i did not specifically said i made the models, i only did retexturing work and fixing of mesh errors (eva-01 was originally made in lightwave, and i converted it to 3dsmax). and by the way, the unit-01 here is way more high poly than the one at turbosquid, the fingers are modeled, while the one at turbosquid looks like a game model. download the one at turbosquid, render it in wireframe mode, and you'll see a completely different, if not lower poly, setup.
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