AnimeSuki Forums

Register Forum Rules FAQ Members List Social Groups Search Today's Posts Mark Forums Read

Go Back   AnimeSuki Forum > Anime Related Topics > Games

Notices

Reply
 
Thread Tools
Old 2013-05-27, 18:11   Link #741
GDB
Senior Member
 
 
Join Date: Sep 2008
Age: 28
A car's value decreases because it gets wear and tear. A video game's value decreases as more people complete it. The former is tangible, while the latter is intangible. That's why I was differentiating them with depreciation and amortization. Yes, it's technically depreciating, but I wanted to differentiate them further due to the nature of how they lower their value.

It's not about value "to the owner" but "actual value" as a monetary value.

It's still an apt comparison, as the value goes down and can be purchased used. But there are minor differences. Not like it's the only available comparison, just the most common.
GDB is offline   Reply With Quote
Old 2013-05-27, 18:12   Link #742
DingoEnderZOE2
Senior Member
 
 
Join Date: May 2004
Location: Ohayo
Send a message via AIM to DingoEnderZOE2
Quote:
Originally Posted by Triple_R View Post
I'm talking about depreciation.

The fact is that many a video game's value goes down over time just as assuredly as a car's value does. In fact, a video game's value can go way down for its own owner after marathoning it to completion on a lone weekend.

So I don't see anything wrong with Vallen's comparison between cars and video games.
Not really. Just because you beat a game doesn't make its value go down. If all you care about in a game is beating them then for sure the value might drop, but if you're like me and care about the overall experience and enjoyment of a game from beginning to end then it's value will stay with you and should the day come when you have children you can pass that feeling to them.
__________________
Anime in progress and enjoying: Persona 4 the golden
Animes on Hold:None
Animes completed:I wanna be the strongest in the world,Super Sonico The Animation, Hajime no Ippo:Rising, Wake up girls,Mangaka-san to Assistant-san to The Animation
Anime evaluating:None
Manga in progress:None at the moment
DingoEnderZOE2 is offline   Reply With Quote
Old 2013-05-27, 18:13   Link #743
Akuma Kinomoto
木之本 悪魔
 
 
Join Date: Oct 2009
Age: 23
I must have missed it in the dozens of pages talking about it but how much DRM is the Xbox One looking at?
__________________
My MAL
Akuma Kinomoto is offline   Reply With Quote
Old 2013-05-27, 18:25   Link #744
Triple_R
Ho Ho Honoka!
*Author
 
 
Join Date: Jan 2008
Location: Newfoundland, Canada
Age: 33
Send a message via AIM to Triple_R
Quote:
Originally Posted by GDB View Post
A car's value decreases because it gets wear and tear.
That's not the only factor in a car's value decreasing. A car's value decreases also because (theoretically, at least) newer and better cars are coming out on the market on an annual basis. In theory, newer and better games are also coming out on the market on an annual basis.


Quote:
It's not about value "to the owner" but "actual value" as a monetary value.
It's about both. Not all gamers are collectors, as DingoEnderZOE2 seems to think.

If you're not a video game collector, then its value drops after you've exhausted the content offerings of the game. Most people would rather play something new than replay the same game over and over and over again (especially if it's a story-driven game).


Quote:
Originally Posted by DingoEnderZOE2 View Post
Not really.
Yes, really.


Quote:
Just because you beat a game doesn't make its value go down.
To plenty of gamers it does. Again, not all gamers are collectors.
__________________
Triple_R is offline   Reply With Quote
Old 2013-05-27, 18:30   Link #745
GDB
Senior Member
 
 
Join Date: Sep 2008
Age: 28
Quote:
Originally Posted by Triple_R View Post
To plenty of gamers it does. Again, not all gamers are collectors.
Not sure if he's talking actual value or personal value, but consider this. You buy a game. You decide you need money a week later, but haven't had time to play it yet. You decide to sell it. The value that you can get for that game at that time is independent of whether you beat it or not. Thus, beating it does not affect its actual value, only personal value.
GDB is offline   Reply With Quote
Old 2013-05-27, 18:35   Link #746
Triple_R
Ho Ho Honoka!
*Author
 
 
Join Date: Jan 2008
Location: Newfoundland, Canada
Age: 33
Send a message via AIM to Triple_R
Quote:
Originally Posted by GDB View Post
Not sure if he's talking actual value or personal value, but consider this. You buy a game. You decide you need money a week later, but haven't had time to play it yet. You decide to sell it. The value that you can get for that game at that time is independent of whether you beat it or not. Thus, beating it does not affect its actual value, only personal value.
Yes, but a person's decision to sell a game is often linked to whether they've beat it or not. So is the amount of personal value the gamer/owner attaches to his/her game. In my experience, gamers are much more willing to sell/part with their game if they've already beat it than if they haven't beat it yet.
__________________
Triple_R is offline   Reply With Quote
Old 2013-05-27, 18:37   Link #747
Tong
Now, come at me
 
