Yes, we already knew that such problems might happen with people only with episode 1.
Unfortunately, when we decided to start the project, Episode 2 was already available and our encoder, Mion of the Futagotachi noticed that both episodes don't use the same engine and command scripts on various instances.
Hence, we decided that, for convenience and time constraint sake, we should work only on episode 2 engine, as it would be the best options.
We might release a patch for episode 1, but since we wish to finish the patch for both episode 1 and 2, it will be unlikely that we will release a compatible script for the episode 1 game alone.
our apologizes for such inconvenience :/
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