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Old 2012-06-07, 05:06   Link #2461
PhoenixFlare
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Finished Hell. Act III and Azmodan were unexpectedly easy (oneshotted him without any death, not even a Spirit Vessel trigger) . Act IV was also on the easy side since I somehow managed to survive an Oppressor charge and Rakanoth's teleport attack that I heard was oneshot for a lot of people (both attacks knocked my health down from full to half though, and I didn't have Jungle Fortitude on ).

On the other hand, Diablo was unexpectedly ... difficult. The first phase was easy, just juke him around the barriers and walls (health wells make unexpectedly good barriers to his flame attacks). On the shadow world, however, I got stomped by ... my own shadows . Now I know the pain that the mobs feel when they get trampled by Zombie Bears. My own clones unloaded them on myself for 20k damage each, and it's not easy to survive their Firebombs on steroid either. In any case, I died a lot in Phase 2 - to clones and the fire attack that leaves a burning DoT on you. Decided to switch Vision Quest for Jungle Fortitude and switch Big Bad Voodoo's rune to heal 5% max HP per second (Ghost Trance rune) and all was fine again.

... until I got owned by Captain Daltyn on Inferno.
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Old 2012-06-07, 05:23   Link #2462
Archon_Wing
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Sacrificed a small amount of resists (15) and 350k to get new boots with faster/run walk. There was just no way I was going to get boots with more than 70 stacked resists total without sacrificing DPS and/or me paying out the ass. I just have to live with the fact that I need the move, as I'm just too much of a sitting duck against the nastier mobs. Plus, I was sick of crawling around town like a snail. Another 350k went to getting more resists on my shield. Almost there... maybe.

So 450ish resistance...
*goes back to act 2*

Well, that did fuckall. I guess I went from being unable to leave town to now the second area. Then an elite pack is like "herp derp, you need to AH more" :/
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Last edited by Archon_Wing; 2012-06-07 at 05:58.
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Old 2012-06-07, 09:25   Link #2463
Demi.
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Found my first set piece, and ironically it's the same set piece I lost a bid on a few days back. God am I glad I lost that bid.


In other news Blizzfail seems to have screwed up the coding on some legendary/set attack speed modifiers, so the modifier isn't currently working. Alas, Blizzard said they will correct the issue in a "timely manner". Being my optimistic self, I'll expect it by the end of this year.
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Old 2012-06-07, 10:07   Link #2464
Firefly00
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One Alex Curelea recently penned an opinion piece on what he thinks is wrong with Diablo 3; I figured I'd just leave it and the comments it's spawned here for discussion. Of course, when considering the oft-raised charge that Blizzard has altered drop rates so as to make use of the auction house a necessity to get anywhere on Inferno difficulty... well, consider that the people offering gear for sale obvously got it somewhere...
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Old 2012-06-07, 10:22   Link #2465
Demi.
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Quote:
Originally Posted by Firefly00 View Post
well, consider that the people offering gear for sale obvously got it somewhere...
I have a feeling they have it so depending on race, drop rates change. Like if you're one of the two intel characters, you will largely get strength or dex items, and while some may be extremely good, they're not for your class...And while they'll go for a steep price at the Auction House, they do little to benefit you. Except provide the gold required to buy something you actually can use at the AH. I sware 95% of my drops are either strength or dexterity. I rarely get good intel drops and I do Inferno butcher runs at least 5x's a day. They do happen rarely, but it's akin to throwing a dog a bone...
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Old 2012-06-07, 17:04   Link #2466
Archon_Wing
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Quote:
Originally Posted by Firefly00 View Post
One Alex Curelea recently penned an opinion piece on what he thinks is wrong with Diablo 3; I figured I'd just leave it and the comments it's spawned here for discussion. Of course, when considering the oft-raised charge that Blizzard has altered drop rates so as to make use of the auction house a necessity to get anywhere on Inferno difficulty... well, consider that the people offering gear for sale obvously got it somewhere...
A lot of people cheated with the Act IV exploit though...
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Old 2012-06-07, 17:32   Link #2467
Flying Dagger
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unfortunately, once the econ is ruined by various farming techniques, it would never recover... I do not think blizzard intend people to get into act 4 that fast and flood the market with top end gear making the first 2 act almost trivial beside gold farming...

Sometimes i am willing to suffer if blizzard decide to press a giant "reset" button with all the exploits fixed. They need better internal testing!

From what I heard Warden was not even turned on until 102b.
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Old 2012-06-07, 20:28   Link #2468
Newprimus
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I'm curious what's going to happen once the RMAH goes online. People are obviously going to put the best stuff over there and those who don't want to pay for virtual goods might get left behind.
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Old 2012-06-07, 22:46   Link #2469
Myssa Rei
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Kind of hitting a wall right now in my game. I'm at act IV Hell, and while I have no complaints about my defense (5000-ish DEF, 32k hp), I'm finding my offense severely lacking. It just takes SO long to go through mobs, nevermind the elites I run into on the way to the Crystal Spire.

