2011-12-18, 16:32 | Link #681 |
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Toyone's ability was called a "pursuit Riichi", seemingly specifically targeted to Ron on the person who called Riichi before her, right? Then the turn order issue is not about Toyone's ability to draw a winning tyle herself. Rather, because the person who previously called Riichi has to discard whatever tile they draw if they can't tsumo off of it, they are essentially completely trapped into playing into Toyone's hand.
That is to say: if you Riichi, and Toyone sets up her pursuit Riichi on you: you are screwed, full stop. There is nothing you yourself can do to avoid playing into Toyone's hand. The only thing you can hope for, is for someone else (who draws before you) to change the turn order; and because it's a ron/direct hit, there's no incentive for the other players to do that since it actually does nothing to their points. I think the point here is that, unless you can somehow guarantee riichi ippatsu yourself, Toyone's ability basically shuts out riichi for the entirety of the game. |
2011-12-18, 21:28 | Link #683 | |
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I confuse because the post before you is about Toki but you seem to talk about Toyone
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2011-12-18, 21:39 | Link #685 | |
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A pon, open kan, chi will do the trick.. (close kan won't work right, since there wont be a change to the draw, however you could rinshan first though) |
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2011-12-19, 01:41 | Link #686 |
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You know, speaking of Toki and Toyone, I find it interesting that Toyone's ability is a nice counter to one of Toki's.
Toyone's pursuit riichi will pawn Toki's riichi ippatsu everytime. Its like paper will beat rock everytime. If Toki calls riichi, then Toyone doesn't even need to change the drawing order, she'll ron Toki before Toki's turn came up. Of course, this assumes that Toyone's pursuit riichi will work on the same turn that the riichi is called. But, judging from the recently released chapter it does... so yeah. On the off chance, Toyone's ability does not work on the turn that a person's riichi is called since she needs time to build a hand or something. Then, Toki will pawn Toyone's ability by making a riichi ippatsu before Toyone can pawn her. Beside this, Toki has another ability in case the "riichi ippatsu" get sealed. She has the ability to read one round of discards which makes it easier to make a hand that will allow her to ron another player. For example: in round 7 she knows that player 1 will discard 2 of bamboos. Then, she build a hand that can ron the 2 of bamboo. I think this ability is actually scarier than the riichi ippatsu since it would be very hard to counter.
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Last edited by night_sentinel; 2011-12-19 at 01:59. |
2011-12-19, 02:34 | Link #687 | |
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But Toki already knows that she's going to ippatsu, which is why she called the riichi in the first place.. Toyone's ability can't at all beat Toki's.. Toki's riichi will ippatsu whenever she calls it.. Toyone have not enough time on a pursuit to win on her discard.. |
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2011-12-19, 04:42 | Link #688 |
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Yes, I know, that's why I've said that Toyone's "pursuit riichi" countering Toki's "riichi ippatsu" depends if she can ron Toki on the turn that she declared riichi. After reading the manga you're right, Toki would most likely win or perhaps their ability would cancel each other out.
Scenario 1: Toki wins Toyone cannot pursue Toki since the next turn after she calls riichi Toki wins.Since the next tile Toki draws is automatically her win, then Toki won't discard it and of course Toyone can't ron it. Of course, the round also ends since Toki has already completed her hand. Scenario 2: Draw Toki's riichi ippatsu and Toyone's pursuit riichi will cancel each other out. Think about it Toyone's ability depend on someone when in riichi not drawing a winning tile and discarding it so she can ron while Toki's depend on giving herself the winning tile after riichi . So instead of Toki winning or Toyone making a ron, the tile drawn is a dud for both of them. Scenario 3: Possible Toyone win Toki's ability seems to be one that can easily be disturbed, if Toyone or any other player disturbs the draw order ( call a kan, pon and chi). Then, Toki will miss her winning tile and if Toyone can call a pursuit hand after the draw order disturbance since Toki is still in riichi. Of course, this scenario doesn't take account Toki's other ability or if Toyone's ability will work if she did not declare pursuit riichi right away.
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Last edited by night_sentinel; 2011-12-19 at 05:00. |
2011-12-19, 10:04 | Link #689 | |
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Why? Toki can predict the draw rounds.. She only riichi when she knows for sure she can ippatsu there.. So unless anyone call, it wont change the tile that Toki will be drawing apart from calling, not even Toyone's riichi.. Unless Toyone pursuit riichi doesn't only win on the one who riichi, then she can win by winning on the other opponent's discard.. But if that's so, Toyone is rigged like hell.. So I guess, no way.. Toki > Toyone, still.. |
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2011-12-19, 16:28 | Link #690 |
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Age: 32
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I wonder, what if their abilities interfered with each other, somehow?
Like say Toki riichi's, and her next draws going to be her winning tile. But then Toyone riichi's, and her abilities somehow supernaturally switches Toki's next draw into Toyone's winning tile? With all the magic/supernatural abilities happening, it wouldn't surprise me. I mean, we already have 1 person who can nullify somebody else's powers by looking at them.
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2011-12-25, 08:49 | Link #691 |
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It seems there are two plans that have been used so far....
1.Send your monster/ace player as 1st player 2. Send your monster/ace player as 5th player With first plan, it's a guarantee that your team will get a huge amount of pointat the begining.There is also a chance to kill off other team before their monster/ace palyer even have a chance to play. However, you have to make sure that other members of your team can maintain your team's point to the end of the game. With second plan, it's like a safe plan because even if your team screw up,you still have someone who can gain back the points at the end and you can handle other teams' moster/ace player too. The risk is the same as #1. ...................................... Other thing..... It seems Shiratodai's 5th player (Awai) will be a powerful opponent for Saki.I wonder if she's more powerful than Teru.... I mean what if it is the same as Kiyosumi that everyone think that Nodoka is Kiyosumi's best player ,but in truth it's Saki. Could the same thing apply to Shiratodai???? (Teru = Nodoka, Awai = Saki)
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2011-12-25, 12:42 | Link #692 | |
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It's possible, but Saki has so much more emotional investment in Teru. There's so much riding on this that I can't help but not care about Saki's matches against other Shirotodai members
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2011-12-26, 23:39 | Link #693 | |
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Last edited by King-Slayer; 2011-12-27 at 22:40. |
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2012-01-12, 06:23 | Link #698 |
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Yeah, I wonder..
Good episode but won't it be better if they spread the game longer and more detailed into 5 seperate 25-30 page chapters instead of 94 all squeezed? Well, at least the story is awesome, for sure.. I like Matsumi Yuu's playing style as well... |
2012-01-12, 06:58 | Link #699 |
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Age: 35
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They've already blasted through the semi-finals. 93 pages, holy cow. Are they planning to actually finish this whole thing before the start of the anime? I've been enjoying the side-story manga so far, but it would suck going into the second season completely spoiled for everything.
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mahjong, nopan, seinen, sport, yuri |
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