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+ Indy blue 25% + Yellow green 10% white 80% + sky blue (dark egg green) 20% + black (gloss) + sky blue (gloss) |
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i got mr super clear flat yesterday. i tested it out on a sample of the white im using on the garrazzo. its dulled the finish sufficiently. my question how long does it take to frost. imo it hasnt yet shown it but its still white paint i sprayed it on so i cant really tell atm. |
http://farm3.static.flickr.com/2748/...f494828c_o.jpg
No more clear GN Condenser spikes for the Gundam Hammer. :( |
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Edit: Here's an image of the final painted version of the HG Astraea Type-F. http://i203.photobucket.com/albums/a...s/lBNWegzS.jpg |
Ah, well then it's all fine now. :D
It would incredible lame without them. |
Anyone with HGUC ReZel, Commander Type or not? I'm thinking of getting one, but with its hefty price tag...
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I think the spikes of GN Hammer shall be clear but not in color.
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http://www.happinetonline.com/home/0...623638_i07.jpg |
http://gunpla.jp/jgoc/kensakug/upfil...ackage_569.jpg
MG Wing boxart http://gunpla.jp/jgoc/kensakug/upfil...ackage_600.jpg HG Astraea type F boxart Look nice :D from SRW Hotnews |
As always Bandai present us with awesome box art.:D I'm definitely gonna get Astraea TF & of course the I Gundam. If Bandai release MG Tallgeese then i would buy the MG Wing gundam..;)
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Everyone do like Tallgeese, I wonder why? And Heavyarms? Guess I'm not fan of Gun-typed Gundam, so I'm more in Deathscythe and Epyon, those with exotic melee weapon type....
Just dig out a little in MAHQ, Tallgeese was designed by Hajime Katoki, any chance this year ver. Ka will be Tallgeese? |
I like the tallgeese because its a uniqe design and the pilot is required to have skillz in order to pilot it well. Unlike most gundams where the pilots depend on the toughness of the MS. But id love it if they made a MG tallgeese that would be really epic. I dont see them doing that though if anything i think they would make a Epyon before tallgesse.
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As Vektar said,Tallgeese is a unique design,that why i like it a lot. I even bought the Endless Walz version long ago. :D MG Epyon would be epic,...indeed. Ver.Ka just spell "falling off parts"...:P
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you have to spend some time trying tame and master it it was fascinating to see a pilot spending time working on his skills piloting tallgeese and at the same time studying the gundams that he would once face. I love the tallgease moments in wing, at first it could barely kill a squad of leos because it was so damn hard to pilot but eventually as the pilots skill grew it was able to fight gundams. I would most certainly buy one MG of it. |
Astrea boxart is totally unexpected...was expecting the full weapons pose 1...nevertheless gonna get that 1 ^^
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I've got an important question,has anyone have some trouble with HG Arios's right arm joint being "loose" before?I'm talking about the joint that connects the torso to the right arm,basically [C8+PC1].
Now see,mine got loose so it can no longer hold the arm in a high position anymore[IE Arios canno raise its arm because the joint cannot hold it,not enough friction]. So,I basically I removed the joint [Part C8+PC1],and replaced it from the one in my unbuilt GNHW Arios kit.Not only that,I actually replaced the orange plated shoulder armor as well.I only took Arios's Beam Shield and the white arm from my original part. Amazingly............the problem still persists.How is that even possible?How can a totally new out of the box shoulder plate and joint cause the exact same problem?My Arios's left arm never gives me the slightest hint of weakness but I open up some new parts for the right arm and it faces the EXACT same problem?There's nothing wrong with the arm and the beam shield either,their not even involved in the connection process,and their certainly not unnaturally heavy.I'm just so puzzled on why the problem still persists..........never replaced a part from a new box to have the exact same problem before.The joint being weak from wear and tear,thats understandable,but to have a new one totally fail you and give you the same problem,its a bit weird.I've also made sure the whole thing is super tight as it can be,not helping much. Appreciate any additive or insight that can be given on the matter.Its slightly unsettling really.Also for the record,replacing the specific PC1 joint does not help[The joint is fully completed by combining the C8 part from the dark grey runner runner and the P1 rubber component,which is very common],each kit have like 5 or 6 of those each new one I tried seems to be causing the same problem. There must be something I'm off here......its too coincidential. With this problem,my Arios's right arm is literally dangling off it.........like a broken's person arm.And if replacing the shoulder and the joints didnt fix it problem........ Also,its not the torso slot either.I've tested the arm while the holding the shoulder to torso joint and the problem persists,so its not due to lack of cohesion of the torso slot.The left arm passes all the tests nicely. And no,I made sure I didn't accidentally put the old joint and shoulder plates by mistake.I labeled them accordingly. |
^ I don't have an Arios but in regards to joint loosening, sometimes it's due to the joint the PC is hugging. The left shoulder joint of my HG Sazabi had a deformity which wore out the PC part on it. The right shoulder join was fine so I put it down to a problem with the mold itself. Might be the same with the Arios. Check if there's any and remove it if you find it will enlarge the PC over time. Otherwise I would suggest cutting out a piece of plastic bag to fit over the joint the PC hugs. It's one way to extend the life of loose PC parts.
Not all PC parts are made perfect for their purpose anyway. I had to trim down quite abit of the PC for the MG Astray's upper arm because it was too big and left little space for the adjacent armor to squeeze in. |
Now, I do have a HG Arios. Its actually always on my desk.
I checked both left and right joints when I built it and just now, and they are very much solid. In fact, I can even say they are perfect. The points of articulation for this arm is the ball-socket shoulder joint, the "PC-in-part" joint (I guess you can call it that) and the shoulder joint. Several things might have gone wrong. Firstly, shoulder joint problem. A) ball is too small/socket is too large. Very common problem. OR B) the socket isn't placed correctly. The socket can go inside the torso and face outwards instead of upwards. Secondly, "PC-in-part" problem. Couple of problems here. A) PC pieces is too small. OR B) should armor has too big a hole. How to solve this. Take a PC1 part, drop a small amount of superglue on each side. Let it dry. Reassemble shoulder part. Test. Either way, just lift the arm up to a straight position and drop it steadily. See what part it isn't holding. |
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