Thread: Crunchyroll Nichijou
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Old 2011-02-19, 19:01   Link #83
TJR
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Join Date: Jul 2009
Quote:
Originally Posted by Kaioshin Sama View Post
And that's about where you completely lost me.
I think it's the debate over the artistic quality of animation over mere technical aspects. A show can be low budget/technically unimpressive (fewer drawings, slackened character art, minimal processing + effects), yet feature very expressive and creative animation through the superior skills of the individual animators. That's where Milky Holmes succeeded with fans. Yumekui Merry uses a similar strategy, although frame counts are further reduced in favor of detailed art.

A show can also have a big budget - high frame rates, lots of visual gloss, good backgrounds, flashy effects - yet feature bog-standard or stiff motion. That's often the result of hiring inexperienced or overseas animators as opposed to renowned talent.

Creating anime is a tradeoff between the two. Because of budget and time constraints, it's hard to combine both well-drawn/highly detailed character art (time-consuming to keep art on-model) and expressive, fluid animation (requires many key frames and unique talent). To some extent, you have to sacrifice one for the other since schedules are tight and a limited talent pool is shared amongst numerous studios (exception = KyoAni).

The casual viewer tends to appreciate the glossy look while paying few attention to artistic details, which is why actual animation is often sacrificed.
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