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Old 2004-11-02, 01:16   Link #1
Mgz
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what will happen to Impulse if they took down its parts before it assembled?

Anyone know? Can it still fight without a part (for example the legs ) cuz Stellar took it down in the air for example. And does the Mirneva have any spare-legs to launch if it is the case? Can the enemy jam/defract/interference the laser guiding system so Impulse can't assemble? And why MS dun have the "escaping pilot chair (?-no idea what is this thing called in English)" similar like the one that we have in fighting aircraft (Mig-29, Su-35, F-17, F-22,etc) to save pilot lifes? And anyone know the color code rating of the frequency/power(E = hc/lambda) of the beam weapon used in GDS? So the red beam in the middle covered with blue is the strongest, then the green beam, then what(how about orange, yellow, blue beam ) and how far can the beam travel? And anyone see this make anysense? In Gundam SEEDs, 3 MSs can weep out a whole battle fleet (Battle fleet #7 IIRC) so why bother to build those chubby ultra slow stinkin' mothership (aka flying bar/restaurant/hotel)?

Sorry for asking a lot of questions and my horrible English
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Old 2004-11-02, 01:31   Link #2
iceyfw
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Quote:
Originally Posted by Mgz
Anyone know? Can it still fight without a part (for example the legs ) cuz Stellar took it down in the air for example. And does the Mirneva have any spare-legs to launch if it is the case? Can the enemy jam/defract/interference the laser guiding system so Impulse can't assemble? And why MS dun have the "escaping pilot chair (?-no idea what is this thing called in English)" similar like the one that we have in fighting aircraft (Mig-29, Su-35, F-17, F-22,etc) to save pilot lifes? And anyone know the color code rating of the frequency/power(E = hc/lambda) of the beam weapon used in GDS? So the red beam in the middle covered with blue is the strongest, then the green beam, then what(how about orange, yellow, blue beam ) and how far can the beam travel? And anyone see this make anysense? In Gundam SEEDs, 3 MSs can weep out a whole battle fleet (Battle fleet #7 IIRC) so why bother to build those chubby ultra slow stinkin' mothership (aka flying bar/restaurant/hotel)?

Sorry for asking a lot of questions and my horrible English
well sure, it can still fight without a leg. all it has to do is fly throughout the entire battle. and the rest of your questions, i'm not a otaku ok
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Old 2004-11-02, 04:10   Link #3
Realist_Classic
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Quote:
Originally Posted by Mgz
Anyone know? Can it still fight without a part (for example the legs ) cuz Stellar took it down in the air for example. And does the Mirneva have any spare-legs to launch if it is the case? Can the enemy jam/defract/interference the laser guiding system so Impulse can't assemble? And why MS dun have the "escaping pilot chair (?-no idea what is this thing called in English)" similar like the one that we have in fighting aircraft (Mig-29, Su-35, F-17, F-22,etc) to save pilot lifes? And anyone know the color code rating of the frequency/power(E = hc/lambda) of the beam weapon used in GDS? So the red beam in the middle covered with blue is the strongest, then the green beam, then what(how about orange, yellow, blue beam ) and how far can the beam travel? And anyone see this make anysense? In Gundam SEEDs, 3 MSs can weep out a whole battle fleet (Battle fleet #7 IIRC) so why bother to build those chubby ultra slow stinkin' mothership (aka flying bar/restaurant/hotel)?

Sorry for asking a lot of questions and my horrible English
Answer to your question: the Minerva will send out another set of parts, while Impulse's pilot will have to buy some time in order to survive. The ZAKUs can also hold off the enemy while Impulse assembles. The Minerva, in addition to being a flag ship, is designated as a support ship for Impulse...there could be shelves of spare legs and chest flyers in its hold. This also answers your other question about having capital ships in the Gundam world--big and slow, they still provide in addition to fuel/spare parts/storage, firepower and manpower during a fight. You also have to use some kind of transportation if you want to project power--a mobile suit has limited range.

As for jamming and interference, I'm assuming that the assembly stage is computer-guided, but if need be, the process can be done manually as well (in the event the lasers are jammed). Trickier, but not beyond the capabilities of a coordinator.

