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Xero8420
2015-08-16, 22:04
Before and after I couldn't catch them.

Anyway... At VII now and it's hard to get credits. If you get damage the repair cost so much.

Not only that, but also the upgrade costs too. Net credits earned per match are getting lesser at higher tier matches if you perform badly.

It's advisable to keep middle tiers ships to earn more money. Even more so if you have premiums.

I heard that there would be a unified profile by merging WoT, WoWP and WoWS altogether with unified economies WG is working on. We yet to find out how would it work.

Desu
2015-08-16, 22:59
I barely break even with my tier 9 destroyer on a premium account meaning I have to grind ~13,000,000 credits elsewhere if I want to purchase the Shimakaze. Considering how shitty destroyers are currently and the upcoming rudder shift time buff to all classes I don't think I'll even bother.

LoweGear
2015-08-21, 21:20
So while I do lament the suckiness that is the stock Fuso at times, there are moments when you do well and get this:

http://i.imgur.com/ceVo1O0l.jpg (http://imgur.com/ceVo1O0)
http://i.imgur.com/nrY8k8bl.jpg (http://imgur.com/nrY8k8b)
http://i.imgur.com/odYM18tl.jpg (http://imgur.com/odYM18t)

See that Farragut I killed? He was going on and on about how I was "h4xx" and "landed all shots on him"... despite the fact that the record shows I only landed 2 shots on him, and it was at rather close range. Well, it was HE and all, but he didn't expect to get hit, let alone blown up in a single salvo from a BB. :D

I.E. Cry some more dood :)

YF19EX
2015-08-21, 21:49
I finally got my Arsonist badge, I burned out a Wyoming with my Cleveland at the limit of my guns shooting over multiple mountain ranges before he could even get a clear shot. Burned him from stem to stern.

CrisGer-San
2015-08-23, 14:15
I have not had a chance to even look at this title but it looks from the chat here like it is a version of the old game "battleship" with players using individual ships of whatever type as individual combat units, their correspondence to the historic types is merely cosmetic.The ships do not operate in fleets or units or in anything like historic conditions. I have heard the models are fairly accurate and the graphics are nice..but it is too bad the effort didn't go into making a real surface naval game. We could still use a decent one in the lines of the Silent Hunter series but with surface ships and actual naval air that could fight each other and were not just targets for submarine action.

YF19EX
2015-08-23, 16:04
This game is very much a 3rd person shooter with ships. You still have to play with tactics and team cooperation to win. A lone ships is very much dead if it encounters the enemy fleet.

The closest game I ever came to playing in terms of historical accuracy was Strategic Simulations Battles of the North Atlantic back in the 90s.

LoweGear
2015-08-23, 23:58
I have not had a chance to even look at this title but it looks from the chat here like it is a version of the old game "battleship" with players using individual ships of whatever type as individual combat units, their correspondence to the historic types is merely cosmetic.The ships do not operate in fleets or units or in anything like historic conditions. I have heard the models are fairly accurate and the graphics are nice..but it is too bad the effort didn't go into making a real surface naval game. We could still use a decent one in the lines of the Silent Hunter series but with surface ships and actual naval air that could fight each other and were not just targets for submarine action.

World of Warships, like World of Tanks and World of Warplanes before it, is a PvP multiplayer game. Of course there isn't going to be fleets or task forces here, because doing so will depend on how well the players cooperate with each other, and other gameplay considerations.

The appeal of games like these is that the vehicles that the players use conform (to the limit of gameplay mechanics and balance) more or less to their historical counterparts, and as such you get battles impossible to witness in real life, like a Tiger II vs a Centurion, or the USS Montana vs the Yamato.

Expecting a game like this to be a naval fleet simulator is really asking the wrong thing of it, like playing Call of Duty while complaining that it doesn't play like Red Orchestra.

Xero8420
2015-08-24, 00:10
World of Warships, like World of Tanks and World of Warplanes before it, is a PvP multiplayer game. Of course there isn't going to be fleets or task forces here, because doing so will depend on how well the players cooperate with each other, and other gameplay considerations.

The appeal of games like these is that the vehicles that the players use conform (to the limit of gameplay mechanics and balance) more or less to their historical counterparts, and as such you get battles impossible to witness in real life, like a Tiger II vs a Centurion, or the USS Montana vs the Yamato.

Expecting a game like this to be a naval fleet simulator is really asking the wrong thing of it, like playing Call of Duty while complaining that it doesn't play like Red Orchestra.

Random battle is the only way for PvP match. But there's an option to create a division with friends online or with random people. Besides, the idea of team matchmaking for community warfare has been taken to consideration for WoWs for several times. It requires a hefty workloads to get it right, however.

Desu
2015-08-25, 22:09
http://i.imgur.com/VS8IttO.jpg

I finally made it despite Destroyers being the most frustrating and least useful class in the game

LoweGear
2015-08-28, 01:40
I finally made it despite Destroyers being the most frustrating and least useful class in the game

1. How did you manage to get to Tier X if destroyers are so frustrating?
2. Considering all of the games I've been where destroyers have literally been the deciding factor of the battles, I contest the statement that Destroyers are the least useful class in the game... and this is speaking as a Battleship driver.

Xero8420
2015-08-28, 03:04
Depending on the map itself where destroyers have the advantage over battleships.

Duo Maxwell
2015-08-28, 05:18
To be honest, when I'm a BB, I really hate to see any DD near me.

RWBladewing
2015-08-28, 06:58
1. How did you manage to get to Tier X if destroyers are so frustrating?
2. Considering all of the games I've been where destroyers have literally been the deciding factor of the battles, I contest the statement that Destroyers are the least useful class in the game... and this is speaking as a Battleship driver.

I can't speak for him but:

1. It's a Wargaming product. It's pretty much a requirement for you to be frustrated the entire time you're playing it.:p

2. Destroyers have been statistically proven to have the overall worst win rate of any class by a large margin. Not to say they are incapable of carrying games, that definitely isn't the case, but they have a very high skill floor and a very low margin for error, and random bad luck can end their game immediately before they can really do anything.

My friend is a pretty elite player, has a 62% win rate and I've seen him get multiple 7 kill games in his destroyers. I've also seen him get randomly spotted by a carrier plane just passing by and get blown out of the water before he can fire a shot or torpedo. Games with multiple carriers and planes flying everywhere makes it very hard to stay stealthy like you're supposed to, and many destroyers have a very delicate balance between torpedo range and detection range. There's a very thin line between being a stealthy assassin and being spotted and immediately killed. Smoke being heavily nerfed since the closed beta doesn't help either.

Generally the average pub player doesn't have the skill required to make this class work (hell, I know I don't and that's why I don't play them). Most of the games I see where they're a deciding factor, they're a deciding factor in helping the enemy team win because they put us several ships down a minute into the game by yolo'ing and dying.

YF19EX
2015-08-28, 13:03
I tend to do the CC thing more than the BB line these days but as a BB I dread DDs and have been removed from such games early without proper escort.

Yesterday a Pensacola and my Cleveland did a close in escort of a North Carolina in the ice fields but our poor NC got ambushed by a DD and got taken out. I did not even see where the DD was until the Pensacola lit him up several km away then we finished him.

Oh pax bonus code for free port slot and flags.

Code: PAXBONUS2015

Tiberium Wolf
2015-08-29, 04:05
It all depends on the players. Having DD or not having makes a huge difference. If the other team have DD they can't storm tight passage ways or go near islands or even stay in straight line for long. If you kill DD early those worries are all gone.

When I see a DD I kill them 1st. Specially in a CV. You get more xp from killing a DD than killed BBs.


Damn I am frustrated with the Nagato. Less guns than Fuso. I having a hard time to hit targets with this ship.

demonix
2015-08-29, 09:08
Oh pax bonus code for free port slot and flags.

Code: PAXBONUS2015

A warning for those on the EU server, this code doesn't work.

LoweGear
2015-08-29, 09:34
Damn I am frustrated with the Nagato. Less guns than Fuso. I having a hard time to hit targets with this ship.

While I don't have the Nagato yet, advice I've heard from people about it is that the Nagato is a brawler-type BB, whose advantages lay more in abusing her thick armor belt and formidable secondary gun battery to engage ships at close range, which also has the effect of making targets easier to hit with the main battery. She's essentially a different kind of beast from the likes of the Kongou or the later Amagi.

YF19EX
2015-08-29, 18:18
A warning for those on the EU server, this code doesn't work.

Looks like it expired. People on reddit were reporting it working on EU servers but not the Asia servers.

Tiberium Wolf
2015-08-30, 01:51
Ah wargaming...

I made a fresh install of Win7 and I thought I use the install game exe to install the dx11 and setup the game with dir containing all the files. Yep.. didn't install dx11 properly and also ignored my game dir content and went to download and install all over... Seriously!


I wouldn't call a BB with 5 km secondaries brawler. It's more like you will die at that distance from torps or ram.
Even with if u max secondaries range you only get 7Km... compared to izumo and yamato 10km

LoweGear
2015-08-30, 02:46
I wouldn't call a BB with 5 km secondaries brawler.

Consider that other BB's before Nagato have even less secondary range, and the Nagato having 5km secondaries is actually quite considerable, especially considering how many secondary guns she has. 5-7 km is also quite a good distance for brawling since I've had occasions where ships have managed to approach me from that distance to brawl.

And I just got myself a Panpakapan, and she looks to be money well spent. Managed to hold off a point by myself for half the match period against 2 Pensacolas and a Nagato simply by circling and lobbing shells as fast as possible.

Bonta Kun
2015-08-30, 09:45
Tirpitz is up on the premium shop now but damn it's expensive.

Not sure I'm ready to part with that type of cash.

But I'd really like to get my hands on it.

demonix
2015-08-30, 10:05
Tirpitz is up on the premium shop now but damn it's expensive.

Not sure I'm ready to part with that type of cash.

But I'd really like to get my hands on it.

That's because you're getting more then just the ship and a port slot.

If the 30 days premium, 2500 gold and all the consumables weren't included the ship would only cost about £30.

Tiberium Wolf
2015-08-31, 10:45
WTF... Since yesterday most of the games I get with my VII ships are games with half of team being Tirpitz.

Xero8420
2015-08-31, 21:28
WTF... Since yesterday most of the games I get with my VII ships are games with half of team being Tirpitz.

Though it's not strange when there was matches in which half of the team fill with Atagos.

YF19EX
2015-09-01, 00:24
And here I thought people were complaining about too many Clevelands.

Although NA will be a while before we get the Tirpitz it's one of the first premium ships I am actually considering putting the asking price down.

Duo Maxwell
2015-09-01, 23:48
So 4.1 patch notes came out, and all I'm seeing is IJN's ship nerfing everywhere. Are they that strong or am I missing something?

LoweGear
2015-09-02, 00:58
So 4.1 patch notes came out, and all I'm seeing is IJN's ship nerfing everywhere. Are they that strong or am I missing something?

There are also Japanese ships that got buffed, for instance the turret traverse speed increase on some of the DD's, and major buffing on the Furutaka. Also, some of the US BB's got nerfed (Wyoming :( )

Still, most of the IJN nerfs relate to their carriers, which supposedly were more powerful than anticipated.

Duo Maxwell
2015-09-02, 01:59
major buffing on the Furutaka.


And thank god for that. I really dislike the Furutaka as of right now because I don't know the way to make her useful.

As for IJN's CV, I'm only at Hosho and it gives me an impression that the Langley is much better because I always have a hard time protect my planes from enemy's fighter without the help of my ally CA/CL.

VDZ
2015-09-02, 15:12
And thank god for that. I really dislike the Furutaka as of right now because I don't know the way to make her useful.

As for IJN's CV, I'm only at Hosho and it gives me an impression that the Langley is much better because I always have a hard time protect my planes from enemy's fighter without the help of my ally CA/CL.

That's because Langleys have a strong fighter focus (with their offensive planes being inferior to the Hosho's). If you're 1v1ing a Langley and still being useful with your torpers (despite the Langley's pressure) that means you're outperforming the Langley.

YF19EX
2015-09-02, 22:22
I must say the MM balance has improved dramatically. No more carrier imbalance. The new maps are interesting and I like how they reworked some of the domination matches. However tonight is not my night. 4 defeats and 1 draw. My poor Cleveland has had pretty bad luck tonight. Ships been split in half twice those times....

Tiberium Wolf
2015-09-03, 03:04
I didn't notice before but after the update all IJN cruiser starting from fututaka takes 36s for turret traverse... it sux. Man I dont feel like to play IJN cruisers anymore.

Xero8420
2015-09-03, 03:10
I didn't notice before but after the update all IJN cruiser starting from fututaka takes 36s for turret traverse... it sux. Man I dont feel like to play IJN cruisers anymore.

Even the buffs didn't help either?

Duo Maxwell
2015-09-03, 03:33
To be honest I can't really see the difference, aside from the 10km range torpedo.

LoweGear
2015-09-03, 06:18
To be honest I can't really see the difference, aside from the 10km range torpedo.

Well I do notice the difference: My Furutaka's guns no longer struggle to keep up with my turns, thus allowing for a lot more evasive maneuvers, and she can more quickly switch broadsides unlike pre-buff.

Bonta Kun
2015-09-04, 17:55
I'm really liking the Tirpitz, a very nice ship to look at and kicking arse with it.

Granted whenever I use it, there like 5 other Tirpitz in the same match but still fun!

Also liking the Myoko, it's a nice upgrade to the already very nice Aoba.

Looking forward to the Mogami.

I have however found I'm not big on DDs, using Minekaze and while I do alright with them, not my thing really.
Think I'll have to give CVs a go or maybe try out the US BB line, I'd really like to try out the Iowa.

But may just wait for the German navy.

LoweGear
2015-09-04, 19:23
I'm really liking the Tirpitz, a very nice ship to look at and kicking arse with it.


Just one thing I'd like to know about it: How fast is it? :heh:

*looks at the slowness that is the US BB line*

Xero8420
2015-09-04, 23:19
But "87" firepower for Tirpitz is insane for 15 in guns! What the hell did the camo do to it?!

Duo Maxwell
2015-09-06, 08:24
Well I do notice the difference: My Furutaka's guns no longer struggle to keep up with my turns, thus allowing for a lot more evasive maneuvers, and she can more quickly switch broadsides unlike pre-buff.

Now that you mention it, I do manage to keep up my guns with my hard turn. Thought it's because the new module I just put on my ship. I'm doing better, but still can't find a single match where my Furutaka doesn't sink.

http://puu.sh/k1R1a/6fa44fddba.jpg

Xero8420
2015-09-06, 08:27
Now that you mention it, I do manage to keep up my guns with my hard turn. Thought it's because the new module I just put on my ship. I'm doing better, but still can't find a single match where my Furutaka doesn't sink.

http://puu.sh/k1R1a/6fa44fddba.jpg

How... did you get those skin mods? :twitch:

Kakurin
2015-09-06, 09:05
To me Furutaka's best role is hunting those CLs, which as a Tier V ship she'll still see plenty of. Using AP it only takes one or two well-placed salvos to sink them. Granted, that was before the update. Haven't played in a month, too busy with the Kancolle event. :heh:

Duo Maxwell
2015-09-06, 10:17
How... did you get those skin mods? :twitch:

Everything you need in here (http://forum.worldofwarships.eu/index.php?/topic/7725-xerb-kancolle-mod-wows/#topmost). I'm using the skin mods, enchanter UI mods and crew icon one.

Help a lot with the self morale department :heh:.

Bonta Kun
2015-09-06, 11:32
Everything you need in here (http://forum.worldofwarships.eu/index.php?/topic/7725-xerb-kancolle-mod-wows/#topmost). I'm using the skin mods, enchanter UI mods and crew icon one.

