View Single Post
Old 2010-06-26, 21:52   Link #11787
Raiza Sunozaki
Senior Member
 
Join Date: Nov 2009
That is a good idea, and possibly a clever trick on Ryuukishi's part. Battler, being his innocent self, finds it hard to deal with the horrifying scenes of the early games. So he breaks down and shuts out the world, making it impossible to receive and clues in that state.
Assuming this is a game between us and Ryuukishi, it would be quite devious of him to exclude important clues of the game during these moments. Could we flip the chessboard around to assume now whenever Meta-Battler has a mental breakdown, something important is happening in-game?
This might explain why the early games feel so difficult, while the difficulty level given to some of them are lower than they appear to be.
Raiza Sunozaki is offline   Reply With Quote