2008-05-03, 11:22 | Link #24041 | |
Loveable Jerk
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Spoiler for This turned out a fuck ton bigger then I expected:
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2008-05-03, 11:31 | Link #24042 |
Truth Martyr
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Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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at above
This is a bit too late in the day for me to be taking in tactics, but it does make sense as a whole. Also, there's been something I've been thinking. If the TSAB is crap - alright, scratch that, we know they suck ass in tactics and strategy - but are still the dominant power, it would tend to suggest that the bulk of the magical world - where the TSAB is in control of - is worse off than them, since the TSAB is the top dog of the Nanoverse. ...either that or they got more guns than anyone else. Actually as TK posits above it makes a crapload of sense. There probably ain't anyone who can outgun the TSAB in a straight up firepower battle, which is why Jail went the way he took; like how no nation on Earth can beat the US military in a conventional war, but 11 guys in planes caused 9/11. Again, my offer to do grammatical touch-up remains open. Think of it as a punctuation/grammar makeover And yes, like Rose, I'm good with them.
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2008-05-03, 11:38 | Link #24043 | |
He Who Smites Shippers
Join Date: Mar 2008
Age: 36
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On a related note... my work on Rico and the backstory of the Belkan Empire has brought me, somewhat unexpectedly, to the creation of the Spiraleritter; the Helix Knights. Take a wild guess where they come from. With Kamina, Kittan, and the rest of the Dai-Gurren Brigade being ported into Belkan history (and Rico being the last of their number), I'm wondering if there's a way to implement Spiral Energy without making it completely h4xx. My initial thought is that SE is what permits limit breaks like Vita's Zerstörungform (and how convenient that said limit break involves a drill....), a subtype of magical energy possessed by all living creatures but one that is excessively difficult to harness even under ideal conditions. Thoughts?
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2008-05-03, 11:39 | Link #24044 | |||||
Loveable Jerk
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Not the TTGL shit again… fuck it I’m too tired to get into it now, but suffice to say allot of this shit has been attempted to be ported before and frankly I never really liked any of it as it just dosen't fit for shit IMO.
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Last edited by Tk3997; 2008-05-03 at 11:51. |
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2008-05-03, 12:25 | Link #24045 | ||||||
Truth Martyr
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Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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*Enters AbareKiller Mode* *Goose henshins into AbareKillerGoose* Alright, first off. Giga Drill Breaker is already taken and in use. As I've stated, it's Franz's Ougi, his Limit Break, his most powerful spell, which has actually been written. The fact that he doesn't use it so much is a recognition of the fact that while it's an awesome Limit Break it's not really that practical. Spiral Energy is, quite frankly, haxxed. And frankly, Franz should be pwning everyone - he's very much in the Gurren Lagann mold - but note that the Stoic Glen always pwns him. Ditto Stoic Chief. Also, I'm pretty sure that Spiral Energy is otherwise known as the Linker Core. Frankly what's the point in Spiral Energy? There's the Linker Core. It works. At some point you have to stop inserting things for the sake of coolness and take a long hard look at things and see if they fit. Which is why there isn't any scenes of Ivanovich with a SPARTAN laser. Yet. So far. (Fuck, why does he need a SPARTAN laser when he has Harvest?) And at this time of the night, I have no particular interest in trying to make it work. Talk to Keroko or someone else. I can tell you this straight up: don't expect dehaxxing work on Spiral Energy, because it doesn't fit into the Nanoverse. ...dear god I sound like ark. Oh well, we're both Chinese. Meh. Quote:
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For some strange lulz reason I have an image of Cipher writing that essay. Quote:
Ivanovich: "Who needs EW mages! We've got our own two eyes!" Something I just thought about is that in their own way the OFM may be quite traditional and stubborn; many of their senior leadership had their baptisms of fire during the Erusian War... Ivanovich for instance went with unguided magical projectiles when he was putting together the concept for the OFM's mage sniper storage device rather than any guidance packages simply because that was how he shot as a sniper, using unguided rounds. Quote:
*me RUNS( Quote:
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2008-05-03, 12:33 | Link #24046 |
He Who Smites Shippers
Join Date: Mar 2008
Age: 36
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Fine, fine. Jesus, don't bite my freaking head off, Goose, it was just an idea.
