2012-03-10, 02:33
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#2142
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Ha ha ha ha ha...
Graphic Designer
Join Date: Apr 2006
Location: Right behind you.
Age: 35
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Quote:
Originally Posted by LoweGear
Spoiler for spoiler:
Except they're not trapped on Earth. Admiral Hackett (who would clearly be the clear leadership in this case) and his fleet is still intact and working, along with likely any surviving ships from the invasion fleet (including Quarian liveships if they survived). All which have FTL capability. Which means they can leave anytime they like. The only thing they can't do is reach their respective homeworlds quickly, but it's not like they don't have any other habitable planets within FTL reach in the meantime.
Earth is the planet that's the "most developed" of the ones within reach, but they're hardly trapped there. Also, it's not like every single Asari, Turian, Krogan, Quarian etc. participated in the liberation of Earth, and thus the ones that are on Earth aren't going to be in such a crapsack situation as you imagine.
The loss of the Mass Relays is a significant blow to galactic unity, but only in the sense that it won't be as easy to get anywhere as they once did. Basically it's the equivalent of having the airports on an island nation shut down. You won't be able to get to other countries in less than a day, but you still have your ships that'll take longer. The Council systems and the Systems Alliance territories are within the same quadrant of the galaxy anyhow.
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Spoiler for ending and major spoilers:
Well, depending on which one of the endings you pick, the Mass Relays might be reconstructed faster than you might think. The epilogue might be only a few generations after Shepard dies, not hundreds of years like I originally thought.
I am unhappy that we didn't get to see what happened to your teammates or your love interest, though. Makes your choices both in the game itself and the very end seem almost.... irrelevant. As if whatever you chose in the end didn't matter worth shit because all the endings had more suck to them than their respective benefits.
I wouldn't have hated the ending so much if there was an option to preserve the Mass Relays. The loss, however temporary in the grand scheme of things, of galatic civilization no matter what ending I chose pissed me off. One could assume that Synthesis would mean that the Reapers would be non-hostile, and thus rebuild the Mass Relays, but the epilogue suggests they didn't, or it's taking a long time. I didn't particularly love that outcome anyway, because I wanted to kick the Reapers collective asses, but I didn't want to kill the geth, either. Especially after Legion's sacrifice. Or EDI, for that matter.
Still pisses me off. Won't keep me from replaying all three of the games on Legendary, but it is still kinda irking. If not for the ending (and the fact that we STILL don't know what Tali looks like under the mask), the game would have been perfect.
This game is going to be brutal on Legendary. It's gonna make ME1 on Legendary seem like a goddamn summer picnic. I died enough as it is on NORMAL, mostly from turrets and Brutes. I can't imagine how hard it's gonna be to kill Banshees on Legendary.... ugh.
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