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LoweGear
2011-08-16, 07:45
Wargaming.net declares Naval Warfare (http://game.worldoftanks.com/news/general_news/wargamingnet-declares-naval-warfare)

http://statcdn.worldoftanks.com/comcom_v13/uploads/news_titles/wob_debut_screens_image_01_480.jpg

Wargaming.net announces World of Battleships, a free-to-play naval action MMO based on epic sea battles of the 20th century that will complete the “World of” war trilogy.

Keeping with the best traditions of the series, World of Battleships will offer a straightforward interface, easy-to-use controls, and a common economic system that will allow players to distribute resources between the three games for the ultimate progress in each of them.

The large assortment of available warships will give various tactical opportunities, as all the machines have a unique combination of firepower, speed, armor, and endurance. Various naval maps with changing weather conditions will enrich the gameplay, and the realistic graphics will transport players into the epic battles that changed the course of human history.

Wargaming.net CEO Victor Kislyi states: “Humans always needed to conquer the elements — earth, water and air. With World of Tanks, World of Warplanes and World of Battleships we will offer players to conquer all, simultaneously.”

Land, Sea and Air simultaneously? Damn :eyespin:

RRW
2012-12-30, 14:40
http://overlord-wot.blogspot.com/2012/12/answering-questions.html

Interesting that Aircraft carrier will have RTS Gameplay

Sumeragi
2012-12-30, 14:48
I'll stick with WoT.

Blaat
2012-12-30, 15:14
The anime geek in me is demanding that I play this game and farm till I get the Yamato.

After that I'll go the forums and ask why the 'wave motion gun' isn't in game. :heh:

Strigon 13
2012-12-30, 15:36
I hope it get the same style that Midway has. At least it will be more familiar that way...

BTW if we have a WoT & WoB threads, then is missing a World of Warplanes one.

RRW
2012-12-30, 15:59
By current pace it will be release in 2014

I hope it get the same style that Midway has. At least it will be more familiar that way...

BTW if we have a WoT & WoB threads, then is missing a World of Warplanes one.

http://forums.animesuki.com/showthread.php?t=104718&highlight=world

Duo Maxwell
2012-12-30, 16:06
Looking forward to this one. I don't really like Airplane much, but Tank and Battleship are 2 things I couldn't miss.

Ithekro
2012-12-30, 16:23
It would be unfair if the Japanese get a Wave Motion Engine upgrade.

willx
2012-12-30, 17:55
Hmm.. I don't know why but pure air combat has never been as much a draw to me as naval and land combat. Then again, separating air and naval combat in any WW2 or post setting is just .. foolish. I'm going to keep an open mind but enjoy my tanks in the meantime .. :p

I have to admit, one draw for me, is that inevitably if people are controlling battleships, cruisers and aircraft carriers .. the scale of the conflict increases immensely and I've always been a more "macro" than "micro" guy .. :heh:

LeoXiao
2012-12-30, 18:20
I am sorely disappointed that there are no submarines. I know that they would be even more hated than arty, but really WG? I'm sure there are ways to make them balanced.

That being said, I will go straight for the Yamato.

Drake
2012-12-30, 19:28
Yeah it seems like an obvious addition to naval combat especially given how important they where during the war.

I'd definitely go the U-boat route if there had been one.

Traece
2012-12-31, 05:40
Keep in mind that Navy Field went years before they added submarines. World of Tanks has had a lot of content added in since when it came out featuring only a limited tree of German and Russian tanks. Now they have large trees for France, The U.S.A, and GBritain on top of large Russian and German trees. What I am most curious about is what two factions will be most prominent in this game when it launches. I suspect that it will be prominently the Pacific front with Japan and the U.S., but it's possible that they would use Germany as the prominent Axis faction since they probably have better access to documentation because of their location in the world. Only time will tell! :cool:

Oh, I forgot about aircraft carriers! This will be a very interesting issue for Wargaming to handle because they ended up being the big winner on the naval front. In fact, aircraft carriers are so useful that they're the measure of power and the focal point of navies in the modern world. The United States has naval supremacy because we have the best aircraft carrier technology on the planet, and more of them than anyone else. Even back in WWII, aircraft carriers were quickly taking their place at the top of the chain.

Fun little tidbit: The two more notable Axis battleships of WWII, the Yamato and Bismarck, would hate aircraft carriers if they were people (or if this were Hetalia). The Bismarck was scuttled by its crew after having been severely damaged attempting to escape a British fleet that was making chase; however the first strike that was largely responsible for its inevitable sinking was bombers from the Arc Royale carrier. The Yamato was actually sunk by aircraft. I believe there was another notable German battleship that was actually sunk by a magazine explosion caused by an aircraft, but I forgot the name!

Ithekro
2012-12-31, 12:24
Gneisenau had a mazagine explostion due to a bomb hit. She was not sunk by this, but by that time in the war, it was considered too expensive to repair and the leadership no longer carried for naval warships. She was used as a blockship after that.

It was suggested that the bomb that hit her did not penetrate the armor, but went squarely through an open hatch on the turret.

Scharnhorst was done in by the HMS Duke of York and torpedo fire from cruisers and destroyers.

Tirpitz was attacked many times and done in by several 12,000 pound bombs.

Bismarck was technically done in by two things. Prince of Wales hit him once and basically mission killed him by putting a hole in his fuel comparment. Not only did this make the mission impossible, it also slowed him down a little. Ark Royal's planes took care of his rudder on his way back to France. The British still claim they sank him with torpedoes, but due to how he sits in the mud, thre is no way to confirm that. Presently it seems more likely he was scuttled as the Germans said they did (as from what they can see it seems the ship's torpedo bulkheads are still intact).

Yamato and her sister ship Musashi both took massive numbers of bombs and torpedoes to sink. Musashi took more due to the Americans hitting both sides of the ship with torpedoes so she sank more slowly on an even keel. For Yamato (having learned from sinking Musashi) they focused on one side for the most part, so she rolled over and exploded.

One Japanese battleship (of the era) survived the war. Nagato (the first modern battleship to have 16" guns back in 1920) survived to be used at the Bikini Atoll atomic bomb tests along with several other captured vessels and many older American warships. The other surviving Japanese battleship was a museum piece....Mikasa, which currently still exists in a concrete drydock. She was a from the Russo-Japanese War over a century ago (and built in Britain).

Endless Soul
2012-12-31, 15:14
Ah, I didn't know there was a World of Warships thread in this forum. This is the game I'm really waiting for. WoT is more like a "Killing time with my friends" game for me. I'll definitely be going the IJN route. :)

As for simultaneous air-sea-land action, this is actually nothing new. I was actually involved in the beta testing of World War II Online (http://en.wikipedia.org/wiki/World_War_II_Online) back in 2000.

Battlefield 1942 (http://www.battlefield.com/battlefield-1942) also involved air-sea-land action, but in my opinion, had very arcade style gameplay, and I got bored with it pretty fast.

Endless "floo burns" Soul

Hooves
2012-12-31, 21:09
Wob and Wot

How the world will end with the world of booms!

LoweGear
2013-01-18, 05:24
Wargaming reveals World Of Warships In-Game look (http://wargaming.com/en/news/2012/11/29/wargaming-reveals-world-warships-game-look/)

So it's called World of Warships now, interesting. Looks good as can be expected.

http://wargaming.com/media/wows_screenshots/wows_screens_debut_pack_image_11.jpg

Ithekro
2013-01-18, 06:17
The most messed up thing would be skins for the Girls und Panzers city ships. To scale.

Duo Maxwell
2013-01-18, 06:43
The most messed up thing would be skins for the Girls und Panzers city ships. To scale.

You spelled "awesome" wrong.

Endless Soul
2013-01-18, 09:57
I could see some Aoki Hagane no Arpeggio skins being done.

Ithekro
2013-01-18, 22:26
There will probably be a Space Battleship mod/skin as well....cause that's just what people do when they have a Yamato.

LoweGear
2013-01-19, 11:06
There will probably be a Space Battleship mod/skin as well....cause that's just what people do when they have a Yamato.

As long as it also has the Wave Motion Gun :uhoh:

Ithekro
2013-01-19, 12:54
Difficult to aim and would leave you helpless for a period of time. A two meter (or more) spinal mounted cannon will do that I guess.

I suppose that would take the old tank destroyer. self propelled gun idea into the ship world though.....

Hooves
2013-01-19, 14:28
World of Planes is in the making. I just have this feeling they are planning to cover Naval, Land, and Air.

LoweGear
2013-06-03, 10:31
New Screenshots and Renders for World of Warships (http://forum.worldofwarships.com/index.php?/topic/3166-new-screenshots-and-renders/)


https://worldoftanks.com/dcont/fb/wows_forum_art/warships_screens_and_renders/wows_screens_vessels_image_08.jpg

https://worldoftanks.com/dcont/fb/wows_forum_art/warships_screens_and_renders/wows_screens_vessels_image_07.jpg

https://worldoftanks.com/dcont/fb/wows_forum_art/warships_screens_and_renders/wows_screens_vessels_image_06.jpg

https://worldoftanks.com/dcont/fb/wows_forum_art/warships_screens_and_renders/wows_screens_vessels_image_05.jpg

https://worldoftanks.com/dcont/fb/wows_forum_art/warships_screens_and_renders/wows_screens_vessels_image_04.jpg

https://worldoftanks.com/dcont/fb/wows_forum_art/warships_screens_and_renders/wows_screens_vessels_image_03.jpg

https://worldoftanks.com/dcont/fb/wows_forum_art/warships_screens_and_renders/wows_screens_vessels_image_02.jpg

https://worldoftanks.com/dcont/fb/wows_forum_art/warships_screens_and_renders/wows_screens_vessels_image_01.jpg



World of Warships will be making a closed appearance in E3 this year, looking forward to impressions of it.

Hooves
2013-06-03, 16:46
With how strange World of Airplanes was to me. I started to lose a little interest.

LoweGear
2013-06-03, 18:25
With how strange World of Airplanes was to me. I started to lose a little interest.

I kinda don't blame you, since Warplanes was rather strange initially. Having tried it again now though, it's actually a lot more playable now - for one, they now have an MKB control scheme that doesn't involve you "dragging" the plane to your cursor. :heh:

Warships shouldn't be as strange as Warplanes though, due to the fact that like Tanks, combat primarily takes place in a 2D plane as opposed to Warplanes' 3D combat. And since it's the ocean, you don't have to worry about stuff like gun depression. :heh:

Endless Soul
2013-06-03, 20:21
You might have to worry about gun depression if the smaller enemy ships get close enough to you.

wredsa
2013-06-24, 20:36
http://www.youtube.com/watch?v=h7sx3qu5EF8

Looks more fun than World of Tanks. I would love to command a sub.

LoweGear
2013-06-24, 22:12
1. There's already an existing thread. (http://forums.animesuki.com/showthread.php?t=106312) Note that back when the thread was created the game was still called "World of Battleships".

2. That footage is from the game Battlestations: Pacific, not World of Warships.

Endless Soul
2013-06-25, 06:44
3. There will be no subs in the game.

Firefly00
2013-06-25, 07:41
The anime geek in me is demanding that I play this game and farm till I get the Yamato.

After that I'll go the forums and ask why the 'wave motion gun' isn't in game. :heh:

As long as it also has the Wave Motion Gun :uhoh:
Thanks, now I'm tempted to break out the PS2 and get some more stick time on Koei's Warship Gunner games. Which have a plethora of WMGs (the second game has one called 'sepia pulse cannon' that fires a black energy bolt) and at least one boss that uses them.

Both games have the Druna Skass; its bigger brother Silfurbor Negla is exclusive to the first game; but the second has a challenge stage which includes a version of another boss (Dual Crater) which spawns packs of mini Druna Skasses... each of which has that main gun doing not-so-mini damage.
Also curious as to whether this will follow in their footsteps and have a Habakkuk/Habbakuk (http://en.wikipedia.org/wiki/Project_Habakkuk) boss fight somewhere...

wredsa
2013-06-25, 10:11
My apologies.

Though it seems number 3 is correct, cuz there seems to be a sub gameplay on youtube :

http://www.youtube.com/watch?v=S0x-yMXGUSo

I hope we get to see modern Warships too.

Endless Soul
2013-06-25, 10:27
They plan to have warships from the HMS Dreadnought to the end of the Korean War, so roughly from 1906 to 1953. We won't see anything more modern than that, which is basically getting into the ship launched missile era.

Endless "Naval rifles" Soul

wredsa
2013-06-25, 20:31
They plan to have warships from the HMS Dreadnought to the end of the Korean War, so roughly from 1906 to 1953. We won't see anything more modern than that, which is basically getting into the ship launched missile era.

Endless "Naval rifles" Soul

That is disappointing :(

LeoXiao
2014-01-01, 12:05
Some information about the Japanese line in WoWS, featuring an IJN expert. (http://blog.worldofwarships.com/help-for-world-of-warships-from-our-tokyo-office/)

Teru, is this Miyanaga dude related to you in any way? :heh:

LoweGear
2014-08-16, 13:30
Gamescom vid showing off some ships, the tech tree and research:

C4sUIbnBh6I

Looks like US and Japan will be the initial release trees, with Britain and Russia post-release.

LoweGear
2014-08-19, 07:42
This likely won't last long, so watch while it's up:

uAlIeiBO3AQ

Duo Maxwell
2014-08-19, 09:12
Indeed. It's already dead.

Gravitas Free Zone
2014-08-19, 09:28
It's an unauthorized alpha leak, and the players look like potatoes, so it's difficult to judge the gameplay.

Firing arcs look like they would reward proper formations and maneuvers, but if it's anything like WoT it'll just turn into a giant disorganized brawl anyway.

kaizerknight01
2014-08-19, 12:35
looks good as former Navy field player i prefer Battleships & carriers than Tanks ( Well it been fun too)

My target is the get the Iowa's then the Yamato ( In NF played 3 navies USN RN IJN )

YF19EX
2014-08-20, 01:51
I have been a purveyor of battleships for years. Yes watching Starblazers / Yamato in kindergarten caused my primary interest in battleships. Carriers are truly the most effective Naval weapon to date, but there was something raw or more personal when ships went guns to guns.

I have had the privilege to visit the following ships over the years:

USS Missouri
USS Pampanito
SS Jeremiah O'brien
USS Hornet
USS Bonhomme Richard
USS Vincennes (Yes the unfortunately infamous)
Japans last Battleship in existence, the IJN Mikasa earlier this year.

I have been looking forward to this game for sometime. An Iowa class is what I will be working too, but I think the Alaska Class Battle Cruiser will be more obtainable.

