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Old 2009-03-06, 17:42   Link #2861
RWBladewing
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Join Date: Oct 2007
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Quote:
Originally Posted by Ithekro View Post

I don't expect content to be easy for me...I don't expect to see the insides of most raids due to the lack of people, time, whatnots. But I do what I do. If I pick a goal or achievement to get...I'll get it done, eventually.
THIS is the mindset I seriously wish more people could understand.
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Old 2009-03-06, 18:31   Link #2862
Keroko
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Originally Posted by RWBladewing View Post
I was fine with this. This was what every preview indicated that raiding in WotLK would be like. I did find it silly lorewise that 10 people would be able to take down the Lich King but it didn't really matter to me as long as 25 mans retained their level of difficulty. It would have made the idea and path of "progression" much clearer too. However, instead of easy 10 mans and hard 25 mans, we got easy 10 mans, easy 25 mans that are in many cases even easier than the 10 mans, and the only challenge coming from gimmicks and purposely gimping yourself, as opposed to fights that are just legitimately difficult from the beginning.
This I agree with. I don't mind at all if the 25 mans are impossible for me to do. I don't really care. If I really wanted to be a high-level player, I'd have been one long ago. I do, however, want to be able to access the 10-mans. I hated the fact that I couldn't access the old raids because the guilds running them demanded me to come online more then I wanted to. With these new raids, guilds aren't nearly as demanding, allowing me the run them at my pace.

I don't care that my rewards aren't as shiny. I accepted that long ago. I just want to be able to see the game and it's story.

Quote:
Originally Posted by RWBladewing View Post
I do think you are severely overestimating the importance of lore in people's call for difficult raids though. Challenge, sure, e-peen, definitely, lore, not so much.
*shrug* I'm just saying what they were saying. They were saying that gear alone wouldn't entice them to a harder raid, and that lore is a reward on its own, and if you can't work for it, tough luck.

That got on my nerves. You can keep your shiny loot and epic fights, but don't shut me out from the game because you feel you are better then me.
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Old 2009-03-06, 18:41   Link #2863
Mr Hat and Clogs
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THIS is the mindset I seriously wish more people could understand.
I do understand that and respect that but deciding if an instance is difficult or not is mostly a matter of personal experience. Being willing to put in the effort to do stuff or not is different to making instances accessible to the average raider. I don't think you will find anyone that disagrees with the fact that blizzard has low balled the learning curve, I don't. But for people new to raiding (and there are a LOT of them this expansion) Blizzard has to take things a little slower then they normally would. I think its fantastic that more and more people will be able to raid. We will probably find it easy going, but other people will still need to work for it and for us there is the hard modes.

Consider this too, Naxx everyone knows the strats they have been around for 2 years, its old hat recycled for the new season. The only two new fights are Malygos and Sartharion. Malygos is a little challenging but the bulk of that fight revolves around a gimmick vehicle phase - which so many people fail on apparently. Sartharion without drakes is pathetic, its almost not an encounter even in the eyes of PuG's, but add a couple of Drakes and it does get a little more interesting. Add in all three drakes and you can't say that fight is not hectic. It requires people to actually pay attention to their surroundings. It just lacks adequate reward in the eyes of most. Of that I'm sure we'd all agree on.

Now out comes Uldaur, people are watching the PTR like hawks and getting the strats before even seeing the instance on Live. Basing their assumptions of the instance on the high end guilds successes. Take a look at Hodir. A simple fight, yes? He hits for ~25,000 damage a swing, every swing. Two successive hits will equal a dead tank pretty much anywhere. Sure he probably hits close to a 3 second swing timer but if your healers aren't paying attention or a little slow in the head that attempt your tank is blood smear on the floor, from two hits. Freya is Sarth 3D... on 'easy' mode. Also a lot of the guilds testing are testing the 10mans and they are doing these tests in full 25 man gear, how can it be anything but easy? If we go in and one shot all the bosses in 25 man Uldaur then Blizzard probably did make stuff to easy, but for some reason I don't think that is going to happen. I think it will be somewhere between Black Temple and Sunwell, in terms of how fast people clear it.

I like the way the instances are set up. I'm not a fan of 10m = easy and 25 = hard. I like 10 = normal 25 = normal, hard modes are the optional extra's with the better rewards. For example you can only get to Algalon (the Raid Destroyer) if you defeat the Watchers in their respective Hard modes.

Anyway I'm waffling crap again, so I'll shut up.
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Old 2009-03-06, 18:45   Link #2864
EmP|ty
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WoW got too easy now... it's too...generic and simple...i remember the Vanilla days before The Burning Crusade,40 man raids, aah those days, you felt accomplishment, you were a level 60 in raid gear? goddamn people worshipped you because, hell full molten core gear you were a god.

now it's just "oh look, full tier 12 billion, meh".

I quite sometime after The Burning Crusade came out, i hit level 66, almost 67, got bored, quit for a few weeks, account got hacked, used it as the excuse i was looking for to quit, blah, took over a friends account while he was on holiday to get him through a few guild raids but that was it. blah.

Now I'm starting up again only because of friends wanting me to...*Sigh*...
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Old 2009-03-06, 19:04   Link #2865
Last Sinner
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Do it at your own pace, Empty. The current state of the game allows it.

