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Link #21 |
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BECAUSE its moe moe!
Join Date: Aug 2008
Location: Massachusetts
Age: 28
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wow! XD ive never seen her be for now i know where sessh gets his birthmark from O_O.
thats some serious gradient usage O_O and i see you used a new method for lines XD.. man seeing this one and the last one make me really want to try gradients its such a shame my Sasara had to be bagged im pretty jealous now that i wasn't able to complete that project after seeing 2 great examples of these gradients -_- wheres the Sango vector? i know your planing one XD .. i hope its going to be cool .. like her "hiraikotsu"ing something XD |
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Link #22 |
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Junior Member
Join Date: Oct 2009
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Finally finished my revised 3D rendering of Cima Fleet's Lili Marleen from Gundam 0083 earlier this week. A desktop wallpaper for this version should be available on my website soon.
![]() Yeah Ruko, those gradients were pretty fun to work with on those, definitely try them out on some of your work :) |
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Link #27 |
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BECAUSE its moe moe!
Join Date: Aug 2008
Location: Massachusetts
Age: 28
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OMG that new Gene is O_O so win.
I dont know when my Alicia and Valk projects will ever take off .. unless i suddenly become godly at modeling bodies .. besides most of my time in maya(in the event that i do use it) is spent playing with SSS shader <.<; |
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Link #28 |
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Junior Member
Join Date: Oct 2009
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New Gene project, originally I was planning to just test out some new lighting and rendering for interior scenes with a simple bathroom with some stock parts, but then I thought I'd cram Gene in a bathtub and make it a VP scene >_>; Over all I was pretty happy with the results. Took roughly about 3 hours to render overnight. 2800x2100, This particular test was to make a work flow that wasn't GI yet looked like GI and shave off 5+ hours of render on my aging PC.
![]() Genevieve 12 |
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Link #31 |
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Junior Member
Join Date: Oct 2009
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Newest Project, Zephiris, #30. Yes, my 30th portrait I've made of her, (she's my 3rd all-time fav character) this one is completely original vector project I made for use as a wallpaper, I also plan to take this one for print as well for a wall hanging. Pretty fun project over all, haven't sketched in a while, and haven't made a Zephy portrait in years :P So enjoy the final sample plate of it :D
![]() Print res was made at 4000x3000 I went back to my old style using solids and used a few G Meshes on this project. Didn't feel like modeling a ducky Ruko xD that would have been funny to have put in it though. xD Thanks for the comment otsunaaji, glad to hear that. :) |
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Link #33 |
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Junior Member
Join Date: Oct 2009
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Finnaly got around to finishing my new clip form a fan made video "Gundam 0083 Rendered Animation" I was working on a while ago.
![]() You can watch the full 720p clip on Youtube here. http://www.youtube.com/watch?v=Py5yJYmUY2E Hope you all enjoy :) Thanks Ruko :) lots going on here lately :S might have something new soon too >_>; Life without MMO's is so productive ;) |
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Link #38 |
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BECAUSE its moe moe!
Join Date: Aug 2008
Location: Massachusetts
Age: 28
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wow i love this render of the AGX. just one small problem ... Its not a land MS <.< you would never have seen it on the surface.
That fact doesn't change anything really but its just something that hit me after being all O_O! |
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Link #39 |
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Junior Member
Join Date: Oct 2009
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New Lenneth #24, rare guest appearance of my Hrist in this one. Test out various lighting in this, and some other stuff. Several failed passes later = results :)
![]() Yeah Ruko, I had no other MS or Gundam made yet to test out a land surface type scene, and you get more nice reflections too in shiny armor then just stars to reflect in space :) Gotta make good use of what's available. ;) |
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Link #40 |
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BECAUSE its moe moe!
Join Date: Aug 2008
Location: Massachusetts
Age: 28
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wow somo this one is nice and ho ho ho ho Hrist makes a public appearance, This Indeed Marks the end of the word for Hrist to Appear Publicly.
All that is missing is a moe little Silmeria, Hrist would be stuck in Tsundere mode and Lenneth would just be. . . Lenneth. <.<; |
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