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Old 2012-05-23, 02:21   Link #1901
aohige
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Join Date: Jul 2006
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Quote:
Originally Posted by Flying Dagger View Post
Solo melee is fine, because the illusion provide targets for revenge (or quickening bug for monk). The "real" mob will always have more hp/seem more durable. Mobs who fly away though, is another story... monk can attempt to spam cyclone strike, barbs... well... should prob just fight another pack.

Illusionist really hurt range dps if they are not in an AoE spec because the clone will soak attacks intended for the real target.
There's TWENTY FIVE targets on the screen all RUNNING AWAY from you.
Normally this is not an issue, but when there's that many? The time you spend chasing illusions, they simply cast more.

It's an endless chase.
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Old 2012-05-23, 03:22   Link #1902
LoweGear
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... and this would be the first time curse words flowed from my mouth like honey trying to kill an Elite mob in Hell difficulty.

That had Invulnerable Minions, Molten, and Extra Health.

And they were inside the Warrior's Rest, where kiting is very difficult to do. It took me like the better part of half an hour to kill him

At least I got some good loot out of him though when I finally got smashed by my Comet
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Old 2012-05-23, 03:34   Link #1903
Squarecrow
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Quote:
Originally Posted by LoweGear View Post
... and this would be the first time curse words flowed from my mouth like honey trying to kill an Elite mob in Hell difficulty.

That had Invulnerable Minions, Molten, and Extra Health.

And they were inside the Warrior's Rest, where kiting is very difficult to do. It took me like the better part of half an hour to kill him
I tried running past some tough Elites in Act II Hell once. Ended up pulling a Champion group too. Jailer/Molten/Something and Jailer/Fire Chains/Nightmarish. Then I managed to pull another Champion group, Wallers.

Damn bees.

Managed to separate the wallers and take them out. Then slowly chip away at the bees with Blizzard from as far away as possible.

I'm going to pretend Inferno doesn't exist. I can't even imagine the insanity...
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Old 2012-05-23, 03:39   Link #1904
LoweGear
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Originally Posted by Squarecrow View Post
I'm going to pretend Inferno doesn't exist. I can't even imagine the insanity...
I'll tackle Inferno sooner or later, but that's because I'm already insane

Makes me pale at the thought of Hardcore difficulty though. I realize now that the only reason I managed to breeze through Hardcore Normal and Nightmare in D2 was due to potion spamming, which can't be done here
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Old 2012-05-23, 05:17   Link #1905
Jazzrat
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Quote:
Originally Posted by LoweGear View Post
I'll tackle Inferno sooner or later, but that's because I'm already insane

Makes me pale at the thought of Hardcore difficulty though. I realize now that the only reason I managed to breeze through Hardcore Normal and Nightmare in D2 was due to potion spamming, which can't be done here
You know what would be fun? Having a global stat of the numbers of Hardcore character that died and a global toast whenever a certain milestone is reached XD
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Old 2012-05-23, 06:23   Link #1906
Skane
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The difference between your typical softcore character and hardcore character is this.

A softcore character is a Rocketboyz. Full speed ahead, consequences be damned. Death is meaningless.

A hardcore character is an Adeptus Terminator Grey Knight. Steady pacing, built like a tank and can take an insane amount of beating. Death is a tragedy.

Cheers.
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Old 2012-05-23, 06:46   Link #1907
LoweGear
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Originally Posted by Skane View Post
A hardcore character is an Adeptus Terminator Grey Knight. Steady pacing, built like a tank and can take an insane amount of beating. Death is a tragedy.
This makes me lament the fact that we can't play as a Paladin class. Sure we already have the Barbarian as a heavy melee class, and the Monk as the "holy" warrior. But having a Holy Knight Warrior class both gameplay and aesthetics-wise would be a nice addition to the game, something like a playable Templar follower.
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Old 2012-05-23, 08:14   Link #1908
Paranoid Android
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PsyStarcraft nearly beat every boss on Inferno solo (while it's not Hardcore, playing solo doesn't have that ridiculous resurrect teammate in mid-boss-battle element) O:

A leaderboard for Hardcore deaths and accomplishments would be pretty neat xD
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Old 2012-05-23, 08:25   Link #1909
Ak3mi
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Quote:
Originally Posted by Paranoid Android View Post
PsyStarcraft nearly beat every boss on Inferno solo (while it's not Hardcore, playing solo doesn't have that ridiculous resurrect teammate in mid-boss-battle element) O:
Pretty sure the wizard from method, and a couple others completed solo inferno last week on like thursday. They did cheese their way through though.
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Old 2012-05-23, 09:06   Link #1910
Mr Hat and Clogs
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Some other random guy from Denmark (?) I think beat even them. From what I heard.
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Old 2012-05-23, 09:33   Link #1911
Paranoid Android
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Psy was using Barbarian. I think Monk is the hardest to solo inferno (Maybe WD? Their dps is a lot worse than the other two glass cannon classes). Being melee is so hard when you want to dodge just about everything on the screen.

