AnimeSuki Forums

Register Forum Rules FAQ Members List Social Groups Search Today's Posts Mark Forums Read

Go Back   AnimeSuki Forum > Anime Related Topics > Games

Notices

Reply
 
Thread Tools
Old 2012-08-16, 11:29   Link #101
Xacual
Senior Member
 
 
Join Date: Mar 2008
Quote:
Originally Posted by LeoXiao View Post
Hm, perhaps I ought to check them out.
Pretty sure they are freeware now too.
__________________
Xacual is offline   Reply With Quote
Old 2012-08-20, 11:25   Link #102
LeoXiao
提倡自我工業化
 
 
Join Date: Mar 2008
Location: Vereinigte Staaten
Age: 22
Quote:
Originally Posted by Xacual View Post
Pretty sure they are freeware now too.
Just started playing Tiberium Sun. It feels like RA2 except the factions are practically the same (why is it that both sides get Obelisks and Missile Silos?) and feel the same, and that the overall quality of the game is not as good. The campaign should be fun if not only for the cutscenes.
LeoXiao is offline   Reply With Quote
Old 2012-08-20, 12:45   Link #103
felix
sleepyhead
*Author
 
 
Join Date: Dec 2005
Location: event horizon
Tiberium Sun came before RA2, so that's somewhat to be expected.

The tiberium series differs more in theme then gimmicks.
__________________
felix is offline   Reply With Quote
Old 2012-08-20, 13:26   Link #104
Xacual
Senior Member
 
 
Join Date: Mar 2008
Quote:
Originally Posted by LeoXiao View Post
Just started playing Tiberium Sun. It feels like RA2 except the factions are practically the same (why is it that both sides get Obelisks and Missile Silos?) and feel the same, and that the overall quality of the game is not as good. The campaign should be fun if not only for the cutscenes.
Missile Silos yes, obelisks no. GDI has different base defenses than Nod. Also I can't understand saying the two factions are the same. GDI and Nod differ greatly on playstyle.
__________________
Xacual is offline   Reply With Quote
Old 2012-08-20, 17:17   Link #105
Skane
Anime Snark
 
 
Join Date: May 2006
Location: Singapore
Age: 31
Memory is fuzzy, but missile silos for GDI in Tiberium Sun? Aren't their "End-Tech" weapons the Ion Cannon and Pod-drop Troopers? With Firewalls as their "Ultimate Defense". NOD has Normal Missiles, Chem-Missiles, and... Obelisks of Light as their ultimate defense.

GDI base defenses were modular turrets, which could either be machine gun, sam missiles and rpg-launchers. NOD base defenses were laser turrets and tick tanks.

Both sides have hunter-seeker missiles.

The playstyle is extremely different. I haven't even touched on units yet.

Cheers.
__________________
Skane is offline   Reply With Quote
Old 2012-08-20, 17:21   Link #106
Xacual
Senior Member
 
 
Join Date: Mar 2008
Quote:
Originally Posted by Skane View Post
Memory is fuzzy, but missile silos for GDI in Tiberium Sun? Aren't their "End-Tech" weapons the Ion Cannon and Pod-drop Troopers? With Firewalls as their "Ultimate Defense". NOD has Normal Missiles, Chem-Missiles, and... Obelisks of Light as their ultimate defense.

GDI base defenses were modular turrets, which could either be machine gun, sam missiles and rpg-launchers. NOD base defenses were laser turrets and tick tanks.

Both sides have hunter-seeker missiles.

The playstyle is extremely different. I haven't even touched on units yet.

Cheers.
Oh right, for some reason I was thinking both sides had missiles but nod also had chem missiles. You left out artillery for Nod defense too. Well Firestorm expansion makes them weaker at that but in Tiberium Sun they were ridiculous.
__________________

Last edited by Xacual; 2012-08-20 at 18:33.
Xacual is offline   Reply With Quote
Old 2012-08-20, 17:28   Link #107
LeoXiao
提倡自我工業化
 
 
Join Date: Mar 2008
Location: Vereinigte Staaten
Age: 22
Oh whoops...for some reason I thought my Skirmish opponent was GDI. They were NOD...
LeoXiao is offline   Reply With Quote
Old 2012-09-11, 03:02   Link #108
Tokkan
Senior Member
 
 
Join Date: Oct 2004
Location: Australia
Age: 26
Send a message via MSN to Tokkan
http://www.pcgamer.com/2012/09/10/co...ayer-campaign/

So now it will have a single-player campaign, huh.
__________________
Tokkan is online now   Reply With Quote
Old 2012-09-11, 03:22   Link #109
Vallen Chaos Valiant
Logician and Romantic
 
 
Join Date: Nov 2004
Location: Within my mind
Age: 33
Quote:
Originally Posted by Tokkan View Post
http://www.pcgamer.com/2012/09/10/co...ayer-campaign/

So now it will have a single-player campaign, huh.
The way things go, it sounds like a last minute addition.