One of the things I noticed is that US Battleship Design during the war, followed a particular profile beginning with the North Carolina Class, through the South Dakota Class to the Iowa and what would have been the Montana.

The Alaska Class I never even knew existed. When I looked at the profile, it reminded me of a mini Iowa. Too bad it only had a few years of service before being struck.

Ithekro
2014-08-20, 05:43
The USS Alaska is um...kind of under armored. They are listed a Large Cruisers, partly because the name Battlecruiser has a bad reputaion after Jutland and the much later loss of HMS Hood and HMS Repulse, but also the Alaska-class is built like giant heavy cruisers with 12 inch guns.

They were designed to counter a Japanese ship that never existed. A cruiser killer and perhaps battle scout. It could easily take out any of the Japanese heavy cruisers, even the Mogami and Tone. But it might have problems with the old Kongo. The American advantage (without the superior airpower support) would be the radar fire control and that Kongo was a rebuilt battlecruiser herself. The 12 inch guns would probably be enough to do damage, but the 14 inch guns of Kongo would certainly damage Alaska or Guam.

She also has poor underwater protection (to save weight). She is rather vulnerable to torpedoes and shell that hit short below the armor belt.

(That said we did do a conversion for Gaum into a Space Battlecruiser about ten years ago for gaming purposes).

Myssa Rei
2014-08-20, 12:13
They were designed to counter a Japanese ship that never existed.

Was this related how US Naval intelligence mistook the Zuikaku for a new battleship? XD

In any case, cripes matches in this game will be slow. SO slow. In that gameplay video (before it was taken down), while it didn't take five minutes for the floatplane scouts to find the enemy ships, actually getting into gun range took forever.

Ithekro
2014-08-20, 17:58
US Naval Intelligence was under the impression Japan was building super cruisers in 1938. Likely these were the designed replacements for the aging Kongos they began planning for in 1936.

The irony is that Japan did finally design a super cruiser, the B-65 design (http://en.wikipedia.org/wiki/Design_B-65_cruiser), to counter the Alaska. They never built them.

YF19EX
2014-08-20, 19:25
Oh I don't expect to go toe to toe with other battleships. I was thinking if it is a lower tier ship, it would be easier for me to obtain. I have seen its specs, its 12" guns are probably respectable for a cruiser and yes its armor belt is nothing to write home about. Would probably play a support role.

I remember playing Strategic Simulations Battles of North Atlantic. Now that was a slow moving battleship simulator. My favorite battle was when I turned the tide in the Battle of the Denmark Straight. Took me a few hrs and most of the shells on the Prince of Whales to do it. I closed the distance in a perpendicular course and got into secondary weaponry range, concentrated on the Bismark with the help of the Hood, it did not take long to sink her then the Prinz Eugen after.

Cyprene
2014-08-20, 19:29
Oh, this looks neat!

This quote from the linked post on the first page struck me as odd:
11. CAs/CLs/DDs will be able to use torpedoes, of course. The question whether BBs and BCs will be able to use torpedoes is still open among our dev team.


Were any BBs in WW2 equipped with torpedo launchers? I flipped through a couple pages in my unofficial KanColle guidebook, and it doesn't list any for the Yamato and Nagato, for instance. So I'm curious, is torpedoes on BBs an actual historical thing or just something they're thinking of doing for gameplay reasons?

Gravitas Free Zone
2014-08-20, 20:04
Tirpitz (https://en.wikipedia.org/wiki/German_battleship_Tirpitz) gained some tubes along the way.

HMS Rodney (https://en.wikipedia.org/wiki/HMS_Rodney_%2829%29) also. Notably, they hit Bismarck with a torpedo.

A thread. (http://warships1discussionboards.yuku.com/topic/15465/Torpedo-Armed-Battleship) The mention of the Soviet concepts here reminds me that this is WarGaming, whose track record in WoT (and somewhat in WoWP) for including random bits of historical trivia as full-up designs means that if John Fisher drew something on a napkin it'll end up in the game.

YF19EX
2014-08-20, 20:09
I can't think of any WWII BB's with torpedoes as standard equipment. I do think WWI dreadnoughts (specifically HMS Dreadnought) era ships had torpedo launchers as options.


edit: corrected for above. Looks like some WWII ships did have torps and did have pretty long range out to 4500-9000 yards if needed.

Cyprene
2014-08-20, 20:54
So it was a thing, just not a big thing. Huh, interesting. I had no idea man, thanks.

Ithekro
2014-08-20, 21:11
The old pre-dreadnoughts had torpeodes that were removed as they were a safety hazard.

The Kongo-class battlecruisers were built with 8 underwater torpedo tubes, four on each broadside. These were removed at some point during one of her reconstructions.

Myssa Rei
2014-09-17, 06:26
http://youtu.be/GbsGG6CRA10

Wargaming explains ship classes. Namedropped ships: Fubuki, Yamato, Zekamashi, Takao.

RRW
2014-09-18, 04:06
http://i.imgur.com/u0qWjm4.jpg

LoweGear
2014-09-18, 11:03
^ Yeah, it's official.

[ANN] World of Warships, Arpeggio of Blue Steel join forces. (http://www.animenewsnetwork.com/news/2014-09-18/world-of-warships-arpeggio-of-blue-steel-join-forces/.78901)

Does that mean I can have tsundere heavy cruiser in my tsundere heavy cruiser? :D

I think Wargaming realized how great the Girls Und Panzer collaboration was, hence this time going with Arpeggio. Surprised they haven't gone with Kantai Collection, but this is awesome all the same.

Seitsuki
2014-09-23, 00:23
I think it'd be because KanColle is an actual game and therefore a potential competitor. Makes sense.

panzerfan
2014-09-23, 01:18
Wargaming is well aware of kancolle. I've seen the 2013 video where their Japanese advisor's showing kancolle gameplay video to the wows dev team for a second or so. I don't think that collaboration is out of the picture at all, although it depends on what DMM would make of wargaming I guess.

Nork22
2014-09-23, 02:00
http://youtu.be/GbsGG6CRA10

Wargaming explains ship classes. Namedropped ships: Fubuki, Yamato, Zekamashi, Takao.
I'm under NDA being an alpha tester, but you'll be surprise at the amount of ships they have on the Japanese side.
Also the US side is looking fantastic as well.

Ithekro
2014-09-23, 02:15
That would make sense since Nazi Germany did not have a large surface navy (they were working on it, but were at least five years away from a reasonably surface fleet at war's start). Italy has a fleet, but it is also relatively small an about on part with France.

The larger navies om the 1930s and 1940s are the United Kingdom, United States (and by the end of the war, far surpassed everyone in tonnage), and Japan. Japan attempting to build larger or better quality ships to overtake the American and British numbers advantage. This only works while the Treaty is intact and in the years before the two larger powers can start tooling up to apply overwhelming numbers to their fleets as well as boost their technology.

panzerfan
2014-09-23, 02:51
I'm under NDA being an alpha tester, but you'll be surprise at the amount of ships they have on the Japanese side.
Also the US side is looking fantastic as well.

The IJN doesn't get the Long Lance as intended (so yes, it won't be invisible) and I know that this game won't feature Battleships launching torps from torp tubes. There will be no type 3 Sanshikidan for Japanese BBs to use for AAA role either. No sub either, never mind I-400 series and their Seiran.

I don't know starshells, searchlight and nightfighting planes will make it and work in this game, and I am not sure if Destroyer escorts' role in AA will be effective enough.

I want to see how the secondaries will be handled. The American/British approach of dual purpose secondary guns such as the 5" should be able to engage land and air smoothly while the Germans will see only the Flak 30 doing the AAA as you switch over to the 15cm guns to fight DDs , and there's tales of secondaries destroying incoming torpedoes...

Ithekro
2014-09-23, 03:36
The Long Lance can be used as a long range (and fast) torpedo of great power, even if it can't be coded to run without a trail.

One thing that might be of interest is that there are a number of French and Italian destroyers (as well as some light cruisers) that can outrun their own torpedoes. So it is possible, if you are not careful, to intercept your own torpedoes and get sunk by them

Wild Goose
2014-09-23, 03:45
Tsundere Heavy Cruiser!

Screw tanks, I'm going to get in this game.

panzerfan
2014-09-23, 03:54
Tsundere Heavy Cruiser!

Screw tanks, I'm going to get in this game.

I love ships far more than I do tanks tbh. I hope I won't be this total noob who will die pathetically as I do with WoT in this game when I do play it...

Bogart
2014-09-23, 04:14
IRL battleships would kill everything.

Marcus H.
2014-09-23, 04:32
IRL battleships would kill everything.

IRL submarines would kill and has killed everything. :heh: That's the reason why it wasn't added in the game.

Bogart
2014-09-23, 04:42
IRL submarines would kill and has killed everything. :heh: That's the reason why it wasn't added in the game.

Subs are for wussies.

panzerfan
2014-09-23, 05:32
Subs are for wussies.

Subs are for suicidal masochistic maniacs. Silent service is gruesome.

Bogart
2014-09-23, 05:41
Subs are for suicidal masochistic maniacs. Silent service is gruesome.

Sub warfare is artificially distressful due to tension. Either they don't find you and you're safe or they do find you and you probably aren't. Surface ships are where the real action is and by action I mean horrible scenes of carnage and destruction.

But that's just me. I've always had a taste for armor whoring in video games, even when it wasn't an optimal set up. I like being tough.

Drake
2014-09-23, 18:42
U-boats would be real cool because of the tension involved.

Sadly I couldn't see them being viable in WoW, because they were only really effective at destroying unarmed merchant ships in WW2 (with their deck guns) and did not fair well against armed military vessels.

Cosmic Eagle
2014-09-23, 18:55
Sub warfare is artificially distressful due to tension. Either they don't find you and you're safe or they do find you and you probably aren't. Surface ships are where the real action is and by action I mean horrible scenes of carnage and destruction.

But that's just me. I've always had a taste for armor whoring in video games, even when it wasn't an optimal set up. I like being tough.

You must not know much about being in a sub then....

Cyprene
2014-09-23, 20:37
"Sadly I couldn't see them being viable in WoW, because they were only really effective at destroying unarmed merchant ships in WW2 (with their deck guns) and did not fair well against armed military vessels."

Is that right? I can think of quite a few ships that were sunk in the pacific theatre. Ushio, Ooshio, Taihou, Tenryuu.... and that was just one sub, the USS Albacore.

Ithekro
2014-09-23, 21:16
US submarines were effective against Japanese warships due to the japanese lacking effective ASW.

Japanese submarines could have been effective against US and Allied merchant marine vessels if they bothered to shoot at them.

Firefly00
2014-11-06, 12:23
Dev Diary #3 is in the wild as of 30 October.

OTMWVsZQqrE

Myssa Rei
2015-01-24, 20:43
Alpha test weekend once again! Who's in for squadrons?

Azuma Denton
2015-01-26, 04:34
Try the alpha test yesterday. And I must say, it was awesome... :heh:
Love playing using cruiser / destroyer. :D

Drake
2015-01-26, 10:36
"Sadly I couldn't see them being viable in WoW, because they were only really effective at destroying unarmed merchant ships in WW2 (with their deck guns) and did not fair well against armed military vessels."

Is that right? I can think of quite a few ships that were sunk in the pacific theatre. Ushio, Ooshio, Taihou, Tenryuu.... and that was just one sub, the USS Albacore.

U-Boats were only effective in the early half of the war because allied merchant shipping had little to no military escort and thus easy picking for a wolfpack of U-boats. As mentioned most U-boats destroyed shipping with their main deck-guns rather than torpedo's which were often unreliable, this meant U-boats often had to surface in order to attack another vessel.

U-boats also had to surface regularly to swap out air and recharge their batteries leaving them exposed to allied aircraft and navel forces.

Later in the pacific the US submarine captains were typically thought more aggressive and enjoyed a technological advantage over the Japanese.

Its important to note that German U-boats were not really considered submarines since they spent a lot of their time on the surface, instead they were thought as medium range boats with the ability to submerge under the sea hence U-boat (undersea boat - Unterseeboot).

I believe the US in particular had quite a bit of trouble with torpedo reliability.

Xero8420
2015-01-26, 10:56
Another game after WoT, I see.

I've been looking through the forum recently. I heard the news that the Soviet/Russian Navy will be next after USN and IJN. They may have their points to get Russian ships in earlier than the RN and Kreigsmarine, and probably not out of bias.

Newhope
2015-01-26, 12:19
IRL battleships would kill everything.

IRL battleships where pretty much obsolete by 1942.

Xero8420
2015-01-26, 19:45
^
Some folks in the official forums say otherwise, however.

By the way, can I ask you guys your opinions on the Russian navy? Although it was a major lackluster in the WWII, but I want to know what you guys think.

Myssa Rei
2015-01-26, 19:49
The problem is the big honking NDAs people who've seen the Alpha are under. Apparently I'm also now under them, so I can't even say anything specific now.

HashiriyaR32
2015-01-26, 20:07
There's always the Mighty Jingles to depend on.

Xero8420
2015-01-26, 20:17
NDAs? What is that? :confused:

Drake
2015-01-26, 20:57
Non Disclosure Agreement.

Its a clause you agree to when alpha/beta testing a game, basically your not allowed to disclose media or information while participating in testing.

Or something along those lines.

KBTKaiser
2015-01-26, 21:11
Myssa needs to get rid of that screenshot of the results. That's how the devs narrow down who's leaking info and terminate said account.

Xero8420
2015-01-27, 00:14
Ah, yes. The same agreement thing I had when I registered for MechWarrior Online when it was closed beta. Well, it's OK not to compromise it too much as long as it's not pics.

Ithekro
2015-01-27, 00:52
The historical World War II Soviet Navy was not all that important for most of the war. Much of the larger ships wasted away at port, or provided some fire support against the German armies as they got closer to the ports/coasts. The Pacific Fleet did nothing that I recall. The Black Sea and Baltic Fleets were closed off by the Germans, spenting a lot of time mining the sea and dodging dive bombers. Only the Northern Fleet could operate and it was mostly to support convoys.

The lighter ships would scuffle with German lighter ships from time to time, but the bigger stuff? Not all that much really. At least from what I remember.

Xero8420
2015-01-27, 01:50
The historical World War II Soviet Navy was not all that important for most of the war. Much of the larger ships wasted away at port, or provided some fire support against the German armies as they got closer to the ports/coasts. The Pacific Fleet did nothing that I recall. The Black Sea and Baltic Fleets were closed off by the Germans, spenting a lot of time mining the sea and dodging dive bombers. Only the Northern Fleet could operate and it was mostly to support convoys.