Help a lot with the self morale department :heh:.

Hmm skins are very much hit or miss with them, I think alot of them have too much going on in them to look really nice.

I don't mind the Nagato one, altho I'm only on the 1st hull upgrade and the guns aren't affected by the camo, hopefully that chagnes with the 2nd hull upgrade.

I was using the Aslain modpack before but the kancolle one is nice for skins.

Hope to see more added.

EDIT: Thought I'd give it a go with my own skins and only just confirmed what I thought going into this idea, I been out of the photoshop game far too long......

It wasn't pretty......

Couldn't even do a simple FOG design, then tried putting a character on but that was chaos.

Think I'll leave it to the experts.

YF19EX
2015-09-07, 22:23
People say the Cleveland is OP, I think she is an all round ship but when one gets results like this, its hard to argue...
http://i3.photobucket.com/albums/y67/yf19ex/9-7-2015%20Cleveland_zpskzui3b1r.png

Xero8420
2015-09-07, 23:54
^Are you on premium?

YF19EX
2015-09-08, 00:37
I will admit I am, but this was also done after my 2x for the day and no flags.

Bonta Kun
2015-09-08, 12:17
Ok so decided I wanted to try out the American BB line and boy do I regret that, used a fair amount of Free Exp to get to the New Mex and god it's crap.
Whats with the crippling range, even with the upgrades it's still well short of the Japanese BBs.

Don't have the energy to go through with that type of grind, so gonna sell NM and just use my free exp to get to the NC.

Loving this new Tirpitz skin!:D

http://i.imgur.com/sZi0aTel.jpg (http://imgur.com/sZi0aTe)
http://i.imgur.com/03WdMFEl.jpg (http://imgur.com/03WdMFE)
http://i.imgur.com/C5kBgztl.jpg (http://imgur.com/C5kBgzt)

YF19EX
2015-09-08, 12:42
Well right now I'm stuck on the Pensacola and probably should have saved my free exp to skip the New Orleans or realy saved it and got to the North Carolina. But the Pensacola is already costing me more if I have a real bad game. In probably 7 battles I have won only once and one loss cost me more in repair than what I took in. Tier 8 and up are going to be expensive...

Tiberium Wolf
2015-09-13, 08:23
Yeah... At VII is expensive but at VIII is much more. I just got Amagi and when I lose I get like 100k repair bill. Ugu...

Also it's hard to use torp planes after the patch. I fail so many times... it's taking a lot to get used to it. Also killing DD was hard already it just made it much harder.

LoweGear
2015-09-13, 14:32
Ok so decided I wanted to try out the American BB line and boy do I regret that, used a fair amount of Free Exp to get to the New Mex and god it's crap.
Whats with the crippling range, even with the upgrades it's still well short of the Japanese BBs.


While the range argument may be relevant for ships like the South Carolina or Wyoming, they're not really much of an issue for ships like the New York or New Mexico considering that with upgrades they're capable of reaching 17 - 18 km of max range, which is more or less the standard engagement range for BB's where you can still expect a good chance of hits. Even with their extreme range of 20+ km most Japanese BB's still have to close in to within at least 18km of distance or closer to have a good chance of hitting even other battleships anyway, and given how ships move in WoWS you'll end up closing the gap sooner or later if you want consistent DPS. And this is speaking as a BB driver who likes his long-range sniping.

There's also the fact that American BB's tend to have guns with much better dispersion than the Japanese guns, so they even out in the end anyhow. There's a reason a lot of players out there love the New Mexico.

Bonta Kun
2015-09-13, 14:37
Yeah... At VII is expensive but at VIII is much more. I just got Amagi and when I lose I get like 100k repair bill. Ugu...

Also it's hard to use torp planes after the patch. I fail so many times... it's taking a lot to get used to it. Also killing DD was hard already it just made it much harder.

LOL man while I still haven't gotten round to giving CVS a go yet, I think I can understand this.
I was sailing along in my Nagato when torp bombers came along and I'm like "ah crap I can't be arsed with this!"
The planes sort themselves out for run at me and they would have sunk me if it were for the fact the torps launched in the opposite direction away from me:heh:

Still been trying my hand at custom skins but it's somewhat difficult to know whats what on the textures.
But fact I'm just so out of it with image editing, it's pretty hard.

YF19EX
2015-09-13, 23:38
I've been getting a feel for the Cola. Not a bad ship but one that can't go toe to to with anything else but other cruisers and even then... Although with support, its 8" guns do damage to BBs at almost any range. Although plunging fire is preferred, I really try not to get too far from any friendly BBs as I prefer them to be the pin cushion and not me on initial contact.

Tiberium Wolf
2015-09-15, 09:53
I've been getting a feel for the Cola. Not a bad ship but one that can't go toe to to with anything else but other cruisers and even then... Although with support, its 8" guns do damage to BBs at almost any range. Although plunging fire is preferred, I really try not to get too far from any friendly BBs as I prefer them to be the pin cushion and not me on initial contact.

But in a cruiser you are not supposed to go head on with a BB. You need to stay angled and shot HE and burn the BB. Yep. HE is too OP. It's totally broken.

YF19EX
2015-09-15, 10:24
Oh yea HE is probably why the Cleveland is so hated / loved. I burned out a bb at the max range of my guns over a mountain before he could ever return fire. Got the arsonist award for that one.

LoweGear
2015-09-17, 05:48
There's a PAX Livestream Survey up (http://survey.wargaming.net/s/LivestreamSurvey/) where you can get 250 Gold/Doubloons simply by participating in it. Just fill up the form, enter a valid game name and email, and you're good to go. Note this is for NA only.

Tiberium Wolf
2015-09-17, 09:24
I saw the ranking games are up. Are flags the only rewards??? If you say "pride too"... I say like archer in FSN to feed pride to the dogs.

YF19EX
2015-09-17, 22:05
I think there are more than flags at the higher levels. If you go to profile and highlight the ranks you can see the prizes when reaching each one. There are credits at the rank 6 and 2. The rest are all flag and camo packages.

Already waiting on my survey doubloons. Also debating on the Tirpitz. As much as there is always debate on p2w and if virtual property is worth that much and even I do look at the price and the old argument that a AAA title is worth that much, then I turn around and see that I have been playing this game constantly since OBT opening, it might be worth the entertainment value alone. Besides, I am having better luck in my old NY BB more than my cruisers these days.

Tiberium Wolf
2015-09-18, 11:19
I forgot to ask this for days... it was before the patch. I was in a VIII game with my BB and I had a Benson shooting at me but I couldn't see him at all. I thought that if you shot out of detect-ability range you get spotted. And it wasn't smoke, he didn't deploy it. So what are the conditions for this?

Bonta Kun
2015-09-18, 14:22
I forgot to ask this for days... it was before the patch. I was in a VIII game with my BB and I had a Benson shooting at me but I couldn't see him at all. I thought that if you shot out of detect-ability range you get spotted. And it wasn't smoke, he didn't deploy it. So what are the conditions for this?

You won't see undetected ships until they are actually detected.
All you will see is shots being fired from out of nowhere.
At most you will have a idea of where the ship is when they fire if they are in you field of vision at the time.
Why DD players disable Anti Air, that gives them away even if you can't spot them.

DDs have crazy stealth abilities especially against BBs, you generally won't spot a DD until it's right upon you.
Why I make a habit of telling everyone to sink the DDs as soon as they pop up or ask for a help spotting.

I find if you actually just ask your team for help they do tend to help out compared to not saying anything and expecting something to happen.

Gave ranked games a whirl and it's not bad at all, it's a little more intense ofc but if you communicate properly or well enough it makes for a much better experience.
Using Fuso as it seems like best bet so far and I just really like using it.
So many guns!

Closing in on my North Carolina, about 40k free exp to go.....

Tiberium Wolf
2015-09-18, 16:14
You won't see undetected ships until they are actually detected.
All you will see is shots being fired from out of nowhere.
At most you will have a idea of where the ship is when they fire if they are in you field of vision at the time.
Why DD players disable Anti Air, that gives them away even if you can't spot them.

DDs have crazy stealth abilities especially against BBs, you generally won't spot a DD until it's right upon you.
Why I make a habit of telling everyone to sink the DDs as soon as they pop up or ask for a help spotting.

I find if you actually just ask your team for help they do tend to help out compared to not saying anything and expecting something to happen.



Are u sure? Coz If I fire out of my detectability range I get the warning of being detected and I always see ppl shooting accurately to me.

LoweGear
2015-09-18, 16:37
I forgot to ask this for days... it was before the patch. I was in a VIII game with my BB and I had a Benson shooting at me but I couldn't see him at all. I thought that if you shot out of detect-ability range you get spotted. And it wasn't smoke, he didn't deploy it. So what are the conditions for this?

AFAIK, shooting doesn't break stealth, it just increases the ship's detectability range. Thus it is possible for a ship to fire yet still be beyond its detectability range, allowing it to remain undetected.

Bonta Kun
2015-09-18, 17:47
Are u sure? Coz If I find out of my detectability range I get the warning of being detected and I always see ppl shooting accurately to me.

I don't think I explained clearly enough, what I mean is if you looking in certain direction and know that a DD is there somewhere and next thing you see is shot fired out of no where towards you, means he's still out of his detect range and can fire at you with out being seen but you will get a general idea of where he is from where the shots just appeared from.

As LoweGear says firing won't reveal you to all to see, just warns the enemy that you are there until you are actually detected.

Bad run of ranked games tonight, one game had 2 cleves being complete dumbasses.
First they don't bother closing down on a CV well within their range, then they go chasing after a lone cleve out in the boons when told not to and go cap.

LoweGear
2015-09-18, 19:47
As LoweGear says firing won't reveal you to all to see, just warns the enemy that you are there until you are actually detected.


That wasn't quite what I said.

Similar to World of Tanks, firing guns in WoWS simply increases a ship's detectability range, meaning that enemies can detect you from much further out if you fire your guns. However, the extent with which the detectability range increases is dependent upon the ship, and certain ships have max firing ranges that are longer than their maximum detectability range even when firing, thus allowing them to remain hidden while firing.

Let's see... in the case of the Benson, it has a ship detectability of 7.2km, and its base max gun firing range is 10.5km. With the fire control upgrade the Benson can get an 11.6km firing range, and with Advanced Firing Training the Benson can get like a 13.9km firing range. Now apparently firing increases detectability by 4km for DD's, so if the Benson fires it now has a detectability range of 11.2km. Since the Benson with all the listed upgrades has a firing range longer than his detectability range, this means that if the Benson keeps the enemy within its maximum firing range it'll actually be able to shoot and still be undetected.

Tiberium Wolf
2015-09-18, 23:35
Oh 4km. At least a number.

LoweGear
2015-09-19, 02:08
So bought the Tirpitz today... and she is AMAZING:

Link to album since I can no longer find imgur's thumbnail function (https://imgur.com/a/jSt1D)

All those were my consecutive games with her, and she rocks hard. :love: Sure her guns are a bit on the weak side, but your RoF is so fast you're doing damn good damage with them anyway. Fast turret rotation (for a BB), good maneuverability and decent armor, the Tirpitz just feels RIGHT. I haven't even had a chance to use her torpedoes yet :cool:

Also included in that album was my first game with the Nagato. Damn girl is tough as nails even when I had three cruisers bearing down on me.

Finally, have a shibafu-drawn WoWS pic:


http://i.imgur.com/XzosV6i.jpg

LoweGear
2015-09-20, 04:49
So this one is my funniest match in my New Mexico, courtesy of a division with Nameless and SaintX (iamablocker).

After some heated battles by the west side, I got whittled down to my ship's keel:

http://i.imgur.com/MuD77DJ.jpg


I then replenished, only to be brought down yet again by that Kongo (RenegadeTwitch) till my ship was held together by hopes and dreams:

http://i.imgur.com/HXEYBT9.jpg


RenegadeTwitch tries and tries to finish me off, but for some reason (well, my armor angling and dodging mostly) his shells either fall short, ricochet off my armor, or deal 0 damage pens. Here's what he had to say about that:

http://i.imgur.com/o6LM8id.jpg


And in an ironic twist, I even managed to kill him:

http://i.imgur.com/jGnnC5o.jpg


In the end:

http://i.imgur.com/F5DR4bb.jpg
http://i.imgur.com/hX8mO3y.jpg
http://i.imgur.com/ZNW8kyG.jpg


Three kills by the end of the match ending in victory, and a Dreadnought achievement, not a bad game if I say so myself.

As a bonus moment, here's Tuner unintentionally getting saved by a Furutaka from torpedoes after they collided:

http://i.imgur.com/d8xTHnb.jpg

Bonta Kun
2015-09-20, 16:34
Ranked matches are abit of a nightmare atm.

Can't get past rank 20 as it's simply win 1, lose 1 over and over.

I need to get better glue as the teams I'm stuck with, in the end don't stick together.

Also I don't get it, all the time I'm dealing loads of damage in my Fuso only to get kills stolen but I'm not fussed about that, however when I cripple a Cleve to 900hp and expect the 2 cleves right beside me to finish it off they don't and I have to reaim my turrents to finish the bloody job-__-

It's honestly really hard judging whether others can get the job done or not.

Credit grind is starting to get to me as well, as much as I love my Tirpitz I don't always want to be using it.

YF19EX
2015-09-20, 20:57
Whats the repair cost on the Tirpitz? At Tier 8 I assume 100k more or less?
I got 10 days to decide on getting one. Also need to renew my premium this month.

LoweGear
2015-09-21, 07:57
Whats the repair cost on the Tirpitz? At Tier 8 I assume 100k more or less?
I got 10 days to decide on getting one. Also need to renew my premium this month.

Somewhere around 70k iirc.

And yes, Tirpitz is so worth it. I've yet to have a game with her where I didn't end up with more than 200,000 credits and at least a thousand exp.

Glorious Deutschland Battleship is awesome Battleship :love:

Xero8420
2015-09-21, 11:12
Best Kongou match so far

Wrecked Murmmie real hard at the mid-time match (I apologize for the harsh cruelty of 2 citadel hits, though). Then at the end of the match, the secondaries finished off Mine and then finish off New York with a citadel hit. Before that, I nearly sunk Langley.
http://i.imgur.com/xALDnZG.jpg?1
http://i.imgur.com/MVdHyL8.jpg?1

Pro-tip: Get Murmansk for the best money-making premium ship.

vasya(russ)
2015-09-22, 15:21
A fresh trailer (http://www.youtube.com/watch?v=mAPG2Glhf-s) demonstrating soviet destroyers and german cruisers, that will be added in october.

YF19EX
2015-09-22, 19:37
http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/9-22-2015%20Cleveland%20high%20defeat%201_zps8orbb2de.p ng

By nature I am an easy going not overtly competitive person. But when you get kills like this and your team looses, I cannot help but put my head through a wall.

This is my highest game ever (in the Cleveland again). With 24 minutes of premium left, including 1.5x bonus and win bonus, you could imagine what the win xp would have been like??? If I could have only gotten this on 3x...

