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Link #1 |
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Madlax fanboyz
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what will happen to Impulse if they took down its parts before it assembled?
Anyone know? Can it still fight without a part (for example the legs
) cuz Stellar took it down in the air for example. And does the Mirneva have any spare-legs to launch if it is the case? Can the enemy jam/defract/interference the laser guiding system so Impulse can't assemble? And why MS dun have the "escaping pilot chair (?-no idea what is this thing called in English)" similar like the one that we have in fighting aircraft (Mig-29, Su-35, F-17, F-22,etc) to save pilot lifes? And anyone know the color code rating of the frequency/power(E = hc/lambda) of the beam weapon used in GDS? So the red beam in the middle covered with blue is the strongest, then the green beam, then what(how about orange, yellow, blue beam ) and how far can the beam travel? And anyone see this make anysense? In Gundam SEEDs, 3 MSs can weep out a whole battle fleet (Battle fleet #7 IIRC) so why bother to build those chubby ultra slow stinkin' mothership (aka flying bar/restaurant/hotel)? Sorry for asking a lot of questions and my horrible English
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Link #2 | |
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Senior Member
Join Date: Oct 2004
Age: 24
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Link #3 | |
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Casual prosumer of anime
Join Date: Dec 2003
Location: Germany, most of the time.
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As for jamming and interference, I'm assuming that the assembly stage is computer-guided, but if need be, the process can be done manually as well (in the event the lasers are jammed). Trickier, but not beyond the capabilities of a coordinator. Yeah, you'd wonder why they don't ever build ejection seats into mobile suits--sure, mobile suits are expensive but so are the training and upkeep of pilots. My guess is that mobile suits were conceived more like ships or armored vehicles in that they allow pilots/drivers/crew time to bail out if the vehicles sustain moderate damage. A direct hit will be so catastrophic that it kills a mobile suit and by then, there would be little time to react and eject anyway. It could also be a design issue in that incorporating an ejection system is simply too difficult or not worth the structural compromises. |
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Link #4 |
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Senior Member
Join Date: Jul 2003
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If the Minerva has 'tons' of spare parts for it shouldn't it be capable of fielding multiple Impulse gundams? and if not, then if that one-part of the Impulse gundam (the core splendor I'd guess) is damaged, what's the point of all the other parts then if they're all rendered useless by a damaged core splendor?
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Link #5 | |
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Casual prosumer of anime
Join Date: Dec 2003
Location: Germany, most of the time.
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It was quite revolutionary at the time when Eli Whitney introduced the concept of interchangeable parts to the weapons production in the United States back in the late 18th century. Muskets then were made one by one. Interchangeable parts made gun manufacturing much easier and reduced costs for both gun maintenance. You could produce more in less time and if a gun was damaged, you just have to replace a few parts and not have to make a new one. I have the feeling that there could be spare core splendors, but since they are probably more complex to produce , ZAFT has not yet produced them en mass. We don't know the full carrying capacity of the Minerva, but from its size, it's a behemoth. We could see multiple Impulses in the later stages when ZAFT finds an excuse to fully mobilize for full-out war. If ZAFT is so bent on power, why can they only field mobile suits that lacks the firepower of their previous nuclear-enabled suits? Ok, we're just at the tip of the iceberg, I suppose
Last edited by Realist_Classic; 2004-11-02 at 05:01. |
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Link #6 | |
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Senior Member
Join Date: Jul 2003
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![]() But that's a pretty nifty idea. Let's say you have 10 impulse gundams fighting in a battle, some guy get's his torso blown off, you get your legs blown off. Eject the legs and steal his...
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Link #7 | |
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Casual prosumer of anime
Join Date: Dec 2003
Location: Germany, most of the time.