Is there a target DPS I have to shoot for for this act? I don't really have that much cash though, and it looks like something serviceable that actually has the stats I need might go into the hundreds of thousands.
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Old 2012-06-07, 22:54   Link #2470
Archon_Wing
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Don't bother stat picking; just buy the highest dps weapon for 5-10k even if it's blue. Just remember that any weapon you acquire before Inferno is disposable and not for the long term.

What are you using currently?
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Old 2012-06-07, 23:00   Link #2471
Duo Maxwell
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Sound like a Barb with this kind of defense pre-inferno.
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Old 2012-06-07, 23:39   Link #2472
Myssa Rei
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Duo Maxwell: Actually you'd be surprised, but I play a monk. Which makes it all the more funnier when I outlive the barbarians I party with.

So shoot for 10k DPS ASAP? Going to have to save up then, as even high-damage blues seem to be hefty in price on the AH.

Archon_Wing: A sword with an ASPD mod, stats, and life-steal, plus a socket for red jewel. It's served me well all through Act-II and III, but the HP of the mobs in Act IV are showing the limits of its effectiveness.
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Old 2012-06-08, 00:10   Link #2473
Duo Maxwell
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Quote:
Originally Posted by Myssa Rei View Post
Duo Maxwell: Actually you'd be surprised, but I play a monk. Which makes it all the more funnier when I outlive the barbarians I party with.

So shoot for 10k DPS ASAP? Going to have to save up then, as even high-damage blues seem to be hefty in price on the AH.
My Barb has around 7.5k dps when I finished Hell, so I guess you don't really need that high amount to go on.
And yes, Monk can tank better than a Barbarian even on Inferno, due to their high dex and armor with a lot of option for regeneration, while Barbarian is limited to damage absorbing.
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Old 2012-06-08, 00:53   Link #2474
Flying Dagger
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Originally Posted by Duo Maxwell View Post
My Barb has around 7.5k dps when I finished Hell, so I guess you don't really need that high amount to go on.
And yes, Monk can tank better than a Barbarian even on Inferno, due to their high dex and armor with a lot of option for regeneration, while Barbarian is limited to damage absorbing.
My barb has 7.5k dps and he farms inf siegebreaker with 5NV!
Monk has it "easy" because of various factors imo:
- One with everything: allows them to have very high resist (barb relies on impunity for +50% resist which monks will get if they are in the same party). Also quite economical in terms of gear over AH.
- Dodge scale better than the armor/vit dependency of barbarians.
= Wide array of powerful defensive skills. With enough IAS you can even stunlock mobs with knockbacks.
- More controllable healing options compared to a barbarian's revenge, which requires extra targets in melee range to be effective: that is if it procs.
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Old 2012-06-08, 01:14   Link #2475
Myssa Rei
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Okay, took everyone's advice and bought a blue with high DPS. Finished Hell Act IV with 8000 damage (buffed obviously, but unbuffed around 7.6k), but I guess this is the part now where I have to start saving up for the equipment I need huh? Got 33k HP right now, but I think that value will go down once I start stacking resistances...
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Old 2012-06-08, 02:21   Link #2476
aohige
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As a monk, with those stats you have, all you really need is resistence and Inferno Act 1 will be a faceroll.

The actual real wall is Act 2. Like a really high brick wall.
The first lacuni and insect regular mobs will hit you 3-4 times harder than The Butcher.
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Old 2012-06-08, 02:22   Link #2477
Blaat
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Originally Posted by Flying Dagger View Post
- Dodge scale better than the armor/vit dependency of barbarians.
Dodge is unreliable though, still impressive that your barb can farm siegebreaker. Act 3 is really though, lots of annoying mobs.
Anyway I tried Diablo inferno last night, I don't think my gear is good enough for him.
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Old 2012-06-08, 02:47   Link #2478
Newprimus
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LOL how can people suck so hard and still get to nightmare act 2!?

I pubbed with a wizard who was dying to SINGLE HITS from cave spiders. Who would stand there, channelling disintegrate and MISSING, while wasps pelt him repeatedly. Who would walk into explosions from dead molten champs.

I played a barb and was facerolling white mobs and killing up to two champ mobs or a champ and unique mob at the same time, and had to rez this guy like twenty times or more.

After I left the game I looked up his profile and saw that his gear were all blues, with single stats, un-gemmed, and they were all of stats useless to his class like +strength or +dex.

How can people suck this badly!?!? It's a mystery how he was able to progress this far. I think he had people carry him all the way.
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Old 2012-06-08, 03:10   Link #2479
Myssa Rei
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For the interested.

Spoiler for My character and stats, for space:


Yeah, while the level of resistances I had kind of helped in Hell, from what I'm reading here they're definitely NOT going to do the same for Inferno. So, is there a target resist before I leave Act I?
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Old 2012-06-08, 03:29   Link #2480
Vallen Chaos Valiant
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Originally Posted by Myssa Rei View Post
Yeah, while the level of resistances I had kind of helped in Hell, from what I'm reading here they're definitely NOT going to do the same for Inferno. So, is there a target resist before I leave Act I?
I still think a target goal of 1/10 total armour is still what you should aim for. So something like 250-300 resist is what you should be looking for. Good luck with that anyway.

Many people say Act II is actually harder than Act III, because of the invisible snakemen and leaping fast monsters. So good luck, seriously.
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