AnimeSuki Forums

Register Forum Rules FAQ Members List Social Groups Search Today's Posts Mark Forums Read

Go Back   AnimeSuki Forum > Anime Discussion > Older Series

Notices

Reply
 
Thread Tools
Old 2011-01-08, 11:17   Link #1
cohen
Senior Member
 
 
Join Date: Dec 2010
Age: 21
Yugioh Zexal

Just thought to start a topic for Yugioh Zexal so in case you want to speculate or discuss Yugioh, why not do it here.

So far, 4kids hasn't announced anything yet, but I am sure at some point they will.
__________________
cohen is offline   Reply With Quote
Old 2011-01-08, 13:42   Link #2
Amutox89
~ the odd one ~
 
 
Join Date: Nov 2010
Location: Kansas
Age: 20
you're kidding me... not another one -_- okay, I really loved the first original series and still do, but they need to just stop. GX was meh... but 5Ds is a mess. Just my opinion, but it kinda makes me scratch my head.
__________________
Amutox89 is offline   Reply With Quote
Old 2011-01-08, 17:02   Link #3
Sage Shinigami
Senior Member
 
Join Date: Jul 2006
Send a message via AIM to Sage Shinigami Send a message via Yahoo to Sage Shinigami
Quote:
Originally Posted by Amutox89 View Post
you're kidding me... not another one -_- okay, I really loved the first original series and still do, but they need to just stop. GX was meh... but 5Ds is a mess. Just my opinion, but it kinda makes me scratch my head.
...What...seriously?
Sage Shinigami is offline   Reply With Quote
Old 2011-01-08, 17:05   Link #4
cohen
Senior Member
 
 
Join Date: Dec 2010
Age: 21
5Ds is a mess in a sense that Yoshida is making a very odd and confusing story involving time travel. He is also heading Zexal. Expect such crazyness as well. And i mean that in a good way.
__________________
cohen is offline   Reply With Quote
Old 2011-01-08, 19:04   Link #5
Duo Maxwell
A Proud Lolicon
 
 
Join Date: Dec 2006
Location: In front of my computer
Age: 27
Send a message via Skype™ to Duo Maxwell
Quote:
Originally Posted by Amutox89 View Post
you're kidding me... not another one -_- okay, I really loved the first original series and still do, but they need to just stop. GX was meh... but 5Ds is a mess. Just my opinion, but it kinda makes me scratch my head.
As a TCG player, 5Ds is a best one to me, and original is the worst one in term of dueling. At least in 5Ds there isn't so much nonsense in the dueling strategy that I had a hard time avoid laughing out loud.

But they should stop making the game more complex, seriously.
__________________
Duo Maxwell is offline   Reply With Quote
Old 2011-01-08, 19:18   Link #6
cohen
Senior Member
 
 
Join Date: Dec 2010
Age: 21
Quote:
Originally Posted by Duo Maxwell View Post
As a TCG player, 5Ds is a best one to me, and original is the worst one in term of dueling. At least in 5Ds there isn't so much nonsense in the dueling strategy that I had a hard time avoid laughing out loud.

But they should stop making the game more complex, seriously.
Zexal will introduce a new type of monster, summoned by overlaying 2 monsters of the same level. It is called Exceed, and it introduces the Overlay concept. However, it is unknown if Synchros will be in Zexal.

http://dev.janime.eu/index.php?page=1068
__________________
cohen is offline   Reply With Quote
Old 2011-01-08, 19:19   Link #7
BoxQueen
Empty-headed
 
 
Join Date: Dec 2010
Location: In a box with a fox
Quote:
Originally Posted by Duo Maxwell View Post
But they should stop making the game more complex, seriously.
I second that. I just hope they aren't going to pull a new idea into the game... Synchros are great, but they tend to be a pain in the ass sometimes...

EDITED: Damn... another way to enter a game mechanics... Oh well

Last edited by BoxQueen; 2011-01-08 at 19:21. Reason: Didn't see the post above
BoxQueen is offline   Reply With Quote
Old 2011-01-08, 20:03   Link #8
Duo Maxwell
A Proud Lolicon
 
 
Join Date: Dec 2006
Location: In front of my computer
Age: 27
Send a message via Skype™ to Duo Maxwell
Quote:
Originally Posted by cohen View Post
Zexal will introduce a new type of monster, summoned by overlaying 2 monsters of the same level. It is called Exceed, and it introduces the Overlay concept.
That's what I mean when I said they should stop making the game more complex than it already is.

