Quote:
Originally Posted by ZXValaRevan
Sounds pretty hard.
Luckily, because you can mod/hack the games, it is possible to make a challenging (or impossible) Sacred Stones.
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Thats been done and it was more impossible than challenging since all they did was max all the enemies stats. This is not a good idea when you have things like Zombie Dragons running around with their 40 stat caps and staves have no use on them. It wasn't hard, just plain cheap.
FE5 had an interesting capturing system where your units could get captured but you could rescue them back in a late game chapter. Actually one common tactic I use in Thracia 776 was if one of my units was almost dead I'd just have them surrender and get captured. It keeps them alive. Although later games kept the rescue ability they completely omitted the capture system.