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Old 2013-04-24, 01:35   Link #148
Hemisphere
見習い魔剣使い
 
 
Join Date: May 2006
Location: 大陸の片隅
My take on the timer was that it was an enforced solution to the problem they have with their poor gameplay, namely the lack of controls and the retarded as hell AI. The timer was probably implemented in order to make the painful experience somewhat less of a hassle, since it changes the objective from kicking the enemy's ass, to making sure that you just outlast the enemy before time runs out.

It's...not a very smooth solution, IMO. Especially when you can just distract the enemies with trees, and win by default when the clock runs out.
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