Quote:
Originally Posted by papermario13689
I'm not exactly sure what you mean. Do you mean 3D character models compressed to 2D, or do you mean 2D characters moving about in a 3D world? The latter has been attempted in some series before, but the former is something different.
You'd have to pull a full dimension out from everything that you've ever done with it: keyframes, backgrounds, characters, etc., and then, why wouldn't you just make it 2D to begin with? Sorry if I'm misunderstanding.
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3D->2D, they idea is you make a movie in 3D first along with animation and the lighting/shadowing. then you take "snapshot" of each second of the movie. do some of editing to "2D-fied" it.
the advantage of this is that you can get high quality animation and lighting/shadowing easier and possibly consistent quality for whole movie.
then again i little experienced in animation so i dunno will this theory will work IRL