Quote:
Originally Posted by Ithekro
These amuse me. It be fun to see how one does that in one of the usual armor game rules.
|
Well if you're in NorCal you can find out!
I find most rule systems don't really do well at the individual tank scale because real tank combat depends so much on "fog of war". But we've been playing with a mash up of Mobile Frame Zero movement and X-Wing order system rules on top of Conflict of Heroes unit values and it seems to work pretty well.