And even if Zexal doesn't have Synchro, I'm pretty sure there is no way it will be excluded from the current TCG, so there will be more thing to remember on the field. I'm just glad that it can't be worse than remembering the number of counter (goddamn it you Venom/Alien/Spellcaster deck).


On the anime, well.....I'm not sure I'll like the new character designs, and I'm not talking about the hairs (Yugioh should get an award for the weirdest hair style design of all time).
__________________
Duo Maxwell is offline   Reply With Quote
Old 2011-01-08, 20:09   Link #9
cohen
Senior Member
 
 
Join Date: Dec 2010
Age: 21
I like Yuma and Shark the most. Their designs seem really defined.

Just, look at my signature
__________________
cohen is offline   Reply With Quote
Old 2011-01-09, 17:55   Link #10
Amutox89
~ the odd one ~
 
 
Join Date: Nov 2010
Location: Kansas
Age: 20
Quote:
Originally Posted by Duo Maxwell View Post
But they should stop making the game more complex, seriously.
that's my point. They just keep making it more and more complicated.
__________________
Amutox89 is offline   Reply With Quote
Old 2011-01-09, 18:27   Link #11
cohen
Senior Member
 
 
Join Date: Dec 2010
Age: 21
Quote:
Originally Posted by Amutox89 View Post
that's my point. They just keep making it more and more complicated.
These new mechanics aren't rocket science. If you know the rules of the game, you can quickly understand them. I myself can already understand how Exceed will work without even knowing the full amount of info. You need monsters of the same level, and you either put them on the same card space while placing the Exceed on top of the two, you you place the Exceed in the middle of the two, moving the two next to each other. The first option is the most likely.

Synchros are probably the easiest to learn, since it is all basic math combined with simple mechanics. If you can understand rituals, you got synchros.

It isn't complicated, it just expands the game. You can only do so much with one mechanic ruling the game. With more summoning mechanics, you can expand to greater heights.
__________________
cohen is offline   Reply With Quote
Old 2011-01-09, 18:37   Link #12
Amutox89
~ the odd one ~
 
 
Join Date: Nov 2010
Location: Kansas
Age: 20
Quote:
Originally Posted by cohen View Post
These new mechanics aren't rocket science.
I never said I couldn't understand. I can, but quite frankly I really don't care to. I think they're just dragging it out, and for me, that's why Yu-Gi-Oh has fallen flat.
Amutox89 is offline   Reply With Quote
Old 2011-01-09, 18:40   Link #13
cohen
Senior Member
 
 
Join Date: Dec 2010
Age: 21
Fair enough. But, the card game experienced a big renaissance so to say once Synchros hit the game. Enough so that the game became the highest selling in America for a year, even above of Magic.
__________________
cohen is offline   Reply With Quote
Old 2011-01-09, 23:37   Link #14
Von Himmel
やっはろーヽ(*∀`)ノ
 
 
Join Date: Jan 2006
Location: Dollars
So...5D will end shortly ?
Quote:
Fair enough. But, the card game experienced a big renaissance so to say once Synchros hit the game
I agree, the synchro system is certainy creative and brings us a new type of gameplay in YGO cardgame.

Overlay system huh...? Wait, what ? So to use it, we need to put a monster on the top of another monster with the same level?
__________________
その光りは、単なる一筋の光りではない。人類の希望を繋いだ。


Von Himmel is offline   Reply With Quote
Old 2011-01-09, 23:56   Link #15
Duo Maxwell
A Proud Lolicon
 
 
Join Date: Dec 2006
Location: In front of my computer
Age: 27
Send a message via Skype™ to Duo Maxwell
Quote:
Originally Posted by cohen View Post
It isn't complicated, it just expands the game. You can only do so much with one mechanic ruling the game. With more summoning mechanics, you can expand to greater heights.
They actually make it more complicated. When Synchro came out, you need to use monsters on field to synchro summon a monster, now what? There is type that have to use monster on your hand, and there is type that's only usable when they are in your graveyard. Who guarantee that Exceed won't become more complicated than what it sounds?

And if you think the game hasn't complicated enough, try to anticipate the "missing the timing" rule in each of your game. Almost each of their new card has to have a ruling include so people can know which situation will work and which won't. Sometimes you don't even know such thing exists until you read the ruling for each card. Like, for example, card that active by "revealing" (Koa'ki Meiru archetype, at the top of my head) can't use it effect if somehow there is already an effect of revealing your hand already activated (Respect Play, where both players have to show their hand while playing). Now who would have thought about it?
__________________
Duo Maxwell is offline   Reply With Quote
Old 2011-01-10, 00:51   Link #16
Justice Knight
Haro Pwned U!!!!
 