What ticks me off more is utterly pathetic people thinking they can just jump into Heroics. 1000 DPS DK, 1000 DPS DK, 900 DPS Mage, 800 DPS Warlock. They weren't even that badly geared...seriously...
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Old 2009-03-06, 19:07   Link #2866
Ithekro
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I noticed that more of the Northrend quests, like a few of the original quest chains, get you involved into something. While the first few quests in Icecrown bothered me, but eventually the chains felt like you actually did something or are part of something bigger going down. The Storm Peaks quests got to that level as well. While in the Burning Crusade the quests didn't seem to flow through the story all that well. Or maybe it was just the Alliance quests as I've not yet finished the Horde quest chains in Nagrand yet...through I want to finish that chain. Also never finished all the quests out in Shadowmoon Valley.
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Old 2009-03-06, 19:33   Link #2867
Last Sinner
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For each individual zone, these were the highlights for me:

Borean Tundra - Tharassian, The Kalu'ak, Fizzcrank Airstrip, the Murlocs
Howling Fjord - The origins of Humans, The Kalu'ak, the Frost Nymphs, the Falconry chain
Dragonblight - The Arthas chain, Bolvar chain/Battle for the Undercity, Dragonflight chains, The Kalu'ak
Grizzly Hills - Ursoc chain, Worgen chain, escorting Emily and Mr. Floppy, Drakuru, Amberseeds
Zul'drak - The Storm Giants, Drakuru
Sholazar Basin - Freya, The Oracles, Kungaloosh, Hemet Nessingwary, The Hare and the Tortoise
Storm Peaks - Brann Bronzebeard, Thorim, Hodir, friendly Vrykul chain
Icecrown - TBA
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Old 2009-03-06, 19:38   Link #2868
krisslanza
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Quests where you get a feeling of accomplishment or something gets achieved are the best. But it seems in the earlier zones you get one or two chains of this followed by a bunch of meaningless ones that just feel kind of tacked on.
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Old 2009-03-06, 20:00   Link #2869
Ithekro
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The amberseed quest made me laugh. I wasn't quite expecting that.
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Old 2009-03-06, 20:07   Link #2870
Evangelion Xgouki
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Quote:
Originally Posted by Ithekro View Post
The amberseed quest made me laugh. I wasn't quite expecting that.
lol.

That was an awesome quest chain. Given the rise in poop related quests since TBC I guess they would have to get around to making something like that eventually . Though really...were the sound effects really that necessary in the last part
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Old 2009-03-06, 20:13   Link #2871
Mr Hat and Clogs
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Amberseed should be a daily. Just because its so funny.

I've got much the same conclusions as you Last Sinner. For Icecrown you could add Matthias Lehner, The Skybreaker, Tirion Fordring too I guess... but I haven't gone all that far into Icecrown.
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Old 2009-03-07, 03:24   Link #2872
Ithekro
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The sound effects is what makes it over the top funny. Reminded me too much of Blazing Saddles. It was unexpected when you start the chain and even more so just how far they took the effects and completeness of the process. I think it has been the only time I have truely laughed during a quest. Sure there are other funny quests, but none that just brought me to outright laughter rather than simply a smile or a chuckle.
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Old 2009-03-07, 09:37   Link #2873
Last Sinner
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Another weird day...

Log on just in time for the alt raid group that lets my main join them.

Do Malygos, curse at Hunter loot for the umpteenth time. (We ALWAYS get Hunter loot on Malygos!) Do Sarth2D, roll 90 on the 22 slot bag and win it. Do half of Naxx. Win T7.5 Chest and Shoulders as well as bracers from Noth.

Jump on the Druid. Heal H Gundrak. Win feral legs.
Heal VoA25. No Druid pieces drop...but the Mammoth does. Roll 97. One person rolls higher with a 99.

So yes, another interesting day that went well in my favour. Just weird that luck comes to me in very concentrated spurts then eludes me for a fair while.
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Old 2009-03-07, 09:49   Link #2874
RWBladewing
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Quote:
Originally Posted by Ithekro View Post
The sound effects is what makes it over the top funny. Reminded me too much of Blazing Saddles. It was unexpected when you start the chain and even more so just how far they took the effects and completeness of the process. I think it has been the only time I have truely laughed during a quest. Sure there are other funny quests, but none that just brought me to outright laughter rather than simply a smile or a chuckle.
Those effects are actually some of Gruul's combat sounds. And back in tbc combat sounds played really frequently and really loudly so the whole raid could hear them, not just the melee. Pretty much every fight was "aarg" "ugh" "AAAH" spammed nonstop from beginning to end. Now imagine fighting a raid boss with those sound effects from the amberseed quest, and you'll understand why Gruul is one of my favorite bosses ever.
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Old 2009-03-07, 10:37   Link #2875
Last Sinner
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If only Dragons actually figured that out and used that against Gruul.

Just realised - Blood Elves and Undead always sound like that. :P But they didn't do Amberseeds. So I wonder what causes that in them.
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Old 2009-03-07, 10:50   Link #2876
Keroko
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Tauren meat. Just because it looks like a cow doesn't mean it is a cow.
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Old 2009-03-07, 18:58   Link #2877
Last Sinner
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So that's the real reason those two races don't get along well with the rest of the Horde! :P
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Old 2009-03-09, 18:46   Link #2878
RWBladewing
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Doing some hardcore Ulduar testing today. Sat in front of the Deconstructor boss waiting for late guildies to show up. Some epic foam sword battles (new card game loot item). Then everyone's raid group got disbanded and the world server crashed. Fun!
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Old 2009-03-09, 19:03   Link #2879
Mr Hat and Clogs
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Nerf worthy!

(lols foam sword, I want one.)
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Old 2009-03-09, 19:07   Link #2880
RWBladewing
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Join Date: Oct 2007
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Age: 30
http://ptr.wowhead.com/?item=45061

I am so gonna get one of these on my PvP server and go ganking with it.

Guild gave up for today, apparently the people that didn't get booted are 1-shotting the boss though, so meh.
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