2010-10-16, 14:00
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Link
#26
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Administrator
Join Date: Dec 2003
Age: 41
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Quote:
Originally Posted by Skyfall
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Spoiler for Comparison to the anime:
You made me wonder if my mind was playing tricks on me instead, so I decided to replay the beginning, and it's about half-and-half. I think the game is more ambiguous about everything compared to the anime, which is playing things more "straight". I think it's especially the bits with the student council that are given the short end of the stick. In the anime, there's never any doubt at all about what's going on with Erika, whereas the game plays things a bit more "loosely" and leaves you wondering as it slowly explains things bit by bit. That's what I mean about "mystery", although I suppose it isn't really that mysterious... just that it isn't so "obvious". The anime's re-sequencing of things also impacts this, such as moving Iori's vampire scene up to the end of the first episode to use it as a "hook" (in the game, that hasn't happened yet up to the end of Episode 2 content). The scene at the end of episode 2 with the "blood analysis" didn't happen in the game yet either (it happens later), and there also wasn't the scene in episode 1 where they show Erika talking to her brother about Kouhei before he gets invited into the student council room (though we find out after the fact that Iori already knew).
So yes, although perspective switches did happen in the prologue, the material wasn't presented in quite the same way or in the same sequence. The anime is revealing more things earlier on in the narrative and (I feel) being more "forthright" in the process. Maybe it's just because of how compressed it is.
Quote:
Originally Posted by Skyfall
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I guess all that to say, having replayed the prologue now, I can see where you're coming from in terms of the pacing and lack of time spent fleshing out the characters and interactions. That's what we get with only 12 episodes, though. In order to tell the story properly, you'd probably need at least 24.
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