Xero8420
2015-09-24, 04:31
A courtesy from 'hoom' for trailer screenshots:
http://i58.tinypic.com/wsjw8z.png

The far left end one was obstructed by Project 7, Gveney (The one Gremyashchy came from)
http://i62.tinypic.com/2cdzyf9.png

T2: Derzky (unclear)
https://upload.wikimedia.org/wikipedia/commons/thumb/4/45/Frunze_01.jpg/1920px-Frunze_01.jpg
T3: Orfey (unclear)
https://upload.wikimedia.org/wikipedia/commons/thumb/d/d8/Letun.jpg/1024px-Letun.jpg
T4: Izyaslav
https://upload.wikimedia.org/wikipedia/commons/thumb/6/6b/Kalinin%28EM%29.jpg/1920px-Kalinin%28EM%29.jpg
T5: Project 7 Gveney, with Project 7U Soobrazitelnyy as plausible hull upgrade
https://upload.wikimedia.org/wikipedia/commons/4/4b/Bditelnyy%287%2901.jpg
Project 7U
https://upload.wikimedia.org/wikipedia/commons/2/22/Smyshlenyy.jpg
T6: Project 30 Ognevoy, with Project 30-K upgrade
https://upload.wikimedia.org/wikipedia/commons/thumb/f/ff/Ognevoy.jpg/1024px-Ognevoy.jpg
https://ru.wikipedia.org/wiki/%D0%AD%D1%81%D0%BA%D0%B0%D0%B4%D1%80%D0%B5%D0%BD%D 0%BD%D1%8B%D0%B5_%D0%BC%D0%B8%D0%BD%D0%BE%D0%BD%D0 %BE%D1%81%D1%86%D1%8B_%D0%BF%D1%80%D0%BE%D0%B5%D0% BA%D1%82%D0%B0_30-%D0%9A
T7: Project 48 Kiev, scaled down version of Tashkent
http://worldofwarships-asia.gcdn.co/dcont/fb/image/81146d60-610e-11e5-afd1-000c2994974d.png
T8: Project 20 Tashkent, Italian built large destroyer
http://i57.tinypic.com/2n9am4p.png
T9: Project 35
http://i61.tinypic.com/28qw48o.png
https://upload.wikimedia.org/wikipedia/commons/8/82/%D0%9F%D1%80%D0%BE%D0%B5%D0%BA%D1%82_35_%28%D0%A6% D0%9A%D0%91-32%29.JPG
T10: Project 47 destroyer leader
https://upload.wikimedia.org/wikipedia/commons/9/96/%D0%91%D1%80%D0%BE%D0%BD%D0%B8%D1%80%D0%BE%D0%B2%D 0%B0%D0%BD%D0%BD%D1%8B%D0%B9_%D0%BB%D0%B8%D0%B4%D0 %B5%D1%80_%D0%BF%D1%80%D0%BE%D0%B5%D0%BA%D1%82%D0% B0_47_%281940%29.JPG

Originally, I was speculating this:

II: Derzky

III: Orfey

IV: Fidonisy/Izyaslav

V: Project 7

VI: Project 7U

VII: Ognevoy

VIII: Leningrad

IX: Skoryy

X: Kotlin

I'm surprised they took the large destroyers/destroyer leaders path. I guess Leningrad, Skoryy and Kotlin may go for the future 2nd line. I'm cool with anything they offer, by the way.

This is it for the upcoming Soviet/Russian DD line for now. I'll be looking forward to get them next month.

Soon I'll be doing discussions for the VMF's cruisers, battleships and carrier lines. So far as I've been through, I'm aware that my enthusiasm and perhaps entrie existence will be hated with resentments for being so fond of its pretentious "small name, big ego" navy as well as enjoy studying and discussing its project ships, hate me for the things I like. But the USSR tree isn't the only one I'm very interested with in this game. Here I hope anyone here be at least tolerant, so feel free to ask questions and discuss.

From here on out, I'm on my own out from the dark.

RWBladewing
2015-09-26, 12:42
When the enemy carrier decides to target a Cleveland the whole game:

http://i.imgur.com/HAIGzHk.jpg

LoweGear
2015-09-26, 20:19
The official trailer for the WoWS x Arpeggio collab:

9-I-OGSv7qk

And actual official information:

TGS 2015:

During this year edition of the TGS, attendants have been given permission to enter a "Special Themed Play Room", a sci-fi submarine-like room with anArpeggio of Blue Steel -Ars Nova- theme. But it wasn't just the decoration. These rooms featured specially modded game clients fo World of Warships, where it was also possible to play a special Co-Op mode as the "Fleet of Fog" ships Haruna, Kirishima, or Kongou.

http://worldofwarships-asia.gcdn.co/dcont/fb/image/a8e5acae-5d1d-11e5-aecc-000c2994974d.png

http://worldofwarships-asia.gcdn.co/dcont/fb/image/940f6972-5d23-11e5-aecc-000c2994974d.jpg

Source: TOKYO GAME SHOW 2015 Business Day 1 Review & Day 2 Preview | World of Warships ('http://worldofwarships.asia/en/news/onground-events/tgs2015-day1review/')

YF19EX
2015-09-26, 21:41
I liked Ars Nova Blue Steel, but other than the fact they are two different opposing games, Kancolle fits better with WOWS given the obvious fandom size of one over the other.

Still cool none the less. I was at TGS 2 years ago when they introduced WOT and GUP. That works well because there is no other anime equivalent in regards to tanks and the spirit for the anime as a game reflects well on WOT.

LoweGear
2015-09-27, 00:26
Update 0.5.1 Patch Notes out for Asia (http://worldofwarships.asia/en/news/announcements/ver-0501-patchnotes/)

So asides from the introduction of the German CA and Russian DD line, we'll also be getting wagahai Tone as a premium Tier VII ship. Also of note is that the Colorado is gonna be buffed with increased main battery fire rate and faster turret traverse.

Also, stats for the Admiral Hipper class cruiser:

http://i.imgur.com/twQHaNW.jpg

Xero8420
2015-09-27, 02:57
^
That's a hell lot of AA guns for a tier 8 CA. :heh:

Anyways, German cruisers line revealed:
http://i.imgur.com/By4ra6G.png
As was revealed in the trailer, Hindenburg is possibly the improved Deutschland-class CA with 3 x 3 28 cm (11 in) guns. Sadly, no Deutschland-class sighted. Sorry to sound disappointing for those who're anticipating for it. :(
But hey, at least you boys will have a big chance to get your favorite Admiral Hipper. ;)
*awaiting to witness Prinz Eugen skins...*

And now, the Soviet/Russian DDs' namesakes and stats unveiled:

http://abload.de/img/1tzxdt.jpg

http://abload.de/img/2ihy18.jpg

http://abload.de/img/3u9awm.jpg

http://abload.de/img/477z3p.jpg

http://abload.de/img/5yxzha.jpg

http://abload.de/img/6fgap5.jpg

http://abload.de/img/7gjlmm.jpg

http://abload.de/img/8y4z9w.jpg

http://abload.de/img/9c4l6q.jpg

http://abload.de/img/10sdy76.jpg

Initially, I was expecting Khasan monitor as tier I. But it's understandable that it wasn't included, because its 3 x 2 130 mm guns are way too much for tier 1. :heh:

Kakurin
2015-09-27, 03:13
*snip*
Huh, one squadron of Messerschmitt fighters? Why that. :twitch:

Xero8420
2015-09-27, 03:33
Huh, one squadron of Messerschmitt fighters? Why that. :twitch:

Not a floatplane? Then it almost sounds like one of the modernized Kirov-class CL, Molotov, launching a Spitfire fighter. :heh:

Anyway, since I came across with the patch note recently, there will be 3 premium ships coming through as well. Man, that German CL/As and Soviet DDs introduction is much earlier than expected. But hey, the long wait is over. :D

Kept us waiting, huh? :cool:

Well then, the 3 premium ships:

Polish ORP Błyskawica
https://upload.wikimedia.org/wikipedia/commons/6/66/Blyskawica_l_d.jpg

Russian "stillborn" Imperator Nikolai I battleship (Marat/Petropavlovsk would have been better, though)
https://upload.wikimedia.org/wikipedia/commons/4/45/LinkorSobornaUkraina_%281919%29.jpg
Stillborn in a sense that it was half-built before dismantled.

Japanese Tone heavy cruiser
http://i.imgur.com/UeMaiOd.jpg
http://vignette2.wikia.nocookie.net/kancolle/images/2/29/71_3.png/revision/latest?cb=20131126102749
http://i.imgur.com/FnIq1SS.jpg
:p :p :p :p :p
Interesting trivia: Like Mogami, Tone was once planned to armed with 15.5 cm naval guns before 20.3 cm guns were chosen instead.
But why Tier VII? Tier IX could have been more fitting considering the succession in CA-class line. :/

Kakurin
2015-09-27, 03:43
Mogami and Tone got the 15.5cm during planning phase (Mogami-class in fact got outfitted with them) because they were planned prior to Japan's withdrawal from the Washington Naval Treaty. Since Japan had already exhausted its alloted tonnage for CAs they got the 15.5cm for the classification as CLs. In fact Mogami and Tone are the reason why there's such a big gap in the development of CLs for the IJN between the Sendai and Agano-class.

Xero8420
2015-09-27, 08:58
Mogami and Tone got the 15.5cm during planning phase (Mogami-class in fact got outfitted with them) because they were planned prior to Japan's withdrawal from the Washington Naval Treaty. Since Japan had already exhausted its alloted tonnage for CAs they got the 15.5cm for the classification as CLs. In fact Mogami and Tone are the reason why there's such a big gap in the development of CLs for the IJN between the Sendai and Agano-class.

Ah, it kinda reminds me of the CL line discussions I've been through a few months back.

By the way, it appears that the top tier Soviet destroyer - or should I say, the flotilla leader - is Project 24. The project designation number was given to Khabarovsk before the war, until the same project number was then given to the postwar Sovetsky Soyuz battleship design, which is ironically would be the tier X BB candidate, right after Project 23 Sovetsky Soyuz itself.

проекта 24 (Project 24)
http://s019.radikal.ru/i621/1210/6a/982086a11bb3.jpg

YF19EX
2015-09-27, 14:16
At work at the moment but just checking reports of how bad the new voice command spam is going

LoweGear
2015-09-27, 19:36
So it seems that patch yesterday was a preload before Update 5.1 hits, since the models for the German ships appear to be in now:

C39c_-Ytwz4

LoweGear
2015-09-28, 00:19
http://i.imgur.com/xeghP2o.jpg

Bonta Kun
2015-09-28, 12:37
Really starting to hate border hugging ****heads.

I think if you are up against the border it should incur a hp pen.
Best way of getting people off them and avoiding going into them in the first place, anyone stupid enough to wander into it gets DPS until they get off it again, ofc a much bigger HP DPS than ally ramming incurs.

Well can't say i love or hate the new update, I don't have my sound up enough in the game for it to be annoying as I like listening to music more.
Biggest problem right now is most of the mods are incompatible with the update, so have to wait for them to be updated.
Game feels a little barren without now:(

Glad the Tirpitz got cat fighters now, altho doesn't make a huge difference it's a difference, generally one less plane to worry about most of the time.

Just rotating between Tirpitz and North Carolina for time being, really liking the NC, it's really nice to use.

YF19EX
2015-09-28, 13:17
Just got my New Mexico and upgraded it fully. Ate a ton of resources doing it. The New Mexico can really get in close and take it. More so than the NY. But the more vids I watch on the NC the more I can't wait to get one. Probably time to get my Tirpitz before she goes.

YF19EX
2015-10-05, 21:06
https://www.reddit.com/r/WorldOfWarships/comments/3nn8uh/codes_for_existing_accounts_aurora_3_days_premium/

Bonus code! See the post and the website for legitimacy.
- Aurora
- Port Slot
- 500k silver
- 3 days premium!

Reports are its NA only so heads up.

LoweGear
2015-10-06, 10:46
A defeat most memorable only because I not only took the top spot and survived, but because I killed a German CRUISER. (http://imgur.com/a/W5bHg) :eyespin:

(Seriously, I hate imgur no longer having an easy to access thumbnail function)

LoweGear
2015-10-12, 12:34
Sea Trials with New Russian and German Vessels ('http://worldofwarships.com/en/news/common/sea-trials-ru-de/')

Basically, from the 13th to the 19th, accomplishing the new missions will give us temporary access to the new Tier V Russian and German ships, the destroyer Gnevny and the cruiser Konigsberg respectively.

Bonta Kun
2015-10-13, 17:39
This is what happens when I'm committed to a cause!

I wanted 4 kills so I can try out the German cruiser.

I asked the other team if I could kill 4 of them for it.

They refused me.

So I killed 5 of them:p(would have been 6 as I close to killing that CV just there in the background)

http://i.imgur.com/BisVwsp.jpg
http://i.imgur.com/bcdwfc6.jpg
http://i.imgur.com/rfgeD6o.jpg


I then got my Konigsberg and was ready to rock and roll!

First game I'm sunk within 2 minutes, a bloody Kongo gets 3 heavy damage hits and I'm out......

LoweGear
2015-10-13, 21:21
First game I'm sunk within 2 minutes, a bloody Kongo gets 3 heavy damage hits and I'm out......

For the Konigsberg, you really just need to abuse its extreme long range to stay as far away from BB's as possible - well, a Kongo is gonna have more range than you still, but at least you're not gonna be purposefully getting yourself into the range where they're more accurate. Since you good range, you can stay behind a friendly battleship to make enemies more likely to shoot at them than at you, while still having the ability to dish out the pain.


https://i.imgur.com/EvJqiA8.jpg
https://i.imgur.com/UocPtAg.jpg
https://i.imgur.com/UkylQPW.jpg

Bonta Kun
2015-10-14, 13:53
For the Konigsberg, you really just need to abuse its extreme long range to stay as far away from BB's as possible - well, a Kongo is gonna have more range than you still, but at least you're not gonna be purposefully getting yourself into the range where they're more accurate. Since you good range, you can stay behind a friendly battleship to make enemies more likely to shoot at them than at you, while still having the ability to dish out the pain.


https://i.imgur.com/EvJqiA8.jpg
https://i.imgur.com/UocPtAg.jpg
https://i.imgur.com/UkylQPW.jpg



It was just bad luck for my first game, I was hiding behind a BB at the start anyway but still got smashed quite easily.

I rocked it afterwards tho, games following I was going abit nuts with it.
Zig zagging my way through enemy ships firing torps off the port and starboard sides at anything that moved:D

It's like a giant DD to me:p

Working on getting Mogami and Iowa atm.
I could speed that up greatly if I buy some doubloons but just gonna roll without for now.
If I get fed up grinding, I will probably just buy doubloons tomorrow but I think for now I can handle the grind.

Newhope
2015-10-15, 15:57
To be honest I wouldn't even bother with cruisers ATM they're just battleship fodder.

YF19EX
2015-10-15, 22:41
I have stopped my progression on US Cruisers and returned to bbs. Sold my Pensacola because I could not win worth a hoot in that thing. My Cleveland still prints me credits and damage. I am 4k free exp away from the North Carolina. Love the New Mexico and can do serious damage if given half the chance. But I didn't want to be in a slow bb anymore so my impatience will cause me to skipp the Colorado.

I do see the issue with US Cruiser progression in the higher tiers. Since bbs appear to permeate the higher tiers, one does not have enough firepower to hurt bbs and will more than likely get trashed by them or torpedo spam from Japanese dds and and cls. I heard only good AA but one does not win a game with AA alone. (Or make money).

I also engaged my first Konigsburg at around 10k. It does appear the armor is thin. Was citadeling one in my Cleveland with AP. But her main guns do hurt.

Psyco Diver
2015-10-15, 22:53
They really need to do something with cruisers higher up, I stopped at the Cleveland and Furutaka, the shell arc is horrible on the Cleveland. Maybe increase their AA because lets face it in the higher tiers BBs aren't that bad with AA and with the amount of plane spam CVs can send your way is ridiculous

LoweGear
2015-10-16, 08:28
Update 0.5.1 Development Bulletin ('http://worldofwarships.com/en/news/common/update-051-dev-bulletin/')

Look for increased armor thickness on U.S. cruisers Baltimore and Des Moines . Meanwhile, U.S. destroyers Benson and Fletcher receive improved artillery. All U.S. destroyers will receive a range boost to their torpedoes. The Japanese Premium cruiser Atago will receive both improved maneuverability and the "Repair Party" consumable.

