Quote:
Originally Posted by Haak
Seems to me they can evaluate quest difficulty just fine if a receptionist can know better.
|
They can ballpark it based off prior experience.
Keep in mind dealing with Goblins could be as simple as offing 3-4 Goblins wandering near a village. The rookie adventuring party actually killed a fair number of goblins, they were just badly outnumbered in a cramped environment.
Goblins really are super weak, but this being a low-powered fantasy setting, really weak is still enough to kill a careless person.
The Sword-wielding kid even mentioned having driven off Goblins in his hometown before, even with his panicked flailing he still killed a fair number of them.
The problem with Goblins vs other "starter" adventurer monsters is that they actually posses intelligence, even if limited.
A Giant Rat is probably physically stronger then the average goblin, but the average goblin knows how to shank someone who isn't on guard, or overwhelm a person with numbers.
To top it all off, on a good day, this newbie adventuring party could have probably cleared that den. It was a combination of arrogance and inexperience that did them in, but a solid number of adventurers survive and rapidly move up the lowest-rank, and probably never deal with something as "weak" as Goblins ever again.