The lighter ships would scuffle with German lighter ships from time to time, but the bigger stuff? Not all that much really. At least from what I remember.

And worse, I also discovered that there were a few battleships laid down and already began constructing until when they were all disrupted by Operation Barbarossa. Even after the war, they were all summarily scrapped and thus never completed. Not only that, even those BBs were planned to be built in the Tsarist-era were brought down by the revolution as well. The Russians weren't lack of ambitions and knowledge, just that the navy was being very unlucky and was severely undermined by an unforeseeable circumstances when some of the promising projects were seemed to crumbled by it and see it fail.

You know what I think? I think the Russian navy suffered the worst luck compare to the rest of the major naval powers. Even the supercarrier project and those that linked to it (i.e. supersonic VTOL fighter jet & carrier-borne AWACS plane) were forced to cancel after the USSR collapsed, and lost the industrial capability to build large warships when the main shipyard was no longer in possession, namely Sevastopol.

Again, they have the potential to form an effective blue water navy fleets, but most times, the cursed SHTF obstacles just got in its way. Welp, being Russian navy is suffering.

Gravitas Free Zone
2015-01-27, 05:06
And worse, I also discovered that there were a few battleships laid down and already began constructing until when they were all disrupted by Operation Barbarossa. Even after the war, they were all summarily scrapped and thus never completed. Not only that, even those BBs were planned to be built in the Tsarist-era were brought down by the revolution as well. The Russians weren't lack of ambitions and knowledge

WG's track record from World of Tanks would cause one to cynically speculate that this will mean that the USSR paper navy in WoWS will be STRONKEST NAVY.

Xero8420
2015-01-27, 06:05
WG's track record from World of Tanks would cause one to cynically speculate that this will mean that the USSR paper navy in WoWS will be STRONKEST NAVY.

Just because they even added T-54/55 and T-62 but failed to add M-60 into the game, which led to the skeptical impression that WG's Russian biased. :v

Even more so that those butthurt peeps are butthurting to expect the game to be historically accurate and realistic, rather than having "paper ships" that would make the game "unrealistic". Then why not talk about the Germans? Both the Germans and the Soviets actually had the same common problem in shipbuilding technology. Yet they don't complain about them bringing in some cancelled warships? See? Even those guys are biased too. The butthurt is all over the place when they talk about history.

Also, it should be noted that the Soviets were on the equal footing with the German in a sense that both were mostly on land-based warfare (ground and air), rather than on the sea like the USN vs IJN.

Ithekro
2015-01-27, 06:18
The Soviet Navy had several dozen modern (http://en.wikipedia.org/wiki/Gnevny-class_destroyer) destroyers (http://en.wikipedia.org/wiki/Soobrazitelnyy-class_destroyer) that would be the equivalent to probably a faster Mutsuki-class (http://en.wikipedia.org/wiki/Mutsuki-class_destroyer) destroyer.

Their half dozen modern cruisers (http://en.wikipedia.org/wiki/Kirov-class_cruiser)were Italian designed, so fast, but not well armored. Also they used 180 mm cannons (7.1 inch) which is odd so it is hard to guess what it would balance with for other countries.

Their four dreadnought battleships (http://en.wikipedia.org/wiki/Gangut-class_battleship)were old. 12 x 12 inch cannons with no superimoposed turrets. Even the oldest American and British battleships left in 1940 would be able to handle those, and the Japanese battleship are over that even with Fuso or Kongo.

Xero8420
2015-01-27, 09:15
The Soviet Navy had several dozen modern (http://en.wikipedia.org/wiki/Gnevny-class_destroyer) destroyers (http://en.wikipedia.org/wiki/Soobrazitelnyy-class_destroyer) that would be the equivalent to probably a faster Mutsuki-class (http://en.wikipedia.org/wiki/Mutsuki-class_destroyer) destroyer.

Their half dozen modern cruisers (http://en.wikipedia.org/wiki/Kirov-class_cruiser)were Italian designed, so fast, but not well armored. Also they used 180 mm cannons (7.1 inch) which is odd so it is hard to guess what it would balance with for other countries.

Their four dreadnought battleships (http://en.wikipedia.org/wiki/Gangut-class_battleship)were old. 12 x 12 inch cannons with no superimoposed turrets. Even the oldest American and British battleships left in 1940 would be able to handle those, and the Japanese battleship are over that even with Fuso or Kongo.

Heard that its main batteries has long and accurate range. Though only 3 survived the revolution and seen used in WW2, but mostly in the defense of the Black Sea and fire support. Those were the only capital ships they got, and they couldn't risk to lose them to German air attacks. Don't forget the battleship (http://en.wikipedia.org/wiki/HMS_Royal_Sovereign_%2805%29)lent from the UK as well.

There is an incomplete powerful battleship class (http://en.wikipedia.org/wiki/Sovetsky_Soyuz-class_battleship) I was referring, which can actually stand toe-to-toe against both Bismarck, Yamato, Montana and maybe Iowa. And also a battlecruiser (http://en.wikipedia.org/wiki/Kronshtadt-class_battlecruiser)that was never completed.

Besides, there were also more capital ships from WW1 may be taken into account, as the game isn't necessarily restricted to WW2-era and early-mid Cold War-era.

PS: I wonder what are they going to do with ships that would later converted to other nations like Hibiki (http://en.wikipedia.org/wiki/Japanese_destroyer_Hibiki_%281932%29) for example.

Kakurin
2015-01-27, 09:42
There is an incomplete powerful battleship class (http://en.wikipedia.org/wiki/Sovetsky_Soyuz-class_battleship) I was referring, which can actually stand toe-to-toe against both Bismarck, Yamato, Montana and maybe Iowa.
The Montana-class was never built. And whether the Soviet ship could have stood toe to toe with Yamato and Iowa, not likely. Soviet maritime technology was far behind. The combat ability of ships is dependent on more factors than simply thickness of the armour and size of the guns. The radar-based fire control of the Americans outclassed everything that was there at that time and in terms of optics-based fire control the Japanese had very good ones, certainly much superior to the Soviets.

Xero8420
2015-01-27, 09:54
The Montana-class was never built. And whether the Soviet ship could have stood toe to toe with Yamato and Iowa, not likely. Soviet maritime technology was far behind. The combat ability of ships is dependent on more factors than simply thickness of the armour and size of the guns. The radar-based fire control of the Americans outclassed everything that was there at that time and in terms of optics-based fire control the Japanese had very good ones, certainly much superior to the Soviets.

It was rumored that it could have be as powerful as Bismarck and maybe comparable with Yamato, but we never know how good it could perform since it was never completed historically. But we might see how in game once it got into beta.

Right now, it's up to WG to relive that incomplete ship, but they need more time to analyze the blueprint. Though there are butthurt people still being skeptical of them making it an OP warship.

Ithekro
2015-01-27, 14:36
With the inferior quality of Soviet armor technology at that time, they would likely have been more or less equal to say an American North Carolina-class battleship. Nagato could probably take her on effectly if speed wasn't an issue in their dueling.

Their battlecruiser would be halfway between a modernized Repulse and Hood.

And Royal Soverign is a known. Older battleship though powerful guns. Any British Queen Elizabeth-class battleship would stand up to her and most of the older American battleships would be a rough equal since the American "All or Nothing" armor style and larger number of guns would counter the 15 inch guns. The Fusos might also be a rough equal, though not as well protected.

Cosmic Eagle
2015-01-28, 06:18
"Sadly I couldn't see them being viable in WoW, because they were only really effective at destroying unarmed merchant ships in WW2 (with their deck guns) and did not fair well against armed military vessels."

Is that right? I can think of quite a few ships that were sunk in the pacific theatre. Ushio, Ooshio, Taihou, Tenryuu.... and that was just one sub, the USS Albacore.

Yorktown and Wasp too...


Not forgetting Shoukaku and Atago


Subs are all about being in ambush

It was rumored that it could have be as powerful as Bismarck and maybe comparable with Yamato, but we never know how good it could perform since it was never completed historically. But we might see how in game once it got into beta.

Right now, it's up to WG to relive that incomplete ship, but they need more time to analyze the blueprint. Though there are butthurt people still being skeptical of them making it an OP warship.


If it is indeed comparable to Bismarck then it will die in all likeliness to Yamato. Bismarck was a severely underarmoured ship suited to close range duels in Atlantic waters. She would never survive long range, Pacifc style gunnery action....closing on Yamato would be suocide as well obviously

Xero8420
2015-01-28, 06:27
With the inferior quality of Soviet armor technology at that time, they would likely have been more or less equal to say an American North Carolina-class battleship. Nagato could probably take her on effectly if speed wasn't an issue in their dueling.

Their battlecruiser would be halfway between a modernized Repulse and Hood.

And Royal Soverign is a known. Older battleship though powerful guns. Any British Queen Elizabeth-class battleship would stand up to her and most of the older American battleships would be a rough equal since the American "All or Nothing" armor style and larger number of guns would counter the 15 inch guns. The Fusos might also be a rough equal, though not as well protected.

That was exactly what I want to talk about, that the Soviet shipbuilding technology wasn't as well-developed as the US and Japan at that time (you may say it was inferior, but it don't mean that the navy itself was a laughing stock either since they focused more on subs), thus lacking the ability to cast cemented armor thicker than 230mm nor have an effective methods to make ship armor thicker than the WW1-era battleship. Although in terms of armor, the Sovetsky Soyuz could have been slightly heavier than Yamato. Well, yeah. Maybe it can be comparable with the North Carolina in terms of main batteries firepower. Nonetheless, both can launch floatplanes.

Radar & fire-control system, however, not much were known in performance.

For the Royal Sovereign, it was one of the Revenge-class battleships. Later known as Arkhangelsk. The ship itself was considered as the flagship, so it may expect to be a premium ship.

Since the Revenge-class succeeded the Queen Elizabeth-class, it can be better than the predecessor. Even though both were more or less similar.

By the way, what do you think of Admiral Hipper-class (http://en.wikipedia.org/wiki/Admiral_Hipper-class_cruiser)?

Cosmic Eagle
2015-01-28, 06:59
With the inferior quality of Soviet armor technology at that time, they would likely have been more or less equal to say an American North Carolina-class battleship. Nagato could probably take her on effectly if speed wasn't an issue in their dueling.

Their battlecruiser would be halfway between a modernized Repulse and Hood.

And Royal Soverign is a known. Older battleship though powerful guns. Any British Queen Elizabeth-class battleship would stand up to her and most of the older American battleships would be a rough equal since the American "All or Nothing" armor style and larger number of guns would counter the 15 inch guns. The Fusos might also be a rough equal, though not as well protected.

I wouldn't discount Yamashiro's protection that quickly....She took a veritable firestorm of accurately placed BB and cruiser shots at Surigao Strait for nearly a quarter hour or so if memory serves me rightly and while it wreaked considerable damage on her exposed surfaces, none of it was fatal or even critical. She was sank only by destroyer torpedoes.


Now her sister Fuso capsized rapidly after being torpedoed only thrice but her watertight integrity might have been already compromised by earlier air attack

Ithekro
2015-01-28, 07:39
Well the honest truth is that the Revenge-class was a step backwards from the Queen Elizabeth-class. The Revenge-class was a wartime construction designed to be built with the ability to use coal to fire the boilers in case the Germans managed to cut off the British oil supplied that would needed for the likes of the Queen Elizabeth-class (this was cancelled for all oil fired boilers, but the design of the hull wasn't changed) The armor was done differently, partly because it was cheaper, but also because they were still expecting a close in fight. While the Revenge-class was not upgraded much after World War One, they never were as fast as the Queen Elizabeths. By World War Two, they were just not in good mechanical condition and were even slower than before.

The Queen Elizabeths were upgraded between the wars. They were just considered better ships and kept around while the Revenge-class was up to be replaced by the Lion-class battleships (cancelled).

The Admiral Hipper-class was fine as a heavy cruiser. Slightly heavy for her armaments compared to the American or Japanese heavy cruisers, but doesn't have the top heavy problems of the Japanese heavy cruisers. The Germans were known to have good armor, though some consider the British armor superior (they are probably the same just different). The one lost in combat during the war was due to fighting shore batteries that were battleship sized guns. Their main problem, they were outnumbered by the British.

Later American light cruisers would probably make swiss cheese of her though. A Brooklyn-class with fifteen 6 inch cannons that can rapid fire can pretty much take on any regular heavy cruiser in the war.

We've done the Battle of River Plate (in miniatures) using the ships using in the British film from the 1950s. HMS Jamaica (as Exeter), HMS Sheffield (as Ajax), and INS Delhi (playing herself, HMMZS Achilles) fighing USS Salem (as Graf Spee). Salem would murder the historical British force with her nine automatic 8 inch guns. Even the movie force would have trouble with Salem. Graf Spee's six 11 inch guns work nice enough, but don't put out enough shells to completely overwhelm the three British cruisers.

demonix
2015-01-28, 10:16
Myssa needs to get rid of that screenshot of the results. That's how the devs narrow down who's leaking info and terminate said account.

It's likely that the NDA was only for the alpha test since the weekend test was a beta test (so says the WoWS site) since the mighty jingles mentioned in one of his recent mingles with jingles videos about the non disclosure agreement for WoWS only to post one on Monday (which is why I suspect that the beta test weekend wasn't covered in the non disclosure agreement).

KBTKaiser
2015-01-28, 16:18
nope, Beta weekenders are under the same NDA, since it's CLOSED beta, not open beta. The thing is, if you squint, you can see the email and IP myssa use in the ss, which is how they crack down on people streaming or leaking screens.

Xero8420
2015-01-29, 01:50
Well the honest truth is that the Revenge-class was a step backwards from the Queen Elizabeth-class. The Revenge-class was a wartime construction designed to be built with the ability to use coal to fire the boilers in case the Germans managed to cut off the British oil supplied that would needed for the likes of the Queen Elizabeth-class (this was cancelled for all oil fired boilers, but the design of the hull wasn't changed) The armor was done differently, partly because it was cheaper, but also because they were still expecting a close in fight. While the Revenge-class was not upgraded much after World War One, they never were as fast as the Queen Elizabeths. By World War Two, they were just not in good mechanical condition and were even slower than before.

The Queen Elizabeths were upgraded between the wars. They were just considered better ships and kept around while the Revenge-class was up to be replaced by the Lion-class battleships (cancelled).

So that means Revenge-class was technically a "monkey-model" of theQueen Elizabeth-class.