 
Join Date: Jul 2009
Location: 2014 World cup hoster
Age: 23
Send a message via MSN to Tong Send a message via Skype™ to Tong
Specially true with achievement hunters, who play only to raise Gamerscore!
IMAGINE if suddenly they can't sell their games anymore haha
__________________
Tong is offline   Reply With Quote
Old 2013-05-27, 18:51   Link #748
Triple_R
Ho Ho Honoka!
*Author
 
 
Join Date: Jan 2008
Location: Newfoundland, Canada
Age: 33
Send a message via AIM to Triple_R
Quote:
Originally Posted by Tong View Post
Specially true with achievement hunters, who play only to raise Gamerscore!
IMAGINE if suddenly they can't sell their games anymore haha
Fewer games get sold because they can no longer afford to buy all games in the hopes of gaining very high achievement?
__________________
Triple_R is offline   Reply With Quote
Old 2013-05-27, 18:56   Link #749
Vallen Chaos Valiant
Logician and Romantic
 
 
Join Date: Nov 2004
Location: Within my mind
Age: 34
Quote:
Originally Posted by Akito Kinomoto View Post
I must have missed it in the dozens of pages talking about it but how much DRM is the Xbox One looking at?
Daily online authentications required or your console stops playing games. Game link to account only. Game disc cannot be sold privately, only MS approval can unlock the disc, which erases the game on your console. Only retail stores have unlocking ability. They pay Microsoft 90% of the used game profits.
__________________
Vallen Chaos Valiant is offline   Reply With Quote
Old 2013-05-27, 19:05   Link #750
Tong
Now, come at me
 
 
Join Date: Jul 2009
Location: 2014 World cup hoster
Age: 23
Send a message via MSN to Tong Send a message via Skype™ to Tong
Quote:
Originally Posted by GDB View Post
It's actually getting rather annoying how everyone is ignoring Nintendo.
Of course, aside from usual Nintendo titles, Zelda, Mario, Pokemon, Monster Hunter and few "chilidsh" games, the rest of them are also avaiable on other consoles and PC.
Quote:
Originally Posted by Triple_R View Post
Fewer games get sold because they can no longer afford to buy all games in the hopes of gaining very high achievement?
Few people realise that consumers may sell used games to buy new games.
And as you said, if they can't do this anymore, only AAA titles will be bought.
__________________
Tong is offline   Reply With Quote
Old 2013-05-27, 19:12   Link #751
Akuma Kinomoto
木之本 悪魔
 
 
Join Date: Oct 2009
Age: 23
Quote:
Originally Posted by Vallen Chaos Valiant View Post
Daily online authentications required or your console stops playing games. Game link to account only. Game disc cannot be sold privately, only MS approval can unlock the disc, which erases the game on your console. Only retail stores have unlocking ability. They pay Microsoft 90% of the used game profits.
Well damn. Guess that's a no-sell for me.

...the Xbox 360 will still let me sign-in with my profile right?
__________________
My MAL
Akuma Kinomoto is offline   Reply With Quote
Old 2013-05-27, 19:23   Link #752
Triple_R
Ho Ho Honoka!
*Author
 
 
Join Date: Jan 2008
Location: Newfoundland, Canada
Age: 33
Send a message via AIM to Triple_R
Quote:
Originally Posted by Vallen Chaos Valiant View Post
Daily online authentications required or your console stops playing games. Game link to account only. Game disc cannot be sold privately, only MS approval can unlock the disc, which erases the game on your console. Only retail stores have unlocking ability. They pay Microsoft 90% of the used game profits.
I'm curious. What happens if a XBox One owner simply forgets one day to turn on his/her XBox One for the scheduled daily internet check-up?

Or, heck, what if they just happen to lose power for over 24 hours? It can easily happen in a nasty snowstorm, hurricane, tornado, etc...
__________________
Triple_R is offline   Reply With Quote
Old 2013-05-27, 19:27   Link #753
DingoEnderZOE2
Senior Member
 
 
Join Date: May 2004
Location: Ohayo
Send a message via AIM to DingoEnderZOE2
Quote:
Originally Posted by Triple_R View Post
It's about both. Not all gamers are collectors, as DingoEnderZOE2 seems to think.

If you're not a video game collector, then its value drops after you've exhausted the content offerings of the game. Most people would rather play something new than replay the same game over and over and over again (especially if it's a story-driven game).
So then let me ask, if a games only value to some people is to either beat it then sell it or get achievements and sell it, than what the hell is the point of spending your money on used or new games when you can just rent them for much cheaper prices from places such as gamefly?????

Quote:
Originally Posted by Triple_R View Post
I'm curious. What happens if a XBox One owner simply forgets one day to turn on his/her XBox One for the scheduled daily internet check-up?

