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Old 2003-11-13, 08:41   Link #21
Sakaki-
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Join Date: Nov 2003
Quote:
Originally Posted by Sakuya
I have a problem. In Vdub, after I select the SSA subs and click Ok, it won't play my subtitles on the video! When I press play, only the raw plays in the input video display and the output display doesn't move. When I click stop, the output display image suddenly changes to the frame where I clicked stop. And the subtitles are there in the output display. How do I get it to play along with the subs?
Enable DirectDraw Acceleration.
You can also change the size of the original video to the smallest
And it schould be fixed

Use the |>. button to play.

Take Care
Sakaki-
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As does a lot of the anime airing now adays

and the leechers too, they're the suckiest bunch of sucks that ever sucked
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Old 2003-11-13, 17:26   Link #22
zalas
tsubasa o sagashite
 
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Quote:
Originally Posted by TaMz
Oh ya... and a better way for previewing subs than VDub is using MPC (Media Player Classic)...
I use it...
Works like this:
1 get MPC and VobSub
2 put the video and subs in the same folder
3 give them the same name (example: video.avi & video.ssa)
4 open MPC
5 load the video file
6 watch the video
Um... Directshow isn't proven to be frame accurate. :/
However, DVobSub will let you shift subtitles, which may be good for some instances.
Besides, seeking around gets annoying.
For virtualdub, you want to do:

1) load up your filters
2) disable "Display input video" in options
3) enable "Swap input/output panes" in options
4) press |>O (that is the O play button, not the I play button)
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Old 2003-11-13, 18:35   Link #23
Animaniac
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Quote:
Originally Posted by ashibaka
SSA is ancient; its features reflect that it was made for the era of VHS fansubs. I like XombieSub, which has the nice feature of being able to see the video you're editing as well as hear the audio.
You'd probably like USF. There are two tools out there so far. They aim to render SSA/ASS ancient. Gabest has had a lot of influence on the specs too, and he has had USF support in MPC and VSFilter for a long while now.
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Old 2003-11-13, 19:12   Link #24
TaMz
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Quote:
Originally Posted by zalas
Um... Directshow isn't proven to be frame accurate. :/
However, DVobSub will let you shift subtitles, which may be good for some instances.
Besides, seeking around gets annoying.
Well, my method is SSA -> watch with MPC -> use Notepad to change timings
dunno about that frame accuracy thing, but at least this works really fine for me...
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Old 2003-11-14, 09:47   Link #25
dmhypopgo
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All u need is SUBCREATOR, yeah, thats all u need. open a avi file and add timing.
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Old 2003-11-14, 11:34   Link #26
Sakaki-
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Quote:
Originally Posted by dmhypopgo
All u need is SUBCREATOR, yeah, thats all u need. open a avi file and add timing.

Subcreator is for *.srt :O
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Originally Posted by Ky_Kiske
As does a lot of the anime airing now adays

and the leechers too, they're the suckiest bunch of sucks that ever sucked
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Old 2003-11-14, 13:29   Link #27
zalas
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Quote:
Originally Posted by Animaniac
You'd probably like USF. There are two tools out there so far. They aim to render SSA/ASS ancient. Gabest has had a lot of influence on the specs too, and he has had USF support in MPC and VSFilter for a long while now.
When do you suppose they'd be able to add in the 'effects' implementation? That's the only thing I'm using in ASS (which is kinda broken for some effects, the interpolation is horrible for \t()) which cannot be done in USF at the moment.
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Old 2003-11-14, 19:39   Link #28
SirCanealot
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Heh. I actually just watched a episode I timed properly for the first time (eg, in my sofa on my TV-Out). I think I'm going to try and standardise my lead-out times. My subs were random in where they would go out. It looked a bit crapy when you had your eyes glued to the bottom of the screen. I think I'll try 0.20 for normal subs and 0.40 for those crapy short subs and only go off this if a setance is weird...

Anyone reading this about to time for the first time could try and follow this... my subs definately did look too random... and my dialog needs work too... gah...
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Old 2004-05-15, 07:46   Link #29
Ramza
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Hi, i've got a question. Can anybody tell me of a site which has tutorials for some cool sub effects, such as those in openings or endings? Dissapearing, 'moving' text etc. I'd appreciate any help
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Old 2004-05-15, 14:18   Link #30
Enragin_Angel
ナマケモノ
 
Join Date: Jul 2003
Sure, download vobsub 2.23 and look in the docs folder. You'll find ass-specs.doc and assquickref.txt or something along the lines of those two filenames. Read those two docs and they will tell you how to do all the commands you've listed. Although, the creativeness is up to you.
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Old 2004-05-15, 15:11   Link #31
Ramza
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Thx man, like u said - there's all i want ^^ Big thank you once again.
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Old 2004-05-30, 22:26   Link #32
clem-kun
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"No audio decompressor could be found to decompress the source audio format"

=> That's what VirtualDub says when I try to save the .wav file of an .avi raw... what do I do?
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Old 2004-05-30, 23:38   Link #33
getfresh
done
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Quote:
Originally Posted by clem-kun
"No audio decompressor could be found to decompress the source audio format"

=> That's what VirtualDub says when I try to save the .wav file of an .avi raw... what do I do?

Do you have the ac3dec decoder?
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Old 2004-05-30, 23:48   Link #34
curlyconnor
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What I do is I take SSA and VDub (equipped with Avery Lee's Subtitle Filter), and then play the movie through on VDub, stopping where the beginning and end of dialogue is (being extremely precise of course) and copying down the time displayed on the counter into SSA (rounding to the nearest 1/100th of a second, which is as precise as SSA gets). Then I watch through it, and if something's bad, I redo it. This works perfectly. I don't save the audio as a WAV and just listen to that, I watch it just like I would regularly, just on a program that has a very, VERY precise counter . I don't have to worry about the scene changes this way.
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Old 2004-05-31, 03:42   Link #35
getfresh
done
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The fastest and most precise way of going about it is still by timing using waveforms as ref. Timing using a linear method is obsolete and has been for some time. Also having to stop to type in values is a waste of time when you can just use the capture button in the time from wave mode within ssa. Not tring to flame you or anything, but why in hell are you using that method? If you can explain to me in a convincing manor why that method is useful then more power to you. I say this because I've been timing for quite awhile and never seen a benefit to linear sub time capture...
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Old 2004-05-31, 06:57   Link #36
SirCanealot
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Yup, I don't mean offense, but I'd have to say someone that doesn't use some form of audio (bet it .wav for SSA, for the original mp3 for other sub programs) to be completely insane - far that which higher than timers usually are :P
SSA's set out pretty simply, so you can get good speed on rough timing using a wave file, so I don't see any reason why anyone'd want to do something different...?
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Old 2004-05-31, 09:54   Link #37
clem-kun
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Quote:
Originally Posted by getfresh
Do you have the ac3dec decoder?
Where do I get that?
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Old 2004-05-31, 09:57   Link #38
getfresh
done
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just google for it, it's not that hard to find.
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Old 2004-05-31, 09:58   Link #39
clem-kun
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Quote:
Originally Posted by getfresh
just google for it, it's not that hard to find.
Yeah... I got it already. Thanks for your help!
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Old 2004-05-31, 10:11   Link #40
getfresh
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np, if that wasn't it tell me and I'll see if what else it may be ^^
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