U.S. dive bombers will be more stable while taking anti-aircraft fire, with a decreased bomb spread, while their Japanese counterparts will have increased precision for manual release. Japanese torpedo bombers will now inflict less damage at lower tiers, but their torpedo spread has been reworked: torpedoes now converge rather than separate. This will result in a narrower target area that will reward skillful aircraft carrier captains.

Now those are some interesting changes ahead, especially for the Japanese torpedo bombers.

Here's another welcome change:

For those who often play with friends, we’re pleased to announce that our updated system for team positioning will now take Divisions into account. This means that players from the same Division will be spawned as close to each other as possible, and you’ll no longer have to spend the first few minutes of battle maneuvering to meet up with your friends!

RWBladewing
2015-10-16, 08:48
Count me in on the giving up cruisers bandwagon as well. The Murmansk and Omaha are my best-performing ships by a huge margin but the effectiveness of cruisers drops off massively after tier 6 (I'd even argue the Cleveland is not even close to the OP monster people claim it is, I think this is nothing but leftover sentiment from when its shell arc wasn't absolutely terrible like it is now). Reload and turret traverse time skyrocket and BBs start to outrange you by a very significant amount.

It's still possible to do well in these ships but the amount of extra effort required to even match the damage of a BB who's just sitting back and shooting, combined with the likelihood of just being randomly citadel'd out from halfway across the map, makes it just not worth it to me. I definitely would not call myself good with the Myoko and have died due to my own stupidity many times, but even so, seeing that my average damage in the Kongo is over 10k higher really puts a lot in perspective for me.

I've heard the Zao is a monster but the road there is just too long for me.

For those who often play with friends, we’re pleased to announce that our updated system for team positioning will now take Divisions into account. This means that players from the same Division will be spawned as close to each other as possible, and you’ll no longer have to spend the first few minutes of battle maneuvering to meet up with your friends!

About freaking time. Up to this point it has felt like it has actually been the complete opposite, starting as far away as possible from my friend every single time. Now if they could just get around to enabling Division chat as well.

Bonta Kun
2015-10-17, 10:05
Can't say I have trouble in my cruisers against BB but then I try to avoid BBs if I'm by myself.

Really getting into my Myoko now but just about to get Mogami and can't wait to give that a go.

Still a fair abit away from my Iowa, about 100k exp.

Haven't given the Ognevoi a go yet but might do that at the end of the day.

Just need to get my hands on some more doubloons right now, need some extra ship slots>_<

Xero8420
2015-10-17, 11:04
Can't say I have trouble in my cruisers against BB but then I try to avoid BBs if I'm by myself.

Really getting into my Myoko now but just about to get Mogami and can't wait to give that a go.

Still a fair abit away from my Iowa, about 100k exp.

Haven't given the Ognevoi a go yet but might do that at the end of the day.

Just need to get my hands on some more doubloons right now, need some extra ship slots>_<

It'll be over after tomorrow. But worry not, you'll get to play the DD tree a few days later. Just you would take weeks to get Ognevoy.

LoweGear
2015-10-17, 12:54
In which Mutsuki bullies Fuso (http://imgur.com/a/7W9VE).

Xero8420
2015-10-17, 20:42
Anyone tried Ognevoy if anyone had a chance?

YF19EX
2015-10-18, 01:31
HOLY CRAP! The repair cost on the NC, they were not kidding! My first time out, took in 188k and repair and rearm cost me like 84k. The second time out, I got 187k and repairs and rearm cost over 100k!

I got this is with two victories and no loss to the ship. This is just taking damage and ammo repair. Not counting possibility of losing the ship! No wonder the battles are standoffish at these tiers. Time to start using those India Bravo Terrathree flags I have been banking up.

I must admit, I really like her. I can tell she can get hurt pretty easily. I don't have any upgrades at the moment other than a few damage and aa control modules. Her main guns have ok dispersion out to 20km. Anything farther and they spread too wide. Her 16" flight time make the Cleveland's shell flight time look like the flash. But they definitely hit hard when they do land. Her speed is sufficient at even 24k to get into trouble, and this will get to almost 28 with the upgrade. Her rudder shift time is terrible, my NM can turn faster. Her turret rotation and and reload speed are decent.

I can tell this ship won't be a money maker, but it won't break the bank too bad and I have more than enough mid tier ships to continue to make money. But I think even if I get enough xp for the Iowa, I think I might stop here.

Newhope
2015-10-18, 09:59
Anyone tried Ognevoy if anyone had a chance?

It's a fun ship to play and I can see it been pretty good with the right skills but as it is it's damage output is pretty poor.

http://i1280.photobucket.com/albums/a491/Agarest2/shot-15.10.17_17.55.47-0470_zps1nqxxtjv.jpg (http://s1280.photobucket.com/user/Agarest2/media/shot-15.10.17_17.55.47-0470_zps1nqxxtjv.jpg.html)

Xero8420
2015-10-18, 11:52
It's a fun ship to play and I can see it been pretty good with the right skills but as it is it's damage output is pretty poor.

http://i1280.photobucket.com/albums/a491/Agarest2/shot-15.10.17_17.55.47-0470_zps1nqxxtjv.jpg (http://s1280.photobucket.com/user/Agarest2/media/shot-15.10.17_17.55.47-0470_zps1nqxxtjv.jpg.html)

At least you put up a good fight.

Yeah, their torpedoes stats are usually a lackluster. Not to mention Gnevny's is weaker than Gremyashchy's, despite under the same class. Still, their fast torps compensated their weak firepower and are actually pretty handy in ambush and close quarter combat until you get Tashkent. Short-ranged, yet quite fast. But it gets slower as the range increases. That's the trend of Soviet torps in WWII, with their standard max. ranges were 4km, 8km & 10km at that time.

Psyco Diver
2015-10-18, 15:36
Been grinding through the New Mexico and Fuso and I'm having way to much fun. The NM is a winning machine its just been have good luck, but the Fuso I'm doing bigger damage games but getting nothing but derp teams. Between the two I like the NM more, I have no issue going toe to toe with a North Carolina or Nagato, its armor is plain great, the Fuso is spotted to easily, it feels like its made of citadel, and even with the rudder module I'm still getting murdered by any decent CV because the ship is so long. Trying not to complain because the guns are just plain fun. At this point I'm mostly done the NM grind though and I'm thinking its a keeper, but I am thinking of dumping my Kongo, I just don't take it out anymore. I take out my South Carolina more (yes I'm a dirty seal clubber).

I love the battleships the most, cruisers were fun till about Tier 6 on both sides, but after that its just so easy to get wrecked by any competent BB captain and most CVs will purposely fly their planes around you so you don't get to play AA support.

Xero8420
2015-10-18, 22:35
It makes me wonder, fellas... Which would you prefer for a Japanese premium CA? Pan-paka-paan~! or Wagahai? :p

LoweGear
2015-10-19, 02:29
It makes me wonder, fellas... Which would you prefer for a Japanese premium CA? Pan-paka-paan~! or Wagahai? :p

I already have Pan-paka-pan~, so I'm actually less inclined to get Wagahai unless I get some dough :heh:

Xero8420
2015-10-19, 10:24
Look at me! I'm amazing!!! With skills like these in first time, I can hardly believe how incredible it is!
http://i.imgur.com/9SfzKiC.jpg

On the side note, the Soviet 130mm gun can hit citadels reliably with AP shells. Thanks to its high muzzle velocity that provide more consistent shots and greater penetration. I played Orlan and got a first-hand impression on its naval gun, by the way.

Newhope
2015-10-19, 15:39
It's not so much good guns it's the god awful armor on the new ships, I've even citadeled them even with HE.

Xero8420
2015-10-19, 18:39
Yeah, both Soviet and German tier 1 ships are paper thin in armor compare to other gunboats. Not to mention the former was based on a destroyer design.

Anyway, Soviet/Russian guns are fine, but their turrets are paper thin in armor. Usually get destroyed easily.

LoweGear
2015-10-19, 23:54
Another thing about the Soviet DD line: according to datamining they apparently don't have the ability to stealth fire, aka firing their guns while remaining concealed, even if you pile on all the relevant concealment equipment, captain skills and camouflage to pull that off.

Xero8420
2015-10-20, 01:39
Another thing about the Soviet DD line: according to datamining they apparently don't have the ability to stealth fire, aka firing their guns while remaining concealed, even if you pile on all the relevant concealment equipment, captain skills and camouflage to pull that off.

Time and again, I personally argue that they aren't supposed to play them as gunships for stealth firing. Instead, the more appropriate way to stealth attack is to get up close and personal daringly either by sneak attack or flanking attack and deliver a full volley of torps on broadside, take them out by surprise when they weren't paying attention.

Those who're just playing them as gunship are wasting the use of fast torps. They're more than just sniper gunships, they're also skirmishers. "High risk, high reward" is how to play right with Soviet DDs in mind.

Not to mention the name "Derzki" means "daring" in Russian sounds meaningful to describe the Soviet/Russian DDs. Speaking of Derzki, I call it the Daring Derp.

That's mostly situational depending on the maps, though.

PS: The moment I got Derzki, it faced mostly rotten luck regardless of what I do. Not even sniping could keep me alive. And Solomon Islands is a bad map for it to begin with.

YF19EX
2015-10-23, 22:40
Played 5 games yesterday and won all in a row. Also had the two phantom ship events yesterday too.

In my first phantom event the carrier was on our side. I was in an Omaha, but we managed to dominate the other team completely with no losses to our side. I was under 200 health in that match and would have died if it were not for the dance of death that ship was capable of.

In the second game, about an hour latter, I ran into the same carrier with the same player this time in my New Mexico but with him being on the opposing side. He focused in on me immediately. I initially took 3 torps and later, 2 more torps and bombing run, that almost killed me. Thankfully due to evasive maneuvers, spacing of the attacks and all my repair charges, I was able to survive. Put about 3 shells into him at 18km or so. The game also lagged all of us down to 10fps or lower. Our team manged to win with about 40% loss to our team.

So I should be receiving over 80 flags for the two events. And boy do flags make a difference in credit and exp building. I only use them on x2 and on my North Carolina. Here is my NC being sunk with 73k damage done and 1 sunk ship.

http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/10-23-2015%20NC%20with%20x2%20and%20flags_zpswgj4utzb.pn g

X2 event. Flags: Zulu, Equal Speed Charlie London, and India Bravo TerraThree to mitigate repair cost.

Edit: Oh and the special Halloween Camo that gives 100% extra EXP.

Tiberium Wolf
2015-10-24, 00:38
Soviet DD can still inv fire. They just narrower margin now since it's more of less 6km increase for detect when firing.

All those playing with torps mostly died without doing anything at least those in tier IV and below where I am (IV). Having 3Km and 4KM torps means you are only useful in tight passage maps. And unless you catch a stupid BB going there you better off using guns to shoot down other DD than using torps.

If other ppl range is bigger than yours then just stick with other ships and shoot at max range. When you do most ppl won't shoot at you since it's hard to hit DD at that range. But you better not stay too long in a straight line.

Psyco Diver
2015-10-24, 12:24
I finally bought the Colorado last night, I'm going to miss the New Mexico but it's a good move. I free xp'd the B hull and moved the modules and captain over from the NM. It is derpy at max range but absolutely brutal once she gets close. I think the issue people have with it is because almost every USN BB has atleast 4 more guns more than it and that's 4 more chances to hit another ship per salvo

YF19EX
2015-10-24, 22:37
I was almost half tempted to try the Colorado since the last update. Everyone had said the main gun accuracy had improved, but I free exp'd my way to the North Carolina and decided to keep my New Mexico as a beater for the mid tiers. After spending so much time on older pre-post WWI battleships, I was itching to get into a faster more powerful ship and the NC is pretty well that.

YF19EX
2015-10-28, 22:47
Been credit building toward my Iowa, even though I will probably be hesitant to operate her. I am just barely operating my North Carolina literally above water in terms of credits.

But as Polandball would say: Dangerous unto Omaha.
http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/10-28-2015%20Omaha_zps0ldfpara.png

Oh and I killed that Kongo who got me 10 seconds later with my last Torpedo Spread.

Psyco Diver
2015-10-28, 23:43
Been credit building toward my Iowa, even though I will probably be hesitant to operate her. I am just barely operating my North Carolina literally above water in terms of credits.

But as Polandball would say: Dangerous unto Omaha.
http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/10-28-2015%20Omaha_zps0ldfpara.png

Oh and I killed that Kongo who got me 10 seconds later with my last Torpedo Spread.

I've been using my South Carolina and Kongo for credit grinding although I do miss the Omaha, its the only cruiser I truly fell in love with, its a hard ship not to do good in

YF19EX
2015-10-28, 23:59
I had sold off my Phoenix and was intending to sell the Omaha since I had the Murmansk but then decided against it. Been playing these light cruisers more like destroyers, hiding, doing the dance of death and can do quite a bit of damage and survive most battles. That and the profits from my Tier V and VI keep my North Carolina operating.

YF19EX
2015-10-31, 14:14
http://na.alienwarearena.com/giveaways/world-of-warships-bonus-code-invite-code-key-giveaway

Heads up wows Alienware bonus/invite codes. If you already have an Aurora it will give you almost 4m credits with the port slot and premium.

Edit: Appears to be NA only.

Psyco Diver
2015-10-31, 18:19
Well I was wrong, it said on the page it was out of keys and when I checked my e-mail this morning I was surprised to see the key there, Aurora, 1 slot, and 3 days premium. I tried the Aurora out but didn't like it, shell arc is hilariously bad, AP sucks, HE is nice for it, and accuracy sucks but I think thats due to the fact the shells are coming straight down vs into the side of a ship. If I want to club seals I'll use a South Carolina and if I want to grind credits I'll use my Kongo, premium ships just don't have the same perks as they do in WOT

YF19EX
2015-11-01, 18:28
I keep the Aurora in port because, these offers tend to pop up every now and then. And when they do and you have the ship, they give you credits instead of the ship. Yea the Aurora is a poor ship when compared to my St Louis in this class. Otherwise, if you sell the Aurora, its worth credits and another port slot if you need the room.

I think patch 0.5.1 will be a big difference with the additional option of custom missions, reduction of the line riding abuse and overall refinement of the game. It still has a way to go compared to WOT, but I love fighting in ships. Nothing like putting a 5 14" shells into the side of an full health Aoba and watching it blow up!

Xero8420
2015-11-05, 21:56
•Border-leaning punishment is real, boys!
•Training session will be available for first time newcomers
•New Zone game mode, a bit like King of the hill
•New unique maps added, and refined SFXs update
•Hydroacoustic search available for all classes
•Defensive fire available for all cruisers as 2 consumables, except American will have 3
•Some USN ships will get buffs, especially torps
•Atago getting armor and rudder buffs
•Kuma, Myougi getting seaplane consumable nerf as their use were seem redundant
•Derzki and Izyaslav getting top speed buff
•Orlan's main guns wouldn't knock out easily
•Hermelin and a few German cruisers getting armor buff
•Level 10 & 11 added

Tiberium Wolf
2015-11-06, 05:42
CV play is horrible. The torps were slow and they now they are even slower... I played a few times and I simply fail too much... time to stop playing CV now.

Xero8420
2015-11-06, 06:45
CV play is horrible. The torps were slow and they now they are even slower... I played a few times and I simply fail too much... time to stop playing CV now.