Or, heck, what if they just happen to lose power for over 24 hours? It can easily happen in a nasty snowstorm, hurricane, tornado, etc...
Then you are screwed that's what happens.
__________________
Anime in progress and enjoying: Persona 4 the golden
Animes on Hold:None
Animes completed:I wanna be the strongest in the world,Super Sonico The Animation, Hajime no Ippo:Rising, Wake up girls,Mangaka-san to Assistant-san to The Animation
Anime evaluating:None
Manga in progress:None at the moment
DingoEnderZOE2 is offline   Reply With Quote
Old 2013-05-27, 19:34   Link #754
Triple_R
Ho Ho Honoka!
*Author
 
 
Join Date: Jan 2008
Location: Newfoundland, Canada
Age: 33
Send a message via AIM to Triple_R
Quote:
Originally Posted by DingoEnderZOE2 View Post
So then let me ask, if a games only value to some people is to either beat it then sell it or get achievements and sell it, than what the hell is the point of spending your money on used or new games when you can just rent them for much cheaper prices from places such as gamefly?????
Correct me if I'm wrong, but wouldn't the XBox One approach preclude the renting of its games as well?


Quote:
Then you are screwed that's what happens.
Microsoft: Proud to screw over those that have already suffered from events like Hurricane Sandy. Because we care.


...Is this really what you want to be defending, DingoEnderZOE2? Is this really in the best interests of video gamers, or even the video game industry?

I don't know about you, but I can't wait to see CNN specials on Joe and Bob up in New York having their XBox Ones turned into useless paperweights in the wake of another big hurricane. I am simply giddy with anticipation!
__________________
Triple_R is offline   Reply With Quote
Old 2013-05-27, 19:36   Link #755
Vigo
too lazy to post
 
 
Join Date: Mar 2008
Location: Germany
Age: 25
Quote:
Originally Posted by Triple_R View Post
I'm curious. What happens if a XBox One owner simply forgets one day to turn on his/her XBox One for the scheduled daily internet check-up?

Or, heck, what if they just happen to lose power for over 24 hours? It can easily happen in a nasty snowstorm, hurricane, tornado, etc...
Another thing that needs to be answered in detail but hey MS and all...

I assume it will ask you to log in and/or authorize your console/game. If you can't it won't launch the content/game.

Most likely similar to Steam.
Vigo is offline   Reply With Quote
Old 2013-05-27, 19:38   Link #756
Jazzrat
Bearly Legal
 
 
Join Date: Jun 2004
Quote:
Originally Posted by Vallen Chaos Valiant View Post
I am just amused by Jazzrat's view that we should give more money to game companies so they can make better games later.

No, that's not how it works, Jazzrat. They should make better games so we would give them more money. That's the order of things. They deliver the goods, then we pay for the goods. We are not suppose to gift them with showers of gold out of good will.
Lol, did i ever say we should pay more money and upfront? I'm pretty sure i didn't. The actual payment on delivery of goods/service system hasn't change. I m talking about profit distribution between retailers and producer, whatever the cost consumer should bear is decided by the actual consumer purchasing power and demand. Also investors are the one actually footing the cost to get the product out and changing the used game system isn't making you pay the bill (unless you are an investor).

If people decide that $60 on a non-tradeable commodity isn't worth it, then they shouldn't buy it... gaming is still a non-essential product. If that's the case, then the market have to adjust their pricing to match it. If that doesn't work... well, maybe someone should inform Gabe Newell.

I don't see any actual points being made that giving Gamestop more money is doing the industry more benefits.

Quote:
Originally Posted by Triple_R View Post
And games don't degrade overtime?

With many a story-driven game, once you beat it, it's value to you goes down drastically.
I'm talking about actual decay really. Granted a car can last a long time with proper maintenance but it still requires additional work and money.

Quote:
Those are all purely digital in nature. XBox One games aren't. This is a very significant distinction that XBox One defenders on this thread just don't seem to get for some reason.

When people buy something tangible, they expect to one day be able to sell it at a lower cost. When people buy a "hard copy" video game, they see it as buying a copy of a video game. Of course they're not buying Mario, the franchise, but they do view it as buying a copy of a Mario game. A copy that they should have every right to do whatever they want with after they buy it.
While the media is different the concept is still the same. When we buy games, we actually only buy the license to play the game for our personal consumption disregarding whether there's a tangible product or not. Prretty sure it's covered in the disclaimer section for all the games you buy.
__________________

Last edited by Jazzrat; 2013-05-27 at 19:54.
Jazzrat is offline   Reply With Quote
Old 2013-05-27, 19:39   Link #757
Snuffle
likes cute things
 
