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Old 2017-10-12, 14:10   Link #19
Kafriel
Senior Guest
 
 
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
Games like Riviera: the promised land are to be played without a guide. Not only does it spoil the fun, it ruins the entire game, because it is based on choices. There are many examples of such games, but this is the one I'll always remember as the bane of every completionist.

Games like Dark Souls can be played with a guide, but you will eventually need to git gud, and it's also a lot more fun to play "blind". A friend of mine was stuck at a huge skeleton boss (Wolnir) because he was making a pyromancer (a very slow, harder to learn mage). He ended up beating that huge skeleton...with blessed knuckles. It was the most fun he's had in the whole game so far, but who would have thought to do it, with all the cookie-cutter builds out there?

Game glitches are not an excuse for difficulty, they were not meant to be there in the first place (and people who abuse them for WRs are not true speedrunners). That being said, there are somewhat old games where glitches can lead to permanent character damage, making a game hard enough to enforce a start over.
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