Blame this to the peeps whining about "CVs OP!!1!1! PLZ NERF THEM TO SH!TZ!!11!!" And now it hits CV players hard. This is what happened if devs took the wrong vocal peeps seriously and mislead. And this is why we can't have too much rights to exploit and abuse.

Psyco Diver
2015-11-06, 07:28
Its a step in the right but wrong direction, CVs TB planes needed a nerf because they are able to manually drop torpedos right against anyones side regardless how they manuever

Xero8420
2015-11-06, 07:58
What is the wrong direction?

LoweGear
2015-11-06, 08:04
... you know, I suddenly feel stupid for not realizing something about carrier play:

If you auto-attack a target with bombers, your can adjust where they approach from by moving the green marker along the approach circle's circumference. You can thus take two TB squadrons, order them to attack a target, and then adjust their approach angle to form a crossfire - no more fiddling manually with your aircraft's flight paths to get the optimum angle of approach. No matter what the ship does, he'll be guaranteed to get hit by at least one or two torpedoes.

It helps that the recent change to IJN TB mechanics means that it's easier to get more torpedoes in since they don't spread as much anymore, which has done wonders for my TB accuracy.

Xero8420
2015-11-06, 23:25
Even with the TBs nerf, I still got some torps hit on my Kongou.

Not only I got unlucky since I got into the game after the patch, I also had a bad aiming as even the rangefinder sight was revised, and the projectile trajectory inheritance from the ship's speed becomes more obvious too. Guess I need more practice with my aiming with inheritance like I used to in a certain MMO FPS game. Fortunately, AA weapons seem improved and more intense. Shot down more planes than I used to.

I felt like I'm as if wasting the 1 day premium time today. But that's not a big deal, as I'm a few steps closer to get Fusou, while I'm grinding my way to get Gnevny and Furutaka.

YF19EX
2015-11-07, 11:14
Any truth to the possible AP nerf or rather increased bounce angles on Cruisers? One of the things I love doing is demolishing cruisers with AP from my North Carolina when broadsides are presented and RNGesus blesses me. Been at nights for the last few days so i have not been able to play since 0.5.1 came out.

Xero8420
2015-11-07, 21:30
Managed to get Fusou and Furutaka before the premium time ended, and I played with both first hand.

Damn, Fusou is as flimsy as a whale, even with the propulsion upgrade. Had a few scratches on my friendlies. Definitely recommend a steering gear mod. With 12 guns, I can deal some serious damages reliably and at least kill something with a broadside saturation fire. It gonna take weeks to fully upgrade her for her amazing range. Those who're fond of Fusou, Wyoming and New York would gonna love the upcoming Imperial Russian dreadnought battleships. Imperator Nikolai I demonstrated how dangerous the full broadside saturation fire would be.

Furutaka seems good, at least a bit better than how it used to be. Seems a tad tanky compare to Kuma. Reload time, however, is painfully slow for a cruiser. Though I'm under an impression that Kirov's main guns reload time might be much worse than Furutaka. Torpedoes are not too useful either. Other than that, it has good armor, modest maneuverability and good speed.

PS: The one thing that don't sit right with BB players was that the BB's AP shell nerf wasn't listed on the patch note. Not only I was a little annoyed with that, but it also caused an outrage in the whole community at large.

Psyco Diver
2015-11-08, 01:12
You'll like the Fuso once you get the B hull, along with the engine it really makes the ship. I will say its AA even while full upgraded is only barely better than the Kongo and not enough to defend yourself against squads of enemy planes. On a regular basis I got over 100k damage games but it isn't a close in fighter like the New Mexico, she is fragile and the turrets are weak as well, I had several battles where I left with only 3 turrets, my last game I only had 2 turrets left. Oh dodging torpedoes even with the rudder upgrade is a hard task since the ship is so long, but the ship is a lot of fun because those guns along with the accuracy module are like laser guided missiles of pain and lulz. I just got the Nagato and while I don't miss the Fuso I rather enjoyed, unlike the New Mexico/Colorado, while I like the Colorado I still miss the NM a lot

Yea a lot of flack is going on both the EU and NA forums about it along with WOTLabs about a AP nerf which is being backed up with recent damage numbers, the notes about the ricochet angles and joints is being blamed for it. I'm still getting good pen hits on CLs but I'm not getting the citadels like I used too, I think the days of one shotting CLs is over which sucks for me as a BB driver but is needed because CLs rapidly lose their role in the current meta after tier 6/7

YF19EX
2015-11-09, 00:24
Well since I finally got to play the new patch, the BB AP is seriously nerfed. I put 3 16" AP into an Atago showing its full broadside from my North Carolina and only did maybe 3k in damage. Prior to this patch I would have either penned, citadeled or heavily damaged such a ship.

I am not normally one to complain about the usual items (HE, Manual Torpedo Drops, Cleveland's etc). To me dodging torpedoes, putting out fires and destroying Cleveland's are the challenge of the game.

This AP nerf just breaks a whole class. The BB needs alpha strike capabilities of its main guns to do damage in this game. RNGesus which might give me 1 out of 9 hits at long range and maybe half at close range, already puts us at a dps disadvantage but damage balance with each shell hit.

BB AP needs to be able to devastate lower ships, otherwise we are just cruisers without the ROF.

LoweGear
2015-11-09, 00:26
Well since I finally got to play the new patch, the BB AP is seriously nerfed.

The BB AP nerf is apparently more an armor calculation bug fix that had unintended consequences, and the dev team is apparently looking into it now. However, they really should've at least mentioned that they were doing such a thing in the build notes.

YF19EX
2015-11-09, 00:46
Yea, I did see the issue about the armor fix unintended consequences that seem to have opposite effects on BB and CL. A BB can't pen a CL and a CL can pen a BB.

Even though they had the test server to check this I theorize due the smaller player base on test servers, either it was neglected to be reported or too small a percentage of play to calculate overall damage ratings. Otherwise only the widespread notice of this issue across all servers was probably the only thing that brought it to WG attention. Mean while I'm losing premium time...

And this maybe funny, but I like being fair about it. I love cruisers as much as BBs and know I could spend time probably beating on BBs in my Cleveland or Murmansk (heck I could do that before this issue) but I prefer it to be the challenge that it is than overwhelming a BB with rapdfire AP. HE was already bad enough.

LoweGear
2015-11-09, 01:00
Even though they had the test server to check this I theorize due the smaller player base on test servers, either it was neglected to be reported or too small a percentage of play to calculate overall damage ratings. Otherwise only the widespread notice of this issue across all servers was probably the only thing that brought it to WG attention. Mean while I'm losing premium time...


AFAIK the bug fix was made after the public test, so it wasn't even an issue back then. That they let such a thing slip into the live build is rather frustrating.

And BB's already got a lot of nerfs, having their only ace in the hole - the ability to deal massive damage against other ships via citadel hits - be nerfed, even if unintentional, was not a welcome change.

Psyco Diver
2015-11-09, 01:01
I'm getting the same amount of hits but my damage is nearly half of normal and they nerfed credit income supposedly also (nothing confirmed on that though) because even on wins I'm barely breaking even with my Colorado and Nagato. My Kongo isn't fairing much better either as my main credit earner. I've resorted to using HE on everything but battleships but the damage numbers are way down for me, I rely on getting 2-4 citadels a game. I'm hanging up the game till something changes, I don't own any cruisers anymore so I don't know. Might be a good time to grind up the German cruiser line and Russian DD line....

YF19EX
2015-11-09, 01:10
In one game, I did 47 hits in my NC but with only a total damage of 87k. Not one ship sunk and not one citadel.

Hmm, I wonder if lower credit earning is inline with increased opportunities to get large credits in missions and challenges. I know the Tier VII is when things start getting expensive, but you should not be breaking even on a Colorado. Heck I was still making money in my Pensacola even though I was pretty bad in it and more than likely would always lose the ship. 60-70k was my average repair bill with that ship at that tier.

Xero8420
2015-11-09, 11:21
I forgot to screenshot my recently shocking result of my match with Fusou, but I'll go ahead explaining here. I'm not sure if I'm the only one witnessed such a mindblowing event, a single broadside alpha salvo from my secondaries sunk an Omaha with a few devastating citadel/critical hits at point blank range (less than 1.0km). That was the first time I witnessed the BB's casemate guns are actually capable of citadel strike in an occasion. O.o

As for Kongou, I at least managed to get a few decent kills in a single match. Among of them is Ishizuchi, managed get a citadel hit or two to gun it down.

@Psyco
You may go Russian DD line. Infuriating to play at early tier at first, until you fully upgraded Izyaslav, the rest of the USSR DDs began to shine its potentials.

YF19EX
2015-11-09, 13:22
It appears as BB to BB combat has not changed too much in terms of armor penetraion values. Most of my damage against other BBs have been consistent prior to 0.5.1.

@Xero: RNGesus must have been most kind to you with your secondaries.

LoweGear
2015-11-09, 13:46
So reading up on Wargaming's statement regarding the unintended armor change:


О цитаделях в 0.5.1 - Механики игры ('http://forum.worldofwarships.ru/index.php?/topic/34999-%D0%BE-%D1%86%D0%B8%D1%82%D0%B0%D0%B4%D0%B5%D0%BB%D1%8F%D 1%85-%D0%B2-051/page__p__1483601#entry1483601')

Dear players,

After the update 0.5.1 has been a change in the mechanics of penetration of the citadel on many ships. After receiving a lot of questions on this aspect of the game, we decided to open it in more detail, that you understand the essence of the changes and their causes.

So, the list of changes in version has the following wording: View Post Pinkman26 (Nov. 4, 2015 - 14:54) wrote: Improved logic of miscalculation of the trajectory of the projectile with the rebounding at the junction of several layers of armor.

In our game (more about this is written in a separate article), the ships are divided into parts. The most secure and at the same time the most valuable for the combat capability of the ship - a citadel. Technically, all models of the reservation of the ship must have armor on all sides, even the tip and add-ins. This may be a real armor, thin lining, and perhaps "technical" armor thickness of 0 millimeters, it is only necessary for the proper operation of the mechanics. Often it looks like this:

http://cs625424.vk.me/v625424869/5867e/WjrZin5Ac3E.jpg

For example, the Citadel, casemates and bow you can see two coats of armor, one refers to the citadel and is a real protection, other technical, just covers the entire area of the joint from the casemates and tip. Its thickness - 0 mm.

Unfortunately, quite a long time in the mechanics was a defect, we have recently discovered with the help of supertester and eliminated. The fact that the armor-piercing shell that fell into these joints armor and ricochet, cheat correctly in the terminal ballistics. To make it clearer, again, look at an example:

http://cs625424.vk.me/v625424869/58687/gaxJXw4glrE.jpg

In this conventional scheme, we see the following:

Armor-piercing projectile pierces the thin armor casemates and is at an acute angle in bronepalubu; Rule 14.3 caliber does not work (the deck armor is too strong or insufficient caliber projectile), so there is no penetration of the absolute. The angle is very sharp and projectile discharged from the blow bounces; Not having to fly out of the ship, it explodes inside the bunker.

According to the logic of our system of damage, and on the basis of common sense, the shell would deal damage where it exploded - in a cell. However, in previous versions of this scenario due to a defect led to the application of the full damage to the citadel.

As you can see, the error is serious enough, and as soon as we learned about it, immediately began to prepare the correction. It was at version 0.5.1 and has got into patchnout one line. This damage shells and bronerpobitie changed.

Now that the problem is clear, you need to think about the current situation and the future:

1) Obviously, the error to be corrected - such defects are unacceptable in the damage model. And we still need to further test other possible scenarios for the behavior of the projectile at rebounding, make sure that no more mistakes;

2) Obviously, the correction of the error is serious enough to affect the game. Citadel has become more difficult to "get it". Improve the survivability of many ships and thus indirectly reduce the efficacy of armor-piercing shells.

3) This - a consequence of error correction, not a conscious desire to degrade the armor-piercing projectiles, or somehow still affect the balance; Now we have to evaluate the change of gameplay, analyze statistics and take the necessary measures to correct the balance with the already corrected mechanics.

Considering your many comments and questions, dear players, it is also clear that we underestimated the magnitude of the error and its impact on the gameplay, so you read a detailed explanation of it just now. We apologize to everyone who has touched this situation and we thank you for fidbek who helped to quickly assess the extent of the problem. On the other hand, we look forward to your understanding: whatever does not become habitual mechanics for all past versions, it contained a serious flaw, which largely neglected the role of the internal reservations ship. It needs to be corrected, and now we will continue to work on a game that has no defects.

Thank you for your attention and your successful fights!



TL;DR: So if I understand this correctly (if my interpretation is wrong, feel free to correct me), the changes were made directly to the mechanics in which a shell that hits the citadel but ricochets would damage the ship. Previously, the armor model was that if the shell hit the citadel at an acute enough angle to ricochet, it'll deal damage directly to the citadel instead, thus dealing a full damage citadel hit instead of dealing lesser damage. The change simply made it so that such a situation will only yield damage in line with a normal hit instead of a citadel hit.

However, the change, while making more sense logic-wise, made a lot of ship's citadels more durable, and thus made AP shells less effective overall. So they're keeping an eye out on the game statistics to determine what changes they need to make balance wise.

Psyco Diver
2015-11-09, 16:04
So basically when I hit that Cleveland last night with 6 16" shells and caused 6k+ damage (basically over matched) even though I know at least 2 hit the citadel boiler area, I got no 33% alpha strike because they bounced off the citadel armor and out the side of the ship? Thats BS, in RL (yes I understand this is a game) if I put 16" shells through the boiler area that should at least wreck their engines. At least give us the flooding mechanic back from the early Alpha tests, give us some balance.

I agree one shotting cruisers was getting stupid easy which made them non-important in high tier play but now the pendulum has swung the other way because unless the cruiser is angled pretty hard my AP will pass right through so I'm forced to use HE which is not very effective either

Xero8420
2015-11-09, 19:52
Flooding will be nice, in case if a shell penetrates a citadel section below the waterline belt.

It looks like they made the all-or-nothing and angled/slope armor mechanics more effective to ricochet AP shells on high tier ships.

VDZ
2015-11-10, 02:03
At least give us the flooding mechanic back from the early Alpha tests, give us some balance.

I haven't played in a while. They removed flooding?

Xero8420
2015-11-10, 02:20
Close enough. At least Izya's torps placed in a good use in maps like Two Brothers, where she can camp at a corner of the canal. It wasn't surprising that Izya's AP shells can penetrate into Omaha's boiler room.
http://i.imgur.com/pl1KQOH.png

Speaking of Soviet ship, I would love to look forward for Project 68bis Sverdlov-class CL, an improved Project 68-K Chapayev-class CL, for the upcoming cruiser line. Whilst the latter is a Soviet Cleveland, the former is a Soviet Mogami w/o seaplanes because it's an early Cold War gun cruiser.

Mikhail Kutuzov with Cold War-era CIWS and missiles
http://i.imgur.com/oCAg5hV.jpg

Sverdlov's possibly in-game hull upgrade, replacing 37mm AA guns with 45mm quad AAAs.
https://lh4.googleusercontent.com/-RjGPp8YD3NI/U2-EW4tthxI/AAAAAAAAx1w/ivJNN8isnJY/s760/Project_68_Zif.jpg

45mm AAA:
http://www.navweaps.com/Weapons/WNRussian_45mm-78_SM-7.htm

LoweGear
2015-11-10, 07:39
I haven't played in a while. They removed flooding?

Flooding is still present, but you'll only ever receive it if you get hit by torpedoes.