It's likely that the NDA was only for the alpha test since the weekend test was a beta test (so says the WoWS site) since the mighty jingles mentioned in one of his recent mingles with jingles videos about the non disclosure agreement for WoWS only to post one on Monday (which is why I suspect that the beta test weekend wasn't covered in the non disclosure agreement).

From my experience in other games, players are still bound to be under NDA in closed beta until open beta.

Ithekro
2015-01-29, 03:13
The Revenge-class along with the Queen Elizabeths gave the Royal Navy ten solid 15 inch guns battleships to use in a battle line. That would have been a wonderful thing in the 1920s or even early 1930s had they gone to war with anyone that had a large number of battleship to the point were one might see a battle line like at Jutland. But by the late 1930s and 1940s? With the Germans having so few battleships, and the Italians not having nearly as many capital ships as the British, only the Japanese and Americans could have warrented such a display of battleships. Plus the airplane and more modern submarines were making battle lines into targets.

Repulse, Renown, and Hood represented the fast part of the British battle fleet. If the semi-predicted war between the Americans and British in the 1920s had happened (a war over economics as these would be the two largest rivals in the Atlantic) the Americans would be able to handle most of the British ships one on one, but not Hood. Repulse and Renown would be trouble, but they were relatively lightly armored and the American 14 and 16 inch guns could still reach them. Hood was well armored and fast. She was pretty much a fast battleship in an age of super dreadnoughts and the Big Seven. The Americans had nothing to counter Hood. The only chance at sea would be if the the war started late enough for the carriers to be finished. Langley wouldn't be much of a threat (too few planes and slow), but if Lexington was finished, the Americans would at least have a capital ship of some kind that was as fast as Hood. It would depend on if the early air groups could actually do anything to Hood back then.

demonix
2015-02-04, 11:13
nope, Beta weekenders are under the same NDA, since it's CLOSED beta, not open beta. The thing is, if you squint, you can see the email and IP myssa use in the ss, which is how they crack down on people streaming or leaking screens.

You can (as I've recently found out) post footage from a game if you're under a non disclosure agreement as long as you get approval from the publisher beforehand which is what the mighty jingles did before he posted his world of warships video last week.

KBTKaiser
2015-03-13, 12:28
Now that we've officially moved into Closed beta, according to the devs, the NDA is now lifted!

Strigon 13
2015-03-13, 17:04
Spent the last 6 hours playing the beta test, so far this is an enourmous improvement compared to WoWP.

Also the game is quite toaster friendly (runing the game in low-med at 45 fps with a Radeon HD 6400).

Azuma Denton
2015-03-15, 06:07
And it's being spammed by "poi" command... :heh:

Duo Maxwell
2015-03-15, 10:50
And it's being spammed by "poi" command... :heh:

http://i.imgur.com/P1vimHB.jpg

War has never been stranger.

Strigon 13
2015-03-15, 12:58
http://i.imgur.com/P1vimHB.jpg

War has never been stranger.

Get used to it, once the game goes live this is going to happen like... 90% of the time?

Also, I miss the radial menu feature of WoT.

Ithekro
2015-03-15, 13:22
The other fleets will need their own meme and verbal tics to keep pace. Must not fall behind the Japanese. One cannot afford a meme gap.

LoweGear
2015-03-15, 18:51
It's ironic considering that officially, WoWS is collaborating with Arpeggio of Blue Steel and not Kancolle :heh:

Still, I can have my Tsundere Heavy Cruiser alongside BURNING LOVE :D

Strigon 13
2015-03-15, 19:22
Well, I'm a person more on the side of the BURNING LOVE than wanting a Tsundere Heavy Cruiser (tought I won't say no if I'm given the chance).

Now speaking about the collaboration, how do you think it will be: Like WoT with GuP with special voice packs/skins, or some sort of event including the Arpeggio ships?

I personally like it if it will be like the second.

LoweGear
2015-03-15, 19:26
Now speaking about the collaboration, how do you think it will be: Like WoT with GuP with special voice packs/skins, or some sort of event including the Arpeggio ships?


The former more likely, much like how they did with WoT.

Duo Maxwell
2015-03-15, 21:11
The other fleets will need their own meme and verbal tics to keep pace. Must not fall behind the Japanese. One cannot afford a meme gap.

http://i.imgur.com/52jXmkq.jpg

Well, not like they didn't try.

Marcus H.
2015-03-15, 21:23
The Poi is everywhere. :heh:

Xero8420
2015-03-15, 21:34
It's ironic considering that officially, WoWS is collaborating with Arpeggio of Blue Steel and not Kancolle :heh:

Still, I can have my Tsundere Heavy Cruiser alongside BURNING LOVE :D

Actually, KanColle is associated with Arpeggio too. So chances are, the former indirectly contributing the game as well. :heh:

Since the NDA is lifted, I would like to ask: Do WG has some dedicated design engineers to make sure the project ships work properly?

Strigon 13
2015-03-15, 21:37
http://i.imgur.com/52jXmkq.jpg

Well, not like they didn't try.

This image resumes 7 of the last 10 games I played tonight.

Also I want the Royal Navy to be out when the game goes live.

Xero8420
2015-03-15, 21:42
This image resumes 7 of the last 10 games I played tonight.

Also I want the Royal Navy to be out when the game goes live.

Then you may expect to see that on next year, as the devs set it on schedule. :x

Let's not start the same old butthurt fiasco, shall we? Otherwise, do it another way around.

Gravitas Free Zone
2015-03-15, 22:19
The moegirl factor is much more baked-in with WoWs than with WoT, since WoT was already out when GuP appeared; on the other hand, WoWs was stuck in development all through the growth era of KanColle (Arpeggio counts too, but it's not the juggernaut that KC is).

So the grognards better get used to the Poi. :heh:

Azuma Denton
2015-03-15, 23:02
Wow, that didn't take long...
http://i.imgur.com/16FK5F2.jpg

Ithekro
2015-03-16, 00:19
The IJN admirals would have a fit if they had that painted on their battleships in 1940.

Hooves
2015-03-16, 00:36
You're telling me. Found this while randomly browsing :heh:
http://i.imgur.com/1R3OaPA.jpg

SineMora
2015-03-17, 20:17
You're telling me. Found this while randomly browsing :heh:
http://i.imgur.com/1R3OaPA.jpg

Imagine the carriers?

basinz123
2015-03-20, 10:48
YAY WoWs is on Beta... just waiting for the Yorktown-class Carriers then unleashe the "Grey Ghost" of the Pacific theather....... hehehehe

LoweGear
2015-04-02, 03:24
Anyone else catch that April Fools (http://worldofwarships.com/en/news/common/warships-changing-course/#902525174) WoWS did? :D:D:D

Ithekro
2015-04-02, 03:54
Yes, but can the wave motion gun fire?

Xero8420
2015-04-07, 21:14
Yes, but can the wave motion gun fire?

Yes, I guess? :heh:

Top Sergeant
2015-04-08, 17:16
Anyone else catch that April Fools (http://worldofwarships.com/en/news/common/warships-changing-course/#902525174) WoWS did? :D:D:D

Cool!

Space Battleship Yamato and Arpeggio of Blue Steel!

LoweGear
2015-04-09, 14:31
World of Warships Pre-order Bundles (http://worldofwarships.com/en/news/common/preorder-bundles/)

They're offering three different premium ships from today till Monday to be given out come Open Beta, with the choice between Yubari, Gremyashchiy, or the USS Sims, or just get all three.

Myssa Rei
2015-04-09, 19:48
Fbsjt61wniI

Actually are we sure we got the date wrong? Because they say this is for the 12th instead.

yulinard
2015-04-12, 21:56
Should I pre order Gremyashchiy or wait for Hibiki?

Xero8420
2015-04-13, 09:52
Should I pre order Gremyashchiy or wait for Hibiki?

I say go for Gremyashchy. It's actually pretty good for a modern Soviet DD at that time. It stands in between Minekaze and Nicholas in the same tier in the game. Good HP, good firepower, high RoF, great gun range, fast, highly maneuverable, powerful torpedoes with long range (not as great as Japanese's, but not worse than American's) and has an impressive AA armaments, although the range coverage is not great.

LoweGear
2015-04-14, 06:06
So apparently they're now giving out Closed Beta Access keys to anyone who has bought or will buy one of the preorder packages.

*sees his current location*

Damn, can't buy ;-;

Xero8420
2015-04-14, 09:25
So apparently they're now giving out Closed Beta Access keys to anyone who has bought or will buy one of the preorder packages.

*sees his current location*

Damn, can't buy ;-;

Considering the fact that some couldn't get the access key before the package. Probably happens in Europe often.

Mr Hat and Clogs
2015-04-14, 10:12
Was looking at the pre-order, why is the US ship more expensive than the others? Is it better or because its 'more famous'?

Xero8420
2015-04-14, 10:30
Was looking at the pre-order, why is the US ship more expensive than the others? Is it better or because its 'more famous'?

Probably it leans towards the latter.

Mr Hat and Clogs
2015-04-14, 10:50
Eh, well I just got the japanese ship. It seemed to be the slightly "better" one, with the extra range, AA. and pretty good speed. There are a couple ship types I'd like to try if I can get that deep into the trees (depending how progression is laid out).

Xero8420
2015-05-22, 07:56
Well, what do you think of the USN BBs and IJN CVs?

RWBladewing
2015-05-22, 08:17
I think it's fun to repeatedly set New Yorks on fire with HE spam from my Omaha and watch them burn for half their HP. HE is downright crazy after the last patch.

maxxus0923
2015-05-29, 02:34
got CBT key for WOWs

you can probably get one tommorow on themittani.com twitch channel...

#keyhype
#getrekt

VDZ
2015-06-16, 21:52
In case anyone wants a closed beta key, Humble Bundle is currently offering them as part of their E3 bundle. The same bundle also gives a premium ship and some other stuff so it might be worth checking out for existing players as well.

demonix
2015-06-17, 09:09
Was looking at the pre-order, why is the US ship more expensive than the others? Is it better or because its 'more famous'?

Probably it leans towards the latter.

It's more a matter of tier since the Sims is tier 7 and the Yubari and Gremyashchiy are tier 4 and 5 respectively (the higher the tier, the more they cost to buy).

Tiberium Wolf
2015-07-02, 11:33
OPEN BETA

I can't wait to go home and start downloading.

usspaul
2015-07-02, 11:36
for those of you that play on the NA server you can add me to your contacts . usspaul3 would love to have some people to play with from here.

Tiberium Wolf
2015-07-03, 08:36
I didn't comment the game before from just watching other ppl play.

After playing it I like it more than the tanks and planes one's.

The game is not too quick but it's slow if you play with battleships. There are 1 shot kills but that only happens if you go rambo or if someone really good nailed you. I never liked those games where your game ended after you get killed in a few secs without doing anything and then get spectate the rest of the game.

Newhope
2015-07-04, 06:11
Yup can already tell I won't be playing this long term.

Firefly00
2015-07-04, 11:01
As interesting as this is, I find it a shame they couldn't get together with Koei (yes, the chaps you can thank/blame for the Naval Ops/Warship Gunner games). "Why?" you ask. Imagine this gameplay mated with the tech trees from said games (yes, as noted, this includes wave motion cannons)... then cherry with a slew of PvE challenges that can be taken on solo or with a group, with difficulty scaling as appropriate.

Realistically, this isn't likely to happen... but maybe a side effect of the interest in wet-navy action spawned by this and a couple of other titles might get Koei to seriously consider dusting that part of their portfolio off...

Xero8420
2015-07-05, 22:40
I didn't comment the game before from just watching other ppl play.

After playing it I like it more than the tanks and planes one's.

The game is not too quick but it's slow if you play with battleships. There are 1 shot kills but that only happens if you go rambo or if someone really good nailed you. I never liked those games where your game ended after you get killed in a few secs without doing anything and then get spectate the rest of the game.

Indeed. I, too, find this more interesting than WoT.

For battleships, you can achieve one-shot kill if you're lucky enough to get multiple citadel shots and/or magazine detonation combined, in a single superfiring salvo. However, battleships at the higher tiers can be just as fast as a cruiser, except tier X. Not to mention among them can be a battlecruiser.

Bonta Kun
2015-07-13, 15:32
Been playing this past week now and absolutely love it!

My first MMO was Navyfield and I loved that game and with this just being better than that, I can see me spending a awfully lot of time on it.

Got my fully upgraded Kongo now and only just starting to really get the hang of her.
I just wish I had a Mental Model sitting on top while I rain death upon fools that appear before me!:p

Also decided to start with the cruiser line, as soon as i had exp for Tenryu to get Kawachi I stopped but i figure if I get sunk fairly early on or I know the game still got time till it finishes I'll hop back to port and join a quick match with cruiser.
Keeps me busy instead of waiting for match to finish to get my ship back, one of the great things about this game imo.

Altho my crappy luck has managed to find it;s way into the game, I'm now constantly being hit with heavy damage and it's making my participation in matches quite short lived.

But more than anything I'm plagued with really bad teams.
I see too many suicide runners trying to load off their torps and retreat only to be killed in the process.
Worst yet is CV players not using autopilot to stay with the group, amount of times I've asked a CV to move with the group only to see them sat behind a island in the corner, just about to be gang banged, is just tiring now.
Despite these problems that well arise in pretty much every game I play, I put up with them and can do so easily here cause WoW is awesome!

I've never given WoT a real go and might have to at some point but the Warships reign supreme!

VDZ
2015-07-13, 18:32
Altho my crappy luck has managed to find it;s way into the game, I'm now constantly being hit with heavy damage and it's making my participation in matches quite short lived.

It's often less a matter of luck and more a matter of positioning. Though a battleship can take quite a beating, engaging multiple enemies solo (or hell, being solo at all) is never a good idea for a battleship.

Worst yet is CV players not using autopilot to stay with the group, amount of times I've asked a CV to move with the group only to see them sat behind a island in the corner, just about to be gang banged, is just tiring now.

Be aware that CVs are very slow (in other words, warning them when enemies are incoming is too late) and often too preoccupied with controlling their planes to notice how the team moved away from where they were going. I've been left alone as CV before because all my teammates that were near me suddenly went in a completely different direction or got killed without me noticing. I think you'll have better luck with this if your team indicates a strategy/direction from the start and clearly communicates any change to it (for example 'we've lost A', 'retreating from C', etc).

Bonta Kun
2015-07-13, 20:23
It's often less a matter of luck and more a matter of positioning. Though a battleship can take quite a beating, engaging multiple enemies solo (or hell, being solo at all) is never a good idea for a battleship.

