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Old 2014-08-16, 13:48   Link #1
LoweGear
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Armored Warfare - F2P online modern tank battle

For those who may not have heard of it, this is Obsidian's entry into the online tank battle business, and the game is pretty much World of Tanks in a nutshell, but with modern vehicles instead.

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Press Release Sheet for more details.
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Old 2014-08-16, 14:06   Link #2
Drake
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Looks pretty cool, it'll be interesting to see how effective the APC's and light armor are and weather it follows the same 'no respawn' gameplay style WoT uses.
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Old 2014-08-18, 07:06   Link #3
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The BMP-3 will be one of the best AFVs in that game, I guarantee it. That thing is nuts.
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Old 2014-08-19, 05:58   Link #4
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Time to choose between the Chally, or the Merk....
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Old 2015-10-30, 23:48   Link #5
Wild Goose
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Necro ho!

So the game has been in open beta for a few weeks now and I've been playing it. I'm never going back to World of Tanks. There's a post on their blog where the devs mentioned they're targeting ex-WoT players and I think that's an apt point. It's basically WoT with the good mods as part of the game and no useless tanks. AW's Tier 1 is basically WoT's Tier 3 - except shit is still useful!

Oh, and Matchmaking is only +/- 2 tiers max. You will never be a Tier 4 light in a Tier 8 game. None of that bullshit scout MM!

When complaints are made to a WoT developer, the standard party line is "working as intended."

AW developer on the issues with spotting mechanics: "We are going to fix this shit or I will fire someone."

Also don't feel too bad about spending a fair bit of time at Tier 3 - AW's Tier 3 is essentially WoT's Tier 5.

Oh and the best thing ever:

NO GARAGE SLOT CHARGES. That's right, UNLIMITED FREE GARAGE. You're actually encouraged to get ALL THE TANKS.

Now all we need is for Obsidian to do their RPG magic and buff PVE with larger raids, quests, campaigns and more fun.
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Old 2015-10-30, 23:54   Link #6
Duo Maxwell
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Just curious, how would you rate this compare to War Thunder? I really enjoyed WT over WoT almost for every aspect.
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Old 2015-10-31, 00:26   Link #7
Wild Goose
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No idea, never played War Thunder. *shrug*
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Old 2015-10-31, 00:31   Link #8
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I'm surprised. I thought you would try all available tank games out there already.

What's I like about WT the most is their realistic battle (although not many are playing it so it took kinda long to have a match), where there are no enemy indicator and no disappearing tanks like WoT. You have to detect everything with your eyesight.
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Old 2015-10-31, 03:24   Link #9
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Nah, at the time WT Ground came about I was feeling burned out by tanks; I was concentrating on Warframe at the time.

...come to think of it, without me around the warframe thread has dropped off the front page lol.
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Old 2015-10-31, 08:37   Link #10
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I've kinda dropped warframe, I've seen and done everything noteworthy and besides I only ever get on the game in short bursts now, and all the new stuff in WF requires too much time to achieve anything productive.

Dropped Warthunder too come to think of it. Mainly because I only ever played Real and Sim battles, which are ruined by practically everyone running minimum graphic settings to give themselves an overwhelming advantage. Something Gaijin don't really seem bothered by.
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Old 2015-10-31, 09:58   Link #11
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Quote:
Originally Posted by Drake View Post
Dropped Warthunder too come to think of it. Mainly because I only ever played Real and Sim battles, which are ruined by practically everyone running minimum graphic settings to give themselves an overwhelming advantage. Something Gaijin don't really seem bothered by.
Now that's news to me. What happened when you set your graphic to minimum?
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Old 2015-10-31, 10:30   Link #12
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Pretty much renders any tank that isn't heavily armored as redundant,
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Old 2015-10-31, 10:32   Link #13
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Oh lol, now that's something I'm not sure how would they fix.

Guess I'll try Armored Warfare out when I have time.
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Old 2015-10-31, 10:39   Link #14
Drake
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All they need to do is add low poly bush models or even flat sprites for low settings, or even just raise the minimum requirements slightly. If your machine cant run the game with bushes then maybe its time to upgrade... Most people see it as being Gaijin wanting to keep such ultra low minimum requirements since it means that more people can play, which in turn makes them more money.

The real problem is that even people with competent machines will purposefully run ultra low settings to gain an advantage. It makes real and sim battles unplayable since your being one shotted by people miles away, who can easily see you through their low foliage count.
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Old 2015-10-31, 10:59   Link #15
Cosmic Eagle
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Originally Posted by Duo Maxwell View Post
Just curious, how would you rate this compare to War Thunder? I really enjoyed WT over WoT almost for every aspect.
Better than WT IMO, if only because it's more blatantly arcade-ish than WT that prides itself on "realism" when it's comically broken in almost every way
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Old 2015-10-31, 11:29   Link #16
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Better than WT IMO, if only because it's more blatantly arcade-ish than WT that prides itself on "realism" when it's comically broken in almost every way
To be honest, as long as I don't have to deal with 2 things in WoT, I would be happy already. The first would be the spotting mechanic, and the second is HP bar.
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Old 2015-10-31, 12:30   Link #17
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You have those in AW also. Although AW has module damage as well. Sort of a mix of the WT and WOT damage system
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Old 2015-10-31, 13:30   Link #18
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-reads the first word of the title-..


..sigh.. i wish for a new Armored Core game.
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Old 2015-11-01, 07:24   Link #19
LoweGear
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Finally finished the download for this and played a few PvE games. I'd like to think my WoT experience helps in play, and so far it has since I'm not lost on the controls. Netcode seems to be somewhat worse than WoT, but at least still playable. The level of polish in the presentation though is quite incredible.

Do have to say though that I'm pleasantly surprised at this game not only having PvE, but also having some semblance of a story, if only to give an excuse to blow stuff up, and I like how they frame the issue with mix and max tanks from different countries, since you're essentially a PMC/paramilitary group.

Haven't gone into PvP so I don't have a good grasp of balancing, but so far though the fights don't seem quite as satisfying as in WoT, lacking that certain "oomph" there is to the impacts. Hopefully they'll improve on that as the game progresses.
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Old 2015-11-01, 08:22   Link #20
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Quote:
Originally Posted by Drake View Post
All they need to do is add low poly bush models or even flat sprites for low settings...
This seems a reasonable and easily-implemented solution. I would be curious as to how much work this would entail and whether or not it is in fact being tested internally...

Quote:
Most people see it as being Gaijin wanting to keep such ultra low minimum requirements since it means that more people can play, which in turn makes them more money.
Which is not an unreasonable explanation. One thing a developer has to keep in mind when adding features/aesthetics is, 'do they affect the ability of the game to run smoothly on our published minimum requirements?'; assuming everyone has top-end hardware and the latest drivers (no, beta versions do not count) would be bad form if they're not in said minimum reqs.
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