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Old 2012-05-29, 07:54   Link #2141
Ak3mi
Tumble Rumble
 
 
Join Date: Aug 2009
Location: Imagination Land
Age: 29
Quote:
Originally Posted by aohige View Post
Life on hit is the most important part of that formula though.
It synergies extremely well with high attack speed and mitigation.

Theoretically, you can achieve 3000 per hit with two weapons ((900+600) * 2) and attack 3.00 with addition of couple of rings or amulet and gloves, which is 9k of HP generated per second.

You can even go higher if you have Life on Hit on the rings.

With 80% resist and 70-80% armor, you can easily outheal most attacks in the game by simply hitting the mobs.

Unfortnately a gear with that kind of stats would cost astronomically right now.
I wasn't asking for why life on hit is good I was just saying I have a fist weapon kind of like what you want, which I don't need.
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Old 2012-05-29, 10:12   Link #2142
Duo Maxwell
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Does life on hit work on multiple hits ability or AoE ability?
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Old 2012-05-29, 10:46   Link #2143
Jazzrat
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Blizzard should make better use of their game launcher. The news is so outdated and could have helped if they put the server status on it. Nobody reads the forum and for your sanity sake, you probably shouldn't either
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Old 2012-05-29, 10:49   Link #2144
Vallen Chaos Valiant
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Quote:
Originally Posted by Jazzrat View Post
Blizzard should make better use of their game launcher. The news is so outdated and could have helped if they put the server status on it. Nobody reads the forum and for your sanity sake, you probably shouldn't either
Yeah, that's the point. I don't WANT to go to the official forums, it's not a nice place.
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Old 2012-05-29, 11:42   Link #2145
Proto
Knowledge is the solution
 
 
Join Date: Jan 2004
Location: U. of Pittsburgh, Previously in Mexico City.
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Quote:
Originally Posted by Vallen Chaos Valiant View Post
I will complain whenever I become unable to play a single player game on my own computer at a time of my own choosing. This is my right to do so for as long as I play this game.
God gave humanity a divine right to just complain about things and no one should take that from us!!!!

On the other hand, I'm actually at work during the time this is taking place so it's not like I actually care. Hmm.... Aw well.
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Old 2012-05-29, 12:00   Link #2146
Ak3mi
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http://www.pcgamer.com/2012/05/29/di...gendary-items/
Quote:
54% of Hardcore players chose a female character
Dam straight, female characters for the win.
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Old 2012-05-29, 12:07   Link #2147
Kyero Fox
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That's weird, Skane has a diffrent view on that XD
Ak3mi I bet all your champions are girls.

and big woop, was that really nessisary to post? I mean its 50% thats good.... If it were 80 or 90% playing females, I'd have to wonder... Why? XD the models are not sexy, theres no fanservice armor and the view is terrible for those butt starers.

(I mean the page you linked, was it nessisary of them to point that out? )
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Old 2012-05-29, 12:31   Link #2148
LoweGear
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Quote:
Originally Posted by Ak3mi View Post
http://www.pcgamer.com/2012/05/29/di...gendary-items/

Dam straight, female characters for the win.
Well,they just plain look and sound better in D3. Except for the female Barbarian

My own main Wizard is a female, which makes shooting down Lyndon a joy

I did roll my Monk as a male though, just so I can hear the male side of the equation. And he sound suitably badass
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Old 2012-05-29, 14:42   Link #2149
Kyero Fox
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Quote:
Originally Posted by LoweGear View Post
Well,they just plain look and sound better in D3. Except for the female Barbarian

My own main Wizard is a female, which makes shooting down Lyndon a joy

I did roll my Monk as a male though, just so I can hear the male side of the equation. And he sound suitably badass
What's wrong with a female burberry and she looks perfect for the class , were you expecting some skinny chick?

All the other classes look and sound perfect. The female monk sounds a little weird but that's not much.

I think you guys just can't help it. Lol
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Old 2012-05-29, 14:48   Link #2150
Skane
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Join Date: May 2006
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Wink

Quote:
Originally Posted by Kyero Fox View Post
What's wrong with a female burberry and she looks perfect for the class , were you expecting some skinny chick?

All the other classes look and sound perfect. The female monk sounds a little weird but that's not much.

I think you guys just can't help it. Lol
My personal take on the genders...

Female:
Barbarian: Death by Snu-Snu
Demon Hunter: Dark Girl
Monk: Ice Queen
Witch Doctor: Just to complete the fifth pair.
Wizard: Crazy Bitch

Male:
Barbarian: Cranky Gramps
Demon Hunter: Emo Hunter
Monk: Kenshiro
Witch Doctor: The Voodoo
Wizard: Smug asshat

Cheers.
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Old 2012-05-29, 15:12   Link #2151
Kyero Fox
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Male Wizard isn't a ass hat to innocent people and GOD did i KNOW you were gonna say Snu-snu XD

Did you start a DH yet and listen to the intro? If that doesn't cause emoish stuff, what else does? and I mean the understandable emo, not Wuaah I have no friends, Emo.
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Old 2012-05-29, 15:16   Link #2152
Ak3mi
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I only have 1 character so far, which is a female witch doctor, didn't like the look of the male. PC gamer just copied those stats off the blizzard page.
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Old 2012-05-29, 15:51   Link #2153
DuoRanger
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http://www.forbes.com/sites/erikkain...hat-never-was/
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Old 2012-05-29, 16:02   Link #2154
Larthak
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Quote:
Originally Posted by Skane View Post
My personal take on the genders...