I'm always singled out even in groups, granted I'm usually the biggest target but fact I take so many heavy hits even from just 1 enemy ship it's always pretty stacked against me.
I'll be very lucky if I get any crits and super lucky if I hit a Citadel.


Be aware that CVs are very slow (in other words, warning them when enemies are incoming is too late) and often too preoccupied with controlling their planes to notice how the team moved away from where they were going. I've been left alone as CV before because all my teammates that were near me suddenly went in a completely different direction or got killed without me noticing. I think you'll have better luck with this if your team indicates a strategy/direction from the start and clearly communicates any change to it (for example 'we've lost A', 'retreating from C', etc).

It's not so much the CVs being slow, more so players not playing them well.
I've told and asked CVs to autopilot their way around the map with the groups from the very start but they never do, they always go to the corners.
I'm always shouting out to CVs to run cause they are being left behind.

I've played about 60 odd matches now and I've only seen a handful of CVs that followed us around.

Forgot to mention this before but the soundtrack to this game is awesome!

Firefly00
2015-07-13, 22:09
It's not so much the CVs being slow, more so players not playing them well...
This is bad. You'd think folks would come into this knowing that:

this is not Naval Ops/Warship Gunner (as fun as those are); and carrier battle groups exist for a reason
Forgot to mention this before but the soundtrack to this game is awesome!
Now I'll have to go give that a listen; thanks for bringing it to my attention.

Mr Hat and Clogs
2015-07-14, 01:05
I like CVs but I found that the low level ones are pretty much relegated to staying hidden because they are so gods be damned slow - 12 knots or whatever, lol... lemme get out and push. That and no one wants to protect you anyway, its every man for himself, with Destroyers charging in and the Battleships going balls deep off on their own thinking they're unsinkable. The higher ranked carriers are faster though, enough to sort of keep up, if not turn very well. Having said that I try to island hop, and keep team mates between me and the enemy. Seems to work so far.

Azuma Denton
2015-07-14, 02:24
Started playing with Destroyer and Cruiser.
Currently on tier 4 on both USN DD and IJN CL.
One thing I learned is you will have much higher chance to win if you stick with your team instead dive in into enemy's territory.

And I learned firing torpedo is not like firing artillery. Fire torpedo if you are sure one of them will hit your enemy or make your enemy change direction.

RWBladewing
2015-07-14, 06:52
Despite these problems that well arise in pretty much every game I play, I put up with them and can do so easily here cause WoW is awesome!


Oh no, these are the words of someone who Wargaming has gotten its hooks into. It's already too late for you to escape now, you're one of us. Prepare to have a ton of fun while hating every second of it.


It's not so much the CVs being slow, more so players not playing them well.
I've told and asked CVs to autopilot their way around the map with the groups from the very start but they never do, they always go to the corners.
I'm always shouting out to CVs to run cause they are being left behind.

I've played about 60 odd matches now and I've only seen a handful of CVs that followed us around.



It's even more fun when the CV who does that starts raging in chat about how terrible everyone else except him is. Had a game where the entire team lemming rushed to one side, which is generally terrible yes, but instead of just rolling with the punches this guy decided to be the hero and go off on his own just so he could die and scream at everyone else. And we actually ended up winning that game due to everyone else sticking together and flexing back to base when needed.

Started playing with Destroyer and Cruiser.
Currently on tier 4 on both USN DD and IJN CL.


Do yourself a favor and save lots of free exp to skip tier 5 on the IJN cruiser line. Kuma is probably my favorite ship in the game but Furutaka is a seriously rude awakening. The reload and turret traverse of a battleship with the armor of a destroyer and made of citadels. Gets eaten alive in cruiser duels against stuff 2 tiers lower (managed to citadel one six times in a single barrage with my St Louis while taking no return fire because his guns couldn't turn to target me).

Bonta Kun
2015-07-14, 07:34
Oh no, these are the words of someone who Wargaming has gotten its hooks into. It's already too late for you to escape now, you're one of us. Prepare to have a ton of fun while hating every second of it.

I can see this being my gaming addiction now, last game that was a addiction was football manager but I got out of that.
Not sure I will get out of here tho cause I have way more love for big fing warships than I do for overpaid pussy sportsmen:p


It's even more fun when the CV who does that starts raging in chat about how terrible everyone else except him is. Had a game where the entire team lemming rushed to one side, which is generally terrible yes, but instead of just rolling with the punches this guy decided to be the hero and go off on his own just so he could die and scream at everyone else. And we actually ended up winning that game due to everyone else sticking together and flexing back to base when needed.

This is one of the problems, they think that cause they are the ones that can easily sink big ships they are all that but as soon as it goes south, they rage like theres no tomorrow.

I'm very much a team player and I like going for the win rather than loads of kills, if we get chance of easy cap I tell them to cap even if they have loads of ships left.
I'll even take hits for the team which I do, since I like to hang back abit and shoot at range.
Staying with CVs is what I'd like to do but when your the only ship sticking behind and have the enemy fleet close in on you it's not good odds.


Do yourself a favor and save lots of free exp to skip tier 5 on the IJN cruiser line. Kuma is probably my favorite ship in the game but Furutaka is a seriously rude awakening. The reload and turret traverse of a battleship with the armor of a destroyer and made of citadels. Gets eaten alive in cruiser duels against stuff 2 tiers lower (managed to citadel one six times in a single barrage with my St Louis while taking no return fire because his guns couldn't turn to target me).

Thats good to know, I've just gotten Kuma and was gonna get Furutaka since it's next but I'll do this.

RWBladewing
2015-07-14, 08:55
I'm very much a team player and I like going for the win rather than loads of kills, if we get chance of easy cap I tell them to cap even if they have loads of ships left.


Going for the win above all else is always good but I don't really recommend fast capping unless the early positioning of your team looks absolutely hopeless and you know you'll lose (see below - sadly happens way more often than it should.) Ending the game early means a lot less exp for everyone and isn't particularly exciting.



I'll even take hits for the team which I do, since I like to hang back abit and shoot at range.


Good to hear. There are just way way too many battleship players who think "shooting at range" means staying so far back they will never get hit at all, letting the smaller ships take all the hits and die and then losing due to getting capped and being too slow to go back and reset, or being systematically wiped out by the enemy destroyers and carriers that would be dead if they'd bothered to join the battle and help their own allies sooner.

This is honestly my #1 most frustrating thing in the entire game, and you would not believe how often I will look at my map and see every single battleship on my team all clumped up together in a tiny corner of the map away from all the action. If I die and then see this I know it is a guaranteed loss. I have never won a single game where the map ended up like this, not even when our remaining team has vastly outnumbered theirs.

Seeing these same people then take to the forums and demand nerfs for destroyers, and for carriers, and for cruisers' rate of fire, and for literally everything that isn't them, while never recognizing it is their own fault their teams are losing, is downright maddening.

Tiberium Wolf
2015-07-14, 19:01
Do yourself a favor and save lots of free exp to skip tier 5 on the IJN cruiser line. Kuma is probably my favorite ship in the game but Furutaka is a seriously rude awakening. The reload and turret traverse of a battleship with the armor of a destroyer and made of citadels. Gets eaten alive in cruiser duels against stuff 2 tiers lower (managed to citadel one six times in a single barrage with my St Louis while taking no return fire because his guns couldn't turn to target me).

The problem with that ship is you can't play it like a cruiser and don't try to user torps unless for defense or suicide attack.

It's a cruiser ship that plays like a battleship. So basically you need to stick behind your allies and support them. Don't get yourself in being the target nor in close quarter encounters.

Gravitas Free Zone
2015-07-14, 19:21
Good to hear. There are just way way too many battleship players who think "shooting at range" means staying so far back they will never get hit at all, letting the smaller ships take all the hits and die and then losing due to getting capped [...] I will look at my map and see every single battleship on my team all clumped up together in a tiny corner of the map away from all the action.

That doesn't really offer much of a tactical separation from World of Tanks then.

Azuma Denton
2015-07-14, 21:40
Going for the win above all else is always good but I don't really recommend fast capping unless the early positioning of your team looks absolutely hopeless and you know you'll lose (see below - sadly happens way more often than it should.) Ending the game early means a lot less exp for everyone and isn't particularly exciting.



Good to hear. There are just way way too many battleship players who think "shooting at range" means staying so far back they will never get hit at all, letting the smaller ships take all the hits and die and then losing due to getting capped and being too slow to go back and reset, or being systematically wiped out by the enemy destroyers and carriers that would be dead if they'd bothered to join the battle and help their own allies sooner.

This is honestly my #1 most frustrating thing in the entire game, and you would not believe how often I will look at my map and see every single battleship on my team all clumped up together in a tiny corner of the map away from all the action. If I die and then see this I know it is a guaranteed loss. I have never won a single game where the map ended up like this, not even when our remaining team has vastly outnumbered theirs.

Seeing these same people then take to the forums and demand nerfs for destroyers, and for carriers, and for cruisers' rate of fire, and for literally everything that isn't them, while never recognizing it is their own fault their teams are losing, is downright maddening.

This !!!
Sometimes there are so many misconception between Battleship and Cruiser and Destroyer. Sometimes Cruiser and Destroyer going to fast only to get themselves getting barraged by enemy's salvo. Sometimes Battleship is too afraid to go into offensive because they afraid being torp'ed.

IMO, Battleship supposed to draw the fire of enemy salvo, not Cruiser or Destroyer.
And start from tier 5, all IJN cruiser is classified as Heavy Cruiser. So I think that should be a change of gameplay.

Kakurin
2015-07-15, 15:13
Do yourself a favor and save lots of free exp to skip tier 5 on the IJN cruiser line. Kuma is probably my favorite ship in the game but Furutaka is a seriously rude awakening. The reload and turret traverse of a battleship with the armor of a destroyer and made of citadels. Gets eaten alive in cruiser duels against stuff 2 tiers lower (managed to citadel one six times in a single barrage with my St Louis while taking no return fire because his guns couldn't turn to target me).
When I was browsing through the tech tree just now I noticed Furutaka's crappy rate of fire. Something like 2.7 rounds per minute? What a step down from the 10 of Kuma (yeah, she doesn't dish out heavy damage, but it's fun seeing all those hits you land, in a battle today I logged 143 hits :heh:) and twice as much as the rate of the later IJN CAs.

Kind of in a pickle though, while I think that cruiser gameplay suits me somewhat better I would love to get Kongō and considering how terrible Kawachi is I'll need free XP there too, to get to Myogi.

Xero8420
2015-07-16, 02:15
When I was browsing through the tech tree just now I noticed Furutaka's crappy rate of fire. Something like 2.7 rounds per minute? What a step down from the 10 of Kuma (yeah, she doesn't dish out heavy damage, but it's fun seeing all those hits you land, in a battle today I logged 143 hits :heh:) and twice as much as the rate of the later IJN CAs.

Kind of in a pickle though, while I think that cruiser gameplay suits me somewhat better I would love to get Kongō and considering how terrible Kawachi is I'll need free XP there too, to get to Myogi.

Laughed at how ridiculously sucks Kawachi is. Still have to bear with it, though. Unless you're going to grind more general XP. :heh:

By the way, anyone tried Ishizuchi?

RWBladewing
2015-07-16, 10:45
That doesn't really offer much of a tactical separation from World of Tanks then.

What reason would you ever have to think it would? This is still a WG game after all.:heh:



Kind of in a pickle though, while I think that cruiser gameplay suits me somewhat better I would love to get Kongō and considering how terrible Kawachi is I'll need free XP there too, to get to Myogi.

I had a terrible moment the other day where I was playing slightly drunk and accidentally joined a battle in the Kawachi instead of clicking the Murmansk like I'd intended. What followed was like something out of a nightmare. I don't even know why I have that ship in my port, I knew it was garbage from closed beta. I'll be skipping the rest of it too once I decide to continue down that line. Though the Myogi isn't particularly amazing either.

I sure do love my Murmansk though. Magically better than the Omaha in basically everything, despite being the same ship, because Russian. It was also pretty much the tier 5 IJN cruiser for me since I skipped Furutaka entirely using xp converted from it. And to think they were originally not gonna give that ship back to me during that whole Murmanskgate fiasco.

Xero8420
2015-07-16, 11:00
I sure do love my Murmansk though. Magically better than the Omaha in basically everything, despite being the same ship, because Russian. It was also pretty much the tier 5 IJN cruiser for me since I skipped Furutaka entirely using xp converted from it. And to think they were originally not gonna give that ship back to me during that whole Murmanskgate fiasco.

Maybe they modified the Murmansk to fit in its navy's playstyle. Might have something to do with making sure it aligns with its naval doctrine, so that it's different than its origin.

If I'm not mistaken... there was the Humble Bundle fiasco went on, right? People who bought the bundle were promised to get all the freebies along with free Murmansk. However, most got the Murmansk only, and they weren't satisfied of WG's actions. But a few days later, WG surprised them by giving all the freebies for those who already got Murmansk from the bundle package. Magic, isn't it? :heh:

RWBladewing
2015-07-16, 12:04
Maybe they modified the Murmansk to fit in its navy's playstyle. Might have something to do with making sure it aligns with its naval doctrine, so that it's different than its origin.


Possibly, though in this case those modifications made the ship significantly better in every area that matters. I'm almost afraid to see what the full Soviet tree will look like.


If I'm not mistaken... there was the Humble Bundle fiasco went on, right? People who bought the bundle were promised to get all the freebies along with free Murmansk. However, most got the Murmansk only, and they weren't satisfied of WG's actions. But a few days later, WG surprised them by giving all the freebies for those who already got Murmansk from the bundle package. Magic, isn't it? :heh:

Close but it went more like this. People bought the Humble Bundle and got everything that was promised, but then it was ALL taken away after the account reset despite reassurances from a community manager that people would get to keep it. In the uproar that followed they eventually decided to give just the Murmansk back, but people rightfully didn't stop complaining after just that and they were eventually forced to cave and give everything that was promised after news of this situation started spreading across the internet to popular news sites. And the very next day, that community manager who said people would get to keep the stuff was "mysteriously" no longer with the company.:heh:

Xero8420
2015-07-16, 12:27
Possibly, though in this case those modifications made the ship significantly better in every area that matters. I'm almost afraid to see what the full Soviet tree will look like.

Worry not much. Though you maybe not wrong to have the right to be skeptical of WG, but rest assured, that they at least keep their bias in check. So don't have to worry too much of how uber-OP it would be. But believe me, it wouldn't be in the German tree's kind of level, which some of its project ships could be more "uber-OP" than some of the Soviet ones. For having the Germans to get the best toys? I'll let them have it with pride. No prejudice since I'm supposed to be neutral :heh:

Anyways, I'll analyze what other Soviet ships will be, as well as its naval doctrine because it's the doctrine that dictate the ship designs to be aligned with. After all, I'm more than motivated to play the Soviet Navy.

