Quote:
Originally Posted by TTR
Huh What? Info on this Raito LIG character please! ;-;
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The script for Ep6 contains code blocks apparently meant to support a new magical or meta character sprite (and TIPS) but no such sprite is actually present. The code blocks are not being used. It is probable that the character was meant to appear in the end of Ep6 like Ange shows up in the end of Ep3 and was cut for time, but nothing has so far been revealed.
Code:
numalias LIG_Isyou,%0 : inc %0
...
numalias LIG,40
....
numalias LIG_start_number,%0 ;ライトの表情の番号の開始
numalias LIG_DefA1,%0 :inc %0 ;
numalias LIG_last_number,%0 :inc %0 ;ライトの表情の番号の終端
...
numalias ma5_LIG_btn_lsp,%0 : inc %0
...
numalias ma5_LIG,%1 : inc %1
...
if %BtnRes = ma5_LIG mov %r_hyouji_cha_ma,ma5_LIG : gosub *r_cha_hyouji_ep5_2 : seplay 9,1001 : print 1
...
if %r_hyouji_cha_ma = ma5_LIG : gosub *r_cha_LIG_ep6_2
...
; mov ?r[6][ma5_LIG][condition],1
It's all over, but that is more or less all we know.