YF19EX
2015-11-10, 22:13
Well I think I have only won one game since this patch has come out. Although I have not played much I think its been like 1 out of 7 game so far. Is it me or does the game give the feeling the ships are moving faster than before?

Although I finally sunk some ships in my New Mexico. A Farragut and another New Mexico. Got taken out by a Fuso.

Xero8420
2015-11-11, 11:23
Killed nothing with guns. Fortunately, I only earned kills by torpedoed both CVs single-handed before sank by a TB.
http://i.imgur.com/4snGq7B.png

YF19EX
2015-11-12, 00:20
Well its nice to finally get some wins for a change. Won a match in my North Carolina although I did pathetic damage and got sunk. But the crown of the night was in my New Mexico.
http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/11-11-2015%20New%20Mexico%200.5.1%20pt%201_zpscgiybra7.p ng

My first kill was a Cleveland that got pretty beat up trying to take C and was running down the narrow channel. I just put him out of his misery.

The second was a Farragut trying to take out our Carriers, fortunately since cruiser are buffed, I was on HE and finished him off. I just barely missed a torpedo spread from him since I began turning away as I came around a mountain.

The third crowning moment was the Karlsruhe. Our carriers had run toward C and there was this Karlsruhe trying to get down the narrow gap between the mountains leading to C to get our CVs. So I turn and begin heading up the channel just before the opening. He decides to turn his attention to me and begins a head on collision course. But before that he fires a narrow torpedo spread at 5km that my BB just split down the middle. Since I was on AP and it was doing crap, I figured what the hell. I still have over 2/3 my health and he won't come out of this. Next thing I know, nose to nose, he explodes, and we win and I finally get a ramming award.

One of the other things that sucks about this Citadel / AP fiasco is that its taking away from WG working on missions and stuff. I hope they can fix this soon so I can put the fear of god back into Cruisers as a Battleship should, not the other way around.

Xero8420
2015-11-12, 05:48
Yup, Izya is officially Houshou's worst nightmare. To think that they were save and sound by hiding behind the canal, but they're not... Cause in the end, my Izya murdered them both with torps and flooding to death. OMG, I sounded like I've committed a cold-blooded murdering for 5 times. But I don't hate her... RNG wanted me to become a serial killer.

YF19EX
2015-11-12, 21:48
AND YES!!! My North Carolina is back baby! Hit for 4k damage 1 single 16" shell on a Cleveland at over 25 km!

Xero8420
2015-11-12, 23:00
Indeed, the current update had AP penetration calibrations revised. Shouldn't be too rough this time.

Psyco Diver
2015-11-13, 01:05
I heard they only did the patch on EU servers not NA yet?

YF19EX
2015-11-13, 03:39
NA was the first one to get it I think.

LoweGear
2015-11-13, 05:00
I heard they only did the patch on EU servers not NA yet?

The patch is most definitely up on NA too.

Xero8420
2015-11-13, 08:30
Every server gets the patch. I got mine too in Asian servers.

Polish DD Błyskawica (Tier VII) in EU server and maybe NA
(Courtesy of PhlyDaily)
yZDM9YzZA2M

Well this signifies that WG will include minor navies which ships are mostly premium.

Psyco Diver
2015-11-13, 09:09
Yea I saw the update last night before going to sleep, I'm still going to give it a couple days to see how it is. I started playing WoT again for this time in 4-5 months and I'm having fun again (I stopped playing because it wasn't fun anymore)

usspaul
2015-11-16, 10:24
well I had 2 awesome matches in kongou XD
http://i.imgur.com/Yo4s9gn.png (http://imgur.com/Yo4s9gn)
http://i.imgur.com/1sdpylJ.png (http://imgur.com/1sdpylJ)

talk about just curb stomping lol in one of those maps I went 3v1 bb and came out on top lol. it was funny cause I killed the first bb with fireing both forward turrents then my rear ones and getting 10k damage each 4 guns lol back and forth until I killed the first bb, then the other 2 bbs started to turn around and run as I started to citadel the other one. next thing you know 2 cruiser tried to help and I 1 shot the one and then both the last bb and cruiser started running from me I keep gunning them down as they ran shooting frantically lol it was fun

Psyco Diver
2015-11-20, 00:17
I haven't taken my Kongo out in like a month and a half if not two months, yep first game is a tier 7 match and I'm one of a couple tier 5 ships, completely not OP :D That completely fed my Colorado and Nagato for a while


http://i114.photobucket.com/albums/n241/Psycodiver69/WoWS/shot-15.11.19_23.51.21-0680_zpsj2ghscvg.jpg

http://i114.photobucket.com/albums/n241/Psycodiver69/WoWS/shot-15.11.19_23.51.25-0696_zps5i9coin5.jpg

http://i114.photobucket.com/albums/n241/Psycodiver69/WoWS/shot-15.11.19_23.51.29-0585_zpsfb6giuze.jpg

YF19EX
2015-11-20, 00:33
I literally have not had any good matches in my North Carolina as of late. I think I have only sunk one ship in the thing all week.

That's why I have my Omaha to make up for it!
http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/11-17-2015%20Omaha_zpsjm90enuy.png

http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/11-19-2015%20Omaha_zpsrivutsfw.png

Almost to my Iowa. Just need to get to 30m credits and about 75k more exp. I could free-exp the ship right now, but then I would barely have anything left for upgrades and operating costs.

Xero8420
2015-11-21, 23:53
It seems like a supertest file of a Sverdlov-class CL named Mikhail Kutuzov has been leaked in WOWS forums. Chances are, Sverdlov-class CL will be added in the USSR cruiser line anytime soon.

LoweGear
2015-11-22, 01:13
It seems like a supertest file of a Sverdlov-class CL named Mikhail Kutuzov has been leaked in WOWS forums. Chances are, Sverdlov-class CL will be added in the USSR cruiser line anytime soon.

The reports is that it's a Premium, which fits with the fact that if it was a tech tree ship it would've been called the Sverdlov. :heh:

YF19EX
2015-11-22, 01:43
It seems like a supertest file of a Sverdlov-class CL named Mikhail Kutuzov has been leaked in WOWS forums. Chances are, Sverdlov-class CL will be added in the USSR cruiser line anytime soon.

Well they need to release some new blood into the ship line in the NA server. Other than Warspite and Arkansas Beta during CBT and the Tirpitz sale for a time, we still need the Mikasa. Heck if they re-release the Warspite I'll buy one for sure. I know things are rolling out slowly and probably proportionally as needed to maintain the game, but at the same time the NA and overall base needs new ships and new lines to keep up interests. I eagerly await Black Friday...

Psyco Diver
2015-11-22, 01:51
I would love the chance to buy the Warspite personally myself also

Xero8420
2015-11-22, 03:00
Make no mistake, they made a blog of it in the RU blog long time ago. So it'd be not surprising to see that coming.

Project 68-bis (Sverdlov): Highlights Mikhail Kutuzov and the ill-fated Murmansk (not the Lend-Lease Omaha) capsized at the Norwegian Sea
http://blog.worldofwarships.ru/project-68-bis/

8TlCniiNLt8

It's interesting that Sverdlov inherited the Sovetsky Soyuz's KBP-series rangefinder posts.

YF19EX
2015-11-22, 20:45
Make no mistake, they made a blog of it in the RU blog long time ago. So it'd be not surprising to see that coming.

Project 68-bis (Sverdlov): Highlights Mikhail Kutuzov and the ill-fated Murmansk (not the Lend-Lease Omaha) capsized at the Norwegian Sea
http://blog.worldofwarships.ru/project-68-bis/

8TlCniiNLt8

It's interesting that Sverdlov inherited the Sovetsky Soyuz's KBP-series rangefinder posts.

Hmm very interesting ship. Basically kinda post war Cleveland Class. But her air defense weaponry with individual radar, might give the Cleveland a run for its money in AA capabilities, depending upon how Wargaming wants to balance her. Very interesting ship I will look out for. Given her main gun caliber, I figure same or mid tiers as the Cleveland.

Xero8420
2015-11-23, 00:37
Hmm very interesting ship. Basically kinda post war Cleveland Class. But her air defense weaponry with individual radar, might give the Cleveland a run for its money in AA capabilities, depending upon how Wargaming wants to balance her. Very interesting ship I will look out for. Given her main gun caliber, I figure same or mid tiers as the Cleveland.

Kutuzov - and then Sverdlov in the cruiser line - is most likely tier 8 as she has the Mogami-esque displacement and a main gun muzzle velocity with AP shells but marginally better of 950 m/s over Mogami's 925 m/s, as well as a flat trajectory. Muzzle velocity of HE shells, however, are slower than AP shells as in 800 m/s. HE trajectories are still yet to be known, but wouldn't be as flat as AP's. Rate of fire would expect to be lower than Cleveland's, 6.5 RPM as opposed to Cleveland's 8 - 10 RPM.
http://www.navweaps.com/Weapons/WNRussian_6-57_m1938.htm

Before Sverdlov, there was Chapayev (Project 68-K), which Sverdlov preceded. It was developed and began construction in a batch of five in 1939 in response to rather disappointing performances of a Kirov-class. Constructions were placed to a halt when the war broke out until funds were received to complete them after the war. It was meant to better the Kirov, yet it wasn't enough. And for that, it results to Sverdlov, developed to overcome most of both Kirov's and Chapayev's weaknesses.

Chapayev is more akin to Cleveland in comparable firepower and displacement. Chances are, Cleveland is likely to be placed in either tier 7 or 8 next year, since people think that Cleveland seems OP for tier 6.

LoweGear
2015-11-23, 00:59
Chances are, Cleveland is likely to be placed in either tier 7 or 8 next year, since people think that Cleveland seems OP for tier 6.

IIRC, the supposed plan is that the Cleveland will be temporarily removed from the main tech tree to be replaced with a new Tier 6 heavy cruiser, and then reintroduce it on the separate high-tier CL line once that's done. Not sure why they can't just implement both at the same time, but the plan seems to be tentative at the moment.

Xero8420
2015-11-23, 01:03
IIRC, the supposed plan is that the Cleveland will be temporarily removed from the main tech tree to be replaced with a new Tier 6 heavy cruiser, and then reintroduce it on the separate high-tier CL line once that's done. Not sure why they can't just implement both at the same time, but the plan seems to be tentative at the moment.

Speaking of CL line, I suppose I could say the same for the IJN one. They probably do IJN's together with USN's - or rather, when RN tech tree comes along, they would add them altogether.

YF19EX
2015-11-23, 01:22
On that note: Now I have a IOWA. HO HO HO!

Xero8420
2015-11-23, 01:38
On that note: Now I have a IOWA. HO HO HO!

Be warned, though. It'll be a hefty investment. And try not to die by Yamato.

YF19EX
2015-11-23, 03:34
Oh yeah it was. From 26m credits down to 2.4m. 109k exp and 170k free exp down to 182 free exp. I still need the fire control upgrade and 3rd module slot.

I already lost the ship in my first battle. I did enough damage to where I only went negative 16k for repairs. Made that up in an Omaha game right after.

Psyco Diver
2015-11-23, 11:50
Looks like the current meta for rank battles is New Mexico, Kongo (no surprise there), Cleveland, and Omaha (again no surprise). I thought the Fuso would be more of a factor but I think the NM's tankyness is giving it the edge. All the dds seem to be balancing each other with Russian and USN dds acting as anti IJN dds. I'm seeing some German cruisers but near the volume of both the Omaha and Cleveland

YF19EX
2015-11-23, 13:02
Having re-discovered my Omaha as my money making ship, its no surprise. The New Mexico can definitely take hits when angled right and is one of my favorite ships in the mid tier.

Now I have a dilemma. Do I go with gun accuracy increase module or decreased reloading time (but increased turret traverse time) for my Iowa. Currently she reloads 1 shot every 30 seconds (2 rpm) and has a traverse rate of about 38 seconds.

If I go reloading time, her reload time decreases to 26 seconds per shot but my turret traverse speed time increases to 44 seconds roughly. I have fought in my New Mexico with a 48 second traverse speed which is particularly annoying in close quarters battles (that I should not have been in the first place, but circumstances..)

The accuracy modules is an unknown if it will help at all. She already has a pretty tight dispersion pattern and can put most of her shots in the place shoot anyway. But I wonder if it will do better.

Tiberium Wolf
2015-11-23, 13:11
Best to make money is to play tier V to VII. VII might have some expense values. If you get killed at start without doing much you might get negative.

Last weekend I played for the 1st time my Kagero and it was horrible. Dying means 150k-160k expenses. You need to make a good performance get money... No wonder I can't find ppl to play at IX (without waiting a long time) during the early morning or late at night when I am out of work.

YF19EX
2015-11-23, 19:21
Is it presumptuous to have this playing in the background while wiping the floor with the enemy team in my Iowa? :p
fU0bKMj9Kgo

http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/11-23-2015%20Iowa%201_zpswy8vz0bt.png

Xero8420
2015-11-23, 19:52
Best to make money is to play tier V to VII. VII might have some expense values. If you get killed at start without doing much you might get negative.

Last weekend I played for the 1st time my Kagero and it was horrible. Dying means 150k-160k expenses. You need to make a good performance get money... No wonder I can't find ppl to play at IX (without waiting a long time) during the early morning or late at night when I am out of work.

Guess Tier VII is where the real make-or-break begin, although I already began to feel a little pinch on Fusou, especially if I'm the worst of all in the match. It's a damn shame that I was planning to keep Amagi if I got one.

DDs, however, don't seems to have much problems in the high tier matches. CL/CA? I don't know. Maybe a little more playable than capital ships, I guess?

Psyco Diver
2015-11-23, 22:09
I'm struggling in rank myself, I'm winning 1 battle and losing 1 battle. I'm usually the last one left (in my Kongo), I'm trying to be aggressive and get close to the cruisers so they can't dodge my shells, but like usual either my team stays together and wins or they separate and we lose

YF19EX
2015-11-23, 22:14
Tier VII is really where a bad loss will start to cost you negative income. When I had a Pepsicola it was a fragile boat in comparison against the Cleveland. Slower turret speed made it hard to use against smaller faster moving targets or and the lower rate of fire made it harder to spear flame against BBs. Repair costs are almost exponential each tier you go up.

On higher tier CL/CAs I believe only the Japanese cruiser line is worth it due to the ability to have torpedoes. The US CL/CA line only has guns and has to act more like anti air cruisers and their offensive capabilities are not capable against bbs (as they shouldn't anyway). I sold my Pepsicola and returned to the US BB line. And it was soo worth it. But it ends at the Iowa. If I want to go tier X BB it will be there Yamato.

So keep your mid tier ships. They will cover your operating costs of higher tier ships.

I'm afraid of going ranked. By nature I am a "casual" player but a serious casual player. I don't like losing as the next guy, but I feel the ranked will only magnify my mistakes and everyone's saltiness.

YF19EX
2015-11-24, 00:09
Sorry for double posting but got a new code:
For anyone to use.

WOWSALIENWARE

1 day premium
50 flags (5x10 each)

Edit: Reddit user reports working on the EU server. Enjoy!

Psyco Diver
2015-11-24, 00:54
Sorry for double posting but got a new code:
For anyone to use.

WOWSALIENWARE

1 day premium
50 flags (5x10 each)

Edit: Reddit user reports working on the EU server. Enjoy!

Confirmed works for NA

YF19EX
2015-11-25, 17:44
Looks like Imperitor Nickolai and HMS Warspite on sale in NA this Black Friday. Lets see if they will also be at Black Friday prices...

YF19EX
2015-11-30, 00:21
Well I did it, bought HMS Warspite. And she has not disappointed at all. Heck I got a 5 game winning streak starting out. Which was proceeded by a 5 game losing streak and finally a 3 game winning streak to end the night.

