On the other hand, back at Metal Gear 5 Kojima has showcased his Fox engine that allows his team to create realistic texture easily via simulation. I am not saying it is impossible, I am saying with what Square currently have they can't do it. They need what Kojima has, the means to create people and clothing in HD that are as fast as back when FF7 create polygon people.
Re-creating FF7 is only a matter of graphics, as the rest of the game already exists. That's why I say the only limitation is the CGI. And SE is extremely inefficient at it. Like that short tech film they put out recently that took them 2 years to create. You can't expect to raise the graphics all the time without finding a way to speed up the production time as well.
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