Great game, but waaaay too excessive on the dungeons. Felt like the developers took every opportunity to throw another random dungeon in your face.
Spoiler for for those who played the first:
I liked how the game initially tricked you into thinking Feena's sis and her captain were the typical overpowered villain pairing that you'd fight late in the game, then it turned out to be almost the exact opposite (Justin escorting Feena's sis through a dungeon, and the captain guy being a total wuss when you do fight him).
Lots of great moments that stood out for me: most of the Justin/Feena scenes (I'm a sucker for those
), Sue's departure, reaching the top of the "End of the World", and finally assembling the ultimate team at the end. Truly Gamearts at its finest.
If Grandia 2 didn't cop out near the end it could've been equally as great. Sadly, they squandered a good storyline for a cliched "happy" ending, and it blew up in their face. Haven't played 3 yet, and I'm not sure if I even want to (the PA strip is probably loads better than the actual game itself).