To quote Jingles: "Love this ship"

Its interesting mechanics make it unique to play. She has terrible turret rotation time which can be mitigated by module and captain skills. 72 seconds down to 50 seconds. Her 15" guns are high velocity and predictable with decent dispersion.

But its her maneuverability is what is truly unique. With rudder shift module, she can shift in 11 seconds, faster than my Iowa, North Carolina or New Mexico. And with a 550m turning radius she can dodge torpedoes like a cruiser. And best of all like a good mid tier ship, she can print money!

http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/11-29-2015%20Warpsite%20Victory%201_zpsnloknyb5.png

Psyco Diver
2015-11-30, 09:00
Wish I could convince my wife that I need to buy the Warspite, its one of the only premiums I want. They are a rock solid ship and a good ship for getting those british captains ready for when the their line finally comes

Psyco Diver
2015-12-01, 01:44
The Colorado is finally turning into a good battleship for me, although it does struggle in a mainly T8 matches or being bottom tier because of its speed, it just can't keep up with anything. Also for some reason carriers think I'm a easy target even though my AA rating is 77. Did I mention this ship is a AA beast? With a mix of Basic Firing Training, Advanced Firing Training, and AA Gun Mod 2 make for funny games, I've literally wiped out entire bomber squads without even realizing it, my best game had me getting 38 plane kills against IIRC a t6 and t7 cv that were focusing on me (had 2 cruisers helping me for a chunk of that match) The main guns are fantastic when their behaving themselves, I've had games where I missed nearly every shell at a BB 12-14km away and then I've had games where I scored multiple citadels on cruisers at max range using the spotter plane. Btw I do use the spotter plane, I know some people suggested using the fighter but I've had some rather good luck with the spotter and in those matches where I'm bottom tier it at least gives me the ability to get some shells out on targets. The armor is very usable also, I've defeated a few NCs and Amagis that have gotten in to close where I just point my bow at them, let them fire, I then swing the ass-end out enough to fire all the guns. Other than rage inducing slow speed I absolutely love this ship now. Cruisers are a absolute pain in this ship though, with all the AA and secondaries packed together around the superstructure with no armor protection makes it bleed HP and make your once glorious AA into nothing, I make it a point to focus fire on cruisers early on, the longer a cruiser lives the more dangerous it becomes to me.

I think the big issue people run into with this ship is its slow speed and with the advent of more matches where that speed is severely needed to keep up with the battle. I didn't find the guns to terrible, yes they can be trollish but very workable, I think the problem people have is almost every USN BB has had at least 10 main guns up to this point, going from the New Mexico's 12 14" guns to the Colorado's 8 16" guns means you already lose 25% of the shells with the potential to hit another ship.

Pros:

Can take a absolute beating and keep coming, has excellent HP recovery and with Super Attendant it will keep you in the battle a long time

Armor when angled can withstand just about anything it sees

AA is shockingly good when built up, inexperienced T5 and T6 CVs thinking your a easy target will get a rude awakening

Guns are incredible when they behave themselves

Cons:

Guns are rage inducing when they misbehave

Its slow, very slow. Its manageable when your top tier or in a T8 match with only a couple T8 ships, but in a mostly T8 match or bottom tier, unless your on the side the lemming train goes you will be by yourself

Cruisers absolutely will pick you apart, they have the speed to dictate the fight and will stay at their max range while dodging your shells

Here is a recent battle which was on the Ocean and I was forced to fight at max range most of the battle. I forgot to screen shot the damage screne but I did just shy of 125k in damage, landed some secondary damage on a pair or DDs that got to close, I think I fired around 160 shells, not to shabby for a ship known for being inaccurate, then again the guns behaved themselves this time

http://i114.photobucket.com/albums/n241/Psycodiver69/WoWS/shot-15.11.30_22.40.44-0774_zpskfm0kjvw.jpg

http://i114.photobucket.com/albums/n241/Psycodiver69/WoWS/shot-15.11.30_22.40.47-0977_zpsvmkxmwk9.jpg

YF19EX
2015-12-01, 22:27
I'll give you that one on the Colorado. Tough nut to crack. Just got out of a game where a Colorado was broadside to my Iowa and I could barely hurt her. I began closing prow first in order to take hits. A friendly Tirpitz was engaging another enemy Iowa just south of us, and I think they rammed each other since I got the call to be the "last hope". Closing with the Colorado, I could see she still had over 1/4 her life left. I was down to like 10k. Knowing I was not going to make it, I did my best Commander Worf Impression and nose to nose finished the game with a draw.

http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/12-01-2015%20Iowa%20Draw%201_zpspw6mwldf.png

I must say it was quite epic.

Psyco Diver
2015-12-01, 23:07
I don't get to ram enough lol I think the last ram I did was a CV that grounded himself and gave up so I rammed him in my New Mexico. Both sides of the team were cheering me on, its funny when ever a ram is about to happen everyone on both sides always cheer it on lol

Xero8420
2015-12-02, 23:06
WOWS SEA and Asia is now having a pearl-hunting event throughout this month. It's a player base contribution event. Every player collecting as many pearls as they can through missions and weekly challenges. With enough pearls collected by the player base as a whole will have a chance to get Kamikaze-class DD.

YF19EX
2015-12-03, 13:00
I feel sorry for the EU server. While SEA has a nice contest and all we have to do in NA is send in a handmade ornament for Christmas to guarantee a free Mikasa, EU has to send in a handmade item but only 30 people will get a prize.

Newhope
2015-12-03, 19:44
EU server is dying pretty quickly as well...

YF19EX
2015-12-03, 20:34
I know all servers bitch moan and complain about who is getting what, and where. But I can see the arguments for all sides. Especially when Wargamer is not very consistent across the servers. I do see your issues especially with lack of communication from community contributors. Our NA ones tend to respond more quickly if at least often. Except the SEA server, they probably have it worst out of the 4. RU the best, with NA, the EU and at the end SEA in terms of content prizes etc. Although I will say NA is probably light on sell able content, we have had more contests, freebees etc.

On that note, looks like NA will officially be getting Arpeggio Blue Steel content!
https://www.reddit.com/r/WorldOfWarships/comments/3vcagj/yes_arpeggio_of_blue_steel_ars_nova_content_is/

Xero8420
2015-12-03, 23:53
Sadly, people in SEA and some parts of Asia cared little about it, yet care more about "this OP, that UP!"

YF19EX
2015-12-04, 00:05
Well on the NA and EU servers there is still plenty of NERF FIRE, CVs are useless etc. So its not restricted to one region. But also in allot of ways language differences in the EU and SEA servers probably play to allot of communication and team issues. RU and NA pretty well speak Russian and English (with the occasional POI for good measure) respectively making it easier to coordinate teams too.

Managing a multinational game across various regions, languages, censors, tax codes etc, I do have to give Wargamer the benefit of the doubt with what they have managed to construct with the ship detail, historical reconstruction and decent game play.

Xero8420
2015-12-04, 00:20
Well on the NA and EU servers there is still plenty of NERF FIRE, CVs are useless etc. So its not restricted to one region. But also in allot of ways language differences in the EU and SEA servers probably play to allot of communication and team issues. RU and NA pretty well speak Russian and English (with the occasional POI for good measure) respectively making it easier to coordinate teams too.

Managing a multinational game across various regions, languages, censors, tax codes etc, I do have to give Wargamer the benefit of the doubt with what they have managed to construct with the ship detail, historical reconstruction and decent game play.

Honestly, I have no clear idea how Asia and SEA forums works, although I'm under an impression that some Asians are just as bad as NA people when it comes to feedback and criticisms. Maybe Asian forums were overall slow to respond compare to NA, and language barriers can be one of the reasons. I suppose EU is no different either.

Hell, speaking of EU server, it tends to have politics going on. Especially when it concerns Germany.

Oh yeah, the event I mentioned Asia and SEA is currently having, is Project R, Restoring Kamikaze project. Player needs to register it in order to participate.
http://worldofwarships.asia/en/project_r/about

YF19EX
2015-12-04, 00:29
Yea, I have to get on my ornament making skills and send one in for my free Mikasa. I know Jingles review of the ship says her main guns are worse than blunderbuss but I have visited the real ship about a year ago and want her for my collection!

Xero8420
2015-12-04, 04:41
Best Gnevny match ever! Killed mostly with torps! With a careful offensive flanking tactics, everything is possible. She can do what DDs can do best.

http://i.imgur.com/oD4rZVv.png

http://i.imgur.com/751RPGR.png

5 pearls collected. Need to play more to collect more pearls. Let the grinding commence!

RWBladewing
2015-12-04, 07:46
You know what I don't understand? I have seen multiple people on the official forums who post only in the Kancolle thread and constantly talk about how terrible WoWS is and how they never play it anymore, say that the Arpeggio crossover is going to make them play again. Like, this literally changes nothing about the actual gameplay they supposedly hate but a couple skins and voiceovers will make them come back? Especially when that stuff was already available through mods? People are weird and simultaneously both very hard to please and very easy to please...

Xero8420
2015-12-04, 08:03
You know what I don't understand? I have seen multiple people on the official forums who post only in the Kancolle thread and constantly talk about how terrible WoWS is and how they never play it anymore, say that the Arpeggio crossover is going to make them play again. Like, this literally changes nothing about the actual gameplay they supposedly hate but a couple skins and voiceovers will make them come back? Especially when that stuff was already available through mods? People are weird and simultaneously both very hard to please and very easy to please...

Which region? I don't think all of them in NA one would say like that.

On the side note: Players who gathered 145 pearls will be rewarded a Kamikaze for free after the Project R event.

YF19EX
2015-12-06, 00:53
Hmm, how many pearls do you get in battle?

On that note, I have had my best game in the Iowa. After having a 8 game losing streak, I finally closed out the night with an epic win. A tough match were we went down to the wire on ships and lost huge points advantage because the enemy was able to take 4 caps after we capped them initially.

In the end, we cleared most of the defenders, and got back 3 of the 4 caps just in time and I solidified the win on virtually a blind 16km shot on a low health Myoko coming around a mountain. All I could see was the target designator. Fired, and hit his bow and the rest is history! And I even made close to 200k at tier 9.

http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/12-05-2015%20Iowa%201_zpsoonwx8pv.png

Tiberium Wolf
2015-12-08, 14:59
Ok... I have found the best IJN DD to make credits... Mutsuki. I tried the others but credit making wasn't so big as the VI. You don't need to make much dmg to get at least 150k...

BTW, 1 game I had like 15 planes shoot. :)

I also got my Nuremberg to 19.8km range. Going to fail a lot but i least I can spam the BB.

Xero8420
2015-12-09, 21:33
The total number of pearls has soared twice the amount of what I saw in weekends within a few days. Now it passed through the milestone of 3x XP which will commence tomorrow Friday, follow by the weekly treasure chest giveaway for those who gathered 20+ pearls. In no time, Asian player base will get 1 day premium time shortly. Also, I heard there also is a rewards for friend referrals.

PS: Mikhail Kutuzov is out for testing in 0.5.1.4.

PPS: The total pearls skyrocketed even more! OMG! Unbelievable! I shouldn't expect less from the Asian player base!

Xero8420
2015-12-13, 02:22
I don't think I could make it to 145 pearls for Kamikaze, as the last milestone is getting close and the Project R will come to an end with it either by today or tomorrow. Since the nations challenges is a last call by tomorrow, Project R would end at the same day.

PS: Seems like they extended the milestone from 1.4 billion to 1.8 billion pearls with a hidden reward awaiting us.

Psyco Diver
2015-12-17, 16:03
So I kinda got drunk about a week ago and rebought several ships, good news is I now have 1-2 ships for every tier from 3-7 all maxed out, bad news is I nearly spent all my credits, gold and free XP and now I won't be able to afford the NC nor use free XP to research some modules once I'm finished the XP grind on the Colorado. That said I'm on the NA server under the same handle as here so if anyone wants to division up message me in game

YF19EX
2015-12-17, 23:51
So I kinda got drunk about a week ago and rebought several ships, good news is I now have 1-2 ships for every tier from 3-7 all maxed out, bad news is I nearly spent all my credits, gold and free XP and now I won't be able to afford the NC nor use free XP to research some modules once I'm finished the XP grind on the Colorado. That said I'm on the NA server under the same handle as here so if anyone wants to division up message me in game

I might take you up on that. I'll keep an eye out this weekend.

Anyway, Secret Santa is not too bad. Depending upon the draw, you get a base 250 doubloons for .99c.
Bought 7 secret Santa Packs and got 1875 doubloons and 5x Type 3 camo. Not bad.

Xero8420
2015-12-18, 05:00
Project R milestone has further extended to 6 million. Giving away Kamikaze to all active players? That's so generous of them! xD

PS: I'm about a few steps closer to 145 pearls. Soon Kamikaze will be delivered to my port in the end of this month.

Psyco Diver
2015-12-18, 07:48
Anyway, Secret Santa is not too bad. Depending upon the draw, you get a base 250 doubloons for .99c.
Bought 7 secret Santa Packs and got 1875 doubloons and 5x Type 3 camo. Not bad.

Didn't even see that offer, I think I still have a few bucks left on some gift cards. I'm going to have to go make the purchases and recoup my gold losses

Tiberium Wolf
2015-12-19, 07:49
Woah... I did a awesome game yesterday and 1 perculiar game with Mutsuki IJN DD

In one game I did 420k credits, 3800 xp, 5 kills, 3 cap and 120k dmg. I was called a camper. LOL

Another game it was kinda strange. We lost 3 ships but won the game and all the other surviving ships in my team had 1 kill each... LOL

YF19EX
2015-12-19, 14:14
I swear, my streak comes and goes. I think I will stay at 51% for the time being. I did like 6 games the day before and won 5 in a row. Yesterday, I did 8 and lost 5. Granted I probably should not have been that lone Warspite hanging around C trying to help a lone DD cap while the rest of he enemy fleet comes around the corner.

To paraphrase one of my favorite WOWS reviewers:

"I end up dying like a dumb ass because...reasons" Aerroon

Xero8420
2015-12-22, 04:16
4IxP2NFD-w8

One huge Christmas gift update coming to us soon!!!

Mikhail Kutuzov at 0:17

It looks like we can get perma-camos (including Arpeggio skins), port background selection and we will able to sell modules together with the ship to be sold as well.
New signal flags added, new "Kraken Unleashed/Top Gun" achievement added for "+50% XP Bonus" signal flag, post-match repair cost reduction increased from 5% to 10%, and in-game economy has more buffs and less nerfs for ships in general.

PS: New karma system will be effective in ver. 0.5.2. It appears you would take the same amount of damage you inflicted on your friendly.

PPS: Torps will inflict 1/2 damages to friendlies. Before that, the torps already have an electromagnetic repulsion field when they approached near friendly ships.

YF19EX
2015-12-22, 18:12
Where is my Klein field and gravity canons?!

Xero8420
2015-12-22, 21:21
Where is my Klein field and gravity canons?!

Not added because "balancing" reason. :p

Now where is Ashigara, Atago and Takao?

Tiberium Wolf
2015-12-23, 16:08
So how do we get Arpeggio skins?

Xero8420
2015-12-23, 23:36
So how do we get Arpeggio skins?

Switch your port background to Yokosuka.

Tiberium Wolf
2015-12-24, 06:32
Switch your port background to Yokosuka.

And then? I must be blind but I am not really seeing anything in that port.

Xero8420
2015-12-24, 08:57
And then? I must be blind but am really seeing anything in that port.