Well it's a bit late to be abandoning this little sub-project now, so I'll post what I've got so far. Spoiler for The Helix Knights:
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2008-05-03, 12:37 | Link #24047 | ||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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Imagine that. In an era where conventional weaponry was common usage, there actually were people that created a melee-centered magic style. and judging by how well known Belka is, and all the hubhub behind it, it was a pretty damn succesfull style too, lasting several centuries at the very least and even growing their own Empire. :3 This also means that Belka was initially pretty capable of kicking Mid's ass. And indeed, when looking at A's, the Belkan style is very capable of doing so. Ranged combat is only a relative thing when you have a style centered around physical enhancement. After all, speed is one of those enhancements. I imagine Belkan mages using the 'get close fast, slaughter the ranged expert when up close' aproach. Like how the best way to beat mages in an MMO is to get close. Once you get close, mages are generally toast unless they can get away. |
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2008-05-03, 12:40 | Link #24048 |
Truth Martyr
Author
Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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Henshins into AbareKillerGoose:
Comar: Keep going and leave out all Spiral Energy references. It has promise. As for biting your head off, you misunderstand. I don't want to bite it off. There's less fun to be had that way. *cackles madly, and smirks the way AbareKiller smirks* Keroko: I actually wilfully ignored all the flaws at first. Then I came to Nanoha OC and had to sigh and take note. On Belkans and speed, if they're moving so fast they can take Mid mages off-guard, then normal people don't really have much of a chance. It's like, they're moving faster than you can realise or react to. Also I just realised something: even if the mages or knights are still subsonic, or high subsonic, they could theoretically still dodge bullets. How? Flashmove Sidestep. Or ducking behind cover - people have dodged enemy fire before - though admittedly more through luck...
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2008-05-03, 13:00 | Link #24050 | ||
the "Z" is for "Zeta"
Join Date: Nov 2006
Location: Portugal
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But, if he's exhausted from a day of training, he'll just sleep like a log until the next day Also, as portrayed in a previous chapter, he has trouble sleeping with someone in the same room...until he gets used to that person.
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2008-05-03, 13:17 | Link #24051 | ||
Senior Member
Join Date: Jun 2007
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Heck, in A's ep5, the Bureau's deployment was less than optimal. The best way to neutralize the Wolkies is to gang up on them. There's no way any of them can cope with two ranged fighters pouring the hurt on them while evading their attempts to close for the kill. Nanoha and Yuuno on Vita, Fate and Arf on Signum, half the extra mages to keep Zafira at bay, the other half to help Chrono find the remaining knight, Shamal. |
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2008-05-03, 15:03 | Link #24052 | |
Der Erbe zu Altem Belka
Join Date: Nov 2007
Age: 34
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And Yunno doesn't, as far as I know, have offense. At best he would be a distraction. I've been sort of talking about something called the "Lords", I think they need an explanation. Spoiler for The Lords:
Speaking of Lords, here is the second Bishop of The Remnant Empire of Belka, Alejandro De Sevilla Spoiler for Alejandro De Sevilla:
Finally, a short note about the magic system they use Spoiler for Remnant Belkan Magic:
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2008-05-03, 15:11 | Link #24053 |
Σ(。д°(o--(ಠ益ಠ )
Author
Join Date: Apr 2008
Location: Hotsprings Resort
Age: 37
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Ahh I knew it was good to wait until the weekend. Much more active.
Alrighty folks. This here is the revised character. Spoiler for Noland ver. Beta:
Just for kicks, here's the Spell List too Spoiler for Spell List ver. Beta:
If everyone approves, this will be also be the official working version. ...Until next revision, at least. I hope it's acceptable; I'll make some fancy dedicated post thing for linkage and reference later.
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Last edited by Tempy; 2008-05-08 at 00:21. |
2008-05-03, 15:14 | Link #24054 | |||||||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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Actually... concidering they'd be slaved in Academy, this will work just fine. Quote:
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Of course, this is but one example, and obviously in favor of the Belkan mage. But it shows that the Mid style is not inherently superior just because it uses range, and it shows that range in a magic battle is only one advantage, and one that is counterable as well. Quote:
Last edited by Keroko; 2008-05-03 at 15:44. |
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2008-05-03, 15:56 | Link #24057 | |
RUN, YOU FOOLS!
Join Date: Jun 2006
Location: Formerly Iwakawa base and Chaldea. Now Teyvat, the Astral Express & the Outpost
Age: 44
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But if I take a game system that would be the closest to how Nanoha would be, it should be Immaterial and Missing Power. By the very nature of the game, characters like Patchouli seems to have a natural advantage because of their projectiles, but against Remilia who seems to lean more toward rushdown and melee, she'll lose on the long run. But in this game, tournaments got examples of characters usually bottom-tier coming in top, showing that it lies in the players' hands. |
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2008-05-03, 18:10 | Link #24058 | |
the "Z" is for "Zeta"
Join Date: Nov 2006
Location: Portugal
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Or maybe that's how Nanoha does it *runs*
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2008-05-03, 19:05 | Link #24059 | ||||
Senior Member
Join Date: Jun 2007
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I got real life mixed up in this. I shouldn't have. Magic bolts are significantly slower than bullets and everyone has shields to tank hits better. Those are the only things that give melee fighters a chance against ranged fighters. Quote:
Last edited by Jimmy C; 2008-05-03 at 19:34. |
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2008-05-03, 23:00 | Link #24060 |
He Who Smites Shippers
Join Date: Mar 2008
Age: 36
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Alright ladies and gents, here's the updated lineup of the Divine Phantasms. This is concurrent with my recent timelines, so barring any dramatic changes in my mood, this should be the final draft of the character lineup. Now for the characters themselves....
Spoiler for The Divine Phantasms:
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