Close but it went more like this. People bought the Humble Bundle and got everything that was promised, but then it was ALL taken away after the account reset despite reassurances from a community manager that people would get to keep it. In the uproar that followed they eventually decided to give just the Murmansk back, but people rightfully didn't stop complaining after just that and they were eventually forced to cave and give everything that was promised after news of this situation started spreading across the internet to popular news sites. And the very next day, that community manager who said people would get to keep the stuff was "mysteriously" no longer with the company.:heh:

Mysteriously not with the company? What happened? :confused: :heh:

Kakurin
2015-07-16, 14:04
I had a terrible moment the other day where I was playing slightly drunk and accidentally joined a battle in the Kawachi instead of clicking the Murmansk like I'd intended. What followed was like something out of a nightmare. I don't even know why I have that ship in my port, I knew it was garbage from closed beta. I'll be skipping the rest of it too once I decide to continue down that line. Though the Myogi isn't particularly amazing either.
I had a nightmarish battle with Kawachi earlier today (ranked up to level 7, going to use that 24 hour premium access). She is just so damn slow and rigid in addition to her ridiculous range. Got torpedoed early while I was on the road with no way to dodge, then again while I was steaming thorugh a strait (here a little complaint, it's a bit too unrealistic for torpedo bombers to dive down a mountain and then drop torpedoes from point blank range and actually hit...). With only very little HP left I headed back to base which was under attack and before I got into range I got taken out. Right, sunk without even firing a shot. :rolleyes:

The following battle with Kawachi was better. The map was one with a big wide space in the middle surrounded by mountains, which is rather good for Kawachi I guess. Drove into the centre of the map and then drew donuts into the sea with a fixed rudder and then simply fired away at the incoming enemies before I got sunk. I think I'll go for such kamikaze action every time I'm using that crappy ship. :heh:

In other news, my Kuma amassed enough XP to research Furutaka. I really don't want to use Furutaka, but with 33.000 XP needed for Aoba I probably have no other choice. :(

Tiberium Wolf
2015-07-16, 19:02
If you think Kawachi is slow and rigid then play USN BB... they are slow and rigid like hell.

I got my Langley today and went against another Langley. I was think it as going to be OK. But no. My figthers died all vs the other carrier fighters... I think I only shoot down 1. Basically you need the upgrade else you get eaten alive. It's dumb but that upgrade is a must in any carrier. Without it you can't compete.

YF19EX
2015-07-16, 19:56
I'm doing a double run along the US Line. Right now I have a fully upgraded Wyoming and Phoenix. Yes the American BB line is a terrible grind. Heck I really want an Iowa but will take a North Carolina since they pretty well are along the same plan, and gun layouts starting with the North Carolina and leading to the final design plans for the Montana.

Xero8420
2015-07-17, 01:16
I'm doing a double run along the US Line. Right now I have a fully upgraded Wyoming and Phoenix. Yes the American BB line is a terrible grind. Heck I really want an Iowa but will take a North Carolina since they pretty well are along the same plan, and gun layouts starting with the North Carolina and leading to the final design plans for the Montana.

South Dakota and North Carolina are quite good for its class. Even if you play Iowa, you probably still feel like playing with North Carolina in some ways, since the loadout between the two are more or less the same.

YF19EX
2015-07-17, 18:49
Yea due to the overall class similarity that came from the North Carolina, the only real difference are her main guns. The 16/45 MK6 could not throw the super heavy shells as afar as the 16/50 MK7 of the Iowa. But I am wondering how much of a difference that is in game since I know I am probably a few weeks away of game play to the North Carolina.

LoweGear
2015-07-17, 20:09
I think I missed when they transitioned into Open Beta... but don't mind now, just waiting for my client download to finish.

RWBladewing
2015-07-17, 22:37
Hitting that magic alcohol level always produces such amazing results:

http://i.imgur.com/VOlq8th.jpg

Tiberium Wolf
2015-07-18, 00:39
I after playing the 2 side low tier carriers I must say I rather have more torp squads.
The thing is I can torp once and see if he floods. If yes I wait my 2nd squad until he uses the repair... Flooding is more powerful than fire.
It doesn't matter the dmg you make with torps. I rather have long time flooding.

Mr Hat and Clogs
2015-07-18, 01:16
Hitting that magic alcohol level always produces such amazing results:

http://i.imgur.com/VOlq8th.jpg

Good lord, lol. Wish I did that well when drunk. :heh:

Xero8420
2015-07-18, 04:47
Hitting that magic alcohol level always produces such amazing results:

http://i.imgur.com/VOlq8th.jpg

Good lord, lol. Wish I did that well when drunk. :heh:

Next, fuel the alcoholic power on Murmansk and see how awesome it would go! xD

I after playing the 2 side low tier carriers I must say I rather have more torp squads.
The thing is I can torp once and see if he floods. If yes I wait my 2nd squad until he uses the repair... Flooding is more powerful than fire.
It doesn't matter the dmg you make with torps. I rather have long time flooding.

Flooding is more damaging and last longer than fire, is it?

RWBladewing
2015-07-18, 10:08
Next, fuel the alcoholic power on Murmansk and see how awesome it would go! xD


I actually did, not quite as impressive but still top of the team:

http://i.imgur.com/3G50I20.jpg

I kinda don't even want to move up the tech tree as I've been getting results like this consistently, these ships really suit my playstyle. Will definitely at least get the Cleveland though, played it in CBT and it wasn't drastically different. Well, that and, my city also has the only remaining Cleveland irl (USS Little Rock) docked at its naval park so I have a special affinity for that ship. (Nevermind it being widely considered OP ;))

usspaul
2015-07-18, 14:03
http://i.imgur.com/tETq5MC.png so this is what happens when 2 people working together on a team can do XD it was pretty bad ass if I my say myself lol

Bonta Kun
2015-07-19, 15:34
Game has caught me now, I bought 180 days of premium and 7500 doubloons.
Figure 180 days is more than enough for me to get my Yamato and probably another tier 10 or 9 cruiser.

I have just gotten Aoba and so far it's alright, will try for the upgrades but more so casually rather than gunning for them.
Mogami is the cruiser I'm aiming for here.

Started the US cruiser line as well and gotten to St Louis and it's not bad at all, thought it might be a bit meh, but you can fire off a crap load of shots.
Aiming for the Cleveland since I hear good things about it and it was of my favourite ships in Navyfield.

Also got my Fuso fully upgraded now and oh boy the difference it makes is just insane.
For starters the gun range is just bliss after hull upgrade, really liking Fuso now and maybe even more so than my beloved Kongo(who am I kidding, noone can replace my beloved Kongo, not even that sexy curvy
Yamato:p)

Btw trying to figure out what commander skills to get for Aoba, any ideas on whats best?
Oh and same with upgrades, don't know if I should get main battery acc or reload or AA upgrade.

YF19EX
2015-07-19, 23:06
I just got my New York BB. Boy they were not kidding when they said it is an upfront brawler. Even though I have been primarily testing her in Coop battles at the moment, I have gotten into at least 4 close range duels (5km or less) with enemy BBs and taken every hit on the chin and kept going. Far cry from the Wyoming. Also her main guns are more inherently accurate too.

Xero8420
2015-07-19, 23:22
I just got my New York BB. Boy they were not kidding when they said it is an upfront brawler. Even though I have been primarily testing her in Coop battles at the moment, I have gotten into at least 4 close range duels (5km or less) with enemy BBs and taken every hit on the chin and kept going. Far cry from the Wyoming. Also her main guns are more inherently accurate too.

Pretty much almost all BBs are brawlers, especially if the main batteries are inaccurate due to dispersion. Which explains why secondaries are better at dealing with smaller warships like DDs. But brawl against them up close and personal are mostly means a death trap, unless it already used torpedoes on others a few seconds ago.

The funniest part I had last night was a DD was supposedly trying to sink my Myougi with torps while I was broadside brawling with another Myougi in less than 1 km. But when I managed to slip past that Myougi, the torps that were supposed to sink mine in turn sank him instantly. And I LMAO'd when I saw that coming. xD

However, karma struck me when I torp'd a friendly DD by accident. :/

By the way, what are you opinions on Myougi? I recently upgraded to hull C.

YF19EX
2015-07-20, 00:11
Running in the coop battle to test my NY, I ran into a narrow straight with an enemy DD heading right for me. Too close and wrong ammo type for my forward guns, can't maneuver and if she gets along side, she could put torps into my side, I did what Captain Sheridan said "Full power to engines. Give me ramming speed". and cut that sucker in half. I also took a 4 friendly torpedo broadside by accident and boy that ship as I said can take it!

On the Myogi, my brother is playing it on his way to the Kongo. He hates it. It has range and speed, but dispersion is terrible and only has like 6 guns on 3 turrets. I don't know if he has the patience to grind to the Kongo.

Kakurin
2015-07-20, 01:03
The fact that she only has three turrets is a bit annoying, but the dispersion isn't that terrible in my opinion. Still managed to (deliberately) hit a cruiser in the boiler rooms at like 12km distance and I'm not exactly an expert at aiming. And her speed is nice with 25.3/29 knots.

Xero8420
2015-07-20, 03:16
The fact that she only has three turrets is a bit annoying, but the dispersion isn't that terrible in my opinion. Still managed to (deliberately) hit a cruiser in the boiler rooms at like 12km distance and I'm not exactly an expert at aiming. And her speed is nice with 25.3/29 knots.

Not as terrible as the Kawachi's dispersion, if not mistaken. For the main guns, three twin gun mounts seems somewhat lacking compare to Kongou's four. But it can't be helped that Myougi is a proto-Kongou.

I love how the Japanese designed their battlecruisers to have more main guns for the aft section than its fore section, by the way. Like the Amagi-class.

Besides, if fully upgraded, it'll have a considerable number of good AA guns for early tiers.

PS: Is boiler room a part of citadel section?

Kakurin
2015-07-20, 03:42
Yes, it's the big part under the funnels. Hit it with an AP shell and it does much damage too. That poor cruiser basically got killed by a single salvo.

Tiberium Wolf
2015-07-20, 05:42
Ok... This weekend I got Fuso and Aoba.

Kongo to Fuso -> less speed, less maneuverability, less range. 4 more shells.

Furutaka to Aoba -> less maneuverability, turrets turn faster, shell reload 10s, better AA.


Basically Fuso is a pain in ass. Seems like a downgrade to me. Aoba better but still not good enough for DD hunting.

Xero8420
2015-07-20, 05:57
Ok... This weekend I got Fuso and Aoba.

Kongo to Fuso -> less speed, less maneuverability, less range. 4 more shells.

Furutaka to Aoba -> less maneuverability, turrets turn faster, shell reload 10s, better AA.


Basically Fuso is a pain in ass. Seems like a downgrade to me. Aoba better but still not good enough for DD hunting.

A fully upgraded Fusou is gonna be amazing. You'll get an awesome 21.9km firing range, thanks to its tall pagoda mast.

Also, you should know that Kongou is a battlecruiser, while Fusou is a dreadnought battleship. And BC is usually fast but less armored.

Bonta Kun
2015-07-20, 06:30
Just have to challenge that Fuso stock grind till the hull upgrade, you won't the believe the difference it makes, it is insane!:eyespin:

And oh man when you get the hang of it abit more, a full broadside of AP shells is glorious, you'll be chuckling all day long:heh:

Still not got to gripes with Aoba but I am liking it, I never bothered with the Furutaka so coming from the Kuma it's somewhat abit much.
Still no idea what upgrades or skills are best tho, dunno if I think I want them torp skills or better gun skills or the AA upgrade or whatever the other one was.
Aoba has got me stumped here in this regard.

On the note about the Myogi, it's not as bad as the general public make it out to be imo.
Ofc stock ships are abit meh but when I got the upgrades it made a huge difference to Myogi compared the Kawachi.

@YF19EX tell your brother to keep at it cause when he gets the Kongo, you'll have a nice big grin on your face, it's def worth it imo:D

RWBladewing
2015-07-20, 06:34
I just got my New York BB. Boy they were not kidding when they said it is an upfront brawler. Even though I have been primarily testing her in Coop battles at the moment, I have gotten into at least 4 close range duels (5km or less) with enemy BBs and taken every hit on the chin and kept going. Far cry from the Wyoming. Also her main guns are more inherently accurate too.

People talking about using their BBs as brawlers brings a tear of joy to my eye. BBs actually being in the fight instead of all off capping A in a big clump and not in firing range of even a single enemy? Where are these mystical beings whenever I'm playing?

Tiberium Wolf
2015-07-20, 08:21
Hull upgrade for firing range ? Must have missed that. I thought it was the other module that increased only firing range by 10% only.

Xero8420
2015-07-21, 00:17
Hull upgrade for firing range ? Must have missed that. I thought it was the other module that increased only firing range by 10% only.

Fusou's hull upgrade is unique. Like I said, it was modernized with an absurdly tall pagoda superstructure mast to achieve much wider observation & detection range. And not only this, some hull upgrades of a warships also provide firing range upgrade too.

By the way, I'm thinking that WG needs to include more XP rewards for supporting roles like scouting, target spotting, flanking etc. like the one MechWarrior: Online has it. Since I had experiences from MechWarrior: Online, including such elements into WoWs will make XP earned with BBs more rewarding than before.

LoweGear
2015-07-21, 06:48
On the note about the Myogi, it's not as bad as the general public make it out to be imo.
Ofc stock ships are abit meh but when I got the upgrades it made a huge difference to Myogi compared the Kawachi.


Yes, at first the Myogi seemed like only a small upgrade of the Kawachi, but once you get the second hull upgrade the Myogi suddenly gains incredible attack range, which means you can lob shells across half the map all day long especially when combined with the spotter plane. :)

Still, can't wait to get Kongou-desu :nod:

Xero8420
2015-07-21, 08:07
Yes, at first the Myogi seemed like only a small upgrade of the Kawachi, but once you get the second hull upgrade the Myogi suddenly gains incredible attack range, which means you can lob shells across half the map all day long especially when combined with the spotter plane. :)

Still, can't wait to get Kongou-desu :nod:

But Myougi is a battlecruiser, a proto-Kongou.

And I wish you best of luck to your journey to Yamato :D

demonix
2015-07-21, 09:29
But Myougi is a battlecruiser, a proto-Kongou.

Kongou was originally a battlecruiser when she was obtained from the British, but received major upgrades later on which made her more of a battleship then a battlecruiser.