Yeah, you'd wonder why they don't ever build ejection seats into mobile suits--sure, mobile suits are expensive but so are the training and upkeep of pilots. My guess is that mobile suits were conceived more like ships or armored vehicles in that they allow pilots/drivers/crew time to bail out if the vehicles sustain moderate damage. A direct hit will be so catastrophic that it kills a mobile suit and by then, there would be little time to react and eject anyway. It could also be a design issue in that incorporating an ejection system is simply too difficult or not worth the structural compromises.
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Old 2004-11-02, 04:21   Link #4
FlyByNite
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If the Minerva has 'tons' of spare parts for it shouldn't it be capable of fielding multiple Impulse gundams? and if not, then if that one-part of the Impulse gundam (the core splendor I'd guess) is damaged, what's the point of all the other parts then if they're all rendered useless by a damaged core splendor?
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Old 2004-11-02, 04:45   Link #5
Realist_Classic
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Originally Posted by FlyByNite
If the Minerva has 'tons' of spare parts for it shouldn't it be capable of fielding multiple Impulse gundams? and if not, then if that one-part of the Impulse gundam (the core splendor I'd guess) is damaged, what's the point of all the other parts then if they're all rendered useless by a damaged core splendor?
Which leads me to think that Impulse is just another testbed for a mass production mobile suit that has an advantage in manufacturing and field maintenence. Why? Simply because it's more logical to make mass produced, interchangeable spares than full mobile suits. From a tactical perspective, it's easier just to put a damaged part into storage for later repairs and just have backups ready for the fight, without losing an entire mobile suit to repairs.

It was quite revolutionary at the time when Eli Whitney introduced the concept of interchangeable parts to the weapons production in the United States back in the late 18th century. Muskets then were made one by one. Interchangeable parts made gun manufacturing much easier and reduced costs for both gun maintenance. You could produce more in less time and if a gun was damaged, you just have to replace a few parts and not have to make a new one.

I have the feeling that there could be spare core splendors, but since they are probably more complex to produce , ZAFT has not yet produced them en mass. We don't know the full carrying capacity of the Minerva, but from its size, it's a behemoth. We could see multiple Impulses in the later stages when ZAFT finds an excuse to fully mobilize for full-out war. If ZAFT is so bent on power, why can they only field mobile suits that lacks the firepower of their previous nuclear-enabled suits?

Ok, we're just at the tip of the iceberg, I suppose

Last edited by Realist_Classic; 2004-11-02 at 05:01.
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Old 2004-11-02, 05:02   Link #6
FlyByNite
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Originally Posted by Realist_Classic
Which leads me to think that Impulse is just another testbed for a mass production mobile suit that has an advantage in manufacturing and field maintenence. Why? Simply because it's more logical to make mass produced, interchangeable spares than full mobile suits. From a tactical perspective, it's easier just to put a damaged part into storage for later repairs and just have backups ready for the fight, without losing a mobile suit.

It was quite revolutionary at the time when Eli Whitney introduced the concept of interchangeable parts to the weapons production in the United States back in the late 18th century. Muskets then were made one by one. Interchangeable parts made gun manufacturing much easier and reduced costs for both gun maintenance. You could produce more in less time and if a gun was damaged, you just have to replace a few parts and not have to make a new one.

I have the feeling that there could be spare core splendors, but since they are probably more complex to produce , ZAFT has not yet produced them en mass. We don't know the full carrying capacity of the Minerva, but from its size, it's a behemoth. We could see multiple Impulses in the later stages when ZAFT finds an excuse to fully mobilize for full-out war. If ZAFT is so bent on power, why can they only field mobile suits that lacks the firepower of their previous nuclear-enabled suits?

Ok, we're just at the tip of the iceberg, I suppose
Now that would make sense. But they just invested all that money in making the ZAKU their standard mobile suit though? Man. I'd hate to see their budget deficits

But that's a pretty nifty idea. Let's say you have 10 impulse gundams fighting in a battle, some guy get's his torso blown off, you get your legs blown off. Eject the legs and steal his...
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Old 2004-11-02, 05:10   Link #7
Realist_Classic
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Originally Posted by FlyByNite
Now that would make sense. But they just invested all that money in making the ZAKU their standard mobile suit though? Man. I'd hate to see their budget deficits

But that's a pretty nifty idea. Let's say you have 10 impulse gundams fighting in a battle, some guy get's his torso blown off, you get your legs blown off. Eject the legs and steal his...
That would be quite the ballet...but we haven't really seen the true power of the coordinators now, have we?

About the ZAKUs, that's why I can't wait to see them in action in Episode 4. The origin of that big laser blast is what I want to know. If the ZAKUs outperform and outgun the Impulse, then it's quite likely that ZAFT has something else up their sleeves for their elite suits. With aces such as Yzak and Dearka also lined up to pilot ZAKUs, I think that the next Gundam has to be vastly superior to Impulse.
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Old 2004-11-02, 07:58   Link #8
brightman
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Originally Posted by FlyByNite
Now that would make sense. But they just invested all that money in making the ZAKU their standard mobile suit though? Man. I'd hate to see their budget deficits
Junius Treaty severely limits the number of suits that both sides can have... Which means that they didn't really make that many Zakus. And that also means that they are trying to make all the new suits as good as possible, because if they stick with GINNs and GuAIZs they'll get their a$$ wiped out. And of course, maybe all the Impulse spare parts won't count towards that quota...
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Old 2004-11-02, 09:59   Link #9
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Old 2004-11-02, 11:23   Link #10
Quantum
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The idea of interchangable parts making it easier for maintenance and such is a good one but then... why are they launching the parts individually instead of just having the whole Impulse Gundam launch off the catapult? It'd be more practical in a battle situation right?
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Old 2004-11-02, 18:19   Link #11
omegastar
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The idea of interchangable parts making it easier for maintenance and such is a good one but then... why are they launching the parts individually instead of just having the whole Impulse Gundam launch off the catapult? It'd be more practical in a battle situation right?
What I don't get is what's with the core flyer mania.....