 
Join Date: Dec 2005
when willl 5d end?? i gonna start watching from the last arc lol
__________________
Justice Knight is online now   Reply With Quote
Old 2011-01-10, 01:49   Link #17
OgodItsKanon
ばかな王女様
*Artist
 
 
Join Date: Aug 2010
Location: hell
Lol, what's next, card games on fighter planes? And what kind of ridiculous hair will our new characters have?

Hnn, does this mean that 5D's is ending soon? I think they're stretching the series out a bit too much, though...
__________________
OgodItsKanon is offline   Reply With Quote
Old 2011-01-10, 02:11   Link #18
SilverSyko
The Anti-Otaku
 
 
Join Date: Sep 2009
Location: Alberta, Canada
Age: 22
Send a message via Skype™ to SilverSyko
Remember when this game used to be simple and the only rule about summoning high-level monsters was the tribute system, fusion or ritual methods? I miss those days. Never really liked the Synchro cards.

I haven't followed the anime since I was in elementary school (though I AM re-watching the original series for the sake of nostalgia), but I still collect the TCG cards once and a while, much to my dismay of being able to rarely find anything but 5D's booster packs anymore.
__________________
SilverSyko is offline   Reply With Quote
Old 2011-01-10, 15:19   Link #19
cohen
Senior Member
 
 
Join Date: Dec 2010
Age: 21
Quote:
Originally Posted by Duo Maxwell View Post
They actually make it more complicated. When Synchro came out, you need to use monsters on field to synchro summon a monster, now what? There is type that have to use monster on your hand, and there is type that's only usable when they are in your graveyard. Who guarantee that Exceed won't become more complicated than what it sounds?

And if you think the game hasn't complicated enough, try to anticipate the "missing the timing" rule in each of your game. Almost each of their new card has to have a ruling include so people can know which situation will work and which won't. Sometimes you don't even know such thing exists until you read the ruling for each card. Like, for example, card that active by "revealing" (Koa'ki Meiru archetype, at the top of my head) can't use it effect if somehow there is already an effect of revealing your hand already activated (Respect Play, where both players have to show their hand while playing). Now who would have thought about it?
I play the game, so it comes pretty natural. If you understand the game enough, it is like adding a new word to your vocabulary, it will come with time, but quickly enough. And there are rules with Koaki Meru that makes it all work out in the end.

The general idea of how Exceed Monsters will work is you will have a specific monster, and a monster with the same level on the field. You will then place the two on top of each other, and put an Exceed monster with the listed materials on top of the two. Pretty simple if you ask me. Duel Masters has a similar mechanic, as will Vanguard.
__________________
cohen is offline   Reply With Quote
Old 2011-01-14, 00:06   Link #20
Duo Maxwell
A Proud Lolicon
 
 
Join Date: Dec 2006
Location: In front of my computer
Age: 27
Send a message via Skype™ to Duo Maxwell
Quote:
Originally Posted by cohen View Post
I play the game, so it comes pretty natural. If you understand the game enough, it is like adding a new word to your vocabulary, it will come with time, but quickly enough. And there are rules with Koaki Meru that makes it all work out in the end.

The general idea of how Exceed Monsters will work is you will have a specific monster, and a monster with the same level on the field. You will then place the two on top of each other, and put an Exceed monster with the listed materials on top of the two. Pretty simple if you ask me. Duel Masters has a similar mechanic, as will Vanguard.
I've been playing this game for 5 years, so obviously I must be familiar with it, but saying it's not complicated is a lie, honestly.

And you left out the quite important part of Exceed Monsters.

Quote:
•When an Excess Monster would be removed from the field by a card effect or by battle you can remove from play 1 Overlaid Monster on that card to prevent that Excess Monster from being removed. If an Excess Monster would be removed for a cost you cannot prevent that cost with Overlaid Monsters.
I'm pretty sure it won't be simple, when there are specific rules for each card. Tell me the game is not complicated after you tried to teach new people about the game.

Btw, what rule about Koa'ki you were talking about? I've never heard of it.

Lastly, being a TCG player, of course I'm looking forward to it, but I also take my step carefully about the new thing. Not all new things are better. Fans' reaction toward the new mechanic isn't positive either, or at least, worse than when they introduced Synchro Summon.
__________________
Duo Maxwell is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:52.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
We use Silk.