If LiS2 actually did mirror real life that much, I'm sorry to hear that because...if that kind of behaviour really is the norm...well...I guess for me I did sense that, but it's very with or against, as a sheer majority of titles are. I'm a person that believes that you can make people change their stance by action. Not as in entirely but that they can see where someone else is coming from.
Road 96 goes across the whole spectrum and showed that if you get too heavy-handed from any side, you lose the others for good and adversity will result most of the time. But that if you do try, by action, to show where you're coming from, you can make some people meet you part-way. That is a rare thing to show these days and I found it very refreshing. As well as that it could take people from all sides, show you why they are who they are and what they want to achieve. The general mantra of the game is 'keep moving forward.' Also, any game that manages to combine Zoe, Stan and Mitch, Sonya, Jarod, Fanny, Alex and John and make it work has my respect.
The Last of Us - I was never intrigued that much by 1, I consider 2 to be a land mine that resulting in one of my favourite VAs ever, Laura Bailey, getting harassed to heck and back because of the character she voiced, resulting in the Game Awards giving her an awards she should have won years ago and multiple times beforehand, when Logan Cunningham was shunned yet again.
One thing that's major for me with characters - I generally don't want to relate to them. My favourite characters tend to be nothing like me. I want to be convinced about who they are and why. Self-insertion fantasies/rack off to another world isekai-style because this one is too hard - those are instant dealbreakers for me.
Looks like Joe Mixon
just ended his career. What a scumbag.