Sorry. It appears that those Fog ships can be unlocked through Arpeggio challenge missions starting January - for Kongou and Myoukou.

http://worldofwarships.asia/en/news/common/wows_arpeggio_collabnowlive/

On the side note, SMS Emden will be available as a Christmas and New Year Day gift.

http://worldofwarships.asia/en/news/specials-and-events/sse-new-year-emden/

Last but not the least, Mikhail Kutuzov limited time special package will be in premium store in no time.

PS: Well, well... I'm pretty sure WG vets are no stranger to this news. This is my first time to learn that mainland China runs its own servers of WG games through KongZhong Corp. online gaming company.

Tiberium Wolf
2015-12-25, 04:03
I got Izumo yesterday and I can't hit shit with that ship. The dispersion is like Kawachi. I can't even hit a target 10 km totally broadside...

YF19EX
2015-12-25, 12:23
Well seeing i got a ton of gold sitting round, and ships are on sale, i think ill try my hand at the Ishizuchi.

Psyco Diver
2015-12-26, 00:26
Well seeing i got a ton of gold sitting round, and ships are on sale, i think ill try my hand at the Ishizuchi.

Neat looking ship, looks like what the T4 IJN battleship should be instead of that god awful Myogi (sad that I can solo one in a South Carolina, then again I do have experience on my side)

Xero8420
2015-12-26, 02:02
Neat looking ship, looks like what the T4 IJN battleship should be instead of that god awful Myogi (sad that I can solo one in a South Carolina, then again I do have experience on my side)

Myougi was added to link with the Kongou evolution, whilst Ishizuchi was an alternative design for the Kongou battlecruiser development project, which in turn carried forward to Amagi in similar design in addition with Tosa's elements.

How can you compare Ishizuchi with Imperator Nikolai?

YF19EX
2015-12-26, 02:46
Well after a few battles in the Ishi, I find she is a good ship. She is fast enough to both get into trouble and out vs most ships at that tier. But she can't go toe to toe a WY or NY at close quarters. Her strength lies in killing cruisers which I have done to great effect. Although she does well against her weaker brethren like the Kawachi or Myogi.

There was a Nikolai in my last match with the Ishi, but I did not get a chance at a one on one. Would have liked to see how that would have went.

Pen3
2015-12-26, 08:52
I just started playing WoWs last week and getting the hang of it. I like the idea of DD, but with my play style i figured it isn't for me so i stopped at Isokaze. I see many DD players who are worst than me and i feel they should just give that up, it takes certain skills. The Atago was the best purchase ever made because it help me grind credits like crazy.

If you want to plat up i am also Pen3 in the game and have Tier1-6 Cruisers and BB, minus the Atago.

She is a Beauty
https://lh3.googleusercontent.com/-HetD_Sn_bjw/Vn6lPJVl88I/AAAAAAAAEKs/zkvQLL7DViI/s1340-Ic42/Congo.jpg

https://lh3.googleusercontent.com/-By6d2_jzsvQ/Vn6oDMRFg9I/AAAAAAAAELM/hXIhLENS4Yk/s1600-Ic42/Port.jpg

LoweGear
2015-12-26, 09:32
http://i.imgur.com/kwxomCa.jpg
http://i.imgur.com/5tA2QGr.jpg
http://i.imgur.com/xAvoPrL.jpg


Album Link (http://imgur.com/a/2hpWy)

This particular match had two notable moments:

1. The first was when that enemy Karlsruhe showed up just as I was passing through some islands, unfortunately after I've already dumped some fish in the water. So with him so close, I decided I should just sail right beside him in order to prevent getting torpedoed. Both of us were so close I could almost board him. I later killed him with a torp spread when he tried to pursue.

2. The last Kongo remaining in the enemy team getting swarmed by so many torpedoes from three destroyers that he was gonna get hit no matter what he did... but not before he rammed our Ognevoi to death. My torps ended up with the kill.

YF19EX
2015-12-26, 14:12
http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/12-26-2015%20Omaha%201_zpsaemybols.png

And proving once again an Omaha is a very dangerous ship up close and personal.
Took out:
- Zuiho Carrier
- Omaha Cruiser
- Minikaze
- Kongo with Torpedos

Over 84k in damage. In an Omaha...

Pen3
2015-12-27, 02:09
Wow my noob ass tore the enemy team apart with a crappy Phoneix...

https://lh3.googleusercontent.com/-obsMvSVrv0Q/Vn-OXA8A3XI/AAAAAAAAELw/vDDhFwAgtgs/s1307-Ic42/Phoenix02.jpg

https://lh3.googleusercontent.com/-CtgBQ4Yptyk/Vn-OWqUyMsI/AAAAAAAAELs/p7hO9t0ByEs/s971-Ic42/Phoenix01.jpg

Xero8420
2015-12-27, 11:33
Forgot to screenshot, but I had the best Houshou match ever today. First-blood nuked a Myougi with a TB squadron, with 2 torps hit on the waterline detonated its mag. After that, 2 torps hit on a Kawachi and then flooding to death - achieved Liquidator. Later, I tried to sink the other Houshou with 3 successive hits, nearly flooding to death till an Isokaze got the job done. After that, I got High-Caliber by dealing some serious damages on other couple of BBs and the match ended before I nearly killed Furutaka.

YF19EX
2015-12-27, 22:10
Ah LoweGear, if thats you, nice to finally meet you in battle, Emden to Emden, although I got wiped out first time getting her.

LoweGear
2015-12-27, 22:34
Ah LoweGear, if thats you, nice to finally meet you in battle, Emden to Emden, although I got wiped out first time getting her.

That was you? Didn't notice. :heh:

Still, got most of my health wiped out because of the Sampson that torpedoed me before you finished me off :eyespin:

And actually, that was also my first game in the Emden. :)

Xero8420
2015-12-28, 11:58
My boy Oggy was the champ despite of his demise. The best part was, I had my team became coordinated against overwhelming odds through chat.

http://i.imgur.com/dxo06fP.jpg

http://i.imgur.com/Nr3acpv.png

On the side note, Karls isn't useless at all are what people thought of it. Still can deal some decent damage against cruisers with AP shells.

Soviet cruiser forecast:

Tier II: Pallada (the one both Diana & Aurora came from)

Tier III: Bogatyr

Tier IV: Svetlana / Admiral Nakhimov

Tier V: Krasny Kavkaz (armed with 180mm single gun mounts) - The USSR's Furutaka

Tier VI: Kirov

Tier VII: Chapayev

Tier VIII: Sverdlov (in which Mikhail Kutuzov came from)

Tier IX: Project 22 / 66 CA

Tier X: Project 66 CA / CA-variant of Project 82 Stalingrad

Speaking of cruisers, Furutaka served me well for 2 months. I retired her and hired Aoba recently. Girl is new, had a bad luck in a few matches (got sunk too early). But that's a natural process for a new breed. Once mastered well, she's good to go to wreck havoc effectively. I'll get used to it.

PS: Cleveland can be a nightmare when armed with APs.

YF19EX
2015-12-28, 20:16
I'm hoping we can get our Tsundere Heavy Cruiser eventually when the Arpeggio side gets going. Otherwise, I will be working toward my Haruna.

Xero8420
2015-12-28, 22:07
I'm hoping we can get our Tsundere Heavy Cruiser eventually when the Arpeggio side gets going. Otherwise, I will be working toward my Haruna.

WG!!! Give us Tsundere Heavy Cruiser Takao, or go to the Gulag!!! :frustrated:

Speaking of Takao, in no time she'll take Mogami's place on the Tier 8 CA line slot, while Mogami would be transferred to the future CL line. Whatever happen to Tone, though.

Pen3
2015-12-29, 20:50
Well first game in 5.2.1 and it happens to be my best Aoba game so far. I can't wait to get the Mogami because the Aoba is quite the lackluster, by that i mean 1200+ xp is rare.
https://lh3.googleusercontent.com/-tekGVjxrpAg/VoM4BB2rLVI/AAAAAAAAEMQ/R3M_G7Ps40s/s1254-Ic42/Aoba01.jpg

Xero8420
2015-12-29, 21:26
At the early stages, Aoba looked kinda pathetic without upgrades and captain's skills active. But after used to it for several, Aoba gets better if playing it right such as being less aggressive, playing an escort role instead of blatantly waltzing into the front-line. The moment when you get a Tier VI, you'll often access to high tier matches, which also leads to higher risk of sinking early in the match with Aoba.

After I played several times with Aoba, I think she did a pretty good at air defense and escort defense. I decided to improve her AA capabilities, since she probably earned a considerable amount of XP and credits through air defenses.

Girl's maybe not strong, but with experiences and solid determinations, she can become a champ

Sunk a Mutsuki with 2 lucky torps...
http://i.imgur.com/r29IHiw.jpg
...and became a champ in air defense
http://i.imgur.com/Oe8THlf.png
Ravaged Mutsuki from capping and ended the match. Also did a pretty good job at mowing planes down
http://i.imgur.com/IB6onIR.png
Escort a fleet is a recommended strategy to survival and victory
http://i.imgur.com/4HetdKz.png

YF19EX
2015-12-29, 21:46
Speaking of cruisers, I have not run my Cleveland in over 2 months since being on a heavy concentration of battleships. Earlier this year, she was my go-to ship and my most played ship. But something a while back put me off.

I have always know she has Mt. Everest shell arks but being unable to hit other ships due to it, made me not want to use her. Also I was getting used to alpha damage strikes battleships offered. So I just left her in dock. Untill now. With the new gun effects giving her a healthy sounding punch, and a little change in the play style, she is back in the game!

http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/12-28-2015%20Cleveland%201_zps01lqqehv.png
http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/12-28-2015%20Cleveland%202_zpslad4rch4.png
http://i3.photobucket.com/albums/y67/yf19ex/World%20of%20Warships/12-28-2015%20Cleveland%203_zps5qbsvqqr.png

Xero8420
2015-12-29, 22:12
Oh? You should try out the German early tier cruisers, especially Dresden and Kolberg. Their guns shoot mortar rounds as if they shoots rainbow. Oh right, did you try out Emden? I'm pretty sure you get what I mean.

How did you got the 5x EXP bonus stack?

YF19EX
2015-12-29, 22:18
Premium on top of a 3x weekend. I forgot if I mounted a exp bonus flag for that stunt...

I have the Konigsberg and I don't care much for her. Her guns shoot very straight and long range, but her armor is like tinfoil and her engines go out (as the song says) like a candle in the wind. Now I have not played her since 0.5.2 update. Supposedly she is better in terms of engines getting knocked out, will have to try again.

The Emden is not bad for tier II. Better than the Aurora thats for sure.

Pen3
2015-12-29, 22:31
That is why they are called Cheatland lol they are fire starters literally. I tried to blow them up asap in my BB or else i will be on fire all game.

Xero8420
2015-12-29, 22:39
Premium on top of a 3x weekend. I forgot if I mounted a exp bonus flag for that stunt...

I have the Konigsberg and I don't care much for her. Her guns shoot very straight and long range, but her armor is like tinfoil and her engines go out (as the song says) like a candle in the wind. Now I have not played her since 0.5.2 update. Supposedly she is better in terms of engines getting knocked out, will have to try again.

The Emden is not bad for tier II. Better than the Aurora thats for sure.

Hope you didn't confused with tier II Diana, even though both are the Pallada-class.

As for the update, angled slope armors on German ships were taken into account, so Königs is now much less prone to engine breakdown, if I'm not mistaken.

YF19EX
2015-12-29, 23:05
That is why they are called Cheatland lol they are fire starters literally. I tried to blow them up asap in my BB or else i will be on fire all game.
Oh very much so. As far as I am concerned, the Atlanta has nothing on a Cleveland as far as fire starting. When I am in a BB, they too are the first things I shoot at. The only other ship that is a faster firestarter AND has a Romulan Cloaking Device is the Gearing. Those I avoid at all cost at the high tiers. I have seen what they can do with a good captain.



Hope you didn't confused with tier II Diana, even though both are the Pallada-class.

As for the update, angled slope armors on German ships were taken into account, so Königs is now much less prone to engine breakdown, if I'm not mistaken.

Well time to take the Koni out then!

Xero8420
2015-12-30, 05:29
Must grind through Karls to get Königs. Should I free XP straight away?

Come to think of it, I kinda feel sorry for German cruisers in general, they seem to be glass cannons as they got the thinnest armors. Even in tier X, Hindenburg is still vulnerable to DD's AP shells.

PS: Damn, I could have lived to tell tale of how legendary my Oggy could have become with triple kills within 10 seconds if I had a chance to execute well my torps salvo and gun spam within a heated battle surrounded by a BB and 2 dying Omahas in Straits map.

Tiberium Wolf
2015-12-31, 20:04
OMG. Only today I realized I can kill my planes and allies planes with the fighter strafe.

I tried 2 plane strafe but 1 was a bit a head got killed :/

LoweGear
2016-01-01, 08:43
Arpeggio Missions now up for NA (http://worldofwarships.com/en/news/common/arpeggio-blue-steel-debut/).

Tiberium Wolf
2016-01-01, 17:25
Arpeggio Mission for Kongo:

Took me an entire day and more than 30 games to get 30 cruiser kills. Jesus! It was harder than expected.

Now, shooting down 150 planes and 1M dmg should be piece of cake.

YF19EX
2016-01-01, 18:37
I'm happy to just sink one ship much less a specific class of ship. This is going to be tough....

Pen3
2016-01-01, 22:59
I am glad my K/D is 1.8 so this ins't bad, but the Airplanes will be hard because i don't own any Carriers. If it does become very hard, i might just buy the USA Carriers and just do Fighter outfit for mission sakes.

Firefly00
2016-01-02, 16:54
Where is my Klein field and gravity canons?!
Both of which, amusingly enough, have analogues over in Koei's Warship Gunner 2 (high gravity shield and pulse cannons, respectively)... such a pity that the Naval Ops/Warship Gunner franchise is just sitting on the shelf.

Arpeggio Mission for Kongo:..
Fortunately, the window for the unlock challenges closes on 1 Mar., so that should be plenty of time.

And all of this reminds me that this game is indeed worth considering as an alternative to taking the PS2 out of storage. Of course, if Wargaming.net cuts a deal with Koei to make an 'exotic' league for their game that uses the NO/WG tech trees...

Tiberium Wolf
2016-01-02, 18:27
I finished the 150 planes in 3 games with my Lex.

I am trying to kill DDs this time and it's getting hard. Trying with a V soviet DD Gnevny and this ship fucking sucks. WTF is this? Turrets turn slower 10s and torps are 1km less than Izyaslav. The next one Ognevoi turret speed goes back to same as Izyaslav 18s. I dont really depend on torps in gunboats but seriously to this 28s turn speed for Gnevny.

YF19EX
2016-01-03, 01:42
Not much luck today. Over 15 games today, and only 9 Cruiser kills and 3 Destroyer kills. Everything else were BB kills.
I'm not a great player, but just enough to maintain a 51% win rate. Well got two more days off to go. I think shooting down planes will be easier with as many times as I have been torped by CVs today.

Xero8420
2016-01-03, 02:43
I got 49% WR, but this doesn't bother me much.

Tiberium Wolf
2016-01-03, 05:01
OMG. Wasted so many games just to realize that for the Myoko challenge was VI up to kill DD. Wasted time playing with a V. :/

Xero8420
2016-01-03, 05:29
You could have get Ognevoy in time before the event began. Stick with Aoba, Cleveland, Farragut etc. for now, while spending some time to grind Gnevny to get Oggy. It last for 2 months period, take your time. For me, I just need to get Zuihou.

On the side note, I'll be receiving Kamikaze on Tuesday.