This means we can forget about a proper storyline. F2P means they probably won't even hire real actors. I mean, "Trying to make a triple A game"? How about just making a proper C&C game instead?

It's about as comforting as hearing Michael Bay saying he is going to make a triple A movie. Seriously, the very fact that they had to claim they are trying to make a good game, is proof that they are not. "We are making something that isn't crap! Trust us!"
__________________
Vallen Chaos Valiant is online now   Reply With Quote
Old 2012-09-11, 03:59   Link #110
Cosmic Eagle
卍曼荼羅・無量大数
 
 
Join Date: Jan 2009
Location: 大欲界天狗道
I think it's quite clear any hopes for this can be safely buried....

At least RA3 Uprising was enjoyable despite the flaws. This lacks any story to turn things around.

Sounds more like an attempt to throw in high end graphics in the hope of making something passable
__________________
Cosmic Eagle is offline   Reply With Quote
Old 2012-09-11, 04:07   Link #111
hyl
smile
 
 
Join Date: Feb 2009
The story in the original generals was weak though O_O'

Much weaker than the tiberium or the red alerts series.
hyl is offline   Reply With Quote
Old 2012-09-11, 04:24   Link #112
Vallen Chaos Valiant
Logician and Romantic
 
 
Join Date: Nov 2004
Location: Within my mind
Age: 33
Quote:
Originally Posted by Cosmic Eagle View Post
I think it's quite clear any hopes for this can be safely buried....

At least RA3 Uprising was enjoyable despite the flaws. This lacks any story to turn things around.

Sounds more like an attempt to throw in high end graphics in the hope of making something passable
It's sad that the company only panics once they lost preorders from telling us something they knew a long time ago, and is too late to change.

Because of their misguided belief that F2P by its nature can't be pirated, they think they could somehow get double or triple profits. Then they wondered why the customer base just abandoned them outright.

But just like the fall of Square Enix, I fear this isn't the matter of a bad decision; this is a matter of a fundamental collapse of the game company. The company is no longer able to make good games, and as such they can't "fix" what's broken. They don't know how.

"They want single player campaign? We will just add it in last second... How hard can it be?"
__________________
Vallen Chaos Valiant is online now   Reply With Quote
Old 2012-09-11, 05:08   Link #113
Cosmic Eagle
卍曼荼羅・無量大数
 
 
Join Date: Jan 2009
Location: 大欲界天狗道
Quote:
Originally Posted by hyl View Post
The story in the original generals was weak though O_O'

Much weaker than the tiberium or the red alerts series.
But you had a sense of progressing events, something to immerse yourself in even if it's not as fleshed out as RA or Tiberium series. And the Generals' Challenge in Zero Hour also added to the storyline

This one sounds just like "here's a map and units....go fight"

Quote:
"They want single player campaign? We will just add it in last second... How hard can it be?"
Which is quite stupid considering that they are forgetting how much effort went into making single player games years upon years since electronic gaming began...

Quote:
But just like the fall of Square Enix, I fear this isn't the matter of a bad decision
Now now, at least Gangan Comics produces good manga....so Square Enix isn't totally useless. Unlike EA....
__________________
Cosmic Eagle is offline   Reply With Quote
Old 2012-09-11, 05:21   Link #114
MakubeX2
うるとらぺど
 
 
Join Date: Oct 2004
Age: 34
Quote:
Originally Posted by Vallen Chaos Valiant View Post
It's sad that the company only panics once they lost preorders from telling us something they knew a long time ago, and is too late to change.

Because of their misguided belief that F2P by its nature can't be pirated, they think they could somehow get double or triple profits. Then they wondered why the customer base just abandoned them outright.
What is there to talk about preorders and profits when F2P means all copies of the game will be given out at no charge ? People are suckers for free stuffs, so there will be a huge ready player base no matter how bad the final game is.
__________________
MakubeX2 is offline   Reply With Quote
Old 2012-09-11, 06:03   Link #115
Vallen Chaos Valiant
Logician and Romantic
 
 
Join Date: Nov 2004
Location: Within my mind
Age: 33
Quote:
Originally Posted by MakubeX2 View Post
What is there to talk about preorders and profits when F2P means all copies of the game will be given out at no charge ? People are suckers for free stuffs, so there will be a huge ready player base no matter how bad the final game is.
See, what's the point of using the C&C name if the original customer base is abandoned? If that's the case then there is no point using that name.

See, the attempt to haphazardly reinstall single player campaigns is because they didn't think they would lose the original customers and panicked; they really thought that they could butcher the game and still keep the original crowd.

