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Old 2008-07-09, 04:58   Link #221
Chaos2Frozen
The Evil Within
 
 
Join Date: Nov 2006
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Age: 25
Just to be safe, if your computer can play Supreme Commander, it can play anything!

And that's my goal!
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Old 2008-07-09, 09:06   Link #222
krisslanza
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Join Date: May 2007
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Quote:
Originally Posted by Chaos2Frozen View Post
Just to be safe, if your computer can play Supreme Commander, it can play anything!

And that's my goal!
Don't you mean Crysis?
If you can play that you can play anything!
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Old 2008-07-09, 09:58   Link #223
Chaos2Frozen
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Quote:
Originally Posted by krisslanza View Post
Don't you mean Crysis?
If you can play that you can play anything!
Well, that too, but I got first-hand experience on how 'demanding' Supreme Commander is
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Old 2008-07-09, 22:56   Link #224
Bonta Kun
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Join Date: Feb 2007
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yea if ur computer can play either Supreme Commander or Crysis ur good to go

.........as long as u don't have Vista, its just a devils cruse it is!

surprsing in that RPGs never really push a computer to its limits(current gen games with current gen computers that is, I know a RPG these days could blow up a computer of yester year or when ever)
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Old 2008-07-09, 23:53   Link #225
Daniel E.
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Quote:
Originally Posted by boggart View Post
Be ready to get a new one again once it's finally released in X years time...
Lol, I was thinking something similar.

Wich to pick first, Playstation 4 or Diablo III.
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Old 2008-07-10, 02:47   Link #226
Izayoi
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Quote:
Originally Posted by krisslanza View Post
Don't you mean Crysis?
If you can play that you can play anything!
Assassin's creed's requirement is "larger" than Crysis'. Some people that can play Crysis can't play Assassin's creed rofl.
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Last edited by Izayoi; 2008-07-10 at 03:35.
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Old 2008-07-10, 14:11   Link #227
Traece
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Join Date: Jun 2007
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Actually Diablo III is more than capable of continuing the series. They don't even need a boss that makes perfect sense. They could just as easily bring Deckard Cain back (which they did, actually... Still alive somehow? Suspicious no?) and reveal him to be some sort of super-evil demon boss.

Diablo fans would clap their hands and smile. The reason for this is: Diablo sequels don't need to add more than items, classes, graphics, and the etc. we've come to love.
That may sound a bit bland... But can you honestly say you wouldn't buy Diablo III for the coop, classes, new everything, better graphics, and new things to kill? Diablo II still has a huge fanbase even after all this time. Regular and expansion.

Edit: I bought Assassin's Creed on the 360. Great game, best level design I've ever seen in there... Oh wow... That game just blew me away I can't believe so many people disliked parts of it. Though I admit, the quests were terrible. Doing the same things over and over again gets repetative.
I can play Crysis! I'm one of the only people on Supreme Commander that's not too much of a wuss to play 80x80 maps either. World Domination anyone? :P
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Old 2008-07-16, 22:52   Link #228
brocko
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^
While most would probably be getting the game without a doubt, I'm pretty sure most if not all of us would like to be impressed by it rather than being let down by it instead. Whether it be through lore or gameplay or any other aspect of the game. Blizzard always wants to make a classic remember

Anyway while we're on the topic of computer requirements, I'm afraid unless we all get end-of-line-high-spec-machines the chances of having useable corpses in D3 are looking slim... =/
Quote:
The main reason for the corpses not being able to stay permanently is the potential number of them on screen at one time, and specifically that each corpse is affected by physics, allowing them to be blasted and thrown all over the place by the force of player abilities.

It's one of the trade offs when integrating new technology, you can get really awesome effects, but they do have a cost. In a 2D world, a sprite of a dead creature doesn't really cost any more (system requirement-wise) than a sprite of something that's alive. Probably less. In a 3D world where a creature dies and then needs to have physics calculations thrown onto it so it can bounce and fall and fly around, they cost substantially more.

We remember fondly those situations where you've just completely obliterated a camp of Fallen, and as you're picking up items - marvel in your destruction. That's a feeling and part of the gameplay where if we can realistically keep some of it without sacrificing features or having insane system requirements we'd definitely like to, but no promises.

