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Old 2012-08-16, 17:00   Link #31
Shimapan
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Join Date: Apr 2011
Location: Germany
Age: 40
Quote:
Originally Posted by jcdietz03 View Post
People in-game can't take off the NervGear because it is interrupting their brain's signals to their body. Most of them anyway. I don't really understand why you would die if someone outside the game forcibly removed your NervGear. You would only die if the NervGear was given time to kill you (with no one around to help you).
Yes, the helmet would need some time to fry the brain, just like a microwave oven needs some time as well to cook food - it's not cooked the moment you put it in.
Getting microwave emitters in the helmet (which can harm and possibly even kill people) past any safety controls should be pretty hard as well, so they can't be very strong, so as not to violate any safety guidelines. As such, the helmet would probably need at least one minute of constant radiation to kill someone. That might not be that long, if someone is all by himself. However, as everyone is now in closely monitored intensive care, that can easily be avoided. There can be an alarm once the radiation starts, with the helmet being removed quickly. Straps on the helmet can be removed beforehand for all, so the helmet can be removed quickly.

In short, there's no good reason why they would allow people being kept hostages by Kabaya and not pull off their helmets immediately. Even if there was some sort of penalty for the remaining players, once you started taking the helmets off (which isn't there, as it was never mentioned). You'd just need enough people, 10,000 at most, to pull off all helmets simultaneously in one synchronized move.

Overall, that "instantly fries brain"-stuff wasn't thought through very well. Then, we never even get to know why they don't do anything about Kabaya, and the hostage situation is going on for two years already.
Even if there *was* something that would keep the players ingame (which there isn't, as the "instand fry"-stuff is nonsensical), at the very latest at the point that the 2,000 players died right at the beginning, there would be a huge global outcry. When was the last time a psychopathic mass murderer murdered 2000 people and more?

Quote:
Originally Posted by jcdietz03 View Post
Another problem is that of feedback. There's no way Kayaba could know whether someone the program tried to kill was successfully killed or not IF the helmet was removed quickly enough. All he knows is:
1) someone tried to remove their helmet
2) they're not in the game anymore

Obviously the people who die in the game (with their helmet on) will have their helmet on long enough for it to observe their brain ceasing to function (thus confirming their death).
True, it would require some time for the helmet to kill anyone, and it would also require some sort of special sensors to tell that it really worked and the person is indeed dead.
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