Range Attack:
Hayate is almost an all-out range attacker. As opposed to her usual nukes in most engagements, she uses Bloody Dagger and at times, Tesla's Blitzschlag in attacking one-to-one. I'm seriously considering giving her a slightly bigger spell for smaller engagements... but I can only think of Divine Buster (absorbed skill); but it doesn't seem to fit her style at all! I think I should make a new spell...
And no, I don't think she would need an eternity just to cast something as simple as Photon Lancers or Divine Shooters if ever. Just a bit slower would do. (around 155% casting time compares to original users)
Melee Attack:
She's not good. She is NOT good in melee. And it'll stay that way. BUT. It's only in comparison to the likes of Signum and the others. She did say that she was no good. But frankly, I am not buying it wholely. So does she mean that she lacks so much skill that a
kid civilian who just happens to know how to use a staff beat her?!
HECK NO!!! I've been thinking about it a lot. And I've theorized that she is actually good, if only to be compared to normal people who don't fight in battles instead of Knights who are specialists. So she should already have knowledge to begin with, plus a year of improving upon it with Tesla's help. Is it fine if she actually does better than higher-ranked grunts at staff-fighting?
Physical Defense/Stamina:
She's rather fragile physically, since that's to be expected from her role. Not to mention completely lazing out of her physical training ([sarcasm]Um, hello? Do you even so much as STRETCH in the morning?! Push-ups?![/sarcasm] I know she's the
Butaichou there, as well as being limite to A; [which, for all it's worth, held no value other than to write her out effectively off all save two battle {the last one being a lovely chock of vidclips showing Hayate floating around and nothing more
}], but c'mon!
) in StrikerS while everyone else sans Shamal (nurse/doctor) and Zafira (butler dog
) were into so much training every single day for an entire year! But she's still in better shape than most normal people. (You just don't jump down from the top of a vehicle like it was nothing, like shown in StrikerS ep. 2) I'd give her some stamina as well; hopefully within reasonable bounds. I do hope it's fine if I said she's physically tougher than Shamal.
Magical Defense:
Here's the clincher in my story. No matter how much you say you lack in skill and dificulty in processing magic, having a crapload of mana while having weak magical defenses =
DOES NOT COMPUTE! Does she really have a hard time tapping into her power so much that she would need an incantation for casting a
simple shield?! I sure as hell don't think so and I'm totally not buying it until canon states otherwise. So in my story, her natural magical defenses are very good and hard to crack; at least requiring A-ranked (think Thunder Smasher of loli-fate without cartridges) or above attack power to so much as properly hurt her minimally. Is it fine?
Tactical Ability:
Okay... She should be at least smart enough to last against even someone like Tesla for a while. I do hope nobody finds any problems with this. She actually sees thru a number of Aurion's battle plans in the fly.
Mana Capacity:
Need I say more?
Speed and Agility:
I'll give her good speed, but not good agility. Soflting in a linear path should be no problem while high-speed maneuvering is not good enough so she should compensate with her defenses.
Spellcasting:
I gave her Tiara, so she now has an access to some spells by voice command ala-Reinforce. It's fine, right? Tiara's AI is passive, not unlike the original YnS so there should be no RH or Bardiche-like auto-saves for Hayate. Her spellcasting should be marginally better now as well, but she won't compare too well against Aurion since he can cast spells FAST.