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Old 2012-11-28, 15:56   Link #31247
jjblue1
Senior Member
 
Join Date: Aug 2011
Quote:
Originally Posted by chronotrig View Post
That red might refer to Meta-Beatrice, but it isn't obvious considering the rest of that section. At least, Battler was clearly talking about gameboard motives from start to finish, and dropping lines of red about whether meta-Beatrice was after the gold seems a bit of a time waster and a pointless trick on Virgilia's part.
Well, the red seems specific to me as to talk about Beato she used 'this child'.
Or was the 'this' added just by the translation?
And it wouldn't be the first time Battler is tricked by red because he refers to something and who uses red refers to something else.
Battler is also strickly connecting the gameboard to himself as it looks like that if PieceBattler were to be the culprit, he would be the culprit as well.

Quote:
Originally Posted by chronotrig View Post
As for EP5, how does making Natsuhi suffer tie into making Battler remember his promise? Battler showing kindness towards the underdog is a pretty essential part of his character (and might be why Yasu liked him in the first place), so bullying Natsuhi would probably just have the effect of pissing Battler off.
PieceYasu is willing to kill people (Battler's most loved people I might add) in order to make Battler remember his promise. Making them suffer seems a... much tamer thing.
So the possibilities are:
- PieceYasu has a different goal
- PieceYasu is pursuing two different goals (getting revenge on others and having Battler remember)
- PieceYasu completely fails to understand that what she's doing will bring Battler far from her goal
- PieceYasu thinks this will bring Battler to remember his promise even through there will be consequences (Battler hating her, for example) but she doesn't care about them (for example because she plans to kill herself anyway)

If MetaBeato and PieceYasu have the same goal the way they go at it is pretty different and seems to point to an insane Yasu but not to an insane Beato.

And if Yasu is insane then she might fail to realize what she's doing will cause people to experience fear and might even feel pleasure not in the killing per se but in the idea she's playing a game with Battler.

In fact, insanity is the best excuse for Yasu because really, if one is stuck on an insland with a murderer on the loose who's killing the person he loves the most the last thing that's going to come to his mind is a promise he made 6 years ago to a girl who's apparently about to willingly and happily marry his cousin. Expecially when among the victims there are the friends and apparent love interest of said girl... as well as that girl.

Realy, if someone can find a theory for PieceYasu that doesn't involve insanity but just having Battler remember his promise and yet keep her as the killer I'll love to hear it.
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