Didn't watch method's solo. I only saw their team inferno runs and they kept ressing each other in-battle which was very unexciting
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Old 2012-05-23, 10:36   Link #1912
Archon_Wing
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So I'm a level 37 monk in act 2 in nightmare sporting some 60ish dps weapon that my friend granted me and have some 400ish dps overall. I use way of the hundred fists, that kick thingy and the cyclone. I think passives are the dex armor, +100 spirit, and the mantra length increase (actually I should really ditch this one). Mantra is healing because if I do anything else that 6.5k life doesn't mean very much. :S T The killing speed is still not very impressive in games with more than one person. If not so, I'd have a pretty shitty weapon for about 1/2 the dps. So I'm gonna turn to the auction house. Now how does that thing work. It says it's unavailable but do you guys think I can get anything for the 40k gold I've been saving up?
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Last edited by Archon_Wing; 2012-05-23 at 10:46.
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Old 2012-05-23, 11:02   Link #1913
Skane
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Quote:
Originally Posted by Archon_Wing View Post
So I'm a level 37 monk in act 2 in nightmare sporting some 60ish dps weapon that my friend granted me and have some 400ish dps overall. I use way of the hundred fists, that kick thingy and the cyclone. I think passives are the dex armor, +100 spirit, and the mantra length increase (actually I should really ditch this one). Mantra is healing because if I do anything else that 6.5k life doesn't mean very much. :S T The killing speed is still not very impressive in games with more than one person. If not so, I'd have a pretty shitty weapon for about 1/2 the dps. So I'm gonna turn to the auction house. Now how does that thing work. It says it's unavailable but do you guys think I can get anything for the 40k gold I've been saving up?
Unless you're filthy rich, set the "Buyout Filter" to a maximum of 10,000g. You can get a LOT of decent gear for Nightmare in that range. 20k can get you good stuff for Hell-A1/A2.

Things only get really pricey from Lvl-55 onwards(40k plus), with a high spike at Lvl-60 (100k or get out).

Cheers.
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Old 2012-05-23, 11:04   Link #1914
Archon_Wing
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It seems like it's better to spend money on that rather than blow money on crafting.

And that damned AH won't come on. :S
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Old 2012-05-23, 11:16   Link #1915
Skane
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Quote:
Originally Posted by Archon_Wing View Post
It seems like it's better to spend money on that rather than blow money on crafting.

And that damned AH won't come on. :S
The current problem with crafting now is that it is TOO RANDOM. It's like sliding your credit card on an one-armed bandit and hoping for that miraculous jackpot.

With MILLIONS of players generating loot from killing monsters, you can either-

a) Craft six times with odds like one in a million, or

b) Draw upon the collective power of people generating 6 loot each, a million times over and posting that item you want on the AH.

Guess which is more realistic...

When you have a million players, "One in a million" chances happen all the time. Diablo 3 has sold 6.3 million copies, not counting Annual Pass holders like me, which is 1.2 million.

With such saturation in the AH, "lowbie gear" will sell for crumbs, because there are millions of players in Normal/Nightmare. Gear only starts being "rare" in Hell and beyond because it is beyond the scope of a lot of casual players. Inferno gear is pure gold because extremely few people are farming it in comparison to the other difficulties.

So Blacksmithing will only make sense for crafting end-game gear. Don't bother salvaging in Normal/Nightmare.

Cheers.
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Old 2012-05-23, 12:51   Link #1916
Duo Maxwell
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Quote:
Originally Posted by Skane View Post
Unless you're filthy rich, set the "Buyout Filter" to a maximum of 10,000g. You can get a LOT of decent gear for Nightmare in that range. 20k can get you good stuff for Hell-A1/A2.
I got most of my stuff at lv 40 for 4k.
Yes, lot of people seem like they are just want to empty their stash.
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Old 2012-05-23, 13:00   Link #1917
Flying Dagger
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600dps weapons used to sell like cupcakes @ 200k, these days I have to throw the really good ones for 125k, the weaker ones for 85k... some people might sell them for 50k. Def a good first step investment.

Because BSing is so useless: selling something pre-inferno on the AH for even 10k is better than disenchanting.
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Old 2012-05-23, 13:53   Link #1918
aohige
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Nice patch eh? Not a single buff, ALL nerfs.
I guess Blizzard was pissed people were actually progressing inferno.
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Old 2012-05-23, 14:05   Link #1919
Jazzrat
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afaik, the blacksmithing system is really just an inflation control for the AH. If things become too expensive on the market, BS becomes more attractive and double as a gold sink. If things are too cheap.. well no complains about that from me XD

Just found out a free voice conference service today call RaidCall if anyone is looking for one to chat with their friends. Much better compare to Skype/google hangout that i was using with my cousins to communicate in diablo.
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Old 2012-05-23, 14:32   Link #1920
LoweGear
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Quote:
Originally Posted by aohige View Post
Nice patch eh? Not a single buff, ALL nerfs.
I guess Blizzard was pissed people were actually progressing inferno.
Where are the recent patch notes anyway?
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