People going over to look for you means that they won't be farming either, but added to that, their lanes will be empty;so, notify your team to push the mother out of the respective lanes till your tails leave you alone. If the others are really good at dragging you around, go dual lane instead...unless you got Shaco or someone just as good at mind-raping and can easily steal a kill out in the forest. At any rate, having a counter-jungler is counter-productive, especially if your chaser is a carry.
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Kafriel's right. Although it may be frustrating for you, that's 2+ people not farming in return for 1. You kinda do have to depend on your team, because your itemization and skills are made for jungling, not killing champs.
I don't think having a counter-jungler is counter-productive though. It's easy enough for Nunu to buy a ward, ward blue, gank me when I'm there, and steal the blue buff. That makes it almost impossible for me to level when I'm using Rammus or Amumu because they take up so much mana. Plus, it leads to first blood, etc. Having our blue warded is so annoying when I jungle. |
^ ANYONE would kill you if they've warded blue and find you half-beaten to death...but a counter-jungler is supposed to disrupt your training as a whole, i.e. their goal is to keep your minion kills as low as possible, which would be counter-productive assuming they spend a lot of time chasing you around the jungle.
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I guess I just mean counter-jungling then. I don't mean someone who dedicatedly harasses you.
Also, edited last post. Sorry, my bad. |
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Shaco is OP is new to me :heh:. It's been a long time since I heard that. |
^ Alright, maybe he's not OP in the bad sense of the word, but he's the fastest assassin I've seen so far (mind you I have yet to meet some champions though).
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The only good thing about Shaco is he can start ganking at lv 2. After that he just gets weaker and weaker. Currently the one that I consider dangerous assassin is Akali. The good Akali can kill you before you understand what's happening.
Sona may need a nerf to her Q's range, because currently she's a supporter that can deal huge damage. |
Sona hax, her lore says she's mute, but in-game she's got a few cries :P
As for Shaco, he's the most common pricey champion I've met so far, and most people can gank with little or no fail if they got a disabler nearby. Three fast skills for medium to large damage each as well as a bit of fear make him a very capable assassin, unlike most I've played/seen so far (Evelyn, Kat, Jax, TF, out of which Jax has sucked the most in all the games I've faced one). Of course, this is talking from experience, which is limited to the past three weeks or so~ |
Sona is mute. She can only talk to her summoner telepathically.
Most Shaco's I met are good and yeah, they gank at level 2 after getting Lizard. |
Apparently Pantheon is the new OP champ. Seriously? 6% more damage for his HSS bring him to "OP realm"? I've been playing him since the day he gets nerfed, and it doesn't that much different for his early game. The different is swapping between Spear and HSS only.
I'm hating the LoL community now. |
It's because everyone plays carries, and they get mad when they realize that their early game sucks.
I think champions like Pantheon should be encouraged. That way, carries don't get to just sit there and farm the entire time. Also, how scary is ranked? I want to try it, but with ~280 games, I don't know if I should yet. |
Ranked is one style I won't be playing for at least 6 months...You can't really call Pantheon OP, his survivability is average at best, and as a melee with little farming capability, he isn't scary unless you let him be.
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Afker, leaver without legit reason, trolling, all of them should be reported.
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I only have 6 solo ranked games. Most of my ranked games are premade 5 mans team. |
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Stupid question: where/how do I file a report? |
I just lost against Garen, Vlad, Alistar, Trundle, and Sion. All of them built tank. What could we have done? We did have a mediocre team composition for it though [Lux, Sona, MF, Malphite, and Trundle].
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Tanks got grades too (for example you can't compare Alistar or Garen to Vlad, because the latter uses up his HP for his own ulti and escape skill, and is susceptible to exec.blade and ignite, while the other two can take buckloads of punishment and remain in a battle for a kill). So, start off by picking on the weakest, and make sure you get a proper initiator (Malphite or Trundle, that is, with Lux, Sona, the other tank and MF as follow-ups). Suffice to say, it's ALL about teamwork. If your mates just run into every brush they see and get ganked, you can only hug your tower...speaking of which, funny story: I was playing as Swain (epic champion btw) and was defending mid->bot, so I check every brush there is before engaging blitzcrank, but the second he starts fisting me, 4 dudes jump out of nowhere, group flash style. Oddly enough my ultimate kept me alive for 4 seconds of ceaseless pummeling, on my first time playing him 0_o
But yeah, that's me. In your case, bad matchups are just bad. Although, tanks really only shine if you let them grow (both in items and level), so what is done early game will be the deciding factor as to whether your Sona can shave 1/3 of their HP while Lux and MF take care of the rest, or whether you'll all get CC'd and die in a long minute of anguish. |
We couldn't do any damage to them early game, to be honest. I was laning with Malphite and no matter how much I harassed [And Lux is very good at harassing], Alistar would heal their lane while Sion would stun and chip. Our other duo lane was trading kills, etc.
It wasn't even that we were getting CC'ed, since Lux has her snares and Malphite has good CC. It wasn't due to our team face-checking bushes; our Sona had Clairvoyance. Our team wasn't terrible at all. They just had so much life that we couldn't kill them even when they tower dove, and they had enough damage output to kill us. I thought that they would be destroying us early game, but we might be able to get our carry itemized well enough to clear their team, but by then they destroyed all of our inhibitors. Well, hopefully that doesn't happen again. Or, hopefully, I can get myself Kog'maw. |
Never seen an Alistar besides the practice training tbh, dunno how well he can support and tank...but, with Sona, Lux and Trundle you should be able to hold your ground against them. Aaaanyway, best thing I can think of would be helping MF level and carry fast enough to triple-kill them, but you'd really be putting the pressure on one summoner. Must play moar, exp comes with struggles!
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In this case, no saving. Everyone takes care of their own life, and when they chase one of you, the others should know they must pushing. If any of your team member get caught, just think he/she is already dead :heh:. You should minimize casualty as less as possible, and since they are tank team, if they split up, they can't really kill you guy individually. Tank team is annoying, but isn't invincible. Just don't engage them head on. @Kafriel: To report, right click on player name at the summary board after each game. The different between ranked match and normal match is banning/picking. |
^ Thanks for that~
Oh, about tanks: Swain is an awesome counter-tank, he can amplify damage, root, deal 2 kinds of dot and his ult is AA (so it goes through Rammus' taunt) and also heals him a good amount too. Of course, having Vlad with me turned things redically (hemo+torment=LOTS of amp). |
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