I mean, if they have spare parts, then you just need some more core splendors to have more gundam. Just illogical, which makes me think there are not spare bodys or arms. What I can tell you, is that it's likely that you will never bring down a gundam in one hit.

Aside from that, yes. I also believe that we'll see mass produced new ones. And their desing will be taken from impulse. What I really do expect fron Destiny is that the upgrade gundam will be really nice, not like abyss, or a zaku, ugh.
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Old 2004-11-02, 19:20   Link #12
JediNight
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The reason why he assembles after launch is simple -- because it looks cool. =) Alot of things in anime are the way they are because "they look cool" heh.

Because its quite obvious that in space theres no need to assemble the Impulse after launching into battle -- especially when it lands back at the Minerva as the Gundam. This shows they can obviously pull apart the pieces while inside the ship. A Core Fighter is only better than a Gundam in atmospheric combat, which the Minerva isn't currently facing. So realistically the Impulse would be stored assembled if it weren't for the Cool Factor.
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Old 2004-11-02, 19:46   Link #13
omegastar
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The reason why he assembles after launch is simple -- because it looks cool. =) Alot of things in anime are the way they are because "they look cool" heh.
Then again, Abyss is plain ugly and the Zaku also
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Old 2004-11-02, 19:52   Link #14
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Haha I so agree on the ugly looking part. But the answer to this question is simple. He dies. Its like saying try going into a fight without 1 arm. Easy as that.
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Old 2004-11-02, 20:28   Link #15
chibikit
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Well, apparently the ZAFT engineers think it's a more efficient system. If we assume that the launch systems are mass driver systems, then the amount of energy used in launching an object is directly proportional to the mass of the object. That means that the launch system will use less energy launching a part of Impulse compared to launching the whole thing.

Now, I know that the Impulse lauch catapult does this for *all* parts of Impulse, so the total energy used is going to be about the same, right? True enough, but the important thing is that *at any one launch* the amount of energy running through the mass driver's coils is significantly less, meaning there is less heat in those coils and therefore less fatigue damage. Additionally, there will be less mass on the catapult assembly itself, which means less stress.

All in all, this adds up to a catapult system that will likely last at least twice as long between part replacements as a standard catapult. This frees up more space for other supplies and equipment... like possible bays for spare Leg or Chest Flyers.

Getting back on topic, as it is right now, I doubt the Minerva actually has spare Flyers on board. Maybe it has the parts to build them, but I don't think they're actually ready. The extra Flyers can be used for battlefield replacements the way V Gundam used them, which extends the battlefield life of the unit. There's no need for extra Core Splendors at all. This is probably what will happen if and when one of the Flyers get shot down mid-combi.
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Old 2004-11-02, 20:56   Link #16
HappyNoodleBoyX
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u dont even need the legs their flying anyways~
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Old 2004-11-02, 23:00   Link #17
chibikit
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Well, yeah, you wouldn't need legs in space with the right trhuster setup (think Zeong or Ball). On the other hand, Impulse is designed as a multi-role MS like Strike, so it will need those legs in gravity conditions.
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Old 2004-11-03, 23:40   Link #18
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I really think what chibikikit said was correct it also reduces the space needed to store the unit Minerva compared to the Archangel i think is more efficently designed. The Mass Driver thing also is ideal it delivers the unit to an area faster to deploy it more quickly because flying all of Impulse as a unit is much slower and heavier.
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Old 2004-11-04, 01:06   Link #19
JediNight
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How does it take less room to store? It takes *more* room to store. Just look at the mobile suit bay that they tour in ep3 -- you see all the shelves stacked vertically to store all the pieces. Vertical space is just as important as horizontal ground space (especially in space). It's also far more complicated of a launch system to have to ferry up all the pieces. The saving grace is they can launch the Zakus from the other two launchers.
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Old 2004-11-04, 20:51   Link #20
chibikit
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Look at how the separate Chest and Leg Flyers look like. Both sort of fold in on themselves to save space. It makes the storage space required for them more compact. You're right in saying that vertical space and horizontal space are equally important but, if you take into consideration what I just pointed out about the Flyers, it's quite clear that you'd be saving a lot of space because of that alone. Think of it this way: is it easier to store an irregular shape like a complete MS or compact sections like the Flyers?
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