Xero8420
2015-07-21, 09:32
Kongou was originally a battlecruiser when she was obtained from the British, but received major upgrades later on which made her more of a battleship then a battlecruiser.

Still, it wasn't enough for them to fight other battleships head on.

Kakurin
2015-07-21, 10:31
Kongou was originally a battlecruiser when she was obtained from the British, but received major upgrades later on which made her more of a battleship then a battlecruiser.
She was reclassified as fast battleship, however, that still didn't change her major weakness as a battlecruiser, which was her relatively light armour. Kirishima discovered the fact that they couldn't hang on in a brawl with "real" battleships in the encounter with USS Washington.

Newhope
2015-07-23, 04:36
Oh well uninstalled mainly due to Carriers making the game unplayable.

Carriers=massively OP if they want you dead your dead nothing you can do about.

Battleship=Slow boring and to RNG dependent to do decent damage and a torp magnets.

Cruisers=Mainly relegated to AA.

Destroyers=Another class that can be OP stick 7-8km away and just spam torps.

LoweGear
2015-07-23, 05:09
If they weren't afraid yet, NOW THEY ARE:


http://i.imgur.com/MZZoabU.jpg

Kakurin
2015-07-23, 05:16
If they weren't afraid yet, NOW THEY ARE:


http://i.imgur.com/MZZoabU.jpg

Nice job with Tenryū. Evokes memories of that:

http://i.imgur.com/OXYlQ8E.jpg

Nowadays I'm steaming around with Furutaka and she sucks in comparison. :eyebrow:

Xero8420
2015-07-23, 10:21
You all are monsters! I feel inferior... TwT

RWBladewing
2015-07-23, 11:10
You all are monsters! I feel inferior... TwT

Just takes time to learn. In Closed Beta I had a ridiculously bad winrate in the 40%s until something finally clicked. Fast forward to now where I'm hovering around 59% and consider any game at tier 3-5 in which I don't do at least 50,000 damage with 2 kills to be an abject failure. Of course, I still consider myself a terrible player and will beat myself up over the most minor of perceived misplays.

Xero8420
2015-07-23, 11:32
Just takes time to learn. In Closed Beta I had a ridiculously bad winrate in the 40%s until something finally clicked. Fast forward to now where I'm hovering around 59% and consider any game at tier 3-5 in which I don't do at least 50,000 damage with 2 kills to be an abject failure. Of course, I still consider myself a terrible player and will beat myself up over the most minor of perceived misplays.

As much as I do my best to persevere, but by looking at how badass their performances compare to mine, I tend to look down on myself in a way that I'm not doing good enough. Or worse, to the way to think I'm overall suck in games. :upset:

Even so, I tries not to let my inferiority complex self-esteem to pull myself deep down, cause I know I'm not perfect nor "born gifted". Or maybe I'm beginning to be too humble of myself whenever I refuse to take too much credits to myself... :heh:

RWBladewing
2015-07-23, 11:45
As much as I do my best to persevere, but by looking at how badass their performances compare to mine, I tend to look down on myself in a way that I'm not doing good enough. Or worse, to the way to think I'm overall suck in games. :upset:

Even so, I tries not to let my inferiority complex self-esteem to pull myself deep down, cause I know I'm not perfect nor "born gifted". Or maybe I'm beginning to be too humble of myself whenever I refuse to take too much credits to myself... :heh:

I wouldn't worry too much about it. People post screenshots of exceptional games because they're exceptional. If people played like that every game they wouldn't consider these games notable enough to post. I followed up a 5 kill game in the Omaha yesterday with an Aoba game where I fired 2 shots and then got 1-salvo'd by a BB. It happens.

I actually think you have a good attitude in general anyway. The people who I consider truly terrible players are the ones who don't try at all to improve, who think they are already perfect despite having stats that show just the opposite, who always have some excuse as to why their poor play was never their fault. Or the ones who are proud to be bad and justify it by saying that "winning" and "fun" are somehow dictionary definition opposites and being good at a game means you have no life.

Kakurin
2015-07-23, 12:25
Yeah, these performances are the best cases, moreover in the ship which I handle the best in Kuma (although I'm starting to get it with Myogi). Meanwhile I suck at combat with Furutaka. :heh:

My averages with Kuma are: 816 XP, 30.813 damage and 26 ships destroyed in 28 battles.

With Furutaka: 548 XP, 19.821 damage, 11 ships destroyed in 22 matches. :rolleyes:

Also, my win rate is terrible right now with 41%. Was at 50% when I went past Kuma, but I'm only 7/21 with Myogi and 7/22 with Furutaka for a terrible 32.5%.

Just yesterday I lost my first three battles with Myogi. Hence I was pretty excited after me and another BB turned the tables against two BBs, one CL and one DD, with me taking down a nearly dead Wyoming in close combat, after all others were already at the bottom of the ocean. :heh:

EDIT: I never knew you could get outnumbered in a battle. Although that Sampson and those two Kawachis aren't really doing them any good. We won the sinking battle 13-3. :heh:

http://i.imgur.com/K0fkPVI.jpg

YF19EX
2015-07-23, 21:22
My latest achievement, although not very impressive in comparison against others, but it was a clean game.
http://i3.photobucket.com/albums/y67/yf19ex/Japan%20Trip%20March%202015/7-23-2015%20WOWS_zps5gghyza5.png

LoweGear
2015-07-24, 04:14
You all are monsters! I feel inferior... TwT

Don't be. I posted that particular screenshot because it was one of my best games in any ship to date. :heh:

VDZ
2015-07-24, 05:31
I kind of dislike how the first victory page shows the modified experience (so how much you get after calculating the daily x1.5 and the premium x1.5). With how people post only the first page it gets kind of hard to compare because some will be the daily win and some will be premium, or both.

(Just set my personal record in Umikaze, 1786 base XP. Mastery badges when?)

Xero8420
2015-07-24, 08:47
I kind of dislike how the first victory page shows the modified experience (so how much you get after calculating the daily x1.5 and the premium x1.5). With how people post only the first page it gets kind of hard to compare because some will be the daily win and some will be premium, or both.

(Just set my personal record in Umikaze, 1786 base XP. Mastery badges when?)

The x1.5/ x2.0 XP will disappear if won the first daily match per ship. It's like the ship's first win of a day.

Normal is x1.5, premium is x2.0.

PS: Now I get the Furious Taco = Furutaka :heh:

PSS: Patch note 0.4.0.4 is out, by the way. Tripitz, Hermelin (gunboat) and Dresden (tier 2 cruiser) will be available for testing only. Low tier cruisers (Kuma, Furutaka, Phoenix, Omaha, Murmansk, Marblehead) will be getting hydroacoustic search.

RWBladewing
2015-07-24, 09:31
EDIT: I never knew you could get outnumbered in a battle. Although that Sampson and those two Kawachis aren't really doing them any good. We won the sinking battle 13-3. :heh:

http://i.imgur.com/K0fkPVI.jpg

Yeah despite being outnumbered this match is insanely lopsided in your team's favor, not surprised to hear that result at all. You had more tier 5s, the enemy had a fail division of 2 of the worst ship in the game and a tier 2, and possibly most importantly you had a carrier tier advantage. Frankly the power gap across tiers for carriers is so high that I don't think MM should ever allow this.

Some people are so bad they fail to take advantage of even that though. I normally am extremely levelheaded and rarely say anything at all in chat but I witnessed carrier play so horrendous yesterday that I had to quickly exit to port to stop myself from unleashing a stream of profanities in chat. We had 2 carriers to their 1, and ours were higher tier, and theirs had no fighters. Cue their carrier absolutely dominating the game and sinking me and 3/4 of our BBs while our idiot carriers' fighters are flying around toward the enemy base doing literally nothing. And no, their own bombers did not sink any enemy ships either. I consider those teammates the actual worst carrier players in the entire game, because you have to be to fail that hard.

(And amusingly enough we actually WON that game because one of our destroyers stealth capped with almost the entirety of the enemy team alive. And you guessed it, that was my 1.5x game for the day)

demonix
2015-07-24, 10:00
Oh well uninstalled mainly due to Carriers making the game unplayable.

Carriers=massively OP if they want you dead your dead nothing you can do about.

Battleship=Slow boring and to RNG dependent to do decent damage and a torp magnets.

Cruisers=Mainly relegated to AA.

Destroyers=Another class that can be OP stick 7-8km away and just spam torps.

I doubt that carriers can be classed as OP since air dropped torps do less damage then ship launched torps and air dropped torps have a minimum arming distance, so if you can't evade then just make sure you're close enough to where they're dropped and they'll bounce off the hull without exploding.

Also to be honest, if you ignore the torpedo warnings and don't try to evade then you deserve to be blown out of the water.

Just takes time to learn. In Closed Beta I had a ridiculously bad winrate in the 40%s until something finally clicked. Fast forward to now where I'm hovering around 59% and consider any game at tier 3-5 in which I don't do at least 50,000 damage with 2 kills to be an abject failure. Of course, I still consider myself a terrible player and will beat myself up over the most minor of perceived misplays.

I've been having a few bad runs, especially when I got my first tier 2 Japanese destroyer since its stock torpedoes have around a 5Km range (pretty much like every (or a majority of) American destroyer) and my first few matches ended with me getting blown out of the water with none or little damage being done, but once I'd gotten both the hull and torpedo upgrades (which increases the firing range and damage caused) the first match I played (even though I was taken out near the end) I managed two torpedo kills both of which eared me a devastating strike award and the battle ended in a victory on points with only one ship on each team still standing (the team I was on was already on over 950 points when it turned into a one on one and the last friendly just hid so that the points could hit the magic 1000 point victory mark).

Kakurin
2015-07-24, 10:25
Some people are so bad they fail to take advantage of even that though. I normally am extremely levelheaded and rarely say anything at all in chat but I witnessed carrier play so horrendous yesterday that I had to quickly exit to port to stop myself from unleashing a stream of profanities in chat. We had 2 carriers to their 1, and ours were higher tier, and theirs had no fighters. Cue their carrier absolutely dominating the game and sinking me and 3/4 of our BBs while our idiot carriers' fighters are flying around toward the enemy base doing literally nothing. And no, their own bombers did not sink any enemy ships either. I consider those teammates the actual worst carrier players in the entire game, because you have to be to fail that hard.
Well yeah, sometimes people also make me, a rather inexperienced player, scratch my head. Like during a battle we lost on points after time expired, in the beginning a CV as steaming right towards the enemy mass out west, while like 70% of the others were going east. I warned him per chat that he was heading into the wrong direction. No problem, continued steaming west and got taken out.

In general some CV captains have me completely perplexed. Some just remain at their spot until the enemy shows up and then complain that nobody protected them. Others just steam around alone. Like during this one:

http://i.imgur.com/aDFvjyc.jpg

First time I ran into that map. Well, both sides had a T-VII Hiryū. Our Hiryū made it directly for the sidelines, while everybody else was steaming to the centre. I thought I will try to use my Myogi to do some CV protection, although I was puzzled why that CV wanted to head alone for the sidelines when there was a possibility that enemies can show up from two sides. Well, after the enemy planes began bombing that CV while I was still a good distance away, a good number of ships began showing up from both sides. Poor little me got caught in a crunch between three BBs, one CL and I think a DD was also there, although not in a distance to do any good. Only managed to sink that CL. But our team won the battle. I like to think that my little stunt there drew away enough attention from the centre that the others were able to set themselves up nicely in the centre. :heh:

Xero8420
2015-07-24, 10:41
I do notice that carrier players usually don't even be bothered to be escorted, they rather cruising on the corners of the map and hide behind the dark side of an island. This usually happens in low tier matches as it's often disorganized. That, it's very prone to carrier hunting as a top priority.

RWBladewing
2015-07-24, 12:05
I like to think that my little stunt there drew away enough attention from the centre that the others were able to set themselves up nicely in the centre. :heh:

I'm almost beginning to think being a distraction is actually a more effective way to win than actually fighting. I've had some truly ridiculous games the past couple days, 4 kill losses, a 5 kill game with over 1900 base xp that would have been a loss if not for our last ship's clutch last-second cap, etc etc. Games where I do well always come down to a struggle at the end. Meanwhile I have another game yesterday where I am the focus of no less than half the enemy team for most of the game, doing more dodging than shooting, and it turns into an easy win once my team actually decides to leave the cap circle 10 minutes in.

It's a sad state of affairs but sometimes your team tries so hard to die that the only way to save them is to make sure you're the only one being shot at. (Not that I recommend actually doing this intentionally.:heh:)

Kakurin
2015-07-24, 17:46
I'm almost beginning to think being a distraction is actually a more effective way to win than actually fighting.
Hmm, I think you may be onto something. Just earned my first victory in six tries with my new Kongō (of the other five three were draws and two losses) with me playing the distraction again. First steamed off with the others westward before I noticed that the east flank was wide open with lots of enemies coming down. So I turned back and slugged it out, for most of the time by myself, against three BBs and two CLs. Managed to sink both cruisers and bit off enough HP from that one Kawachi that she was sunk a mere second after she sank me. In the meantime that big group up north cleaned up the little resistance there and capped the base with no problems. :heh:

Bonta Kun
2015-07-24, 18:18
Really liking the Fuso alot, it's full broadside salvo is just a joy to behold every bloody time I fire one off.:p

http://i.imgur.com/uQNG6dfl.jpg (http://imgur.com/uQNG6df)

Granted 2 of them kills were kinda "steals", me and couple of others took on the brunt of the enemy fleet and I sunk 4 then after cleaning up, a BB and DD sneaked in behind and tried to close in on our CV but by time they got anywhere close we had surrounded them and I just managed to sink the BB at about 3rd hp left with a salvo and sunk the DD(about 4th hp left) straight after with a lucky shot.

I think that was my best game to date.

However I do think I have more fun in my St Louis than anything else which is a huge surprise cause I simply didn't like it to start with.
Besides just how bad it seemingly was and how I really just don't like how it looks either it's proved to be one of the most fun ships to play.
So much pew pew!

http://i.imgur.com/W6hKpPpl.jpg (http://imgur.com/W6hKpPp)

http://i.imgur.com/cQAij3Ml.jpg (http://imgur.com/cQAij3M)
http://i.imgur.com/gBfOzDul.jpg (http://imgur.com/gBfOzDu)

That 2nd game, I actually said at the very start of it that we had 2 St Louis and other team had none, so it's our win, who would have thought that we would win and with the 2 St Louis only ships left alive:heh::D

It was 2 v 2 at the end and they had a BB and DD, the other St Louis was in their cap zone hiding behind a Island from the BB and I was slowly making my way there to back him up.
He managed to take out the DD but then the BB reared around the island and fired a salvo which almost sunk the St Louis but I managed to get there in time and we dps that sucker down.