Female:
Barbarian: Death by Snu-Snu
I'm laughing way more than I should XD

Spoiler for personal opinion:
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Old 2012-05-29, 16:25   Link #2155
Archon_Wing
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I pick female characters for the same reason I pick female avatars. However, I didn't find any of the male avatars particularly interesting either. Except the male witch doctor whose icon sorta looks like dhalsim. The Necro or Paladin from D2 was a lot cooler.

Also, I'm really annoyed that Blizzard's approach to nerfing unintended things is to nerf them to the point of worthlessness. This wasn't the first time... What the hell is the point of smokescreen? Or sc2 reapers which went from overpowered to an occasional appearance.
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Old 2012-05-29, 18:54   Link #2156
Kokukirin
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Join Date: Oct 2011
Quote:
Originally Posted by Archon_Wing View Post
I pick female characters for the same reason I pick female avatars. However, I didn't find any of the male avatars particularly interesting either. Except the male witch doctor whose icon sorta looks like dhalsim. The Necro or Paladin from D2 was a lot cooler.

Also, I'm really annoyed that Blizzard's approach to nerfing unintended things is to nerf them to the point of worthlessness. This wasn't the first time... What the hell is the point of smokescreen? Or sc2 reapers which went from overpowered to an occasional appearance.
What's wrong with Reapers making only occasional appearance? It is a very specialized unit with a very specific purpose that is only good in some situations. So the fact that it makes occasional appearance suggests Blizzard made the right changes to it. Reapers are not supposed to be heavily used.

The game is still getting regular hotfixes and balancing patches. The developers are clearly monitoring how often the skills are used and will probably make tweaks to to beef/nerf the skills. The inferno mode will probably see major changes. Blizzard made clear of their goal of making high number of skill combinations viable late game and ridding the game of "absolute-must-have" skills. It would be fantastic if they can achieve that.

Right now I am at early Hell as WD. I have my own list of complains regarding the class (zombie dogs too weak zzz), but I am happy with the game overall and have faith that they will strike the right balance eventually.
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Old 2012-05-29, 19:15   Link #2157
SoldierOfDarkness
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Join Date: Dec 2005
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Quote:
Originally Posted by Kokukirin View Post
What's wrong with Reapers making only occasional appearance? It is a very specialized unit with a very specific purpose that is only good in some situations. So the fact that it makes occasional appearance suggests Blizzard made the right changes to it. Reapers are not supposed to be heavily used.
I thought Blizzard admitted that they screwed the Reaper really hard to the point that nobody even bothers with it anymore and that they are currently looking at ways to make them useful again.

On that matter it's annoying the servers are down again for maintenance. I wonder how long this'll keep up until they finally get it right.
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Old 2012-05-29, 19:32   Link #2158
Vallen Chaos Valiant
Logician and Romantic
 
 
Join Date: Nov 2004
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Quote:
Originally Posted by SoldierOfDarkness View Post
I thought Blizzard admitted that they screwed the Reaper really hard to the point that nobody even bothers with it anymore and that they are currently looking at ways to make them useful again.

On that matter it's annoying the servers are down again for maintenance. I wonder how long this'll keep up until they finally get it right.
I finally fixed my launcher so I could patch it, then I was told that the servers are full because people couldn't play for 8 hours and are now all trying to play at the same time...

In my single player game...
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Old 2012-05-29, 19:36   Link #2159
Archon_Wing
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Quote:
Originally Posted by Kokukirin View Post
What's wrong with Reapers making only occasional appearance? It is a very specialized unit with a very specific purpose that is only good in some situations. So the fact that it makes occasional appearance suggests Blizzard made the right changes to it. Reapers are not supposed to be heavily used.
They didn't just weaken the reaper build though. They destroyed it to point of irrelevancy. There's a difference between making a build weaker, and making one obsolete.

A more extreme example is making a barracks require a supply depot, in which any early barracks is now impossible. Instead of tinkering around with weakening the build times or something. This however, is more reasonable due to the nature of exploitation.

It makes sense to weaken overpowered options. Removing them or weakening them to the point where it's just not practical to use (and thus effectively removing them) reduces player options and makes gameplay more shallow. Starcraft II has gone out of its way to make the majority of its units usable and it has often succeeded. And usually the balance changes Blizzard makes for the Starcraft franchise are more subtle instead of hammering it. Though this is why Diablo balance is a lot worse while everyone worships Blizz for balancing Sc/SC2. Diablo 2 saw entire characters being degraded into completely unusable thanks to balance changes, however with d3's flexible skill assigning this is less of an issue.

But this thread is about D3, and I keep my rants about Sc2 to that other thread.
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Old 2012-05-29, 20:40   Link #2160
Myssa Rei
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Okay, finally got the game up and running, and am currently putting my monk through the paces. I think I'm this close to the end of Act 2 on Normal, but I think I'm already falling behind on the damage curve. Anyway, am I right to assume that I don't need to worry about Resistances until late Nightmare?
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