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Device Meister
Graphic DesignerJoin Date: Oct 2006
Location: Everywhere and nowhere at once
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World of Warplanes [Wargaming.net]
Wargaming.net announces World of Warplanes development!
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Device Meister
Graphic DesignerJoin Date: Oct 2006
Location: Everywhere and nowhere at once
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PC Gamer: World of Warplanes first details
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Link #4 | |
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Device Meister
Graphic DesignerJoin Date: Oct 2006
Location: Everywhere and nowhere at once
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Now for some REAL info:
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Link #8 |
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通於神明,光於四海,無所不通
Join Date: Mar 2008
Location: Vereinigte Staaten
Age: 21
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I've gotten the beta, and I have to say that it's not as fun as WoT. I don't know if it's due to the controls being really uncooperative, or if planes simply aren't my thing, but it's just not as addicting. Bombing stuff is pretty fun but it seems that there are always players who get to the target before you do, and dogfighting is complete hell, as it usually involves spinning around in confused circles while the enemy eats off little bits of your hp.
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Link #9 |
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Nyaaan~~
Join Date: Feb 2006
Age: 29
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Hm, yeah, the idea sounds neat to me.. but I recall when I used to play Battlefield 1942, planes were never really my thing.. That said, a good pilot could cause insane amounts of destruction, but only planes is .. "meh" -- I'm looking forward to see how they include blanes in World of Warships!
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Senior Member
Join Date: Aug 2006
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![]() http://www.worldofwarships.com/
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:cool:
Join Date: Jun 2007
Location: Idaho
Age: 21
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As far as World of Warplanes goes, it has a lot of work to be done. If you're into plane sims I don't recommend it. If you like more casual and simple sorts of flying games though you'll probably find some enjoyment in it. It has Bf109s so it must be good right?! Try out for the beta and hope you get lucky. I got in it easily enough right around when it went live.
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Link #13 |
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Device Meister
Graphic DesignerJoin Date: Oct 2006
Location: Everywhere and nowhere at once
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So I spent the previous week also playing Warplanes again in preparation for this week's event for that 5,000 WoT gold.
So far, my impression of the game is that it's much better now than it was a few months ago, with controls and interfaces being revamped to be more intuitive. This is most especially true of the one thing I had the most gripe with when I first tried out the game: the MKB controls. Previously, MKB was a nightmare where your mouse controlled a cursor that you dragged across the screen, and your aircraft followed it, which made maneuvering a nightmare. Now, the default MKB scheme has the mouse control the aircraft itself, with a secondary cursor that follows the craft denoting where your guns are actually pointing, a system that is much more intuitive and closer to most traditional MKB flight control schemes. This change has greatly improved my enjoyability of the game a lot, since now I don't feel like I'm fighting my mouse when controlling the planes. (You can still access the old control scheme in the options). The hangar interfaces themselves have also been reworked to be more similar in execution to World of Tanks, rather than previously where it only looked similar to WoT, but had strange quirks that made it unusual. Currently have 10 aircraft in my hangar, with the Tier V P-40 Warhawk as my highest tier aircraft.
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