waste if they die or it amounts to nothing.
Of course if there's a message in it, that's fine. Shakespeare's tragedies work because they drive a point home. MacBeth was drunk on the idea of power, did horrible things, and got what he deserved in the end. Hamlet was obsessed with revenge and his quest for it got him and others killed.
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2011-07-31, 02:04 | Link #33415 | |
Mistress of Impatience
Join Date: Apr 2007
Location: In a place of extremes. From below freezing to above boiling.
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Quote:
Sometimes tragedy can't be overcome and that's all there is to it.
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2011-07-31, 03:15 | Link #33416 |
Burst Mode
Author
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Doesn't necessarily have to be good, it should just have a point. If the intent is to give the message that sometimes things don't work out, okay then. I myself recently did a story where Yuuno tried to help some one out, but he got fatally wounded by a knife to the throat and the victim died anyways.
But sometimes it seems authors just go "I claim to like this character but I'm going to make their lives as miserable as possible and then kill them for shits and giggles!"
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Tags |
authorshipping, befriending, fanfiction, interactive fanfiction, nanoha |
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