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Old 2011-10-14, 11:36   Link #346
Okashira
どうだろうね。ふふ
 
 
Join Date: Mar 2011
Location: Chile
Quote:
Originally Posted by bakAnki View Post
Speaking of this, do we know what role the author has for the PSP game? Does he writes all the original routes for the girls, only some of it, or only supervise it?
The method for these things is usually like this:

- Company takes their script writers and start building the script.
- They constantly call the original author for supervision, asking him if A character would say this or that or would do that or this or things like that.
- After they script is done they had a meeting with the author and he goes over the script approving or rejecting parts on it constantly.
- If way too many parts are labeled wrong, they go back to the first step, if the corrections are not that many they fix what they can and they move to the next script.

Btw things aren't done "in one go", every script covers a fraction of the game (like 1 or perhaps two routes of a certain heroin, things like that).

That's the usual method, I haven't heard if Haganai is going to aim for a different style or something.

Quote:
Originally Posted by Thelastguardian View Post
Kodaka represents the present. He dislikes changes, perhaps due to all the life-changing events forced onto him throughout his life (constant moving, mother died, etc.) Whatever his reason is, he prefers things to stay static. Which is why when other people try to befriend him, he instinctively pushes them away. Interesting enough, his reluctant for changes also go backward: to preserve the present, he can forgo his past. We can see this when he questioned Yozora about her fixation on their past. Kodaka specifically asked her which is more important, their past or the club now, and it is obvious which one he wants.
Your theory isn't really good; for example that's Kobato's description, not Kodaka's. Kodaka only values the "now" because it changed already into something good, in other words he probably started valuing "their present" as of volume 3 or 4 and because the club is there. He actually has no attachment to either past nor present nor future compared to how he values the club structure; he would be pretty willing to venture many things if they can keep the club as it is; however the way the story is put is that any change would put "in danger" the current situation of the club, so he chooses to play the fool.

That could change in the following volumes, forcing him to act his gut feeling as to keep club together. Or something.
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