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Batman: Arkham City
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2011-02-03, 03:07
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SOGESNAKE
NEW WORLD BABY~!
Join Date: Sep 2009
Location: Raftel
Age: 32
Well, somewhat new information~
Spoiler
for
Arkham City
:
Another means of giving the player the Batman experience was through the larger game world. Arkham City has a virtual footprint five times larger than Arkham Asylum, and the navigational aspects have been improved to give the player the experience of "the freedom and exhilaration of gliding down alleyways and soaring above the skyline". Though the concepts have been compared to an open-world game, Hill notes that such freeform nature would not be appropriate for a Batman game, and have designed Arkham City to challenge the player to think like Batman to survive in the game. To counterbalance the larger gameworld, the developers also sought to include more challenges and side missions, while keeping the player alert as to the primary story mission, such that the players constantly are aware of "extreme pressure of the challenges that they face". The concept of expanding the game from the asylum into the city came early on in Arkham Asylum's development; once the team had programmed the Batman to dive and glide between buildings of the asylum, the adaption of this gameplay to the city was considered natural. Arkham Asylum was completed with the sequel in mind in both story and gameplay; as found by several players, a secret room in Arkham Asylum shows plans for Arkham City, purposely included to help link the story between the two games.
x5 Bigger than Arkham Island? Should be an awesome experience then~
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