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Old 2013-05-22, 19:40   Link #6761
Endless Knackwurst
Clumsy Valkyrie Pilot
 
 
Join Date: Nov 2012
They're only mutually-tsundere with each other.
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Old 2013-05-22, 19:42   Link #6762
Kamijou_Touma
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Join Date: Jan 2013
Location: In A Certain Magical Place.
i see, i guess i prolly need to rewatch the series again.
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Old 2013-05-22, 19:45   Link #6763
Endless Knackwurst
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Join Date: Nov 2012
"Sombrero curve."
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Old 2013-05-22, 20:48   Link #6764
Myssa Rei
Moderate Haruhiist
 
 
Join Date: Mar 2008
Location: Metro Manila, Philippines
Age: 33
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Speak in details that I can understand (as reddit is blocked at the office)!
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Old 2013-05-22, 20:49   Link #6765
Endless Knackwurst
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Join Date: Nov 2012
"Because of how the Gaussian distribution is implemented in-game.

Each shot can be placed by randomly choosing two values:

1) A direction pointing away from the center of the aiming circle

2) A distance away from the center of the aiming circle

That distance is distributed according to a Gaussian distribution. However, the "real" distribution (as opposed to the one used in the game) would let us choose any distance, even ridiculously huge ones, so WG chose to limit how large a distance would be acceptable. However, they did this in an unusual way: if we randomly chose a distance that was larger than the limit they wanted, they have that shot land on the edge of the circle. That's why arty players feel like so many shots land on the edge of the aiming circle: 20% of the shots really do hit the edge! (This happens for tanks as well, but it's much easier to notice when in an SPG.)

In 0.8.6, they are making the distribution more peaked (so you wouldn't pick a value outside the circle as often), and aren't having those shots only hit the border when they do get picked; instead, a distance from center will be randomly chosen with a flat distribution."

So yes, the new hit probabilities will tail off evenly at the edge of the circle, instead of forming a freaky lip of missing at the edge.
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Old 2013-05-23, 01:10   Link #6766
Pen3
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Join Date: Aug 2007
I went back to reset base and our arty came up behind me and shot my rear... I got ammo and lost tracks but still alive and managed to kill IS-3 before BP could kill me.
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Old 2013-05-23, 03:04   Link #6767
Pen3
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Join Date: Aug 2007
Good game on Turtle but didn't win in the end

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Got my Ekins Class 1 whatever it is.
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Old 2013-05-23, 03:42   Link #6768
Myssa Rei
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Join Date: Mar 2008
Location: Metro Manila, Philippines
Age: 33
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Fake 54%. Need to pad it out a bit, then hit the higher tiers after this.



Did some platooning with Achi and Darjeeling, and since we started at tier 7, before turning around to tier 5, my tier average is actually higher than usual.
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Old 2013-05-23, 03:45   Link #6769
Pen3
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Join Date: Aug 2007
Been playing nothing but Tier 9 and were 19/21 right now. Pretty much have o704 and T-54 push one flank and i defend other with Turtle power.
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Old 2013-05-23, 04:20   Link #6770
Myssa Rei
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Rub some of that end-tier good fortune on me Pen3! The teams have been quite a mixed bag, though we did win 8 out of 11 matches. Let me say, Darjeeling is hilariously good using a StuGIII to my surprise.
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Old 2013-05-23, 05:58   Link #6771
Kamijou_Touma
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Join Date: Jan 2013
Location: In A Certain Magical Place.
Idk y u guys think he is not good, his wr is becus he get crap teams frequently... almost like me, from what i have seen he is one the rare good players.

TMNT much Pen? Which reminds me i want a tmnt avatar if i can find one.
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Old 2013-05-23, 06:23   Link #6772
Kimidori
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Join Date: Dec 2011
Age: 20
I have the honor of platoon with sela, a player from -G- today.

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Old 2013-05-23, 08:47   Link #6773
willx
Nyaaan~~
 
 
Join Date: Feb 2006
Age: 31
Yay! Sela! He's a swell dude.
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Old 2013-05-23, 11:03   Link #6774
Endless Knackwurst
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Join Date: Nov 2012
Preliminary 8.6 notes here.

Tracers go bye-bye?
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Old 2013-05-23, 11:15   Link #6775
Kimidori
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Age: 20
also

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Old 2013-05-23, 11:29   Link #6776
Strigon 13
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Join Date: Mar 2011
Location: Why do you want to know?
Age: 25
Quote:
Originally Posted by Endless Knackwurst View Post
Preliminary 8.6 notes here.

Tracers go bye-bye?
Only tank tracers, arty tracers will still be there. It's sad because I love to track enemy tanks in camo cover trought their tracers with the arty, and rain HE over their sorry heads. Mostly resulting in "wtf f*** arty hax"
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Old 2013-05-23, 11:34   Link #6777
Endless Knackwurst
Clumsy Valkyrie Pilot
 
 
Join Date: Nov 2012
Even though there are only so many bushes to shoot out of, tank tracers did have some use for really narrowing down the location of invisible TDs...
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Old 2013-05-23, 11:40   Link #6778
Strigon 13
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Join Date: Mar 2011
Location: Why do you want to know?
Age: 25
^ Not only TDs but invisitanks in general.
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Old 2013-05-23, 11:45   Link #6779
Endless Soul
Megane girl fan
 
 
Join Date: May 2011
Location: Diagonally parked in a parallel universe.
Age: 46
This seems like a really bad idea.
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Old 2013-05-23, 12:33   Link #6780
Endless Knackwurst
Clumsy Valkyrie Pilot
 
 
Join Date: Nov 2012
I did do okay without tracers during all of 8.4, when my custom garage installation screwed up tracers... at least if nearly no one has tracers, instead of just me, it'll be a level playing field.
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