2006-07-12, 16:00 | Link #43 |
殲滅天使
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Well, thanks to expert salesman AvatarST mine finally arrived today (along with Hourglass and Phantom, but those can wait). So, is there any particular order for the routes that seems to work best, or should I just go based on who I feel like?
I've really got my hopes up about this one Hope it doesn't disappoint... |
2006-07-12, 22:59 | Link #46 | |
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Edit: Also, read the manual and the character descriptions. There's some interesting information there too.
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2006-07-20, 01:28 | Link #47 |
Tip of the Brink.
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Hmm. I played Ever17 in this order:
You (I wanted to get Tsugumi, but I didn't know you couldn't if you are Kid), Tsugumi, Sara, Sora, Coco ---> Cry. I didn't want to go through completely as one character because I felt it was better to "forget" some dialogue and then read it again so that I would have a better impression. Awkward, I know, but by going Kid, Takeshi, Kid, Takeshi, I felt that I could better connect parts where as if I went straight through with one character, I fear that I might forget some lovely details. Anyhow, it was a superb game. Since I aspire to be a writer, I hope to one day be on par with such a complex and profound storyline. I'm still a little shaken up though. I haven't been this impressed for quite a while... Wow. I think I'll take a new liking to sci-fi/mystery/thrillers. Anyway, concerning the writing of this novel, I believe the pros are: Powerful dialogue: Yes, I know. It is a visual novel and any veteran would know that dialogue is a hefty part of the genre, but I felt especially entranced by the words said and done. By putting myself into the main characters shoes and thinking how I would act in their situation, I'm appauled at myself to say... I honestly don't know. This especially the case in the Tsugumi arc... Honestly, how do you make someone want to live? Also, on a side note, the dialogue left me envious. I was constantly jotting down notes on how to improve myself. To put it simply, reading Ever17 was both a glorious adventure and an educational experience. Storyline: I'm under a firm impression that sci-fi's are supposed to be written this way. A good writer will leave you in awe and impressed. A great writer would influence you, your life, and your thinking. So, which one do you think applied to me?... The latter. Now, are there cons? I think there were some, but it didn't detract too much from the game. Images/backgrounds: Well, it is a theme park... (sorta), so I expected some more livelier attractions or at least more colorful rooms. It didn't necessarily bother me since I was too engrossed in the writing to honestly care, but it still is a minor problem. Music: I can't really say that the music is necessarily memorable. It did however spark the right emotion at the right time. Perfect. It did a great job, but I wouldn't go buying the CD of Ever17...unless it had a Tsugumi plushie attached to it or something. Writing Style: Woooo. This is a hard one for me to comment on. Grammar mistakes aside, I'm not much of a modern-style writer (since I occupy myself with myths and classics) and so reading this was something new to me. No minus points here or plus points because I honestly don't have much to relate this to. Overall? What can I say? It's a great game. Not perfect, but honestly, is there a perfect game? No and so after saying that, it shouldn't come as a surprise if I do claim Ever17 to be my favorite if not one of my favorite games. 8.3/10 P.S. I do have some question. I might ask them later, would that be alright? |
2006-07-27, 01:02 | Link #48 |
殲滅天使
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Finally finished reading it about an hour ago, after many an interruption, and I'd have to say I'm satisfied. It wasn't quite as good as many have made it out to be, but I regret neither the money I spent on it nor the time it took to finish. The characters were, on the whole, a likable bunch and the soundtrack varied between 'tolerable' and great (particularly liked LeMU, the song from opening movie, the piano themes and a few others that have spoilery titles... heh.
So, the scenarios then, in the order I read them through: Spoiler for the whole thing:
Do I recommend it? Sure. In many ways the journey itself was more than worthy of a recommendation, and some of the endings act as more lasting proof to the old theory that it's the tragic endings that stick with you for the longest. |
2006-07-27, 22:11 | Link #51 |
Senior Member
Artist
Join Date: Apr 2003
Location: United States
Age: 35
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If you go from one person to another learning more about the problem as you go along, and when you come to a bad ending, it would be "Game Over" right? So you'd have to start all over?
And how would you know if you have truly completed the game and truly know the whole plot and conclusion when you merely go from one person to another with no indication of how much of the game you have completed? |
2006-07-28, 00:35 | Link #52 | |
Member
Join Date: Sep 2004
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Theres also an option to list completed endings, scenes, cgs, etc in the special/omake menu. Plus, in ever 17, it's pretty obvious when you get the final completed ending. |
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2006-07-28, 10:38 | Link #53 | |
殲滅天使
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You'll know when you've completed it. You do the 4 main paths (with or without a guide, but I recommend with), then move on to Coco's, which gives away pretty much everything. You're then 'done', basically, and won't feel any doubts about that. As for not knowing how much you've completed, you do, there's a whole section in the extras for that with the scenes you've done, paths you've done, endings you've got, CGs you've seen (and blank spaces for the ones you haven't). |
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2006-08-10, 08:13 | Link #56 |
hmmmm...
Join Date: Jul 2006
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Finally managed to finish the game aswell, final revelations in Coco's ending were beyond ridiculous but I guess it all fit with what happened before. Ok game overall, but kinda lacked emotional impact, didn't care about any of the characters that much either.
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2006-08-12, 18:19 | Link #57 |
Junior Member
Join Date: Jun 2006
Location: Norway
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Just finished it for the first time, great game, one of my favourites. But, does anyone know where to find a guide or walkthrough that doesn't require any proof of purcase? (The link in a previous post said you have to submit a password or code or something)
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2006-08-13, 06:30 | Link #59 | |
passive observer
Join Date: Nov 2004
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http://www.gamefaqs.com/computer/dos...me/931349.html http://db.gamefaqs.com/computer/doswin/file/ever17.txt |
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2006-08-13, 08:29 | Link #60 |
Junior Member
Join Date: Jun 2006
Location: Norway
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I found a walkthrough five minutes after I posted it, but thanks anyway. I did realize where on the box the code was but I haven't really purchased the game as such and therefore do not posses the mentioned box. If I had a lot of money I would probably by these games, but I don't have a lot of money so I simply download them.
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visual novel |
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