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![]() About the ZAKUs, that's why I can't wait to see them in action in Episode 4. The origin of that big laser blast is what I want to know. If the ZAKUs outperform and outgun the Impulse, then it's quite likely that ZAFT has something else up their sleeves for their elite suits. With aces such as Yzak and Dearka also lined up to pilot ZAKUs, I think that the next Gundam has to be vastly superior to Impulse. |
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Link #8 | |
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Ancient Member
Join Date: Apr 2002
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Link #10 |
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Junior Member
Join Date: Dec 2003
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The idea of interchangable parts making it easier for maintenance and such is a good one but then... why are they launching the parts individually instead of just having the whole Impulse Gundam launch off the catapult?
It'd be more practical in a battle situation right?
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Link #11 | |
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Senior Member
Join Date: Sep 2004
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I mean, if they have spare parts, then you just need some more core splendors to have more gundam. Just illogical, which makes me think there are not spare bodys or arms. What I can tell you, is that it's likely that you will never bring down a gundam in one hit. Aside from that, yes. I also believe that we'll see mass produced new ones. And their desing will be taken from impulse. What I really do expect fron Destiny is that the upgrade gundam will be really nice, not like abyss, or a zaku, ugh. |
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Link #12 |
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キズランダム
Join Date: Apr 2003
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The reason why he assembles after launch is simple -- because it looks cool. =) Alot of things in anime are the way they are because "they look cool" heh.
Because its quite obvious that in space theres no need to assemble the Impulse after launching into battle -- especially when it lands back at the Minerva as the Gundam. This shows they can obviously pull apart the pieces while inside the ship. A Core Fighter is only better than a Gundam in atmospheric combat, which the Minerva isn't currently facing. So realistically the Impulse would be stored assembled if it weren't for the Cool Factor. |
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Link #15 |
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Lowly A-Kingdom flunkie
Join Date: Nov 2003
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Well, apparently the ZAFT engineers think it's a more efficient system. If we assume that the launch systems are mass driver systems, then the amount of energy used in launching an object is directly proportional to the mass of the object. That means that the launch system will use less energy launching a part of Impulse compared to launching the whole thing.
Now, I know that the Impulse lauch catapult does this for *all* parts of Impulse, so the total energy used is going to be about the same, right? True enough, but the important thing is that *at any one launch* the amount of energy running through the mass driver's coils is significantly less, meaning there is less heat in those coils and therefore less fatigue damage. Additionally, there will be less mass on the catapult assembly itself, which means less stress. All in all, this adds up to a catapult system that will likely last at least twice as long between part replacements as a standard catapult. This frees up more space for other supplies and equipment... like possible bays for spare Leg or Chest Flyers. Getting back on topic, as it is right now, I doubt the Minerva actually has spare Flyers on board. Maybe it has the parts to build them, but I don't think they're actually ready. The extra Flyers can be used for battlefield replacements the way V Gundam used them, which extends the battlefield life of the unit. There's no need for extra Core Splendors at all. This is probably what will happen if and when one of the Flyers get shot down mid-combi. |
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Link #18 |
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Unlimited Blade Works...
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I really think what chibikikit said was correct it also reduces the space needed to store the unit Minerva compared to the Archangel i think is more efficently designed. The Mass Driver thing also is ideal it delivers the unit to an area faster to deploy it more quickly because flying all of Impulse as a unit is much slower and heavier.
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Link #19 |
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キズランダム
Join Date: Apr 2003
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How does it take less room to store? It takes *more* room to store. Just look at the mobile suit bay that they tour in ep3 -- you see all the shelves stacked vertically to store all the pieces. Vertical space is just as important as horizontal ground space (especially in space). It's also far more complicated of a launch system to have to ferry up all the pieces. The saving grace is they can launch the Zakus from the other two launchers.
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Link #20 |
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Lowly A-Kingdom flunkie
Join Date: Nov 2003
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Look at how the separate Chest and Leg Flyers look like. Both sort of fold in on themselves to save space. It makes the storage space required for them more compact. You're right in saying that vertical space and horizontal space are equally important but, if you take into consideration what I just pointed out about the Flyers, it's quite clear that you'd be saving a lot of space because of that alone. Think of it this way: is it easier to store an irregular shape like a complete MS or compact sections like the Flyers?
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