2012-06-11, 05:42
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#3589
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18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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Recently played "'&' - sora no mukou de sakimasu you ni" up until Urara's end.
Spoiler for just in case:
At first I like the setting very much. The nuance and the characters seems to flow so beautifully. However, as soon as the prologue's done, the story takes a slight shift in genre and that's where I have difficult opinions on.
Overall, it's quite enjoyable. However, maybe I'd feel better about this game had I played it about 3-4 years earlier in my life, but since that's impossible, I can't help but feel "lacking" about it. One thing, the individual routes felt like it's only "side-stories", lacking depth in both plot and romance, even all the way to Urara's route (yes, you have to finish the routes in sequence). Second, I can't help but disagree to how the protagonist (and pretty much the rest of the gang) think and act. If I'm harsh about it, I'd call it "naive egoistic hypocrite". there's so many things that I can poke at on a philosophical level, I felt uneasy the whole time. Sure, they grew somewhat more "mature" the further I progress through the routes (even though there's no cycle in effect), and they use the excuse of still being teenagers to push their responsibility away and hinting that they'll return later to assume full responsibility, but that just screams "incomplete" to me and thus I felt "lacking".
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