And as for free games... They are really "Allegedly Free Games".
__________________
Vallen Chaos Valiant is online now   Reply With Quote
Old 2012-09-11, 07:51   Link #116
hyl
smile
 
 
Join Date: Feb 2009
Quote:
Originally Posted by Cosmic Eagle View Post
But you had a sense of progressing events, something to immerse yourself in even if it's not as fleshed out as RA or Tiberium series. And the Generals' Challenge in Zero Hour also added to the storyline

This one sounds just like "here's a map and units....go fight"
The story of the original generals game was in my opinion too bland to get yourself immersed to.
Also for me the single player mode was not the most important thing in generals, because generals had a very strong, polished and competitve multiplayer mode. Aside from the occasional gamebreaking bugs (tunnel bugs and increased damage on the ground bug in generals or thr scud storm bug in zero hour) i felt that it was the strongest multiplayer RTS at that time.
hyl is offline   Reply With Quote
Old 2012-09-11, 09:32   Link #117
MakubeX2
うるとらぺど
 
 
Join Date: Oct 2004
Age: 34
Quote:
Originally Posted by Vallen Chaos Valiant View Post
See, what's the point of using the C&C name if the original customer base is abandoned? If that's the case then there is no point using that name.
The potent combination of the reputation of C&C and F2P will ensure that people, out of ignorance or not, will help themselves to a copy, especially when they are guranteed not to even loose a cent even if the game stinks.

Quote:
See, the attempt to haphazardly reinstall single player campaigns is because they didn't think they would lose the original customers and panicked; they really thought that they could butcher the game and still keep the original crowd.
I'll give you that much.

Quote:
And as for free games... They are really "Allegedly Free Games".
You may have noticed that one of my previous post in this thread states my awareness about "EA had never done something for nothing before and they never will." But at least it's reassuring that we do not have to pay EA any dues for this title.
__________________
MakubeX2 is offline   Reply With Quote
Old 2012-09-11, 15:51   Link #118
Flying Dagger
大巧不工
 
 
Join Date: Dec 2003
Not sure why the hate on RA3, I played it for a while (SP only) and found it to be quite hilarious.

I don't think people should take the game too seriously. Even as a rather competitive gamer I played the game just for the fun and jokes. The Soviet mission where you start out with a ton of funds only to have the general take them away for "communism" was quite memorable. The level of seriousness really goes down when you see giant robot mechs and physic schoolgirls...

The end of the main franchise (Tiberian Twilight) is much more disappointing though. They tried to make the game into an esports but the whole studio was pretty much told they would be laid off after the project is "finished" (I expect decent strats and combat in a esport worthy title). The plot feels rather watered down (I believe that is because of EA's decision to close the studio), happened in the wrong time (I expected it to be when humanity is close to extinction with tiberium everywhere), and failed to tie up a lot of loose ends (scrins? And while they explained Kane's origins, what exact is he?).

The best parts of the whole C&C franchise for me would be running over infantry with vehicles. The IFV convertibles house a great idea in my eyes.
Flying Dagger is offline   Reply With Quote
Old 2012-09-11, 16:38   Link #119
felix
sleepyhead
*Author
 
 
Join Date: Dec 2005
Location: event horizon
Quote:
The end of the main franchise (Tiberian Twilight) is much more disappointing though.
I kind of stick RA3 and Twilight in the same boat. Lot of "what you think you want" (stupid looking robots, fanservice, "tactical" shit), too little things we actually want: cool units, atmosphere, cool bases, memorable silly story, lots and lots and lots of units, simple mechanics with depth, cool resource gathering, etc.

I would want to say wetwood would have done it better, but sadly from what I can tell they ditched everything I liked about the series too, and just made "Twilight, the MMO".
__________________
felix is offline   Reply With Quote
Old 2012-09-15, 09:17   Link #120
tootbrush
Junior Member
 
 
Join Date: Jul 2004
Location: In a better place. Like the beach. But NOT the moon.
Age: 27
Quote:
Originally Posted by Flying Dagger View Post
The end of the main franchise (Tiberian Twilight) is much more disappointing though. They tried to make the game into an esports but the whole studio was pretty much told they would be laid off after the project is "finished" (I expect decent strats and combat in a esport worthy title). The plot feels rather watered down (I believe that is because of EA's decision to close the studio), happened in the wrong time (I expected it to be when humanity is close to extinction with tiberium everywhere), and failed to tie up a lot of loose ends (scrins? And while they explained Kane's origins, what exact is he?).
The actual story behind T_T is that initially it was a F2P game directed at the Asian market, called C&C Arena. Then some higher-up got the brilliant idea to turn it into C&C4.

It seems the reverse happened with Generals 2. :P
tootbrush is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:30.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
We use Silk.