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Old 2012-04-15, 01:41   Link #376
hayate-sama
お姉さま、君はどこ
 
Join Date: Sep 2007
Location: Vietnam
Age: 32
Quote:
Originally Posted by Rennir View Post
Value isn't calculated based on exchange rate though. A specific currency can differ in value in its own right. Usually it's calculated using the equation V=1/P where P is price level. And do prices drop in Dragon Nest? Wouldn't it make more sense that as level caps increase, there would be harder monsters that would drop more money or better items. So stuf isn't necessarily getting cheaper, but rather players are getting wealthier.

You make a good point about the flow of money though. I hadn't thought of that
Talking rare weapon, the weight of the weapon the player feels = the ratio between the weapon strength requirement according to Lizbet when she try to leap Kirito sword. However as the level goes up, so does strength stat, these mean that the sword is getting more lighter after each level and he still use the same sword for 4 full months while he said that he don't want to change how his sword swing feel in ARIA.

Also is it ok to put Quickness and heaviness there since these are feeling created by the system as I state above. The more your stat goes up the meaningless these enhancements are
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