Quote:
Originally Posted by kaikalaila
They are running out of resources to handle the Ghost mob and also time is at the essence since they will have to g through alot of things.
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Well, I know that there's a time limit and all, but I figured that a return trip might still be possible since they already took the time to brave through a bunch of the dungeon's dangers already, so they'd know how to deal with them faster. But that's a good point about the limited resources, though (and not just for the ghosts, but future monsters/traps, as well. And I suppose even depending on the dungeon itself would have its limits....). Eh, too bad the party doesn't seem to have a teleport spell on hand.... that would make things infinitely more convenient.