 
Join Date: Nov 2007
Location: Searching for more imoutos
Age: 34
Quote:
Originally Posted by DingoEnderZOE2 View Post
So then let me ask, if a games only value to some people is to either beat it then sell it or get achievements and sell it, than what the hell is the point of spending your money on used or new games when you can just rent them for much cheaper prices from places such as gamefly?????
One reason I can think of is that rented games have a time limit on how long you can hold onto it. Some people play at a casual rate, say a couple of months to finish a 6-10hr game such as God of War. How long does do those rental places give a person to hold onto that game until overcharges start? About a week? I really don't know how it is now since it's been over 8 yrs since I rented something. So let's assume that it's $10 bucks to rent for one week, repeat that 8 times to make 2 months... That's $80 right there which is probably more than a new copy of the game. Now that's only speaking of a 6-10 hr game... Just imagine an RPG that's 20+ hrs.
Snuffle is offline   Reply With Quote
Old 2013-05-27, 19:41   Link #758
DingoEnderZOE2
Senior Member
 
 
Join Date: May 2004
Location: Ohayo
Send a message via AIM to DingoEnderZOE2
Quote:
Originally Posted by Triple_R View Post
Correct me if I'm wrong, but wouldn't the XBox One approach preclude the renting of its games as well?
Yup that's what's gonna happen if X-box one decides to stick with this idea.



Quote:
Microsoft: Proud to screw over those that have already suffered from events like Hurricane Sandy. Because we care.


...Is this really what you want to be defending, DingoEnderZOE2? Is this really in the best interests of video gamers, or even the video game industry?

I don't know about you, but I can't wait to see CNN specials on Joe and Bob up in New York having their XBox Ones turned into useless paperweights in the wake of another big hurricane. I am simply giddy with anticipation!
Oh don't get me wrong I am NOT defending this process at all and I'm definitely against the way Microsoft is trying to do this, I was just wondering if the idea of a company and it's DEVELOPERS getting a small cut from used sales really such a bad idea.
__________________
Anime in progress and enjoying: Persona 4 the golden
Animes on Hold:None
Animes completed:I wanna be the strongest in the world,Super Sonico The Animation, Hajime no Ippo:Rising, Wake up girls,Mangaka-san to Assistant-san to The Animation
Anime evaluating:None
Manga in progress:None at the moment
DingoEnderZOE2 is offline   Reply With Quote
Old 2013-05-27, 19:42   Link #759
DingoEnderZOE2
Senior Member
 
 
Join Date: May 2004
Location: Ohayo
Send a message via AIM to DingoEnderZOE2
Quote:
Originally Posted by Snuffle View Post
One reason I can think of is that rented games have a time limit on how long you can hold onto it. Some people play at a casual rate, say a couple of months to finish a 6-10hr game such as God of War. How long does do those rental places give a person to hold onto that game until overcharges start? About a week? I really don't know how it is now since it's been over 8 yrs since I rented something. So let's assume that it's $10 bucks to rent for one week, repeat that 8 times to make 2 months... That's $80 right there which is probably more than a new copy of the game. Now that's only speaking of a 6-10 hr game... Just imagine an RPG that's 20+ hrs.
With gamefly you can keep a game AS LONG AS YOU WANT and send it back whenever you want. The only thing you would have to pay is your monthly fee of what plan(1 game at a time plan up to 6 games at a time plan) you signed up for. I kept Halo 4 from them for at least 3 months before I finally sent it back. Hell if you like the game enough they'll even let you keep it by paying for it at a cheap price and the longer you're a member they'll even give you discounts.
__________________
Anime in progress and enjoying: Persona 4 the golden
Animes on Hold:None
Animes completed:I wanna be the strongest in the world,Super Sonico The Animation, Hajime no Ippo:Rising, Wake up girls,Mangaka-san to Assistant-san to The Animation
Anime evaluating:None
Manga in progress:None at the moment
DingoEnderZOE2 is offline   Reply With Quote
Old 2013-05-27, 19:49   Link #760
Snuffle
likes cute things
 
 
Join Date: Nov 2007
Location: Searching for more imoutos
Age: 34
Quote:
Originally Posted by DingoEnderZOE2 View Post
With gamefly you can keep a game AS LONG AS YOU WANT and send it back whenever you want. I kept Halo 4 from them for at least 3 months before I finally sent it back. Hell if you like the game enough they'll even let you keep it by paying for it at a cheap price and the longer you're a member they'll even give you discounts.
I've never heard of such a method of renting before. The only way the producers could make a profit from that is if the games the consumer sells to stores gets sent to rental places, and when a game is rented, a dollar or so goes to the company that made the game. And since the consumer would be allowed to keep the used game if they liked it, they're still paying the lower cost for a used game, renting games become the norm, and producers get a small cut. Not sure how practical since I just thought about it on the top of my head, didn't really think about it, but it does sound interesting. Although, this kinda changes who the middle man is, game shops vs rental stores.
Snuffle is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:46.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
We use Silk.