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Old 2008-05-19, 20:15   Link #276
SymphonicRain
Senior Member
 
Join Date: May 2008
Quote:
Speaking of which, I never understod why no one in the Gundam industry worked on battle scenes and inspired himself on the very elaborated 3-D work from Macross Zero/Plus (they started with that approach anyway) given the budget Bandai gives them.
Tomino's actually elaborate in working creative gundam fight scenes. Watch Amuro's creative methods to take down the enemies on par with his own Gundam. Heck, Turn-A's battle scenes can be incredulously bizaare.

In the end, the differences between this Macross F's battles and Tomino's older work would be budget wise. I won't comment on Gundam 00's battle scenes because I haven't watched it yet, nor if I am certain that I will ever be interested in watching the series.
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