Sources:
http://www.battle.net/forums/thread....p=1#post221924
In case the battlenet forums ain't your fancy
http://www.diablofans.com/forums/showthread.php?t=12522
Kinda disappointing imo, I'd much rather have useable corpses and a wider array of skills as opposed to fancy death animation if you ask me... =/
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Old 2008-07-17, 01:09   Link #229
Newprimus
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Fancy death animation? I personally relish the thought of blowing ghouls off of bridges, smashing zombies into furniture and walls, oooooooh the thought itself is getting me turned on....
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Old 2008-07-17, 04:34   Link #230
boggart
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I like "corpse explosion"... that was awesomeness at its finest
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Old 2008-07-17, 06:08   Link #231
Wandering_Youth
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Originally Posted by Shinova View Post
Fancy death animation? I personally relish the thought of blowing ghouls off of bridges, smashing zombies into furniture and walls, oooooooh the thought itself is getting me turned on....
Hehe, I had moments like those with other games and most of them were LOL moments. I find the interactivity you get from killing enemies or some the environment really fun.
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Old 2008-07-17, 08:16   Link #232
brocko
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Indeed interactive corpses do make for great LOL moments and are overall very nice eye candy, but that's just all the more reason against disappearing corpses don't you think?
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Old 2008-07-17, 10:49   Link #233
Ending
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Beside the rainbows and glittery fairy fields, the real questions is... Will we see naked succubi? And if we do, will they still run away as much as in D1.

Pesky buggers, always making me chase after them.
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Old 2008-07-17, 12:46   Link #234
ACSephiroth
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Quote:
Originally Posted by Wordplay View Post
Beside the rainbows and glittery fairy fields, the real questions is... Will we see naked succubi? And if we do, will they still run away as much as in D1.

Pesky buggers, always making me chase after them.
I was disappointed in the lack of Succubi in D2, but then we had Andarial for a replacement. Though I thought succubi were supposed to come towards you, not away for you
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Old 2008-07-17, 17:56   Link #235
Taler
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Well they don't like it when you run toward them with big pointy things. Well maybe they do.

But not THAT big.
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Old 2008-07-18, 06:21   Link #236
boggart
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Succubi in 3D... that's something rather... interesting...
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Old 2008-07-18, 16:53   Link #237
Newprimus
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Quote:
Originally Posted by boggart View Post
Succubi in 3D... that's something rather... interesting...
Game will probably get an M rating anyway, so why not?


But seriously I dunno. You'd have to pack some decent polygon count to get something other than super-pointy breasts.
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Old 2008-07-18, 17:58   Link #238
felix
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They could have a "Is naked?" option in the quality section.
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Old 2008-07-19, 10:56   Link #239
krisslanza
Sleep beneath the flowers
 
 
Join Date: May 2007
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Quote:
Originally Posted by Wordplay View Post
Beside the rainbows and glittery fairy fields, the real questions is... Will we see naked succubi? And if we do, will they still run away as much as in D1.

Pesky buggers, always making me chase after them.
This is the $100 question right?

And clearly the run because they're playing hard to get!
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Old 2008-08-05, 07:04   Link #240
brocko
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D3's Lead Designer comments on Fan-altered screenshots
http://multiplayerblog.mtv.com/2008/08/04/...r-turns-tables/
Quote:
MTV Multiplayer: Just to be clear, are we going to see a lot more rainbows during the game?

Wilson: [laughs] After the announcement, one of our environment artists went to the darkest area in Act One and put a giant rainbow across the whole area. No, you’re probably not going to see a ton of rainbows. But we don’t think the one that’s in there is that big a deal. You know it’s like, it’s a waterfall. My favorite [criticism] is the one that analyzed the light refraction angle, and told us why from that angle seeing a rainbow would actually be impossible. Oh yeah, and it was upside down because the colors were reversed. And we’re like, “This is a whole different world than ours! Who’s to say that light refracts the same in the Diablo world?” [laughs]

We don’t think it’s that big a deal; we just think it adds a lot of interest to that scene. We don’t have specific plans to fill “Diablo” with rainbows. It’s not like we restarted the project and were like “Diablo III — now with rainbows!” Although I will say the pitch that I originally did, once we decided what we were going to do, said “Diablo III — now with pants.” Because we added a pants slot.
Interesting and insightful read/interview to say the least Also is anyone else apart from me anticipating a secret rainbow level now?



BTW for those who havn't heard yet, Blizzard last week officially stated they they intend to keep the art style and "that there was no going back now", despite the petition by fans to do so. http://multiplayerblog.mtv.com/2008/...-talks-colors/



EDIT
:
Oh, I forgot to mention Blizz also plans to implement 'achievements' across all their newer games now, starting with D3, SC2 and WOW:WOTLK, I presume. I guess this was probably one of the 'awesome things' that had install for Bnet2? Can't say I'm enthusiastic about it to be honest. But meh, whatever I'll just ignore if i don't like it lol =P
Source: http://www.kotaku.com.au/games/2008/...l_games-2.html
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Last edited by brocko; 2008-08-05 at 07:20.
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