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Old 2012-12-08, 15:14   Link #23
阿賀野型3番艦、矢矧 Lv168
*Graphic Designer
Join Date: Mar 2006
Location: Belgium, Brussels
Age: 32
Originally Posted by Krono View Post
Nah, aggro was a known concept. Aggroing all the monsters in their path is exactly what Kirito did when they were dashing out of the dungeon a few episodes ago. It's just that outside the dome, either healing doesn't draw aggro, or it doesn't do so nearly so easily.
Target acquisition is there, but aggro doesn't seem to be that: Since Suguha was surprised they changed targets, it basically mean that ever since she played, mobs don't change target at all.

Hence why I felt aggro was basically not a known concept until now (as in, aggro reflects the tendency of which target an NPC will select, based on hate/threat score dealt by players actions, such like special moves, healing etc).
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