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Posts Made By:
WanderingKnight
Forum:
Video Games
2010-05-08, 10:21
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
For sticks, get into training mode, try to do a...
For sticks, get into training mode, try to do a series of maybe 20 of each move, from both sides. If you miss one, restart the whole series.
Then up it and try to do 30, then 40, etc. Yes, it's...
Forum:
Video Games
2010-05-01, 21:18
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
I thought they had made linking far easier in...
I thought they had made linking far easier in SFIV.
Also lol 33 jab/short/fierce DPs. I don't think the oversimplified inputs in SFIV will help your execution if you're not used to it.
BB has...
Forum:
Video Games
2010-04-30, 20:25
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
Tricky for me, at least. I'm not too used to...
Tricky for me, at least. I'm not too used to "gimmicky" characters with different modes.
Forum:
Video Games
2010-04-30, 18:51
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
Tiers are usually not that important in the...
Tiers are usually not that important in the Japanese fighting scene.
Still, the game's pretty new and it will probably take at least 8 more months before things stabilize enough to have a more...
Forum:
Video Games
2010-04-26, 17:25
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
Tier classification is not based on execution...
Tier classification is not based on execution difficulty, you know. In the highest level of play you need to assume perfect execution so a lot of other things matter way more than that.
I do...
Forum:
Video Games
2010-04-25, 23:06
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
Why would you even think about having 1-hit KO...
Why would you even think about having 1-hit KO moves in any competitive environment? I reckon they'll just be ignored as in Guilty Gear. At least I didn't see anyone pull that off when I was in...
Forum:
Video Games
2010-04-25, 22:14
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
yeah I realized that after I posted that, heh
yeah I realized that after I posted that, heh
Forum:
Video Games
2010-04-25, 15:45
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
So that's a hack of the arcade version, how about...
So that's a hack of the arcade version, how about the earlier BlazBlue version? Does that feature IP to IP online play?
Forum:
Video Games
2010-04-25, 09:19
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
woot, I just found out this is out for PC. ...
woot, I just found out this is out for PC.
Does it feature IP to IP online play? Because lag would make it unplayable for me for anything other than against local players.
PS: Actually, looks...
Forum:
Video Games
2010-04-18, 07:53
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
I'm not sure it's CS to be honest, I randomly...
I'm not sure it's CS to be honest, I randomly remember seeing the older version in an arcade (but then again I've probably gone to one in every city I've visited, so probably not in Tokyo).
Also...
Forum:
Video Games
2010-04-18, 02:54
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
I had a go at this in the arcades of Japan but I...
I had a go at this in the arcades of Japan but I have to say I don't understand the first thing about its system (and I'm lazy to find out).
Since Iceland sucks I'm stuck for a few days in Tokyo,...
Forum:
Video Games
2008-07-24, 19:54
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
Yay, a Chinese character! They always seem to...
Yay, a Chinese character! They always seem to suit my style of play for some reason (Chun Li player in SF, Jam player in GG, Xianghua player in SC...).
Forum:
Video Games
2008-05-11, 10:07
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
Did I just see Sol's Volcanic Viper there? O_o
Did I just see Sol's Volcanic Viper there? O_o
Forum:
Video Games
2008-02-20, 15:40
Replies:
3,500
BlazBlue (Calamity Trigger, Continuum Shift, Chrono Phantasma)
Views:
652,425
Posted By
WanderingKnight
Well, being a player of both 2D and 3D fighting...
Well, being a player of both 2D and 3D fighting games, I like to think that what 3D games like SC usually offer is a much better balance between intuitiveness and complexity. 2D fighting games tend...
Showing results 1 to 14 of 14
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