Just about half way to Nagato, need 35k exp altho I have alot of free exp atm I'm wanting to save that up for quick Yamato get when I get Izumo, cause tbh I'm not hugely fond of the Izumo's looks(altho in the end I'll probabaly still buy it anyway and grind away)

Xero8420
2015-07-25, 12:31
CV players are becoming too cunning these days. Or is it just me being unlucky for getting most of my demise today? >.>

YF19EX
2015-07-25, 18:08
I would say more accurate. In my last good game in my NY I took two bomb drops and survived one torpedo drop from the only surviving ship/cv on the map. Thankfully the NY is a solid piece of steel.

Xero8420
2015-07-25, 19:05
I would say more accurate. In my last good game in my NY I took two bomb drops and survived one torpedo drop from the only surviving ship/cv on the map. Thankfully the NY is a solid piece of steel.

BBs are fine, they can at least one wave of torpedoes drops, but can't survive a wave from them as a cruiser. What's more annoying is that it's not only accurate, but also tend to make their preys look too predictable of where its preys are to likely to evade their torps. I'm not going to say carriers are OP, but more of being very ruthless and cunning.

<---(says the guy who got torp'd too often)

Newhope
2015-07-26, 03:37
BBs are fine, they can at least one wave of torpedoes drops, but can't survive a wave from them as a cruiser. What's more annoying is that it's not only accurate, but also tend to make their preys look too predictable of where its preys are to likely to evade their torps. I'm not going to say carriers are OP, but more of being very ruthless and cunning.

<---(says the guy who got torp'd too often)

If a CV knows what they're doing and manual drop they one shot a BB with zero chance of the BB dodging.

LoweGear
2015-07-26, 04:21
BURNING LOVE!!!!!!

http://i.imgur.com/IMFPhEil.jpg (http://imgur.com/IMFPhEi)

My best BB game yet, had everything: long range artillery shootouts, close-quarters battles, and epic AAA :D

Tiberium Wolf
2015-07-26, 04:47
I still hate those BB players going into narrow passages and getting torped by DD. Instead of helping the team in the more open space battles he goes there to die.

Xero8420
2015-07-26, 12:21
WOOT! My last Myogi gameplay was the best so far. :D

I managed the wreck Langley down with a citadel hit from my third salvo, and I nearly sunk a Kawachi at the brawling range until a cruiser finished it. And now I finally bought Kongou~! :D

My another decent Myogi gameplay was that I hit Houshou twice simultaneously right into the engine room and probably the hangar bay.

Aahh, my sweet revenge against CVs has fulfilled at last. :D

Still have no idea how to screenshot the report, though.

Kakurin
2015-07-26, 12:56
Press the Print key on your keyboard and a screenshot will be saved in the screenshot folder in the main directory.

Bonta Kun
2015-07-26, 14:44
WOOT! My last Myogi gameplay was the best so far. :D

I managed the wreck Langley down with a citadel hit from my third salvo, and I nearly sunk a Kawachi at the brawling range until a cruiser finished it. And now I finally bought Kongou~! :D

My another decent Myogi gameplay was that I hit Houshou twice simultaneously right into the engine room and probably the hangar bay.

Aahh, my sweet revenge against CVs has fulfilled at last. :D

Still have no idea how to screenshot the report, though.

If you have steam, add the game to your library and start from steam, then you can use F12 to take screenshots(or whatever key you assigned for screenshots)
And if you don't have steam then I advise to get it, even if you don't want to buy any games off it, it's a good platform to work and use with gaming.

Have fun with Kongou, she's a mighty good ship!

Any EU players want to add me, IGN is Bonta3000.
best to make a post here so I know who you are.

VDZ
2015-07-26, 16:01
If a CV knows what they're doing and manual drop they one shot a BB with zero chance of the BB dodging.

Depends heavily on which CV and which BB, and it's not necessary tier-dependent. I know that when I'm playing Langley (tier 4), even a full torper hit only deals half of the Kawachi's (tier 3) HP in damage. Some BBs are also surprisingly maneuverable.

I still hate those BB players going into narrow passages and getting torped by DD. Instead of helping the team in the more open space battles he goes there to die.

Depending on the BB, it may not even just be a viable strategy but sometimes even unquestionably the best strategy. For example, the Kawachi has only just over 9km of range fully upgraded, making it useless in open sea battles, but it can tank a lot of torps and completely shreds things with its secondary battery. Whenever I play Kawachi I head to the places that provide most island cover because that's just how the Kawachi works despite being a BB.

Kakurin
2015-07-26, 16:21
I've had the most success with Kawachi using her as sacrificial ship. Meaning steaming into some place where battles tend to get into closer ranges, then fix the rudder, draw circles into the sea and fire off. With two of her turrets to each side you are never in a position where you can't fire. Of course with this strategy you will get sunk sooner or later. :heh:

Newhope
2015-07-26, 18:14
Depends heavily on which CV and which BB, and it's not necessary tier-dependent. I know that when I'm playing Langley (tier 4), even a full torper hit only deals half of the Kawachi's (tier 3) HP in damage. Some BBs are also surprisingly maneuverable.



Langley full torp hit is 43k damage top end it's enough to one one shot a Kawachi.

Xero8420
2015-07-27, 04:30
After playing a good games with Myogi yesterday, I realize that Myogi is actually pretty good as a carrier hunter. Maybe battlecruisers are ideal for this purpose. I never felt so amazing and rewarding for striking a citadels on CVs. xD

Kakurin
2015-07-27, 05:36
For that you need to circle around half the map first and hope that the enemy doesn't protect the CVs though. And then your firepower may be missing at the crucial spots. DDs may be better suited for that. And I think getting citadel hits on CVs is pretty easy, I remember getting heaps and loads of them when using HE of a cruiser. They burn like matchsticks. :heh:

VDZ
2015-07-27, 07:57
Langley full torp hit is 43k damage top end it's enough to one one shot a Kawachi.

That's the theoretical damage. In practice, the damage is always lower even on full hit. And with 39k HP, the Kawachi will survive even it's a very slight reduction.

Xero8420
2015-07-27, 08:00
For that you need to circle around half the map first and hope that the enemy doesn't protect the CVs though. And then your firepower may be missing at the crucial spots. DDs may be better suited for that. And I think getting citadel hits on CVs is pretty easy, I remember getting heaps and loads of them when using HE of a cruiser. They burn like matchsticks. :heh:

Not only that, but also make good use of its wide observation range to spot targets for my team. The best opportunity is going with escorts and attack a CVs when I have the best chance while the escorts are busy diverting others attention from my position. When I realized that I had no chance against BBs, then I find another way. And this is what I found. :)

Tiberium Wolf
2015-07-27, 09:14
Depending on the BB, it may not even just be a viable strategy but sometimes even unquestionably the best strategy. For example, the Kawachi has only just over 9km of range fully upgraded, making it useless in open sea battles, but it can tank a lot of torps and completely shreds things with its secondary battery. Whenever I play Kawachi I head to the places that provide most island cover because that's just how the Kawachi works despite being a BB.

I don't remember the map names. Like that map with a huge mountain in the bottom left corner where that part has a lot of tight passage ways.

BB's are supposed to go up in the top right section and not in the tight passage ways. Every time I see one BB going there I see them die from torps.

YF19EX
2015-07-27, 21:07
http://www.kinguin.net/category/17812/world-of-warships-cruiser-murmansk-1-port-slot-7-days-premium-1000-tokens-us-bonus-code/

This is for anyone on the NA server/account. I missed the ball yesterday when it was like $3.24 for the bundle. But even at $9.77 I think it was a fair deal.

YF19EX
2015-08-01, 16:30
I must say the Cleveland is everything Jingles said and more. Got's plenty of firepower, good speed and can take a relative beating. But that AA is glorious especially with the AA enhancement. Knocking squadrons out of the air like nobody's business. Its also nice to have a true WWII era ship vs the pre and dreadnought era ships you begin with.

Also be sure to put in code ALBANY (I'm sure everyone here has though) for your free Tier II ALBANY cruiser. I really had no interest in the ship, but the extra port slot and 375k the ship was worth got me my Cleveland.

Newhope
2015-08-01, 16:59
I found the Cleveland pretty crappy to be honest, Guns where awful really low velocity means it's easy to dodge a Cleveland shooting at you.

The AA is also meh it's only really useful with the defensive fire skill and the tier 3 captain skill that increases AA range by 20%, other than that it doesn't tend to do much unless the CV player attention is else where and leaves a squadron hovering near you or passing over you.

Xero8420
2015-08-02, 08:20
Speaking of Cleveland, how about Atlanta?

Duo Maxwell
2015-08-02, 14:03
I can't for my life get my head around at how to play with Kawachi. It's like everything outrange me, and they all can run faster than me. The only thing I could do is hoping they are busy dealing with my teammate and I can sneak around closer to them.

Bonta Kun
2015-08-02, 14:40
I can't for my life get my head around at how to play with Kawachi. It's like everything outrange me, and they all can run faster than me. The only thing I could do is hoping they are busy dealing with my teammate and I can sneak around closer to them.

Yea thats the game plan with Kawachi, best to try and sneak up on others while they are busy shooting at others.
Your really best off sticking with your team as much as possible and sneaking as many hits as you can, no need to go for unnecessary kills.
Try for simply getting more hits than sinking others.

But the Kawachi is seriously lacking in pretty much everything, the only benefit is it has guns all around but you will more than likely be out ranged by everything else you go against.

VDZ
2015-08-02, 15:47
Also be sure to put in code ALBANY (I'm sure everyone here has though) for your free Tier II ALBANY cruiser.

Nope, I hadn't heard of this before. Thanks for the code.

Xero8420
2015-08-02, 23:25
BB beginners guide for dummies: Kawachi for close range ambush and brawling. Bad dispersion means you need to get up close and personal. #trollface

YF19EX
2015-08-02, 23:54
Man why are my best games when I can sink like 4 ships are always the ones my team loses on...

Kakurin
2015-08-03, 04:05
I can't for my life get my head around at how to play with Kawachi. It's like everything outrange me, and they all can run faster than me. The only thing I could do is hoping they are busy dealing with my teammate and I can sneak around closer to them.
Go Kamikaze. Set yourself up in a place where the range advantage of enemy ships is nullified, fix your rudder to drive in circles and then fire off. Use the crappy fact that half of Kawachi's guns can only shoot to one side to your advantage. :heh:

Man why are my best games when I can sink like 4 ships are always the ones my team loses on...
That's what I'm asking myself too...

RWBladewing
2015-08-03, 06:27
Nah, these Kawachi strats are fine and all but I will tell you the true ultimate Kawachi strat. It's to play the Murmansk and then convert free exp off of it to skip Kawachi. Murmansk best tier 3 IJN BB.

demonix
2015-08-03, 08:36
fix your rudder to drive in circles and then fire off. Use the crappy fact that half of Kawachi's guns can only shoot to one side to your advantage. :heh:

You can use that trick on the tier 3 and 4 US cruisers to keep all the guns firing (you fire off one salvo, and wait for the ship to turn around so that the guns on the other side are facing the target and let the second salvo go then lather, rinse and repeat since the guns on one side are reloading as the other side is getting ready to fire).

Bonta Kun
2015-08-04, 15:58
Meh couldn't be arsed putting up with the Phoenix so saved just enough for Omaha research then by passed it with free exp and got my Cleveland and boy is it good.

The gun spam is great, it's got such good acc to begin with, I won't need the acc upgrade and just go for reload I think.

Current ship roster is St Louis, Cleveland, Kuma, Kongo, Fuso and Aoba.
I have 1 spare slot thats reserved for the Nagato, just 15k away from that.
Keeping the St Louis, Kongo and Fuso, just not sure if I want to keep Kuma or not, I like it alot but I have the St Louis so dunno if I should bother keeping the Kuma and maybe try out the CVs.

YF19EX
2015-08-04, 19:57
My roster consist of:
St Louis, Phoenix, Omaha, New York, Cleveland and the Murmansk. Right now I find myself between my Murmansk and Cleveland most of the time. I have not touched my NY since last week.

My premium runs out in 15 days or so, so I figure I will pick up some doubloons when that ends, to pick up another month and to convert some free exp. That's the only way I will probably progress to the New Mexico if I continue down the BB tree at the moment.

I spend so much to get the Cleveland and have little time to game while the work week is going, I'm just trying to build up money to get all the upgrades and modules for the Cleveland.

Xero8420
2015-08-06, 04:20
Murmansk is a good money making ship. Any premium ships can too, but Murmansk has the best net credits earned per match.

And don't forget that Mikasa bundle is coming soon to NA while it's now available on EU and RU regions.

YF19EX
2015-08-06, 09:25
I toured the IJN Mikasa 2 years ago. Due to her disrepair during the war, only about 40% of the true ship remains. The internals are pretty well museum presentation rooms. The aft end was converted to a theatre. The ship herself is in cased in a concrete dock off the water. Does make for easy preservation. Another year or so before that, I got to the Yamato museum in Kure. Let me see if I can scrounge some pics this weekend.

RWBladewing
2015-08-06, 21:36
Murmansk is a good money making ship. Any premium ships can too, but Murmansk has the best net credits earned per match.



This is all true, but you forgot the best thing Murmansk allows you to do:

http://i.imgur.com/N7Y8b9J.png

Tiberium Wolf
2015-08-14, 01:40
I found this situation troubling. My team 2 Hiryu and the other team 1 Hiryu and 1 Zuiho. My fighters wasn't able to catch torp or bomber planes. I was WTF... How come my 143 knots fighters can't catch a 126 or 111 knot plane?

VDZ
2015-08-15, 14:02
I found this situation troubling. My team 2 Hiryu and the other team 1 Hiryu and 1 Zuiho. My fighters wasn't able to catch torp or bomber planes. I was WTF... How come my 143 knots fighters can't catch a 126 or 111 knot plane?

I'm not sure how much of a difference it makes, but the listed speed for torpers and bombers are when they are carrying their load. After dropping their torps/bombs they become faster.

Tiberium Wolf
2015-08-16, 06:07
Before and after I couldn't catch them.

Anyway... At VII now and it's hard to get credits. If you get damage the repair cost so much.

YF19EX
2015-08-16, 16:03
That's what people are reporting from tier 7 or 8 and up you had better be on your game or better have some credit building ships in reserve to repair that Iowa when it sinks.