Sleeping Dogs
http://desmond.imageshack.us/Himg542...pg&res=landing
For more info This game was suppose to be True Crime: Hong Kong. Square Enix is the current producer and it's schedule to be released worldwide in August/September 2012. However, the Japanese release will be slightly altered to meet CERO censors, including penalties for harming civilians and for the removal of a character that signals the start of a street race and a less gratitious sex scene. |
Wow, Axis censorship is still strong.
That said, SE is willing to grow up is a strong point about them. I wonder if Sleeping Dogs will have some of that Yakuza charm and put in a plethora of places to eat from HK Tea Cafes to boardwalk food stalls. |
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More SD videos from E3 2012:
This'll be a buy from me. Although I won't buy the Japanese version. |
First, pointing out the existence of the official site.
Quote:
Folks have likened the combat system to Rocksteady's Batman games; it would not be unreasonable to expect some of the DLC to be challenge levels (something also shared by Dead to Rights: Retribution). In fact, the core fighting mechanics would be ideal for an XBLA/PSN title in the spirit of Die Hard Arcade (playthrough) and Dynamite Cop (playthrough). |
Initial Gameplay
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Pretty awesome there, Firefly.
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No problem; glad to help. Anyways, here's some footage from the Japan Expo; props to the crew from ActuGaming...
Spoiler for My analysis of the video:
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Looks like an Asian GTA + Saints Row. Interesting...but still hesistating on this title.
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Gameplay looks solid, I'm really getting tempted to plop down the cash for this. Hoping the story can live up to it's promise of being Infernal Affairs: The Game :D
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I just love how Wei casually throws the tea cup away in the Japan Expo video. XD
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They seriously need to make a movie after this game comes out. 1:40 -uh... was that liu kang's move? |
"Hey, he sounds familiar..."
Look at some of the other folks United Front and Square-Enix have gotten to help with this game...
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Emma Stone's voicing a character? Heck yes!
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"Eyes wide, people..."
Okay, so you've seen in the various gameplay videos to date 'triad points' (associated with combat actions) and, much less frequently, 'cop points' (the chap playing the 'Payback' demo got docked some for introducing a bystander to his vehicle)... and you've probably heard/read that these feed into an upgrade system of some sort. Well, at about 1:32 in this video (props to aml1909 at the official forums for pointing it out)...
...we get a glimpse of it. Fast-forward to 58:24 in this other video (courtesy of the official forums' rickytan)... ...and you'll get a better look. Specifically, cop and triad points are used to unlock nodes along the branches in their respective 'trees'; also in existence are two more single-branch trees - one apparently for your 'face' (or overall respect level - Saints Row 3 has something like this), and another for combat moves (as I recall, you can find dojos where you can learn new techniques). Exploration is encouraged: sprinkled throughout Hong Kong are health shrines (each 5 you find and pray at nets you a health capacity boost), lockboxes (cash), and presumably other things. Also seen is another iteration of that 'punish the cheating racer' favor... but it appears that the game 'script' expects you to use the tire iron conveniently provided in the car's trunk... even if happen to have one of your own at the time. |
The Hong Kong movie fan in me likes the sound of this, but I'm holding off until it comes out. I've been burned too many times by slick trailers.
Though seriously, why hasn't a Hong Kong GTA clone already been done? It's a game asking to be made, it's one of the most iconic cities (with attendant crime) in the world. Triads are right up there with Yakuza in the organized crime pantheon. |
Indeed it is. Hopefully it's have a good reception when the game's released worldwide.
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Cross-pollination is Go!
No matter which preorder incentive you ultimate decide on, the mere presence of a Just Cause 2 save file will explain this little number being in Wei's closet...
That's right, boys and girls, you too can tool around Hong Kong in the raiment of the CIA's King of Chaos. While the grapnel is purely decorative, the outfit does allow you to effect 'action hijacking' (where you literally leap from one car to the next - a mechanic the PSP's Pursuit Force was built around) from greater range. Now, I for one wouldn't mind seeing Adam Jensen's outfit (concept art) or stuff from the actual Deus Ex Collection show up in here too... Additionally, the devs have released a commented playthrough of one apparently-mid-game mission... Spoiler for "Just arranging a meeting...":
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Been wondering how you get cop points?
Wonder no more - some side missions are all about Wei putting in some work behind the badge. Such as this substantial example...
...which reminds me a bit of an early mission in Spy Fiction (a PS2 espionage game). |
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